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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Deurzz</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
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		<updated>2026-05-18T09:37:37Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Difficulty&amp;diff=14855</id>
		<title>Difficulty</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Difficulty&amp;diff=14855"/>
				<updated>2018-06-30T18:10:28Z</updated>
		
		<summary type="html">&lt;p&gt;Deurzz: /* Madness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The game has 5 difficulty settings:&lt;br /&gt;
&lt;br /&gt;
=Easier=&lt;br /&gt;
&lt;br /&gt;
Provides an easier game experience.&lt;br /&gt;
Use it if you feel uneasy tackling the harder modes.&lt;br /&gt;
&lt;br /&gt;
*All damage to the player decreased by 30%&lt;br /&gt;
*All healing for the player increased by 30%&lt;br /&gt;
*All detrimental status effects durations reduced by 50%&lt;br /&gt;
*Player starts at level 1 with 15 [[gold]]&lt;br /&gt;
&lt;br /&gt;
[[Achievement|Achievements]] are not granted, and thus any unlock dependent on an achievement cannot be obtained. Specific unlocks affected are mentioned on the [[unlockables]] page.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
Provides the normal level of challenges.&lt;br /&gt;
&lt;br /&gt;
*Player starts at level 1 with 15 gold&lt;br /&gt;
&lt;br /&gt;
=Nightmare=&lt;br /&gt;
&lt;br /&gt;
Unfair game setting&lt;br /&gt;
*All zone levels increased by 50%&lt;br /&gt;
*All creature talent levels increased by 30%&lt;br /&gt;
*Player starts at level 1 with 100 gold&lt;br /&gt;
*Rare creatures are slightly more frequent&lt;br /&gt;
Player can earn Nightmare version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;br /&gt;
&lt;br /&gt;
=Insane=&lt;br /&gt;
&lt;br /&gt;
Similar rules to Nightmare, but with more random bosses!&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 50% + 1&lt;br /&gt;
*All creature talent levels increased by 50%&lt;br /&gt;
*Rare creatures are far more frequent and random bosses start to appear&lt;br /&gt;
*Nonrandom bosses will have randomly selected talents&lt;br /&gt;
*All enemies have 20% more life&lt;br /&gt;
*Player starts at level 2 with 250 gold&lt;br /&gt;
&lt;br /&gt;
Player can earn Insane version of achievements if also playing in Roguelike or Adventure permadeath mode.&lt;br /&gt;
&lt;br /&gt;
=Madness=&lt;br /&gt;
&lt;br /&gt;
Absolutely unfair game setting.&lt;br /&gt;
You really like pain and want to feel the wrath of DarkGod to play this mode!&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 150% + 6&lt;br /&gt;
*All creature talent levels increased by 170%&lt;br /&gt;
*Rare creatures are far more frequent and random bosses start to appear.&lt;br /&gt;
*Bosses will have randomly selected talents&lt;br /&gt;
*Player is being hunted!&lt;br /&gt;
*Randomly all foes in a radius will get a feeling of where she/he is.&lt;br /&gt;
&lt;br /&gt;
Player can earn Madness version of achievements if also playing in Roguelike or Adventure permadeath mode.&lt;/div&gt;</summary>
		<author><name>Deurzz</name></author>	</entry>

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