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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Enzan</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Enzan"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Enzan"/>
		<updated>2026-04-09T02:58:13Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Bearscape&amp;diff=9380</id>
		<title>Bearscape</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Bearscape&amp;diff=9380"/>
				<updated>2014-11-23T11:31:04Z</updated>
		
		<summary type="html">&lt;p&gt;Enzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Zone| name = Bearscape| guardian = Borius |floors = 3| min_level = 12| max_level = 35| min_ilevel = 3| max_ilevel = 5| width = 50| height = 50}}&lt;br /&gt;
The Bearscape is a zone that is sometimes spawned by developer [[DarkGod]] for users who are currently online. It is a forest as you might expect, full of bears. It has 2-4 levels.&lt;br /&gt;
&lt;br /&gt;
The zone is inhabited by all manner of bears, including a very high amount of rare bears, which very frequently drop tier 5, red items. Being you can access this area at fairly low level, it's a great source for very strong loot at that stage of the game if you're lucky enough to be online with an appropriate level character when it's activated.&lt;br /&gt;
&lt;br /&gt;
The boss is a massive bear, he drops a powerful artifact which when equipped and activated reduces all damage taken by -25% for 5 turns.&lt;br /&gt;
&lt;br /&gt;
The zone has no exit originally; it appears after beating the boss. Note that the zone can only be entered once - the portal will remain on the map, but be inactive.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The zone's name is a parody of the [[Fearscape (talent)|Fearscape]].  It was originally created as a [http://forums.te4.org/viewtopic.php?f=39&amp;amp;t=28599 forum joke thread], before being implemented as a bonus feature.&lt;br /&gt;
&lt;br /&gt;
[[Category: Zones]]&lt;/div&gt;</summary>
		<author><name>Enzan</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Defiler&amp;diff=9379</id>
		<title>Defiler</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Defiler&amp;diff=9379"/>
				<updated>2014-11-23T11:25:22Z</updated>
		
		<summary type="html">&lt;p&gt;Enzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Defiler''' is a [[metaclass]] consisting of [[Reaver]], [[Corruptor]], [[Doombringer]] and [[Demonologist]].&lt;br /&gt;
&lt;br /&gt;
The main resource for Defilers is [[vim]]. Their main talent category is [[Corruption (category type)|Corruption]]. Their main damage type is blight. &lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Enzan</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Escorts&amp;diff=9378</id>
		<title>Escorts</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Escorts&amp;diff=9378"/>
				<updated>2014-11-23T11:12:49Z</updated>
		
		<summary type="html">&lt;p&gt;Enzan: Undo revision 9369 by Sinisterstairs (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoilers}} [[Category:Quests]]&lt;br /&gt;
&lt;br /&gt;
In each game you will find exactly 9 escort quests, spread across the [[zones]] of [[Maj'Eyal]]. &lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
The location of escort quests are determined at your character's birth, but can only appear on levels within the following zones:&lt;br /&gt;
&lt;br /&gt;
;Starter dungeons&lt;br /&gt;
:[[Trollmire]]&lt;br /&gt;
:[[Scintillating Caves]]&lt;br /&gt;
:[[Ruins of Kor'Pul]]&lt;br /&gt;
:[[Norgos lair]]&lt;br /&gt;
:[[Heart of the Gloom]]&lt;br /&gt;
;Higher level dungeons&lt;br /&gt;
:[[Old Forest]]&lt;br /&gt;
:[[Daikara]]&lt;br /&gt;
:[[Dreadfell]]&lt;br /&gt;
:[[Reknor]]&lt;br /&gt;
&lt;br /&gt;
Each quest will be generated when you enter the level where it is located.&lt;br /&gt;
&lt;br /&gt;
== Betraying to Zigur ==&lt;br /&gt;
&lt;br /&gt;
You may betray escortees with arcane abilities to [[Zigur]] for an alternate set of rewards, as long as you meet both conditions below:&lt;br /&gt;
*Your current or any previous characters has read the sign at [[Zigur]] and learned its lore.&lt;br /&gt;
*Your current character does not know any spell talents or have any [[inscriptions|runes]] equipped&lt;br /&gt;
&lt;br /&gt;
Shaloren racial talents are spells, and will prevent them from getting Zigur rewards. {{am|Zigur followers}} do not have the choice to take the standard rewards from Arcane escortees; they may ''only'' choose to betray, or to skip the quest altogether.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The rewards that can be obtained from escort quests are detailed below. Upon completion of each escort quest, you may select one reward from the appropriate list.&lt;br /&gt;
&lt;br /&gt;
After selecting a reward, you will have the option of giving it to a party member that satisfies the following conditions:&lt;br /&gt;
&lt;br /&gt;
*It is alive&lt;br /&gt;
*It may be fully controlled by you&lt;br /&gt;
*It does not have a summon timer&lt;br /&gt;
*It is not a Lifeless Husk generated by {{t|Animus Purge}}&lt;br /&gt;
&lt;br /&gt;
More specifically, Alchemist golems are allowed to receive escort quest rewards.&lt;br /&gt;
&lt;br /&gt;
All stat improvements are added to your base value.&lt;br /&gt;
&lt;br /&gt;
Learning a talent in a category that was originally hidden to you will set its mastery level to 0.8, even if you cannot see it.&lt;br /&gt;
&lt;br /&gt;
Category rewards will reveal the category as locked and set its mastery level to 0.8. A category point will still be required to unlock the category.&lt;br /&gt;
&lt;br /&gt;
=== Alchemist (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +1 || {{t|Stone Touch}} +1 || {{ct|Spell}} / {{c|Staff Combat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || {{t|Channel Staff}} +1 || {{ct|Spell}} / {{c|Stone Alchemy}}&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Staff Mastery}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +2 || {{t|Psiblades}} +1 || {{ct|Wild-Gift}} / {{c|Mindstar Mastery}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Thorn Grab}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anorithil (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +1 || {{t|Bathe in Light}} +1 || {{ct|Celestial}} / {{c|Light}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || {{t|Healing Light}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || {{t|Track}} +1 || {{ct|Technique}} / {{c|Field Control}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Heave}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mind Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loremaster ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +2 || {{t|Disarm}} +1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +2 || {{t|Spit Poison}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Constitution]] +2 || {{t|Mind Sear}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Seer (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || {{t|Arcane Eye}} +1 || {{ct|Spell}} / {{c|Divination}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Premonition }} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Vision}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || {{t|Earth's Eyes}} +1 || {{ct|Wild-Gift}} / {{c|Call of the Wild}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Nature's Touch}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mental Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sun Paladin (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +2 || {{t|Chant of Fortitude}} +1 || {{ct|Celestial}} / {{c|Chants}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +1 || {{t|Chant of Fortress}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || {{t|Hack'n'Back}} +1 || {{ct|Technique}} / {{c|Mobility}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Light of Foot}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Physical Save +4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Temporal Explorer (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || {{t|Precognition}} +1 || {{ct|Chronomancy}} / {{c|Chronomancy}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Spin Fate}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Sleep}} +1 || {{ct|Psionic}} / {{c|Dreaming}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || {{t|Dream Walk}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thief ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +2 || {{t|Heightened Senses}} +1 || {{ct|Cunning}} / {{c|Survival}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Charm Mastery}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Piercing Sight}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +2 || {{t|Vitality }} +1 || {{ct|Technique}} / {{c|Conditioning}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Constitution]] +1 || {{t|Unflinching Resolve}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Exotic Weapons Mastery}} +1 ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Enzan</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Campaign&amp;diff=9377</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Campaign&amp;diff=9377"/>
				<updated>2014-11-23T01:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;Enzan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoilers}}&lt;br /&gt;
The campaigns of ToME4, chosen during character creation, set the world and goal for the game. Three campaigns can be played at the moment, with some more being planned.&lt;br /&gt;
&lt;br /&gt;
Every campaign can be played with every possible race/class combination.&lt;br /&gt;
&lt;br /&gt;
==Existing campaigns==&lt;br /&gt;
These campaigns are currently available as part of the game.&lt;br /&gt;
&lt;br /&gt;
===Maj'Eyal: The Age of Ascendancy===&lt;br /&gt;
 ''The people of Maj'Eyal: Humans, Halflings, Elves and Dwarves.&lt;br /&gt;
 ''The known world has been at relative peace for over one hundred years, and people are prospering again.&lt;br /&gt;
 ''You are an adventurer, setting out to find lost treasure and glory.&lt;br /&gt;
 ''But what lurks in the shadows of the world?&lt;br /&gt;
 - In-game description&lt;br /&gt;
&lt;br /&gt;
The main campaign, and the only one with any real story. Featuring two overworlds with many dungeons, this is currently the largest campaign (not counting the Infinite Dungeon).&lt;br /&gt;
&lt;br /&gt;
===Infinite Dungeon: The Neverending Descent===&lt;br /&gt;
 ''Play as your favorite race and class and venture into the infinite dungeon.&lt;br /&gt;
 ''The only limit to how far you can go is your own skill!&lt;br /&gt;
 ''Inside the infinite dungeon you will yourself be limitless. You can level up beyond level 50 and continue to gain stat and talent points (at a reduced rate).&lt;br /&gt;
 ''Every level after level 50 the maximum of stats will increase by one.&lt;br /&gt;
 ''Every 10 levels after level 50 the maximum points of each talent will increase by one.&lt;br /&gt;
 - In-game description&lt;br /&gt;
&lt;br /&gt;
The campaign that implements the [[Infinite Dungeon]] (often abbreviated as ID). Known by players to be somewhat experimental and not quite as balanced as the main campaign.&lt;br /&gt;
&lt;br /&gt;
===The Arena: Challenge of the Master===&lt;br /&gt;
 ''Play as a lone warrior facing the Arena's challenge!&lt;br /&gt;
 ''You can use any class and race for it.&lt;br /&gt;
 ''See how far you can go! Can you become the new Master of the Arena?&lt;br /&gt;
 ''If so, you will battle your own champion next time!&lt;br /&gt;
 - In-game description&lt;br /&gt;
&lt;br /&gt;
A fast-paced campaign based around [[Derth|Derth's]] arena, this one challenges the player to defeat 30 or 60 waves of enemies with fixed bosses. &lt;br /&gt;
An expansive [[Arena guide| guide]] for this campaign has been written.&lt;br /&gt;
&lt;br /&gt;
==Non-existent campaigns==&lt;br /&gt;
These campaigns are highly speculatory. They all have been confirmed by [[DarkGod]] as planned at some point, but no one knows when or if they will be released. Only the orc campaign has seen comments by DarkGod that he's working on it, and has seen considerable discussion on the TE4 forums.&lt;br /&gt;
&lt;br /&gt;
===Orc Campaign (Glory of the Prides)===&lt;br /&gt;
 ''The Prides lie in ruins!&lt;br /&gt;
 ''The Sorcerers have been defeated!&lt;br /&gt;
 ''Orcs in all Var'Eyal are in dismay, hunted by the Sunwall and their newfound allies from the west.&lt;br /&gt;
 ''The Scourge from the West is back in the west, but her legacy stay strong: the orc race is once again upon the brink of destruction!&lt;br /&gt;
 ''But not all hope is lost.&lt;br /&gt;
 ''On the isolated Clork Peninsula lies the fifth pride: Kruk's Pride; unseen and unharmed by the Scourge.&lt;br /&gt;
 ''Yet not all is great there either, the sunwall offensive has setup an outpost blocking the way to the mainland.&lt;br /&gt;
 ''But the worst threat comes from the peninsula itself, the main inhabitants are not the orcs, but the Atmos Tribe.&lt;br /&gt;
 ''A huge civilization of steam giants whose mastery of steamtech makes them incredible foes.&lt;br /&gt;
 ''Play an orc, prove your worth! Use steamtech against the giants, reclaim the far east and free it from sunwall scum!&lt;br /&gt;
 ''Craft your own chainsaws, rocket boots, steam powered armours, and all kind of nasty technology!&lt;br /&gt;
 ''This is your destiny! For Garkul's Legacy, for the Glory of the Pride!&lt;br /&gt;
 - DarkGod, on the TE4 forums&lt;br /&gt;
&lt;br /&gt;
Set after the main campaign, this highly discussed steampunk orc campaign is said to be the next addition to ToME4's standard campaigns.&lt;br /&gt;
&lt;br /&gt;
===Naga Campaign (Vargh Republic)===&lt;br /&gt;
&lt;br /&gt;
Probably introducing Nagas as a playable race, as well as specific Naga classes.&lt;br /&gt;
&lt;br /&gt;
===Troll Campaign (Dominion of the Kar'Haïb)===&lt;br /&gt;
&lt;br /&gt;
Mentioned a few times by [[DarkGod]], likely to introduce Trolls as a playable race. The Kar'Haïb Dominion is said to be in the southern seas of the Far East. During a discussion on #tome a few months back, DarkGod mentioned troll pirates being a part of this campaign.&lt;br /&gt;
&lt;br /&gt;
===Spiderkin Campaign===&lt;br /&gt;
&lt;br /&gt;
Said by DarkGod to be set on another world, probably introducing Spiders as a playable race.&lt;br /&gt;
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===Fearscape Invasion===&lt;br /&gt;
No specifics are known about this campaign.&lt;br /&gt;
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===Tar'Eyal, the Southern Continent===&lt;br /&gt;
No specifics are known about this campaign. The name obviously indicates that it is set on Tar'Eyal, the continent south of Maj'Eyal.&lt;/div&gt;</summary>
		<author><name>Enzan</name></author>	</entry>

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