<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FacesOfMu</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=FacesOfMu"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/FacesOfMu"/>
		<updated>2026-04-05T21:15:48Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu&amp;diff=14435</id>
		<title>User:FacesOfMu</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu&amp;diff=14435"/>
				<updated>2017-06-19T02:42:50Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Class Crafting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Class Crafting =&lt;br /&gt;
* [[/Animancer|Animancer]]&lt;br /&gt;
* [[/Advanced Summoner|Advanced Summoner]]&lt;br /&gt;
* [[/Forestal|Forestal]]&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Carapace_(Talent)&amp;diff=14429</id>
		<title>User:FacesOfMu/Advanced Summoner/Carapace (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Carapace_(Talent)&amp;diff=14429"/>
				<updated>2017-06-14T08:14:29Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Carapace|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|range=6|use_mode=Sustained|travel_speed=|use_speed=|desc=Let your summons take your punishments. Any time you take more than X% max life in a single attack, the damage is increased by Y% and then evenly distributed to your Ritch, Spider, Turtle, and Rimebark summons.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14428</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14428"/>
				<updated>2017-06-14T07:58:24Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Other Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Melee) ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Duplicates won't count to summon limit and getting damaged reduces Summoner's equillibrium like normal.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Distance) ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  Can take flight to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Utility) ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can suspend self with webs to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
** Spit Poison talent instead deals X damage each turn over 3 turns (increasing 1 turn per talent point). No longer has cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
=== Other Talents ===&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation changes from sustained to activated. Provides same bonuses, without damage penalty, but as an activated talent with X duration.&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14427</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14427"/>
				<updated>2017-06-14T07:57:41Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Summoning (Utility) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Melee) ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Duplicates won't count to summon limit and getting damaged reduces Summoner's equillibrium like normal.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Distance) ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  Can take flight to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Utility) ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can suspend self with webs to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
** Spit Poison talent instead deals X damage each turn over 3 turns (increasing 1 turn per talent point). No longer has cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
=== Other Talents ===&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14426</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14426"/>
				<updated>2017-06-14T07:57:25Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Summoning (Utility) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Melee) ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Duplicates won't count to summon limit and getting damaged reduces Summoner's equillibrium like normal.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Distance) ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  Can take flight to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Utility) ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can suspend self with webs to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
** Spit Poison talent instead deals X damage each turn over 3 turns (increasing 1 turn per talent point). No longer has cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14425</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14425"/>
				<updated>2017-06-14T07:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Summoning (Distance) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Melee) ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Duplicates won't count to summon limit and getting damaged reduces Summoner's equillibrium like normal.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Distance) ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  Can take flight to shoot around creatures (ranged attacks bypass creatures)&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Utility) ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14424</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14424"/>
				<updated>2017-06-14T07:53:02Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Summoning (Melee) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Melee) ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Duplicates won't count to summon limit and getting damaged reduces Summoner's equillibrium like normal.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Distance) ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Utility) ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14423</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14423"/>
				<updated>2017-06-14T07:51:33Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Melee) ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Distance) ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning (Utility) ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14422</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14422"/>
				<updated>2017-06-14T07:50:54Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
=== Summoning Melee ===&lt;br /&gt;
* War Hound&lt;br /&gt;
* Jelly&lt;br /&gt;
** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Stone Golem&lt;br /&gt;
** Has Burrow ability (good for taking control of)&lt;br /&gt;
** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
=== Summoning Distance ===&lt;br /&gt;
* Ritch Flamespitter&lt;br /&gt;
**  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
* Hydra&lt;br /&gt;
** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
* Rimebark&lt;br /&gt;
** Winter's Fury no longer friendly fires&lt;br /&gt;
* Fire Drake&lt;br /&gt;
** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
=== Summoning Utility ===&lt;br /&gt;
* Turtle&lt;br /&gt;
* Spider&lt;br /&gt;
** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Connection_(Talent)&amp;diff=14421</id>
		<title>User:FacesOfMu/Advanced Summoner/Connection (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Connection_(Talent)&amp;diff=14421"/>
				<updated>2017-06-14T07:46:28Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Connection|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=Make a powerful mental connection with an ally, causing X mainhand mindstar damage to all foes between you. At Level 3 the attack is a cone towards the ally. At Level 5 the ally echoes the connection, dealing your offhand mindstar damage in a reverse cone from your ally to you.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Connection_(Talent)&amp;diff=14420</id>
		<title>User:FacesOfMu/Advanced Summoner/Connection (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Connection_(Talent)&amp;diff=14420"/>
				<updated>2017-06-14T07:45:40Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Connection|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=Make a powerful mental connection with an ally, causing X weapon damage to all foes between you. At Level 3 the attack is a cone towards the ally. At Level 5 the ally echoes the connection, dealing your offhand mindstar damage in a reverse cone from your ally to you.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14419</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14419"/>
				<updated>2017-06-14T07:43:40Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Summoning (Union) (Category) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14418</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14418"/>
				<updated>2017-06-14T07:43:15Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Summoning (Self-Serving) (Category) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
Order of talents needs analysis&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14417</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14417"/>
				<updated>2017-06-14T07:40:34Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories [[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]] and [[/Summoning (Union) (Category)|Summoning (Union)]] (see below)&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14416</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14416"/>
				<updated>2017-06-14T07:39:31Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
* Replace locked categories Combat Techniques and Combat Veteran with new categories Summoning&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14415</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14415"/>
				<updated>2017-06-14T07:38:13Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summoning (Self-Serving) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)}}&lt;br /&gt;
== Summoning (Union) (Category) ==&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Summoning_(Union)_(Category)&amp;diff=14414</id>
		<title>User:FacesOfMu/Advanced Summoner/Summoning (Union) (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Summoning_(Union)_(Category)&amp;diff=14414"/>
				<updated>2017-06-14T07:35:58Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Advanced Summoner/Ravenous Horde (Talent)}} {{User:FacesOfMu/Advanced Summoner/Lick Wounds (Talent)}} {{User:FacesOfMu/Advanced Summoner/Back Up (Talent)}} {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Advanced Summoner/Ravenous Horde (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Lick Wounds (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Back Up (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Connection (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Summoning_(Self-Serving)_(Category)&amp;diff=14413</id>
		<title>User:FacesOfMu/Advanced Summoner/Summoning (Self-Serving) (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Summoning_(Self-Serving)_(Category)&amp;diff=14413"/>
				<updated>2017-06-14T07:35:10Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Advanced Summoner/Neglect (Talent)}} {{User:FacesOfMu/Advanced Summoner/Pocket Summoning (Talent)}} {{User:FacesOfMu/Advanced Summoner/Obstructions (Talent)}}...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Advanced Summoner/Neglect (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Pocket Summoning (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Obstructions (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Advanced Summoner/Carapace (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Connection_(Talent)&amp;diff=14412</id>
		<title>User:FacesOfMu/Advanced Summoner/Connection (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Connection_(Talent)&amp;diff=14412"/>
				<updated>2017-06-14T07:31:54Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Connection|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Connection|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=Make a powerful mental connection with an ally, causing X weapon damage to all foes between you. At Level 3 the attack is a cone towards the ally. At Level 5 the ally echoes the connection, expanding the area of effect to a reverse cone.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Back_Up_(Talent)&amp;diff=14411</id>
		<title>User:FacesOfMu/Advanced Summoner/Back Up (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Back_Up_(Talent)&amp;diff=14411"/>
				<updated>2017-06-14T07:31:26Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Back Up|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Ac...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Back Up|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=Mark a path between you and target ally. Allies take no time to move on those tiles for X turns. Each ally standing on these tiles gains Y defense for each other ally on the tiles.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Lick_Wounds_(Talent)&amp;diff=14410</id>
		<title>User:FacesOfMu/Advanced Summoner/Lick Wounds (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Lick_Wounds_(Talent)&amp;diff=14410"/>
				<updated>2017-06-14T07:30:50Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Lick Wounds|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mod...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Lick Wounds|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=You and each summon cures themselves of X detrimental physical effects. At Level 3 includes mental effects. At Level 5, and unused cures are given to adjacent allies.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Ravenous_Horde_(Talent)&amp;diff=14409</id>
		<title>User:FacesOfMu/Advanced Summoner/Ravenous Horde (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Ravenous_Horde_(Talent)&amp;diff=14409"/>
				<updated>2017-06-14T07:30:27Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Ravenous Horde|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=For X turns the next attack for you and your summons will heal Y% of the damage as health. If multiple targets are attacked, the heal is only for the largest damage dealt.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Ravenous_Horde_(Talent)&amp;diff=14408</id>
		<title>User:FacesOfMu/Advanced Summoner/Ravenous Horde (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Ravenous_Horde_(Talent)&amp;diff=14408"/>
				<updated>2017-06-14T07:29:59Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Ravenous Horde|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Ravenous Horde|category=Summoning (Union)|category_type=Summoning (Union)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=For X turns the next attack for you and your summons will heal Y% of the damage as health. If multiple targets are attack, the heal is only for the largest damage dealt.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Carapace_(Talent)&amp;diff=14407</id>
		<title>User:FacesOfMu/Advanced Summoner/Carapace (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Carapace_(Talent)&amp;diff=14407"/>
				<updated>2017-06-14T07:29:40Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Carapace|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|ran...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Carapace|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|range=6|use_mode=Sustained|travel_speed=|use_speed=|desc=Let your summons take your punishments. Any time you take more than X% damage in a single attack, the damage is increased by Y% and then evenly distributed to your Ritch, Spider, Turtle, and Rimebark summons.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Obstructions_(Talent)&amp;diff=14406</id>
		<title>User:FacesOfMu/Advanced Summoner/Obstructions (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Obstructions_(Talent)&amp;diff=14406"/>
				<updated>2017-06-14T07:29:17Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Obstructions|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Obstructions|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=For X turns, foes treat your summons like targetable walls. Foes can't see or target through your summons.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Pocket_Summoning_(Talent)&amp;diff=14405</id>
		<title>User:FacesOfMu/Advanced Summoner/Pocket Summoning (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Pocket_Summoning_(Talent)&amp;diff=14405"/>
				<updated>2017-06-14T07:29:00Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Pocket Summoning|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|coold...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Pocket Summoning|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|range=|use_mode=Sustained|travel_speed=|use_speed=|desc=De-phase your summons to put them away until needed. When activated all your summons disappear into statis. When deactivated, they are all restored to combat. The de-phasing removes X detrimental effects and extends their summon duration by Y turns, but restoring your summons to combat doesn't trigger Grand Arrival.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Neglect_(Talent)&amp;diff=14404</id>
		<title>User:FacesOfMu/Advanced Summoner/Neglect (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner/Neglect_(Talent)&amp;diff=14404"/>
				<updated>2017-06-14T07:28:27Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Neglect|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|rang...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Neglect|category=Summoning (Self-Serving)|category_type=Summoning (Self-Serving)|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=Allow your summons to suffer expedient decay to restore equillibrium. Deal X% of each summon's max life to reduce your equillibrium. May kill summons!}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14403</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14403"/>
				<updated>2017-06-14T07:27:54Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Talent Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Self-Serving) (Category)|Summoning (Self-Serving)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Neglect (Talent)|Neglect]]|talent2 = [[/Pocket Summoning (Talent)|Pocket Summoning]]|talent3 = [[/Obstructions (Talent)|Obstructions]]|talent4 = [[/Carapace (Talent)|Carapace]]}}&lt;br /&gt;
{{Talent_row| Type=[[Wild-gift (category type)|Wild-Gift]]|Name=[[/Summoning (Union) (Category)|Summoning (Union)]]|Mastery=1.3|Locked=Yes|talent1 = [[/Ravenous Horde (Talent)|Ravenous Horde]]|talent2 = [[/Lick Wounds (Talent)|Lick Wounds]]|talent3 = [[/Back Up (Talent)|Back Up]]|talent4 = [[/Connection (Talent)|Connection]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14402</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14402"/>
				<updated>2017-06-14T05:37:25Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets target summon's cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14401</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14401"/>
				<updated>2017-06-14T05:11:05Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
*** Damage to jelly has a % chance to create a duplicate Jelly with health equal to damage dealt. Doesn't count to summon limit and damage to any Jelly still reduces Summoner's equillibrium.&lt;br /&gt;
*** Swallow provides regen effect to Jelly of target's max health over X turns&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14400</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14400"/>
				<updated>2017-06-14T05:03:28Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
*** Has Burrow ability (good for taking control of)&lt;br /&gt;
*** Detonate causes dig on radius 1 walls&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14399</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14399"/>
				<updated>2017-06-14T04:56:15Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Key Differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
* Summoning Melee&lt;br /&gt;
** War Hound&lt;br /&gt;
** Jelly&lt;br /&gt;
** Minotaur&lt;br /&gt;
** Stone Golem&lt;br /&gt;
&lt;br /&gt;
* Summoning Distance&lt;br /&gt;
** Ritch Flamespitter&lt;br /&gt;
***  can use flying to move into position to bypass allies with ranged attacks&lt;br /&gt;
** Hydra&lt;br /&gt;
*** Has a three headed attack, attacking up to 3 different, adjacent foes&lt;br /&gt;
** Rimebark&lt;br /&gt;
*** Winter's Fury no longer friendly fires&lt;br /&gt;
** Fire Drake&lt;br /&gt;
*** On Hydra hatchling death, resets own cooldowns&lt;br /&gt;
&lt;br /&gt;
* Summoning Utility&lt;br /&gt;
** Turtle&lt;br /&gt;
** Spider&lt;br /&gt;
*** Can use webs to move into position to bypass allies with ranged attacks&lt;br /&gt;
*** Spit Poison talent deals X damage each turn over 3 turns (increasing 1 turn per talent point). No cooldown and targeting chooses new target not affected by spider's poison.&lt;br /&gt;
&lt;br /&gt;
* Rage resets cooldowns&lt;br /&gt;
* Meditation provides same bonuses, without damage penalty, but as an activated talent with X effect duration&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14398</id>
		<title>User:FacesOfMu/Advanced Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Advanced_Summoner&amp;diff=14398"/>
				<updated>2017-06-14T01:22:45Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot; == Original Class == Summoner  == Key Differences ==  ==Talent Categories== {{Talent_table | class_rows =  {{Talent_row | Type = Wild-Gift |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Original Class ==&lt;br /&gt;
[[Summoner]]&lt;br /&gt;
&lt;br /&gt;
== Key Differences ==&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu&amp;diff=14397</id>
		<title>User:FacesOfMu</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu&amp;diff=14397"/>
				<updated>2017-06-14T01:19:26Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: /* Class Crafting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Class Crafting =&lt;br /&gt;
* [[/Forestal|Forestal]]&lt;br /&gt;
* [[/Animancer|Animancer]]&lt;br /&gt;
* [[/Advanced Summoner|Advanced Summoner]]&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14396</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14396"/>
				<updated>2017-06-12T23:11:14Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. Like a Pied-Piper of treasures, Animancers also use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
&lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row| Type=Willpower|Name=[[/Charmed Weapons (Category)|Charmed Weapons]]|Mastery=1.3|Locked=No |talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=[[/Charmed Tools (Category)|Charmed Tools]]|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=[[/Charmed Energies (Category)|Charmed Energies]]|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=[[/Traitorous Arms (Category)|Traitorous Arms]]|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=[[/Anguishing Notes (Category)|Anguishing Notes]]|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=[[/Bolstering Sounds (Category)|Bolstering Sounds]]|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=[[/Artificial Intelligence (Category)|Artificial Intelligence]]|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Psionic_(category type)|Psionic]]&lt;br /&gt;
| Name = [[Finer energy manipulations (category)|Finer Energy Manipulations]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Realign (talent)|Realign]]&lt;br /&gt;
| talent2 = [[Reshape weapon armour (talent)|Reshape Weapon/Armour]]&lt;br /&gt;
| talent3 = [[Matter is energy (talent)|Matter is Energy]]&lt;br /&gt;
| talent4 = [[Resonant focus (talent)|Resonant Focus]]&lt;br /&gt;
}}&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Artificial_Intelligence_(Category)&amp;diff=14395</id>
		<title>User:FacesOfMu/Animancer/Artificial Intelligence (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Artificial_Intelligence_(Category)&amp;diff=14395"/>
				<updated>2017-06-12T23:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/Defend Me! (Talent)}} {{User:FacesOfMu/Animancer/Clear the floor! (Talent)}} {{User:FacesOfMu/Animancer/Attack their Leader (Talent)}} {{User:FacesO...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/Defend Me! (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Clear the floor! (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Attack their Leader (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Freeform Fighters (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Bolstering_Sounds_(Category)&amp;diff=14394</id>
		<title>User:FacesOfMu/Animancer/Bolstering Sounds (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Bolstering_Sounds_(Category)&amp;diff=14394"/>
				<updated>2017-06-12T23:02:40Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/Tempo of Impetus (Talent)}} {{User:FacesOfMu/Animancer/Heraldric Wartune (Talent)}} {{User:FacesOfMu/Animancer/Sudden Trumpet (Talent)}} {{User:Face...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/Tempo of Impetus (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Heraldric Wartune (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Sudden Trumpet (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Expelling Chord (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Anguishing_Notes_(Category)&amp;diff=14393</id>
		<title>User:FacesOfMu/Animancer/Anguishing Notes (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Anguishing_Notes_(Category)&amp;diff=14393"/>
				<updated>2017-06-12T23:01:55Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/Jammed Senses (Talent)}} {{User:FacesOfMu/Animancer/Unsettling Bass (Talent)}} {{User:FacesOfMu/Animancer/Play to Sorrows (Talent)}} {{User:FacesOfM...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/Jammed Senses (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Unsettling Bass (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Play to Sorrows (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Disturbing Crescendo (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Traitorous_Arms_(Category)&amp;diff=14392</id>
		<title>User:FacesOfMu/Animancer/Traitorous Arms (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Traitorous_Arms_(Category)&amp;diff=14392"/>
				<updated>2017-06-12T23:01:05Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/Hitting Yourself (Talent)}} {{User:FacesOfMu/Animancer/Crushing Vestments (Talent)}} {{User:FacesOfMu/Animancer/Impeding Effects (Talent)}} {{User:F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/Hitting Yourself (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Crushing Vestments (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Impeding Effects (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Treacherous Weapons (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Charmed_Energies_(Category)&amp;diff=14391</id>
		<title>User:FacesOfMu/Animancer/Charmed Energies (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Charmed_Energies_(Category)&amp;diff=14391"/>
				<updated>2017-06-12T23:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/First Sprite (Talent)}} {{User:FacesOfMu/Animancer/Second Sprite (Talent)}} {{User:FacesOfMu/Animancer/Third Sprite (Talent)}} {{User:FacesOfMu/Anim...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/First Sprite (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Second Sprite (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Third Sprite (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Agitated Frenzy (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Charmed_Tools_(Category)&amp;diff=14390</id>
		<title>User:FacesOfMu/Animancer/Charmed Tools (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Charmed_Tools_(Category)&amp;diff=14390"/>
				<updated>2017-06-12T22:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/First Tool (Talent)}} {{User:FacesOfMu/Animancer/Second Tool (Talent)}} {{User:FacesOfMu/Animancer/Third Tool (Talent)}} {{User:FacesOfMu/Animancer/...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/First Tool (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Second Tool (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Third Tool (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Concerted Effort (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Charmed_Weapons_(Category)&amp;diff=14389</id>
		<title>User:FacesOfMu/Animancer/Charmed Weapons (Category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Charmed_Weapons_(Category)&amp;diff=14389"/>
				<updated>2017-06-12T22:58:14Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Created page with &amp;quot;{{User:FacesOfMu/Animancer/First Geist (Talent)}} {{User:FacesOfMu/Animancer/Blowout (Talent)}} {{User:FacesOfMu/Animancer/Second Geist (Talent)}} {{User:FacesOfMu/Animancer/T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:FacesOfMu/Animancer/First Geist (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Blowout (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Second Geist (Talent)}}&lt;br /&gt;
{{User:FacesOfMu/Animancer/Third Geist (Talent)}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14388</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14388"/>
				<updated>2017-06-12T22:52:38Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. &lt;br /&gt;
&lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
&lt;br /&gt;
Additionally, Animancers can use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row| Type=Willpower|Name=[[/Charmed Weapons (Category)|Charmed Weapons]]|Mastery=1.3|Locked=No |talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=[[/Charmed Tools (Category)|Charmed Tools]]|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=[[/Charmed Energies (Category)|Charmed Energies]]|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=[[/Traitorous Arms (Category)|Traitorous Arms]]|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=[[/Anguishing Notes (Category)|Anguishing Notes]]|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=[[/Bolstering Sounds (Category)|Bolstering Sounds]]|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=[[/Artificial Intelligence (Category)|Artificial Intelligence]]|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Psionic_(category type)|Psionic]]&lt;br /&gt;
| Name = [[Finer energy manipulations (category)|Finer Energy Manipulations]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Realign (talent)|Realign]]&lt;br /&gt;
| talent2 = [[Reshape weapon armour (talent)|Reshape Weapon/Armour]]&lt;br /&gt;
| talent3 = [[Matter is energy (talent)|Matter is Energy]]&lt;br /&gt;
| talent4 = [[Resonant focus (talent)|Resonant Focus]]&lt;br /&gt;
}}&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14387</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14387"/>
				<updated>2017-06-12T22:49:09Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. &lt;br /&gt;
&lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
&lt;br /&gt;
Additionally, Animancers can use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
|Type=Willpower&lt;br /&gt;
|Name=Charmed Weapons&lt;br /&gt;
|Mastery=1.3&lt;br /&gt;
|Locked=No &lt;br /&gt;
|talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Charmed Tools|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Charmed Energies|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Traitorous Arms|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Anguishing Notes|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Bolstering Sounds|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Artificial Intelligence|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Psionic_(category type)|Psionic]]&lt;br /&gt;
| Name = [[Finer energy manipulations (category)|Finer Energy Manipulations]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Realign (talent)|Realign]]&lt;br /&gt;
| talent2 = [[Reshape weapon armour (talent)|Reshape Weapon/Armour]]&lt;br /&gt;
| talent3 = [[Matter is energy (talent)|Matter is Energy]]&lt;br /&gt;
| talent4 = [[Resonant focus (talent)|Resonant Focus]]&lt;br /&gt;
}}&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14386</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14386"/>
				<updated>2017-06-12T22:48:33Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. &lt;br /&gt;
&lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
&lt;br /&gt;
Additionally, Animancers can use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Charmed Weapons|Mastery=1.3|Locked=No |talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Charmed Tools|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Charmed Energies|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Traitorous Arms|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Anguishing Notes|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Bolstering Sounds|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Artificial Intelligence|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Psionic_(category type)|Psionic]]&lt;br /&gt;
| Name = [[Finer energy manipulations (category)|Finer Energy Manipulations]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Realign (talent)|Realign]]&lt;br /&gt;
| talent2 = [[Reshape weapon armour (talent)|Reshape Weapon/Armour]]&lt;br /&gt;
| talent3 = [[Matter is energy (talent)|Matter is Energy]]&lt;br /&gt;
| talent4 = [[Resonant focus (talent)|Resonant Focus]]&lt;br /&gt;
}}&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14385</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14385"/>
				<updated>2017-06-12T22:43:03Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. &lt;br /&gt;
&lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
&lt;br /&gt;
Additionally, Animancers can use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Charmed Weapons|Mastery=1.3|Locked=No |talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Charmed Tools|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Charmed Energies|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Traitorous Arms|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Anguishing Notes|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Bolstering Sounds|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Artificial Intelligence|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14384</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14384"/>
				<updated>2017-06-12T22:42:28Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. &lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
Additionally, Animancers can use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Charmed Weapons|Mastery=1.3|Locked=No |talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Charmed Tools|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Charmed Energies|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Traitorous Arms|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Anguishing Notes|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Bolstering Sounds|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Artificial Intelligence|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14383</id>
		<title>User:FacesOfMu/Animancer</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer&amp;diff=14383"/>
				<updated>2017-06-12T22:38:56Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Animancer&lt;br /&gt;
|metaclass=[[Mage]]&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -2&lt;br /&gt;
|magic=+3&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Animancers are mages who have also developed strong psionic kinetic abilities. They are capable of casting a few magical cantrips, but excel in using the objects around them to intercept attackers and take charge of the battle. While it is their force of will that gives their animated allies the strength to fight, it is their magic that bestows objects with independent movement and reactivity. &lt;br /&gt;
Animancers can animate three kinds of pets to do their bidding: Geists that attack foes with found weapons, Wands that fire their effects into the fray, and Sprites that are made from pure elemental energies. They are limited to 3 of each kind, and a summoning limit of Cunning / 10.&lt;br /&gt;
Additionally, Animancers can use Mindstars as projection-like musical instruments, making the co-ordination of multiple summons easier and causing disconcerting mind effects on foes.&lt;br /&gt;
Their most important stats are: [[Cunning]], [[Magic]], and [[Willpower]]. &lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm staff&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Mossy Mindstar&lt;br /&gt;
*Iron Dagger&lt;br /&gt;
*Brass lantern&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* [[/First Geist (Talent)|First Geist]]&lt;br /&gt;
* [[/Hitting Yourself (Talent)|Hitting Yourself]]&lt;br /&gt;
* [[/First Sprite (Talent)|First Sprite]]&lt;br /&gt;
* [[Phase door (talent)|Phase Door]]&lt;br /&gt;
* [[Teleport angolwen (talent)|Teleport: Angolwen]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Charmed Weapons|Mastery=1.3|Locked=No |talent1 = [[/First Geist (Talent)|First Geist]]|talent2 = [[/Blowout (Talent)|Blowout]]|talent3 = [[/Second Geist (Talent)|Second Geist]]|talent4 = [[/Third Geist (Talent)|Third Geist]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Charmed Tools|Mastery=1.3|Locked=No |talent1 = [[/First Tool (Talent)|First Tool]]|talent2 = [[/Second Tool (Talent)|Second Tool]]|talent3 = [[/Third Tool (Talent)|Third Tool]]|talent4 = [[/Concerted Effort (Talent)|Concerted Effort]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Charmed Energies|Mastery=1.3|Locked=No |talent1 = [[/First Sprite (Talent)|First Sprite]]|talent2 = [[/Second Sprite (Talent)|Second Sprite]]|talent3 = [[/Third Sprite (Talent)|Third Sprite]]|talent4 = [[/Agitated Frenzy (Talent)|Agitated Frenzy]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Traitorous Arms|Mastery=1.3|Locked=No |talent1 = [[/Hitting Yourself (Talent)|Hitting Yourself]]|talent2 = [[/Crushing Vestments (Talent)|Crushing Vestments]]|talent3 = [[/Impeding Effects (Talent)|Impeding Effects]]|talent4 = [[/Treacherous Weapons (Talent)|Treacherous Weapons]]}}&lt;br /&gt;
{{Talent_row| Type=Cunning|Name=Anguishing Notes|Mastery=1.3|Locked=Yes |talent1 = [[/Jammed Senses (Talent)|Jammed Senses]]|talent2 = [[/Unsettling Bass (Talent)|Unsettling Bass]]|talent3 = [[/Play to Sorrows (Talent)|Play to Sorrows]]|talent4 = [[/Disturbing Crescendo (Talent)|Disturbing Crescendo]]}}&lt;br /&gt;
{{Talent_row| Type=Willpower|Name=Bolstering Sounds|Mastery=1.3|Locked=Yes |talent1 = [[/Tempo of Impetus (Talent)|Tempo of Impetus]]|talent2 = [[/Heraldric Wartune (Talent)|Heraldric Wartune]]|talent3 = [[/Sudden Trumpet (Talent)|Sudden Trumpet]]|talent4 = [[/Expelling Chord (Talent)|Expelling Chord]]}}&lt;br /&gt;
{{Talent_row| Type=Magic|Name=Artificial Intelligence|Mastery=1.3|Locked=Yes |talent1 = [[/Defend Me! (Talent)|Defend Me!]]|talent2 = [[/Clear the floor! (Talent)|Clear the floor!]]|talent3 = [[/Attack their Leader (Talent)|Attack their Leader]]|talent4 = [[/Freeform Fighters (Talent)|Freeform Fighters]]}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Temporal (category)|Temporal]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Congeal time (talent)|Congeal Time]]&lt;br /&gt;
| talent2 = [[Time shield (talent)|Time Shield]]&lt;br /&gt;
| talent3 = [[Time prison (talent)|Time Prison]]&lt;br /&gt;
| talent4 = [[Essence of speed (talent)|Essence of Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row| Type=|Name=Staff Mastery|Mastery=|Locked=|talent1 = [[/0 (Talent)|0]]|talent2 = [[/0 (Talent)|0]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
{{Talent_row| Type=|Name=Mindstar Mastery|Mastery=|Locked=|talent1 = [[/0 (Talent)|0]]|talent2 = [[/0 (Talent)|0]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Conveyance (category)|Conveyance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Phase door (talent)|Phase Door]]&lt;br /&gt;
| talent2 = [[Teleport (talent)|Teleport]]&lt;br /&gt;
| talent3 = [[Displacement shield (talent)|Displacement Shield]]&lt;br /&gt;
| talent4 = [[Probability travel (talent)|Probability Travel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Divination (category)|Divination]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Arcane eye (talent)|Arcane Eye]]&lt;br /&gt;
| talent2 = [[Keen senses (talent)|Keen Senses]]&lt;br /&gt;
| talent3 = [[Vision (talent)|Vision]]&lt;br /&gt;
| talent4 = [[Premonition (talent)|Premonition]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row| Type=|Name=|Mastery=|Locked=|talent1 = [[/ (Talent)|/]]|talent2 = [[/ (Talent)|/]]|talent3 = [[/ (Talent)|/]]|talent4 = [[/ (Talent)|/]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Forestal&amp;diff=14382</id>
		<title>User:FacesOfMu/Forestal</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Forestal&amp;diff=14382"/>
				<updated>2017-06-12T22:18:37Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Unsettling_Bass_(Talent)&amp;diff=14380</id>
		<title>User:FacesOfMu/Animancer/Unsettling Bass (Talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User:FacesOfMu/Animancer/Unsettling_Bass_(Talent)&amp;diff=14380"/>
				<updated>2017-06-12T22:16:03Z</updated>
		
		<summary type="html">&lt;p&gt;FacesOfMu: FacesOfMu moved page User:FacesOfMu/Forestal/Unsettling Bass (Talent) to User:FacesOfMu/Animancer/Unsettling Bass (Talent): Saved content under wrong class&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=Unsettling Bass|category=Anguishing Notes|category_type=Anguishing Notes|require=|cost=|cooldown=|range=|use_mode=Activated|travel_speed=|use_speed=|desc=Reverberate a very low note through your pets, causing all foes in radius 1 of them to have X lowered resistances.}}&lt;/div&gt;</summary>
		<author><name>FacesOfMu</name></author>	</entry>

	</feed>