<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Foreignaim</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Foreignaim"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Foreignaim"/>
		<updated>2026-04-30T18:45:30Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Howl_(talent)&amp;diff=22040</id>
		<title>Howl (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Howl_(talent)&amp;diff=22040"/>
				<updated>2023-08-10T01:35:45Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: added talent info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Howl&lt;br /&gt;
|category_type=[[NPC Only (category type)|NPC Only]]&lt;br /&gt;
|category=-&lt;br /&gt;
|image=Howl.png&lt;br /&gt;
|cost=5 Equilibrium&lt;br /&gt;
|range=10&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|desc=&lt;br /&gt;
Howl (radius {{cts|6|10}}) to call your hunting pack.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Blink_blade_(talent)&amp;diff=20949</id>
		<title>Blink blade (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Blink_blade_(talent)&amp;diff=20949"/>
				<updated>2023-07-24T01:51:48Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Added a percent sign in description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|game_version=1.4.5&lt;br /&gt;
|image=Blink blade.png&lt;br /&gt;
|name=Blink blade&lt;br /&gt;
|category_type={{ct|Chronomancy}}&lt;br /&gt;
|category={{c|Blade Threading}}&lt;br /&gt;
|require={{TalentReq/ChronoReq2}}&lt;br /&gt;
|cost=12 Paradox&lt;br /&gt;
|cooldown=8&lt;br /&gt;
|range={{cts|5|9|0.5|0S|1A}}&lt;br /&gt;
|use_speed=Weapon Speed&lt;br /&gt;
|desc=Teleport to the target and attack with your melee weapons for {{ctwd|40|100%}} damage.  Then teleport next to a second random enemy, attacking for {{ctwd|40|100%}} damage.&lt;br /&gt;
Blink Blade can hit the same target multiple times.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Sun_flare_(talent)&amp;diff=20327</id>
		<title>Sun flare (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Sun_flare_(talent)&amp;diff=20327"/>
				<updated>2023-02-28T02:57:14Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Fixed resistance formula.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Sun Flare&lt;br /&gt;
|image=Sun flare.png&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|category_type={{ct|Celestial}}&lt;br /&gt;
|category={{c|Sunlight}}&lt;br /&gt;
|require={{TalentReq/DiviReq2}}&lt;br /&gt;
|cost=30 Positive&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|use_speed=Spell&lt;br /&gt;
|desc=&lt;br /&gt;
Invokes the Sun to cause a flare within radius {{cts|2.5|4.5}} (max 8), blinding your foes for 4 turns and lighting up the area (for the same radius and duration).&lt;br /&gt;
&lt;br /&gt;
All enemies effected will take {{ctspd|10|250}} light damage.&lt;br /&gt;
&lt;br /&gt;
At talent level 3 you gain {{ctspd|15|50}}% light, darkness, and fire resistance for 4 turns.&lt;br /&gt;
&lt;br /&gt;
The damage done and resistances will increase with your Spellpower.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mecharachnid_(category)&amp;diff=20317</id>
		<title>Mecharachnid (category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mecharachnid_(category)&amp;diff=20317"/>
				<updated>2023-02-24T23:26:13Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Created the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Mecharachnid (talent)}}&lt;br /&gt;
{{:Stormcoil generator (talent)}}&lt;br /&gt;
{{:Mecharachnid chassis (talent)}}&lt;br /&gt;
{{:Mecharachnid piloting (talent)}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Category]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mecharachnid_piloting_(talent)&amp;diff=20316</id>
		<title>Mecharachnid piloting (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mecharachnid_piloting_(talent)&amp;diff=20316"/>
				<updated>2023-02-24T23:24:38Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Created the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Mecharachnid piloting&lt;br /&gt;
|image=Mecharachnid piloting.png&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|embers_version=1.1.10&lt;br /&gt;
|category_type=[[Steamtech (category type)|Steamtech]]&lt;br /&gt;
|category=[[Mecharachnid (category)|Mecharachnid]]&lt;br /&gt;
|require={{TalentReq/SteamReqHigh4}}&lt;br /&gt;
|cooldown=30&lt;br /&gt;
|cost=40 Steam&lt;br /&gt;
|use_speed=Steamtech&lt;br /&gt;
|desc=&lt;br /&gt;
Leap into your mecharachnid, assuming direct control of it for {{cts|6|10}} turns. While piloting it, all damage dealt is increased by {{ctl|100%|10|50%}}, resistances are increased by {{ctl|70%|10|40%}}, and all of its talents cooldown twice as fast.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mecharachnid_chassis_(talent)&amp;diff=20315</id>
		<title>Mecharachnid chassis (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mecharachnid_chassis_(talent)&amp;diff=20315"/>
				<updated>2023-02-24T23:21:19Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Created the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Mecharachnid chassis&lt;br /&gt;
|image=Mecharachnid chassis.png&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|embers_version=1.1.10&lt;br /&gt;
|category_type=[[Steamtech (category type)|Steamtech]]&lt;br /&gt;
|category=[[Mecharachnid (category)|Mecharachnid]]&lt;br /&gt;
|require={{TalentReq/SteamReqHigh3}}&lt;br /&gt;
|cooldown=60&lt;br /&gt;
|use_speed=Steamtech&lt;br /&gt;
|desc=&lt;br /&gt;
You craft a new chassis for your mecharachnid, allowing you to tailor it to different situations. Each chassis grants the mecharachnid a new talent category, the ability to attach a weapon to their tail, as well as granting them {{gtl|3|15|raw}} class talent points to spend in a new category based off their chassis.&lt;br /&gt;
&lt;br /&gt;
You can choose from the 2 chassis below by activating this talent outside of combat (default chassis: Assault)&lt;br /&gt;
&lt;br /&gt;
- Assault: An armored chassis focused on close combat and defenses, specialising in wielding a steamsaw.&lt;br /&gt;
&lt;br /&gt;
- Armament: A heavily armed chassis focused on ranged combat, specialising in wielding an additional steamgun.&lt;br /&gt;
&lt;br /&gt;
Tail weapons do not attack by default, and are instead used for special talents.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Stormcoil_generator_(talent)&amp;diff=20314</id>
		<title>Stormcoil generator (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Stormcoil_generator_(talent)&amp;diff=20314"/>
				<updated>2023-02-24T23:20:24Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Fixed requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Stormcoil generator.png&lt;br /&gt;
|name=Stormcoil generator&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|embers_version=1.1.10&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Mecharachnid}}&lt;br /&gt;
|require={{TalentReq/SteamReqHigh2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
You equip your mecharachnid with a stormcoil generator, a mechanical device that projects a powerful electrical field. On taking a hit greater than 15% of its maximum life, the excess damage will be reduced by {{ctl|90%|15|65%}} and converted into energy, giving your mecharachnid {{ctl|50%|10|30%}} increased global speed for 2 turns.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mecharachnid_(talent)&amp;diff=20313</id>
		<title>Mecharachnid (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mecharachnid_(talent)&amp;diff=20313"/>
				<updated>2023-02-24T23:20:01Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Fixed requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Mecharachnid&lt;br /&gt;
|image=Mecharachnid.png&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|embers_version=1.1.10&lt;br /&gt;
|category_type=[[Steamtech (category type)|Steamtech]]&lt;br /&gt;
|category=[[Mecharachnid (category)|Mecharachnid]]&lt;br /&gt;
|require={{TalentReq/SteamReqHigh1}}&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|cost=40 Steam&lt;br /&gt;
|use_speed=Steamtech&lt;br /&gt;
|desc=&lt;br /&gt;
You build a mighty mechanical arachnid to assist you in combat. You can equip the mecharachnid with 2 steamguns, ammunition, and armor of your choice.&lt;br /&gt;
&lt;br /&gt;
If your mecharachnid is dead, this will resurrect it with {formula} of its maximum life. Your mecharachnid is automatically rebuilt at full life when combat ends.&lt;br /&gt;
&lt;br /&gt;
Your mecharachnid has level {{gtl|1|5|raw}} Steamgun Mastery, Combat Accuracy and Armor Training. The mecharachnid uses Dexterity instead of Strength to equip armor.&lt;br /&gt;
&lt;br /&gt;
The mecharachnid has an inbuilt teleportation device that will recall it to you when combat ends if it is not nearby.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=File:Mecharachnid_piloting.png&amp;diff=20312</id>
		<title>File:Mecharachnid piloting.png</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=File:Mecharachnid_piloting.png&amp;diff=20312"/>
				<updated>2023-02-24T23:17:01Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=File:Mecharachnid_chassis.png&amp;diff=20311</id>
		<title>File:Mecharachnid chassis.png</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=File:Mecharachnid_chassis.png&amp;diff=20311"/>
				<updated>2023-02-24T23:16:49Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Stormcoil_generator_(talent)&amp;diff=20310</id>
		<title>Stormcoil generator (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Stormcoil_generator_(talent)&amp;diff=20310"/>
				<updated>2023-02-24T23:15:09Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Created the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Stormcoil generator.png&lt;br /&gt;
|name=Stormcoil generator&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|embers_version=1.1.10&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Mecharachnid}}&lt;br /&gt;
|require={{TalentReq/SteamReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
You equip your mecharachnid with a stormcoil generator, a mechanical device that projects a powerful electrical field. On taking a hit greater than 15% of its maximum life, the excess damage will be reduced by {{ctl|90%|15|65%}} and converted into energy, giving your mecharachnid {{ctl|50%|10|30%}} increased global speed for 2 turns.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=File:Stormcoil_generator.png&amp;diff=20309</id>
		<title>File:Stormcoil generator.png</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=File:Stormcoil_generator.png&amp;diff=20309"/>
				<updated>2023-02-24T23:05:27Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mecharachnid_(talent)&amp;diff=20308</id>
		<title>Mecharachnid (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mecharachnid_(talent)&amp;diff=20308"/>
				<updated>2023-02-24T23:04:08Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Added Embers version (1.1.10).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Mecharachnid&lt;br /&gt;
|image=Mecharachnid.png&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|embers_version=1.1.10&lt;br /&gt;
|category_type=[[Steamtech (category type)|Steamtech]]&lt;br /&gt;
|category=[[Mecharachnid (category)|Mecharachnid]]&lt;br /&gt;
|require={{TalentReq/SteamReq1}}&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|cost=40 Steam&lt;br /&gt;
|use_speed=Steamtech&lt;br /&gt;
|desc=&lt;br /&gt;
You build a mighty mechanical arachnid to assist you in combat. You can equip the mecharachnid with 2 steamguns, ammunition, and armor of your choice.&lt;br /&gt;
&lt;br /&gt;
If your mecharachnid is dead, this will resurrect it with {formula} of its maximum life. Your mecharachnid is automatically rebuilt at full life when combat ends.&lt;br /&gt;
&lt;br /&gt;
Your mecharachnid has level {{gtl|1|5|raw}} Steamgun Mastery, Combat Accuracy and Armor Training. The mecharachnid uses Dexterity instead of Strength to equip armor.&lt;br /&gt;
&lt;br /&gt;
The mecharachnid has an inbuilt teleportation device that will recall it to you when combat ends if it is not nearby.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mecharachnid_(talent)&amp;diff=20307</id>
		<title>Mecharachnid (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mecharachnid_(talent)&amp;diff=20307"/>
				<updated>2023-02-24T23:01:53Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Created the page. Unsure of how to read the formula for life% in game code, left blank.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|name=Mecharachnid&lt;br /&gt;
|image=Mecharachnid.png&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|category_type=[[Steamtech (category type)|Steamtech]]&lt;br /&gt;
|category=[[Mecharachnid (category)|Mecharachnid]]&lt;br /&gt;
|require={{TalentReq/SteamReq1}}&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|cost=40 Steam&lt;br /&gt;
|use_speed=Steamtech&lt;br /&gt;
|desc=&lt;br /&gt;
You build a mighty mechanical arachnid to assist you in combat. You can equip the mecharachnid with 2 steamguns, ammunition, and armor of your choice.&lt;br /&gt;
&lt;br /&gt;
If your mecharachnid is dead, this will resurrect it with {formula} of its maximum life. Your mecharachnid is automatically rebuilt at full life when combat ends.&lt;br /&gt;
&lt;br /&gt;
Your mecharachnid has level {{gtl|1|5|raw}} Steamgun Mastery, Combat Accuracy and Armor Training. The mecharachnid uses Dexterity instead of Strength to equip armor.&lt;br /&gt;
&lt;br /&gt;
The mecharachnid has an inbuilt teleportation device that will recall it to you when combat ends if it is not nearby.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=File:Mecharachnid.png&amp;diff=20306</id>
		<title>File:Mecharachnid.png</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=File:Mecharachnid.png&amp;diff=20306"/>
				<updated>2023-02-24T22:32:12Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Twist_fate_(talent)&amp;diff=20305</id>
		<title>Twist fate (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Twist_fate_(talent)&amp;diff=20305"/>
				<updated>2023-02-24T22:08:49Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Changed range to reflect what's shown ingame. Updated version to 1.7.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|image=Twist fate.png&lt;br /&gt;
|name=Twist Fate&lt;br /&gt;
|category_type={{ct|Chronomancy}}&lt;br /&gt;
|category={{c|Flux}}&lt;br /&gt;
|require={{TalentReq/ChronoReq4}}&lt;br /&gt;
|use_mode=Activated&lt;br /&gt;
|use_speed=Spell&lt;br /&gt;
|cost=-&lt;br /&gt;
|cooldown={{ctl|6|20|8}}&lt;br /&gt;
|desc=&lt;br /&gt;
If Twist Fate is not on cooldown minor anomalies will be held for {{cts|1|6|PM}} turns, allowing your spell to cast as normal.  While held you may cast Twist Fate in order to trigger the anomaly and may choose the target area.&lt;br /&gt;
If a second anomaly occurs while a prior one is held or the timed effect expires the first anomaly will trigger immediately, interrupting your current turn or action.&lt;br /&gt;
Paradox reductions from held anomalies occur when triggered.&lt;br /&gt;
&lt;br /&gt;
You must have a twisted anomaly to cast this spell.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Attenuate_(talent)&amp;diff=20304</id>
		<title>Attenuate (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Attenuate_(talent)&amp;diff=20304"/>
				<updated>2023-02-24T22:03:37Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Adjusted formula for healing. Added use speed. Updated version to 1.7.4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|image=Attenuate.png&lt;br /&gt;
|name=Attenuate&lt;br /&gt;
|category_type={{ct|Chronomancy}}&lt;br /&gt;
|category={{c|Flux}}&lt;br /&gt;
|require={{TalentReq/ChronoReq3}}&lt;br /&gt;
|use_mode=Activated&lt;br /&gt;
|cost=10 Paradox&lt;br /&gt;
|range=10&lt;br /&gt;
|cooldown=4&lt;br /&gt;
|use_speed=Spell&lt;br /&gt;
|desc=&lt;br /&gt;
Deals {{ctspd|25|290|PM}} temporal damage over return 4 turns to all targets in a radius of {{cts|1|2}}.  Targets with {{t|Reality Smearing}} active will instead recover ({{ctspd|25|290|PM}}*0.4) life over four turns.&lt;br /&gt;
If a target is reduced below 20% life while Attenuate is active it may be instantly slain.&lt;br /&gt;
The damage will scale with your Spellpower.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Induce_anomaly_(talent)&amp;diff=20303</id>
		<title>Induce anomaly (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Induce_anomaly_(talent)&amp;diff=20303"/>
				<updated>2023-02-24T22:00:55Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Adjusted formula for paradox reduction. Added use speed. Updated version to 1.7.4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|image=Induce anomaly.png&lt;br /&gt;
|name=Induce Anomaly&lt;br /&gt;
|category_type={{ct|Chronomancy}}&lt;br /&gt;
|category={{c|Flux}}&lt;br /&gt;
|require={{TalentReq/ChronoReq1}}&lt;br /&gt;
|use_mode=Activated&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|use_speed=Instant&lt;br /&gt;
|desc=&lt;br /&gt;
Create an anomaly, reducing your Paradox by {{ctspd|20|80|PM}}.  This spell will never produce a major anomaly.&lt;br /&gt;
Induced Anomalies may not be held by Twist Fate, nor do they cause held anomalies to trigger.  However upon learning {{t|Twist Fate}} you may target Induced Anomalies.&lt;br /&gt;
The Paradox reduction will increase with your Spellpower.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Reality_smearing_(talent)&amp;diff=20302</id>
		<title>Reality smearing (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Reality_smearing_(talent)&amp;diff=20302"/>
				<updated>2023-02-24T21:46:33Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Updated paradox conversion formula. Added use speed. Added note about paradox modifier, and removed the verify request on the paradox gain duration (verified by inspecting code and casual testing). Updated version to 1.7.4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|image=Reality smearing.png&lt;br /&gt;
|name=Reality Smearing&lt;br /&gt;
|category_type={{ct|Chronomancy}}&lt;br /&gt;
|category={{c|Flux}}&lt;br /&gt;
|require={{TalentReq/ChronoReq2}}&lt;br /&gt;
|use_mode=Sustained&lt;br /&gt;
|cost=0 Paradox&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|use_speed=Spell&lt;br /&gt;
|desc=&lt;br /&gt;
While active 30% of all damage you take is converted into {{ctl|0.2|0.85|0.35}} Paradox per point.&lt;br /&gt;
The Paradox is gained over three turns.&lt;br /&gt;
&lt;br /&gt;
''Note: the paradox gain duration is multiplied by paradox modifier.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Essence_of_speed_(talent)&amp;diff=20299</id>
		<title>Essence of speed (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Essence_of_speed_(talent)&amp;diff=20299"/>
				<updated>2023-02-22T06:18:56Z</updated>
		
		<summary type="html">&lt;p&gt;Foreignaim: Updated mana cost, cooldown, and formula for 1.7.4, added use speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability_box&lt;br /&gt;
|game_version=1.7.4&lt;br /&gt;
|image=Essence_of_speed_2017.png&lt;br /&gt;
|name=Essence of Speed&lt;br /&gt;
|category_type={{ct|Spell}}&lt;br /&gt;
|category={{c|Temporal}}&lt;br /&gt;
|require={{TalentReq/SpellsReq4}}&lt;br /&gt;
|use_mode=Sustained&lt;br /&gt;
|cost=120 Mana&lt;br /&gt;
|cooldown=20&lt;br /&gt;
|use_speed=Spell&lt;br /&gt;
|desc=&lt;br /&gt;
Increases the caster's global speed by {{cts|7.5|26%|1/3}}.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Foreignaim</name></author>	</entry>

	</feed>