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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Glamurio</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Glamurio"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Glamurio"/>
		<updated>2026-05-10T11:44:37Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Annihilator&amp;diff=20484</id>
		<title>Annihilator</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Annihilator&amp;diff=20484"/>
				<updated>2023-04-02T19:22:10Z</updated>
		
		<summary type="html">&lt;p&gt;Glamurio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect2|the Tinker class|artifact steamgun|[[Annihilator (artifact)]]}}&lt;br /&gt;
{{class&lt;br /&gt;
|name=Annihilator&lt;br /&gt;
|metaclass=Tinker&lt;br /&gt;
|starting_life=90&lt;br /&gt;
|locked=Yes&lt;br /&gt;
|life_per_level= -1&lt;br /&gt;
|dexterity= +4&lt;br /&gt;
|cunning= +5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
''Annihilator'' was added to the [[Embers of Rage]] DLC in patch 1.6.1. It must be unlocked by knowing tinkers in the Embers of Rage campaign, and then defeating a mecharachnid flame thrower, a greater or ultimate hethugoroth (steam elemental), and one of the Automated Defense Systems of the [[Steam Quarry]]. Also, to play it and other Tinker classes in other campaigns, you must defeat [[Outpost Leader John]] with any two Tinker classes.&lt;br /&gt;
&lt;br /&gt;
==Locked Description==&lt;br /&gt;
''Research. Tinker. Annihilate.''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Annihilator is a master of destruction, wielding the most devastating steamtech inventions to lay waste to their foes.&lt;br /&gt;
While normally wielding a steamgun loaded with experimental ammunition and an electrically charged shield, they can equip heavy weapons such as flamethrowers. More adept at technology than most other tinkers, they supplement their weapons with automated turrets, mechanical minions and other such devices.&lt;br /&gt;
Their most important stats are: Cunning and Dexterity&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Iron Steamgun &lt;br /&gt;
*Iron Shield&lt;br /&gt;
*Pouch of Iron Shots&lt;br /&gt;
*Iron Mail Armor&lt;br /&gt;
*Iron Gauntlets&lt;br /&gt;
*Steam Generator (+5 steam, cooldown 32)&lt;br /&gt;
*Medical Injector (x2)&lt;br /&gt;
*Healing Salve&lt;br /&gt;
*Frost Salve&lt;br /&gt;
*Known Tinkers: Rocket Boots, Pain Suppressor Salve, Steamgun&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
* {{t|Smith}} (1)&lt;br /&gt;
* {{t|Therapeutics}} (1)&lt;br /&gt;
* {{t|Shoot}} (1)&lt;br /&gt;
* {{t|Autoloader}} (1)&lt;br /&gt;
* {{t|Deploy Turret}} (1)&lt;br /&gt;
* {{t|Heavy Weapons}} (1)&lt;br /&gt;
* {{t|Heavy Armour Training}} (2)&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Magnetism}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Static Shock}}&lt;br /&gt;
| talent2 = {{t|Magnetic Field}}&lt;br /&gt;
| talent3 = {{t|Capacitator Discharge}}&lt;br /&gt;
| talent4 = {{t|Lightning Web}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Heavy Weapons}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Heavy Weapons}}&lt;br /&gt;
| talent2 = {{t|Heavy Weapons Expertise}}&lt;br /&gt;
| talent3 = {{t|Automated Defenses}}&lt;br /&gt;
| talent4 = {{t|Safety Override}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Gadgets}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Autoloader}}&lt;br /&gt;
| talent2 = {{t|Exoskeleton}}&lt;br /&gt;
| talent3 = {{t|Hypervision Goggles}}&lt;br /&gt;
| talent4 = {{t|AED}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Demolition}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Grenade Launcher}}&lt;br /&gt;
| talent2 = {{t|Reactive Armor}}&lt;br /&gt;
| talent3 = {{t|Sapper}}&lt;br /&gt;
| talent4 = {{t|Barrage}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Turrets}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Deploy Turret}}&lt;br /&gt;
| talent2 = {{t|Overclock}}&lt;br /&gt;
| talent3 = {{t|Upgrade}}&lt;br /&gt;
| talent4 = {{t|Hunker Down}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Mecharachnid}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = {{t|Mecharachnid}}&lt;br /&gt;
| talent2 = {{t|Stormcoil Generator}}&lt;br /&gt;
| talent3 = {{t|Mecharachnid Chassis}}&lt;br /&gt;
| talent4 = {{t|Mecharachnid Piloting}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Artillery}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = {{t|Rocket Pod}}&lt;br /&gt;
| talent2 = {{t|Incendiary Powder}}&lt;br /&gt;
| talent3 = {{t|Lock On}}&lt;br /&gt;
| talent4 = {{t|Seeker Warhead}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Chemical Warfare}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = {{t|Miasma Engine}}&lt;br /&gt;
| talent2 = {{t|Caustic Dispersal}}&lt;br /&gt;
| talent3 = {{t|Smogscreen}}&lt;br /&gt;
| talent4 = {{t|Fumigate}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{combat training row | mastery = 1.3}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Physics}}&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Smith}}&lt;br /&gt;
| talent2 = {{t|Mechanical}}&lt;br /&gt;
| talent3 = {{t|Electricity}}&lt;br /&gt;
| talent4 = {{t|Compact steam tank}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Chemistry}}&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Therapeutics}}&lt;br /&gt;
| talent2 = {{t|Chemistry}}&lt;br /&gt;
| talent3 = {{t|Explosives}}&lt;br /&gt;
| talent4 = {{t|Steam power}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Engineering}}&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Emergency steam purge}}&lt;br /&gt;
| talent2 = {{t|Innovation}}&lt;br /&gt;
| talent3 = {{t|Supercharge tinkers}}&lt;br /&gt;
| talent4 = {{t|Last engineer standing}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Steamtech}}&lt;br /&gt;
| Name = {{c|Blacksmith}}&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = {{t|Massive Physique}}&lt;br /&gt;
| talent2 = {{t|Endless Endurance}}&lt;br /&gt;
| talent3 = {{t|Life in the Flames}}&lt;br /&gt;
| talent4 = {{t|Craftsman's Eye}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Cunning}}&lt;br /&gt;
| Name = {{c|Survival}}&lt;br /&gt;
| Mastery = 0.9&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Glamurio</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ogre&amp;diff=16813</id>
		<title>Ogre</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ogre&amp;diff=16813"/>
				<updated>2020-08-03T00:40:40Z</updated>
		
		<summary type="html">&lt;p&gt;Glamurio: Adjusted exp penalty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{race&lt;br /&gt;
|name=Ogre&lt;br /&gt;
|metarace=Giant&lt;br /&gt;
|locked=[[Unlockables#Races|Yes]]&lt;br /&gt;
|life_per_level=13&lt;br /&gt;
|exp_penalty=+15%&lt;br /&gt;
|strength=+3&lt;br /&gt;
|dexterity=-1&lt;br /&gt;
|magic=+2&lt;br /&gt;
|willpower=-2&lt;br /&gt;
|cunning=+2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Ogres are an altered form of Human, created in the Age of Allure as workers and warriors for the Conclave.&lt;br /&gt;
&lt;br /&gt;
Inscriptions have granted them magical and physical power far beyond their natural limits, but their dependence on runic magic made them a favored target during the Spellhunt, forcing them to take refuge among the Shalore.&lt;br /&gt;
&lt;br /&gt;
Their preference for simple and direct solutions has given them an undeserved reputation as dumb brutes, despite their extraordinary talent with runes and their humble, dutiful nature.&lt;br /&gt;
&lt;br /&gt;
They possess the Ogric Wrath talent, which grants them resistance to pinning and stuns, as well as critical chance and power when their attacks miss or are blocked.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Brass Lantern&lt;br /&gt;
*[[inscriptions|Rune: Shielding]]&lt;br /&gt;
*Rune: Phase Door&lt;br /&gt;
*Rune: Biting Gale (in inventory)&lt;br /&gt;
&lt;br /&gt;
==Starting Location==&lt;br /&gt;
[[Scintillating Caves]]&lt;br /&gt;
&lt;br /&gt;
==Racial Talents==&lt;br /&gt;
{{:Ogre_(category)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{races}}&lt;/div&gt;</summary>
		<author><name>Glamurio</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Krog&amp;diff=16812</id>
		<title>Krog</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Krog&amp;diff=16812"/>
				<updated>2020-08-03T00:40:09Z</updated>
		
		<summary type="html">&lt;p&gt;Glamurio: Adjusted exp penalty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{race&lt;br /&gt;
|name=Krog&lt;br /&gt;
|metarace=Giant&lt;br /&gt;
|locked=[[Unlockables#Races|Yes]]&lt;br /&gt;
|life_per_level=13&lt;br /&gt;
|exp_penalty=+15%&lt;br /&gt;
|strength=+3&lt;br /&gt;
|dexterity=-1&lt;br /&gt;
|constitution=+2&lt;br /&gt;
|magic=-2&lt;br /&gt;
|willpower=+2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Krogs were formerly Ogres, that have been radically changed. Stripped of the runes from their bodies, the Ziguranth have managed to prevent the Krog from dying by injecting them with a concoction of natural infusions and drake blood. The Krog are entirely devoted to the anti-magic cause and seemingly know of nothing else in their lives. They possess the Wrath of the Wilds talent which allows them to stun/daze their foes.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Brass Lantern&lt;br /&gt;
*[[inscriptions|Infusion: Regeneration]]&lt;br /&gt;
*Infusion: Wild&lt;br /&gt;
*Infusion: Healing (in inventory)&lt;br /&gt;
&lt;br /&gt;
==Starting Location==&lt;br /&gt;
[[Ruins of Kor'Pul]]&lt;br /&gt;
&lt;br /&gt;
== Racial Talents ==&lt;br /&gt;
{{:Krog_(category)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{races}}&lt;/div&gt;</summary>
		<author><name>Glamurio</name></author>	</entry>

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