<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hellcommander</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hellcommander"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Hellcommander"/>
		<updated>2026-04-16T21:37:34Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Last_engineer_standing_(talent)&amp;diff=12281</id>
		<title>Last engineer standing (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Last_engineer_standing_(talent)&amp;diff=12281"/>
				<updated>2016-05-28T13:33:28Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: Created page with &amp;quot;{{Ability box |image= |name=Last Engineer Standing |game_version=1.4.6 |embers_version=1.0.3 |category_type={{ct|Steamtech}} |category={{c|Engineering}} |require={{TalentReq/S...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=&lt;br /&gt;
|name=Last Engineer Standing&lt;br /&gt;
|game_version=1.4.6&lt;br /&gt;
|embers_version=1.0.3&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Engineering}}&lt;br /&gt;
|require={{TalentReq/SteamReq4}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
Sometimes, being a master tinker requires taking risks; yours are more calculated than others.&lt;br /&gt;
&lt;br /&gt;
Gain %d cunning, %d physical save, %d%% resistance to self-inflicted damage, and %d%% chance to avoid being critically hit.	&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(note still needs finishing and stuff)&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12280</id>
		<title>Innovation (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12280"/>
				<updated>2016-05-28T13:10:37Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=&lt;br /&gt;
|name=Innovation&lt;br /&gt;
|game_version=1.4.6&lt;br /&gt;
|embers_version=1.0.3&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Engineering}}&lt;br /&gt;
|require={{TalentReq/SteamReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
Your knowledge of physical laws allows you to use and improve equipment in ways their creators never dreamed.&lt;br /&gt;
&lt;br /&gt;
Increases all stats, saves, armour, and defense bonuses by {{CS|4|15}}% on equipment that is crafted by a master or powered by steamtech.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(note still needs fixing up)&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12279</id>
		<title>Innovation (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12279"/>
				<updated>2016-05-28T13:10:06Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=&lt;br /&gt;
|name=Innovation&lt;br /&gt;
|game_version=1.4.6&lt;br /&gt;
|embers_version=1.0.3&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Engineering}}&lt;br /&gt;
|require={{TalentReq/SteamReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
Your knowledge of physical laws allows you to use and improve equipment in ways their creators never dreamed.&lt;br /&gt;
&lt;br /&gt;
Increases all stats, saves, armour, and defense bonuses by {{CS|4|15}}% on equipment that is crafted by a master or powered by steamtech.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12278</id>
		<title>Innovation (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12278"/>
				<updated>2016-05-28T13:09:40Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=&lt;br /&gt;
|name=Innovation&lt;br /&gt;
|game_version=1.4.6&lt;br /&gt;
|embers_version=1.0.3&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Engineering}}&lt;br /&gt;
|require={{TalentReq/SteamReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
Your knowledge of physical laws allows you to use and improve equipment in ways their creators never dreamed.&lt;br /&gt;
&lt;br /&gt;
Increases all stats, saves, armour, and defense bonuses by {{CS|15|4}}% on equipment that is crafted by a master or powered by steamtech.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12277</id>
		<title>Innovation (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12277"/>
				<updated>2016-05-28T13:08:41Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: fixing to correct scaling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=&lt;br /&gt;
|name=Innovation&lt;br /&gt;
|game_version=1.4.6&lt;br /&gt;
|embers_version=1.0.3&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Engineering}}&lt;br /&gt;
|require={{TalentReq/SteamReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
Your knowledge of physical laws allows you to use and improve equipment in ways their creators never dreamed.&lt;br /&gt;
&lt;br /&gt;
Increases all stats, saves, armour, and defense bonuses by {{CS|4|15}}% on equipment that is crafted by a master or powered by steamtech.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12276</id>
		<title>Innovation (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Innovation_(talent)&amp;diff=12276"/>
				<updated>2016-05-28T12:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: Created page with &amp;quot;{{Ability box |image= |name=Innovation |game_version=1.4.6 |embers_version=1.0.3 |category_type={{ct|Steamtech}} |category={{c|Engineering}} |require={{TalentReq/SteamReq2}} |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=&lt;br /&gt;
|name=Innovation&lt;br /&gt;
|game_version=1.4.6&lt;br /&gt;
|embers_version=1.0.3&lt;br /&gt;
|category_type={{ct|Steamtech}}&lt;br /&gt;
|category={{c|Engineering}}&lt;br /&gt;
|require={{TalentReq/SteamReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
Your knowledge of physical laws allows you to use and improve equipment in ways their creators never dreamed.&lt;br /&gt;
&lt;br /&gt;
Increases all stats, saves, armour, and defense bonuses by {{gtl|4|15}}% on equipment that is crafted by a master or powered by steamtech.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Elandar&amp;diff=9803</id>
		<title>Elandar</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Elandar&amp;diff=9803"/>
				<updated>2015-09-23T11:11:41Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guardian&lt;br /&gt;
|name=Elandar&lt;br /&gt;
|location=High Peak&lt;br /&gt;
|level=75&lt;br /&gt;
|Stats: &lt;br /&gt;
|str=47 &lt;br /&gt;
|dex=30 &lt;br /&gt;
|mag=90 &lt;br /&gt;
|wil=90 &lt;br /&gt;
|cun=60 &lt;br /&gt;
|con=40&lt;br /&gt;
|description=Renegade mages from Angolwen, the Sorcerers have set up in the Far East, slowly growing corrupt. Now they must be stopped.&lt;br /&gt;
|abilities=&amp;amp;nbsp;&lt;br /&gt;
* ~ 14,311 Life, 10246 mana, 322 Positive Energy 302 Negative Energy&lt;br /&gt;
* Main Hand Weapon:~ accuracy,  damage,  APR, % Crit Chance, Speed&lt;br /&gt;
* Magical Field:~Spellpower , ~Crit chance=%, % Spell Speed, % Spell Cooldown&lt;br /&gt;
* Mental:~Mindpower , Crit Chance %, Mind Speed %&lt;br /&gt;
* Damage Mods:~Critical Multi. %, All Damage:%&lt;br /&gt;
* Resists: ~ % resist all, ~ % Fire Resist, ~ % Acid Resist, ~ &lt;br /&gt;
* Saves:Physical , Spell ,Mental &lt;br /&gt;
* Effect Resistances:&lt;br /&gt;
* Heavy Armor:Fatigue , Armor Hardiness , Armor , Defense , Ranged Defense , Crit. Reduction %, Crit. Shrug off %&lt;br /&gt;
* Damage When Hit:&lt;br /&gt;
* Main Damage types: Ice, Physical, Light, Dark, Lightning, Arcane, &lt;br /&gt;
* Talents: (talents)&lt;br /&gt;
*Infusions:&lt;br /&gt;
*Prodigies:&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Elandar&amp;diff=9802</id>
		<title>Elandar</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Elandar&amp;diff=9802"/>
				<updated>2015-09-23T11:11:13Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: Created page with &amp;quot;{{Guardian |name=Elandar |location=High Peak |level=75 |Stats:  |str=47  |dex=30  |mag=90  |wil=90  |cun=60  |con=40 |description=Renegade mages from Angolwen, the Sorcerers h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guardian&lt;br /&gt;
|name=Elandar&lt;br /&gt;
|location=High Peak&lt;br /&gt;
|level=75&lt;br /&gt;
|Stats: &lt;br /&gt;
|str=47 &lt;br /&gt;
|dex=30 &lt;br /&gt;
|mag=90 &lt;br /&gt;
|wil=90 &lt;br /&gt;
|cun=60 &lt;br /&gt;
|con=40&lt;br /&gt;
|description=Renegade mages from Angolwen, the Sorcerers have set up in the Far East, slowly growing corrupt. Now they must be stopped.&lt;br /&gt;
|abilities=&amp;amp;nbsp;&lt;br /&gt;
* ~ 14,311 Life, 10246 mana, 322 Positive Energy 302 Negative Energy&lt;br /&gt;
* Main Hand Weapon:~ accuracy,  damage,  APR, % Crit Chance, Speed&lt;br /&gt;
* Magical Field:~Spellpower , ~Crit chance=%, % Spell Speed, % Spell Cooldown&lt;br /&gt;
* Mental:~Mindpower , Crit Chance %, Mind Speed %&lt;br /&gt;
* Damage Mods:~Critical Multi. %, All Damage:%&lt;br /&gt;
* Resists: ~ % resist all, ~ % Fire Resist, ~ % Acid Resist, ~ &lt;br /&gt;
* Saves:Physical , Spell ,Mental &lt;br /&gt;
* Effect Resistances:50% confusion, 100% Blind,, 100% Stun/Freeze, 100% Instant Death &lt;br /&gt;
* Heavy Armor:Fatigue , Armor Hardiness , Armor , Defense , Ranged Defense , Crit. Reduction %, Crit. Shrug off %&lt;br /&gt;
* Damage When Hit:&lt;br /&gt;
* Main Damage types: Ice, Physical, Light, Dark, Lightning, Arcane, &lt;br /&gt;
* Talents: (talents)&lt;br /&gt;
*Infusions:&lt;br /&gt;
*Prodigies:&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Argoniel&amp;diff=9801</id>
		<title>Argoniel</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Argoniel&amp;diff=9801"/>
				<updated>2015-09-23T07:55:39Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guardian&lt;br /&gt;
|name=Argoniel&lt;br /&gt;
|location=High Peak&lt;br /&gt;
|level=75&lt;br /&gt;
|Stats: &lt;br /&gt;
|str=90 &lt;br /&gt;
|dex=90 &lt;br /&gt;
|mag=90 &lt;br /&gt;
|wil=90 &lt;br /&gt;
|cun=73 &lt;br /&gt;
|con=45&lt;br /&gt;
|description=Renegade mages from Angolwen, the Sorcerers have set up in the Far East, slowly growing corrupt. Now they must be stopped.&lt;br /&gt;
|abilities=&amp;amp;nbsp;&lt;br /&gt;
* ~ 16,479 Life, 552 Stamina, 286 Vim&lt;br /&gt;
* Main Hand Weapon:~64 accuracy, 116 damage, 12 APR, 63% Crit Chance, 100 Speed&lt;br /&gt;
* Magical Field:~Spellpower 64, ~Crit chance=58%, 100% Spell Speed, 100% Spell Cooldown&lt;br /&gt;
* Mental:~Mindpower 50, Crit Chance 49%, Mind Speed 100%&lt;br /&gt;
* Damage Mods:~Critical Multi. 183%, All Damage:7%&lt;br /&gt;
* Resists: ~ 52% resist all, ~ 62% Fire Resist, ~ 65% Acid Resist, ~ 73&lt;br /&gt;
* Saves:Physical 73, Spell 70, Mental 70&lt;br /&gt;
* Effect Resistances:50% confusion, 100% Blind,, 100% Stun/Freeze, 100% Instant Death &lt;br /&gt;
* Heavy Armor:Fatigue 35%, Armor Hardiness 87%, Armor 63, Defense 43, Ranged Defense 43, Crit. Reduction 21%, Crit. Shrug off 4%&lt;br /&gt;
* Damage When Hit:Fire 16.1, Acid 15.0&lt;br /&gt;
* Main Damage types: Acid, Physical, Blight&lt;br /&gt;
* Talents: (talents)&lt;br /&gt;
*Infusions:Rune: Shielding Dex scaling(482 for 6 turns) - Cooldown 23, Infusion:Vine Lasso Range 4 Cooldown 28 , Infusion: Oxygen Cooldown 26, Rune Heat Beam range 5 Cooldown 21, 281.41 fire damage for 5 turns&lt;br /&gt;
*Instant Talents:Virulent Diseases (7),&lt;br /&gt;
*Prodigies:Lucky Day, Eye of the Tiger, Irresistible Sun&lt;br /&gt;
*Corruption/Bone:Bone Shield (7), Bone Grab (7), Bone Spear (7) &lt;br /&gt;
*Corruption/Curses:Curse of Death (7), Curse Of Defenseless (7), Curse of Vulneability (7)&lt;br /&gt;
*Corruption/....:Catalepsy (7), Epidemic (7), Virulent Disease (7)&lt;br /&gt;
*Corruption/Reaving Combat:Bloodlust (7), Acid Blood (7), Corrupted Strength(7)&lt;br /&gt;
*Corruption/Sanguine(note game spells in list wrong):Drain (7)&lt;br /&gt;
*Corruption/Scourge:Rend (7), Dark Surprise (7), Ruin (7)&lt;br /&gt;
*Techniques/Combat Techniques:Rush (6)&lt;br /&gt;
*Techniques/Combat Training:Combat Accuracy (5), Weapon Mastery (4), Armor Training (5)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Argoniel&amp;diff=9800</id>
		<title>Argoniel</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Argoniel&amp;diff=9800"/>
				<updated>2015-09-23T07:55:05Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guardian&lt;br /&gt;
|name=Argoniel&lt;br /&gt;
|location=High Peak&lt;br /&gt;
|level=75&lt;br /&gt;
|Stats: &lt;br /&gt;
|str=90 &lt;br /&gt;
|dex=90 &lt;br /&gt;
|mag=90 &lt;br /&gt;
|wil=90 &lt;br /&gt;
|cun=73 &lt;br /&gt;
|con=45&lt;br /&gt;
|description=Renegade mages from Angolwen, the Sorcerers have set up in the Far East, slowly growing corrupt. Now they must be stopped.&lt;br /&gt;
|abilities=&amp;amp;nbsp;&lt;br /&gt;
* ~ 16,479 Life, 552 Stamina, 286 Vim&lt;br /&gt;
* Main Hand Weapon:~64 accuracy, 116 damage, 12 APR, 63% Crit Chance, 100 Speed&lt;br /&gt;
* Magical Field:~Spellpower 64, ~Crit chance=58%, 100% Spell Speed, 100% Spell Cooldown&lt;br /&gt;
* Mental:~Mindpower 50, Crit Chance 49%, Mind Speed 100%&lt;br /&gt;
* Damage Mods:~Critical Multi. 183%, All Damage:7%&lt;br /&gt;
* Resists: ~ 52% resist all, ~ 62% Fire Resist, ~ 65% Acid Resist, ~ 73&lt;br /&gt;
* Saves:Physical 73, Spell 70, Mental 70&lt;br /&gt;
* Effect Resistances:50% confusion, 100% Blind,, 100% Stun/Freeze, 100% Instant Death &lt;br /&gt;
* Heavy Armor:Fatigue 35%, Armor Hardiness 87%, Armor 63, Defense 43, Ranged Defense 43, Crit. Reduction 21%, Crit. Shrug off 4%&lt;br /&gt;
* Damage When Hit:Fire 16.1, Acid 15.0&lt;br /&gt;
:Main Damage types Acid, Physical, Blight, &lt;br /&gt;
* Talents: (talents)&lt;br /&gt;
*Infusions:Rune: Shielding Dex scaling(482 for 6 turns) - Cooldown 23, Infusion:Vine Lasso Range 4 Cooldown 28 , Infusion: Oxygen Cooldown 26, Rune Heat Beam range 5 Cooldown 21, 281.41 fire damage for 5 turns&lt;br /&gt;
*Instant Talents:Virulent Diseases (7),&lt;br /&gt;
*Prodigies:Lucky Day, Eye of the Tiger, Irresistible Sun&lt;br /&gt;
*Corruption/Bone:Bone Shield (7), Bone Grab (7), Bone Spear (7) &lt;br /&gt;
*Corruption/Curses:Curse of Death (7), Curse Of Defenseless (7), Curse of Vulneability (7)&lt;br /&gt;
*Corruption/....:Catalepsy (7), Epidemic (7), Virulent Disease (7)&lt;br /&gt;
*Corruption/Reaving Combat:Bloodlust (7), Acid Blood (7), Corrupted Strength(7)&lt;br /&gt;
*Corruption/Sanguine(note game spells in list wrong):Drain (7)&lt;br /&gt;
*Corruption/Scourge:Rend (7), Dark Surprise (7), Ruin (7)&lt;br /&gt;
*Techniques/Combat Techniques:Rush (6)&lt;br /&gt;
*Techniques/Combat Training:Combat Accuracy (5), Weapon Mastery (4), Armor Training (5)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Argoniel&amp;diff=9799</id>
		<title>Argoniel</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Argoniel&amp;diff=9799"/>
				<updated>2015-09-23T07:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guardian&lt;br /&gt;
|name=Argoniel&lt;br /&gt;
|location=High Peak&lt;br /&gt;
|level=75&lt;br /&gt;
|Stats: &lt;br /&gt;
|str=90 &lt;br /&gt;
|dex=90 &lt;br /&gt;
|mag=90 &lt;br /&gt;
|wil=90 &lt;br /&gt;
|cun=73 &lt;br /&gt;
|con=45&lt;br /&gt;
|description=Renegade mages from Angolwen, the Sorcerers have set up in the Far East, slowly growing corrupt. Now they must be stopped.&lt;br /&gt;
|abilities=&amp;amp;nbsp;&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Size:Medium&lt;br /&gt;
* ~ 16,479 Life, 552 Stamina, 286 Vim&lt;br /&gt;
* Main Hand Weapon:~64 accuracy, 116 damage, 12 APR, 63% Crit Chance, 100 Speed&lt;br /&gt;
* Magical Field:~Spellpower 64, ~Crit chance=58%, 100% Spell Speed, 100% Spell Cooldown&lt;br /&gt;
* Mental:~Mindpower 50, Crit Chance 49%, Mind Speed 100%&lt;br /&gt;
* Damage Mods:~Critical Multi. 183%, All Damage:7%&lt;br /&gt;
* Resists: ~ 52% resist all, ~ 62% Fire Resist, ~ 65% Acid Resist, ~ 73&lt;br /&gt;
* Saves:Physical 73, Spell 70, Mental 70&lt;br /&gt;
* Effect Resistances:50% confusion, 100% Blind,, 100% Stun/Freeze, 100% Instant Death &lt;br /&gt;
* Heavy Armor:Fatigue 35%, Armor Hardiness 87%, Armor 63, Defense 43, Ranged Defense 43, Crit. Reduction 21%, Crit. Shrug off 4%&lt;br /&gt;
* Damage When Hit:Fire 16.1, Acid 15.0&lt;br /&gt;
:Main Damage types Acid, Physical, Blight, &lt;br /&gt;
* Talents: (talents)&lt;br /&gt;
*Infusions:Rune: Shielding Dex scaling(482 for 6 turns) - Cooldown 23, Infusion:Vine Lasso Range 4 Cooldown 28 , Infusion: Oxygen Cooldown 26, Rune Heat Beam range 5 Cooldown 21, 281.41 fire damage for 5 turns&lt;br /&gt;
*Instant Talents:Virulent Diseases (7),&lt;br /&gt;
*Prodigies:Lucky Day, Eye of the Tiger, Irresistible Sun&lt;br /&gt;
*Corruption/Bone:Bone Shield (7), Bone Grab (7), Bone Spear (7) &lt;br /&gt;
*Corruption/Curses:Curse of Death (7), Curse Of Defenseless (7), Curse of Vulneability (7)&lt;br /&gt;
*Corruption/....:Catalepsy (7), Epidemic (7), Virulent Disease (7)&lt;br /&gt;
*Corruption/Reaving Combat:Bloodlust (7), Acid Blood (7), Corrupted Strength(7)&lt;br /&gt;
*Corruption/Sanguine(note game spells in list wrong):Drain (7)&lt;br /&gt;
*Corruption/Scourge:Rend (7), Dark Surprise (7), Ruin (7)&lt;br /&gt;
*Techniques/Combat Techniques:Rush (6)&lt;br /&gt;
*Techniques/Combat Training:Combat Accuracy (5), Weapon Mastery (4), Armor Training (5)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Argoniel&amp;diff=9798</id>
		<title>Argoniel</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Argoniel&amp;diff=9798"/>
				<updated>2015-09-23T07:52:49Z</updated>
		
		<summary type="html">&lt;p&gt;Hellcommander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guardian&lt;br /&gt;
|name=Argoniel&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Size:Medium&lt;br /&gt;
|location=High Peak&lt;br /&gt;
|level=75&lt;br /&gt;
|Stats: str=90 dex=90 mag=90 wil=90 cun=73 con=45&lt;br /&gt;
|description=Renegade mages from Angolwen, the Sorcerers have set up in the Far East, slowly growing corrupt. Now they must be stopped.&lt;br /&gt;
|abilities=&amp;amp;nbsp;&lt;br /&gt;
* ~ 16,479 Life, 552 Stamina, 286 Vim&lt;br /&gt;
* Main Hand Weapon:~64 accuracy, 116 damage, 12 APR, 63% Crit Chance, 100 Speed&lt;br /&gt;
* Magical Field:~Spellpower 64, ~Crit chance=58%, 100% Spell Speed, 100% Spell Cooldown&lt;br /&gt;
* Mental:~Mindpower 50, Crit Chance 49%, Mind Speed 100%&lt;br /&gt;
* Damage Mods:~Critical Multi. 183%, All Damage:7%&lt;br /&gt;
* Resists: ~ 52% resist all, ~ 62% Fire Resist, ~ 65% Acid Resist, ~ 73&lt;br /&gt;
* Saves:Physical 73, Spell 70, Mental 70&lt;br /&gt;
* Effect Resistances:50% confusion, 100% Blind,, 100% Stun/Freeze, 100% Instant Death &lt;br /&gt;
* Heavy Armor:Fatigue 35%, Armor Hardiness 87%, Armor 63, Defense 43, Ranged Defense 43, Crit. Reduction 21%, Crit. Shrug off 4%&lt;br /&gt;
* Damage When Hit:Fire 16.1, Acid 15.0&lt;br /&gt;
:Main Damage types Acid, Physical, Blight, &lt;br /&gt;
* Talents: (talents)&lt;br /&gt;
*Infusions:Rune: Shielding Dex scaling(482 for 6 turns) - Cooldown 23, Infusion:Vine Lasso Range 4 Cooldown 28 , Infusion: Oxygen Cooldown 26, Rune Heat Beam range 5 Cooldown 21, 281.41 fire damage for 5 turns&lt;br /&gt;
*Instant Talents:Virulent Diseases (7),&lt;br /&gt;
*Prodigies:Lucky Day, Eye of the Tiger, Irresistible Sun&lt;br /&gt;
*Corruption/Bone:Bone Shield (7), Bone Grab (7), Bone Spear (7) &lt;br /&gt;
*Corruption/Curses:Curse of Death (7), Curse Of Defenseless (7), Curse of Vulneability (7)&lt;br /&gt;
*Corruption/....:Catalepsy (7), Epidemic (7), Virulent Disease (7)&lt;br /&gt;
*Corruption/Reaving Combat:Bloodlust (7), Acid Blood (7), Corrupted Strength(7)&lt;br /&gt;
*Corruption/Sanguine(note game spells in list wrong):Drain (7)&lt;br /&gt;
*Corruption/Scourge:Rend (7), Dark Surprise (7), Ruin (7)&lt;br /&gt;
*Techniques/Combat Techniques:Rush (6)&lt;br /&gt;
*Techniques/Combat Training:Combat Accuracy (5), Weapon Mastery (4), Armor Training (5)&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellcommander</name></author>	</entry>

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