<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Helminthauge</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Helminthauge"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Helminthauge"/>
		<updated>2026-05-21T17:39:38Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Charm_Egos&amp;diff=19509</id>
		<title>Charm Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Charm_Egos&amp;diff=19509"/>
				<updated>2021-12-09T15:08:14Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Totem Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All torques, totems and wands have a charmpower, which is randomly decided on item generation and its range is tied to material level.&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Material Level!!Charmpower Range&lt;br /&gt;
|-&lt;br /&gt;
|1||10-25&lt;br /&gt;
|-&lt;br /&gt;
|2||20-40&lt;br /&gt;
|-&lt;br /&gt;
|3||30-55&lt;br /&gt;
|-&lt;br /&gt;
|4||40-70&lt;br /&gt;
|-&lt;br /&gt;
|5||50-85&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Torque Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|psionic shield||15||1-50||Setup a psionic shield, reducing all damage taken by 3 + 2 * charmpower for 5 turns||25&lt;br /&gt;
|-&lt;br /&gt;
|clear mind||20||1-50||Remove 1 confusion or silence effect and prevent the application of 1 + charmpower / 20 (round-down) detrimental mental effects for 5 turns||25&lt;br /&gt;
|-&lt;br /&gt;
|gale force||10||1-50||Project a gust of wind in a radius 4 cone knocking enemies back (no save) 6 + charmpower / 10 (round-down) spaces and dealing 50 + 5 * charmpower {{physical}} damage||15&lt;br /&gt;
|-&lt;br /&gt;
|mindblast||10||1-50||Blast the mind of an enemy within range 10 dealing 50 + 5 * charmpower {{mind}} damage and silencing it (using mindpower) for 4 turns||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Totem Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|healing||8||1-50||Heal yourself and all friendly characters within 10 spaces for 50 + 6 * charmpower||15&lt;br /&gt;
|-&lt;br /&gt;
|stinging||8||1-50||Sting an enemy (no save) within range 10 dealing 50 + 6 * charmpower {{nature}} damage over 7 turns and reducing its healing by 50%||15&lt;br /&gt;
|-&lt;br /&gt;
|thorny skin||16||1-50||Harden the skin for 7 turns increasing armour by 5 + charmpower and armour hardiness by (20 + 10 * material level)%||20&lt;br /&gt;
|-&lt;br /&gt;
|summon tentacle||12||1-50||Summon a resilient tentacle in a radius 3 circle within range 5 for (3-13) turns.  Each turn the tentacle will strike a random enemy within range 3 dealing {{physical}} damage and attempting to pin it.&amp;lt;br /&amp;gt;&lt;br /&gt;
Tentacle stats: additional life: (90-490) + 10 * charmpower; base damage: (45-145) + 5 * charmpower; armor: (0-50); resist all: (0-50)%&lt;br /&gt;
||25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wand Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|clairvoyance||20||1-50||Reveal the area around you, dispelling darkness (radius 8 + charmpower / 10 (round-down), power 8 + charmpower / 10 (round-down) + {{CSS|Magic|25|75}}), and detect the presence of nearby creatures for 10 turns||15&lt;br /&gt;
|-&lt;br /&gt;
|lightning storm||10||1-50||Create a radius 3 storm within range 8 for 5 turns. Each turn, creatures within take 10 + 1.2 * charmpower {{lightning}} damage and will be dazed (using the highest of accuracy/spellpower/mindpower) for 1 turn||15&lt;br /&gt;
|-&lt;br /&gt;
|conjuration||10||1-50||Fire a magical bolt (range 8) dealing 50 + 5 * charmpower {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage||15&lt;br /&gt;
|-&lt;br /&gt;
|shielding||8||1-50||Create a shield absorbing up to 50 + 6 * charmpower damage on yourself and all friendly characters within 10 spaces for 4 turns||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Charm Egos ==&lt;br /&gt;
All charm egos have a lesser and a greater version between which there's no difference. A certain item can only have one instance of each ego, regardless of the lesser or greater version.&lt;br /&gt;
The random ranges of &amp;quot;quick&amp;quot;, &amp;quot;supercharged&amp;quot; and &amp;quot;overpowered&amp;quot; egos use uniform distribution regardless of material level.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=80% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|quick||15||1-50||Multiplies cooldown by (60-80)% (round-up)&lt;br /&gt;
Multiplies charmpower by (60-90)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|supercharged||15||1-50||Multiplies cooldown by (110-130)% (round-up)&lt;br /&gt;
Multiplies charmpower by (130-150)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|overpowered||16||1-50||Multiplies cooldown by (120-150)% (round-up)&lt;br /&gt;
Multiplies charmpower by (160-190)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|focusing||12||1-50||Reduces (1-3) talent cooldowns by 2 on use&lt;br /&gt;
|-&lt;br /&gt;
|extending||12||1-50||Increases the duraction of (1-3) beneficial effects by (1-2.5) on use&lt;br /&gt;
|-&lt;br /&gt;
|evasive||12||1-50||Gains a (10-40)% chance to evade weapon attacks for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|soothing||12||1-50||Heals for (30-110) (which can mind-crit) on use&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||12||1-50||Cleanses (1-3) total effects of type disease, wound or poison on use&lt;br /&gt;
|-&lt;br /&gt;
|piercing||12||1-50||Increases all resistance penetration by (10-30)% for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|powerful||12||1-50||Increases all damage by (10-30)% for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|innvervating||18||1-50||Reduces fatigue by (20-60)% for 2 turns on use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wand Egos ==&lt;br /&gt;
This is a greater ego and it's not unique.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=80% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|warded||12||20-50||Grants {{t|Ward}} at level 1 with (2-6) wards for 4 randomly selected damage types&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Item_acid_corrode&amp;diff=17964</id>
		<title>Template:Item acid corrode</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Item_acid_corrode&amp;diff=17964"/>
				<updated>2021-08-10T14:47:27Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;({{{2}}}-{{#expr:{{{2}}}+{{{1}}}}})% chance to &amp;lt;span style=&amp;quot;font-weight: bold; color: #008645;&amp;quot;&amp;gt;reduce armor&amp;lt;/span&amp;gt; by ({{CSS|Spellpower|10|45}} + 5)%&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&lt;br /&gt;
This template is used to show an item's ''acid corrode'' effects. In lua file you will see, for example:&lt;br /&gt;
&amp;lt;pre&amp;gt;[DamageType.ITEM_ACID_CORRODE] = resolvers.mbonus_material(20, 10)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Convert it to wiki format as&lt;br /&gt;
&amp;lt;pre&amp;gt;{{item acid corrode|20|10}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
to produce the follwing text:&amp;lt;br /&amp;gt;&lt;br /&gt;
{{item acid corrode|20|10}}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Boot_Egos&amp;diff=17963</id>
		<title>Boot Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Boot_Egos&amp;diff=17963"/>
				<updated>2021-08-09T16:06:01Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Boot Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this section was updated --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Boot Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tirelessness||{{Mas}}||false||9||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&lt;br /&gt;
|-&lt;br /&gt;
|traveler's||{{Mas}}||false||5||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases maximum encumberance by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|scholar's||{{Arc}}||false||5||1-50||Increases spellpower by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|miner's||{{Mas}}||false||5||1-50||Increases armor by (1-9)&lt;br /&gt;
Increases infravision radius by (1-3)&lt;br /&gt;
|-&lt;br /&gt;
|of speed||{{Arc}}||false||20||1-50||Increases movement speed by 25%&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||true||18||15-50||Increases magic and willpower by (2-4)&lt;br /&gt;
Charm: blink to a nearby random location within radius (7-15), CD 25&lt;br /&gt;
|-&lt;br /&gt;
|of evasion||{{Mas}}||true||20||15-50||Charm: {{t|Evasion}} at level (2-4), CD 30&lt;br /&gt;
Increases defense by (2-18)&lt;br /&gt;
|-&lt;br /&gt;
|of rushing||{{Mas}}||true||18||15-50||Charm: {{t|Rush}} at level (1-3), CD 25&lt;br /&gt;
Increases strength and constitution by (2-4)&lt;br /&gt;
|-&lt;br /&gt;
|of void walking||{{Arc}}||true||20||30-50||Increases {{darkness}} and {{temporal}} resistances by (10-30)%&lt;br /&gt;
Increases {{darkness}} and {{temporal}} resistance penetrations by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases resist all by (10-20)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport&lt;br /&gt;
|-&lt;br /&gt;
|of disengagement||{{Mas}}||true||25||15-50||Charm: {{t|Disengage}} at level (1-3), CD 15&lt;br /&gt;
Increases dexterity and cunning by (2-4)&lt;br /&gt;
|-&lt;br /&gt;
|blood-soaked||{{Mas}}||true||15||15-50||Increases physical power by (3-6)&lt;br /&gt;
Increases armor penetration by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical critical chance by (3-6)%&lt;br /&gt;
|-&lt;br /&gt;
|restorative||{{Nat}}||true||18||15-50||Increases healing mod by (10-20)%&lt;br /&gt;
Increases life regen by (1-11)&lt;br /&gt;
|-&lt;br /&gt;
|invigorating||{{Nat}}||true||20||30-50||Reduces fatigue by (4-10)%&lt;br /&gt;
Increases maximum life by (30-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases movement speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.2-0.7)&lt;br /&gt;
|-&lt;br /&gt;
|blightbringer's||{{Arc}}||true||35||30-50||Increases magic by (3-10)&lt;br /&gt;
Increases {{acid}} and {{blight}} damages by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disease immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|wanderer's||{{Mas}}||true||15||15-50||Increases constitution and cunning by (1-6)&lt;br /&gt;
Increases physical and mental saves by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|undeterred||{{Arc}}||true||15||15-50||Increases stun/freeze, silence and confusion immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|reinforced||{{Mas}}||true||30||30-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
Increases armor by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|eldritch||{{Arc}}||true||30||30-50||Increases magic and willpower by (1-6)&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|of massiveness||{{Mas}}||true||30||30-50||Increases strength and constitution by (3-10)&lt;br /&gt;
Increases {{physical}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants 1 size category&lt;br /&gt;
|-&lt;br /&gt;
|fleetfooted||{{Mas}}||true||20||30-50||Increases defense by (1-21)&lt;br /&gt;
Increases dexterity by (1-15)&lt;br /&gt;
|-&lt;br /&gt;
|of force||{{Mas}}, {{Psi}}, {{Arc}}||true||30||30-50||Increases physical, spell and mind powers by (2-18)&lt;br /&gt;
|-&lt;br /&gt;
|of invasion||{{Mas}}||true||30||30-50||Increases physical critical chance by (1-5)%&lt;br /&gt;
Increases physical power by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of spellbinding||{{Arc}}||true||30||30-50||Increases magic by (1-6)&lt;br /&gt;
Reduces spell cooldown by 10%&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||15||15-50||Increases willpower and cunning by (2-6)&lt;br /&gt;
Increases physical, spell and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of strife||{{Psi}}||true||18||30-50||Charm: {{t|Blindside}} at level (1-3), CD 25&lt;br /&gt;
Increases constitution and willpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (3-9)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Boot Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|stealthy||{{Mas}}||false||5||20-50||Increases stealth rating by (5-15)&lt;br /&gt;
Increases dexterity by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases luck by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17962</id>
		<title>Glove Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17962"/>
				<updated>2021-08-09T14:38:07Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Glove Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glove Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently the highest material level of gloves are T4, but they're treated as T5 for the effects of egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)%&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)%&lt;br /&gt;
Increases {{acid}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)%&lt;br /&gt;
Increases {{nature}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{ice}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)%&lt;br /&gt;
Increases {{mind}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)%&lt;br /&gt;
Increases armor by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on hit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)%&lt;br /&gt;
Increases {{lightning}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)%&lt;br /&gt;
Increases {{blight}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)%&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item darkness numbing|10|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)%&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)%&lt;br /&gt;
Increases {{temporal}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-20) {{temporal}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6)&lt;br /&gt;
Increases accuracy by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-12)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6)&lt;br /&gt;
Increases {{arcane}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6)&lt;br /&gt;
Increases physical power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Nightmare}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10)&lt;br /&gt;
Increases physical and mental saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2&lt;br /&gt;
Increases strength, constitution and willpower by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5)&lt;br /&gt;
Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage&lt;br /&gt;
|-&lt;br /&gt;
|brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1&lt;br /&gt;
Increases strength, dexterity and cunning by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item nature slow|15|10}} and {{item acid corrode|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2&lt;br /&gt;
Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} affinity by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) &lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23)&lt;br /&gt;
{{item antimagic manaburn|20|15}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|20|15}}&lt;br /&gt;
|-&lt;br /&gt;
|of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical chance by (3-13)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals extra (4-29) {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)%&lt;br /&gt;
Increases constitution by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor hardiness by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20&lt;br /&gt;
Increases magic and cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} and {{darkness}} resistances by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-2)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)%&lt;br /&gt;
Increases {{arcane}} damage by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0)&lt;br /&gt;
Increases psi regen by (0.10-0.40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20&lt;br /&gt;
Reduces mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item mind expose|15|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spell power by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15)&lt;br /&gt;
Increases maximum life by (40-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20&lt;br /&gt;
Increases dexterity and cunning by (2-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17961</id>
		<title>Glove Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17961"/>
				<updated>2021-08-09T14:34:23Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Glove Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glove Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
The upper limit of any ranges can only be achieved on equipments with a material level of 5. However currently there's a special limitation on the material level of gloves, which is 4. To calculate the actual upper limit use the following formula: actual upper limit = lower limit + (upper limit - lower limit) * 0.8 (round-up).&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)%&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)%&lt;br /&gt;
Increases {{acid}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)%&lt;br /&gt;
Increases {{nature}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{ice}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)%&lt;br /&gt;
Increases {{mind}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)%&lt;br /&gt;
Increases armor by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on hit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)%&lt;br /&gt;
Increases {{lightning}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)%&lt;br /&gt;
Increases {{blight}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)%&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item darkness numbing|10|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)%&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)%&lt;br /&gt;
Increases {{temporal}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-20) {{temporal}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6)&lt;br /&gt;
Increases accuracy by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-12)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6)&lt;br /&gt;
Increases {{arcane}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6)&lt;br /&gt;
Increases physical power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Nightmare}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10)&lt;br /&gt;
Increases physical and mental saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2&lt;br /&gt;
Increases strength, constitution and willpower by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5)&lt;br /&gt;
Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage&lt;br /&gt;
|-&lt;br /&gt;
|brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1&lt;br /&gt;
Increases strength, dexterity and cunning by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item nature slow|15|10}} and {{item acid corrode|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2&lt;br /&gt;
Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} affinity by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) &lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23)&lt;br /&gt;
{{item antimagic manaburn|20|15}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|20|15}}&lt;br /&gt;
|-&lt;br /&gt;
|of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical chance by (3-13)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals extra (4-29) {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)%&lt;br /&gt;
Increases constitution by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor hardiness by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20&lt;br /&gt;
Increases magic and cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} and {{darkness}} resistances by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-2)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)%&lt;br /&gt;
Increases {{arcane}} damage by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0)&lt;br /&gt;
Increases psi regen by (0.10-0.40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20&lt;br /&gt;
Reduces mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item mind expose|15|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spell power by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15)&lt;br /&gt;
Increases maximum life by (40-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20&lt;br /&gt;
Increases dexterity and cunning by (2-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17960</id>
		<title>Glove Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17960"/>
				<updated>2021-08-09T14:33:30Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Glove Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glove Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
The upper limit of any ranges can only be achieved on equipments with a material level of 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
However currently there's a special limitation on the material level of gloves, which is 4. To calculate the actual upper limit use the following formula: actual upper limit = lower limit + (upper limit - lower limit) * 0.8 (round-up).&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)%&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)%&lt;br /&gt;
Increases {{acid}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)%&lt;br /&gt;
Increases {{nature}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{ice}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)%&lt;br /&gt;
Increases {{mind}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)%&lt;br /&gt;
Increases armor by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on hit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)%&lt;br /&gt;
Increases {{lightning}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)%&lt;br /&gt;
Increases {{blight}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)%&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item darkness numbing|10|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)%&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)%&lt;br /&gt;
Increases {{temporal}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-20) {{temporal}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6)&lt;br /&gt;
Increases accuracy by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-12)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6)&lt;br /&gt;
Increases {{arcane}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6)&lt;br /&gt;
Increases physical power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Nightmare}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10)&lt;br /&gt;
Increases physical and mental saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2&lt;br /&gt;
Increases strength, constitution and willpower by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5)&lt;br /&gt;
Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage&lt;br /&gt;
|-&lt;br /&gt;
|brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1&lt;br /&gt;
Increases strength, dexterity and cunning by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item nature slow|15|10}} and {{item acid corrode|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2&lt;br /&gt;
Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} affinity by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) &lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23)&lt;br /&gt;
{{item antimagic manaburn|20|15}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|20|15}}&lt;br /&gt;
|-&lt;br /&gt;
|of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical chance by (3-13)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals extra (4-29) {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)%&lt;br /&gt;
Increases constitution by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor hardiness by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20&lt;br /&gt;
Increases magic and cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} and {{darkness}} resistances by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-2)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)%&lt;br /&gt;
Increases {{arcane}} damage by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0)&lt;br /&gt;
Increases psi regen by (0.10-0.40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20&lt;br /&gt;
Reduces mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item mind expose|15|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spell power by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15)&lt;br /&gt;
Increases maximum life by (40-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20&lt;br /&gt;
Increases dexterity and cunning by (2-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17959</id>
		<title>Glove Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17959"/>
				<updated>2021-08-09T14:33:02Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Glove Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glove Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
The upper limit of any ranges can only be achieved on equipments with a material level of 4. However currently there's a special limitation on the material level of gloves, which is 4. To calculate the actual upper limit use the following formula: actual upper limit = lower limit + (upper limit - lower limit) * 0.8 (round-up).&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)%&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)%&lt;br /&gt;
Increases {{acid}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)%&lt;br /&gt;
Increases {{nature}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{ice}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)%&lt;br /&gt;
Increases {{mind}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)%&lt;br /&gt;
Increases armor by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on hit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)%&lt;br /&gt;
Increases {{lightning}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)%&lt;br /&gt;
Increases {{blight}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)%&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item darkness numbing|10|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)%&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)%&lt;br /&gt;
Increases {{temporal}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-20) {{temporal}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6)&lt;br /&gt;
Increases accuracy by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-12)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6)&lt;br /&gt;
Increases {{arcane}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6)&lt;br /&gt;
Increases physical power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Nightmare}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10)&lt;br /&gt;
Increases physical and mental saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2&lt;br /&gt;
Increases strength, constitution and willpower by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5)&lt;br /&gt;
Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage&lt;br /&gt;
|-&lt;br /&gt;
|brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1&lt;br /&gt;
Increases strength, dexterity and cunning by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item nature slow|15|10}} and {{item acid corrode|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2&lt;br /&gt;
Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} affinity by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) &lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23)&lt;br /&gt;
{{item antimagic manaburn|20|15}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|20|15}}&lt;br /&gt;
|-&lt;br /&gt;
|of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical chance by (3-13)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals extra (4-29) {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)%&lt;br /&gt;
Increases constitution by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor hardiness by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20&lt;br /&gt;
Increases magic and cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} and {{darkness}} resistances by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-2)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)%&lt;br /&gt;
Increases {{arcane}} damage by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0)&lt;br /&gt;
Increases psi regen by (0.10-0.40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20&lt;br /&gt;
Reduces mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item mind expose|15|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spell power by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15)&lt;br /&gt;
Increases maximum life by (40-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20&lt;br /&gt;
Increases dexterity and cunning by (2-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Charm_Egos&amp;diff=17950</id>
		<title>Charm Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Charm_Egos&amp;diff=17950"/>
				<updated>2021-08-04T10:15:49Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All torques, totems and wands have a charmpower, which is randomly decided on item generation and its range is tied to material level.&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Material Level!!Charmpower Range&lt;br /&gt;
|-&lt;br /&gt;
|1||10-25&lt;br /&gt;
|-&lt;br /&gt;
|2||20-40&lt;br /&gt;
|-&lt;br /&gt;
|3||30-55&lt;br /&gt;
|-&lt;br /&gt;
|4||40-70&lt;br /&gt;
|-&lt;br /&gt;
|5||50-85&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Torque Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|psionic shield||15||1-50||Setup a psionic shield, reducing all damage taken by 3 + 2 * charmpower for 5 turns||25&lt;br /&gt;
|-&lt;br /&gt;
|clear mind||20||1-50||Remove 1 confusion or silence effect and prevent the application of 1 + charmpower / 20 (round-down) detrimental mental effects for 5 turns||25&lt;br /&gt;
|-&lt;br /&gt;
|gale force||10||1-50||Project a gust of wind in a radius 4 cone knocking enemies back (no save) 6 + charmpower / 10 (round-down) spaces and dealing 50 + 5 * charmpower {{physical}} damage||15&lt;br /&gt;
|-&lt;br /&gt;
|mindblast||10||1-50||Blast the mind of an enemy within range 10 dealing 50 + 5 * charmpower {{mind}} damage and silencing it (using mindpower) for 4 turns||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Totem Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|healing||8||1-50||Heal yourself and all friendly characters within 10 spaces for 50 + 6 * charmpower||15&lt;br /&gt;
|-&lt;br /&gt;
|stinging||8||1-50||Sting an enemy (no save) within range 10 dealing 50 + 6 * charmpower {{nature}} damage over 7 turns and reducing its healing by 50%||15&lt;br /&gt;
|-&lt;br /&gt;
|thorny skin||16||1-50||Harden the skin for 7 turns increasing armour by 5 + charmpower and armour hardiness by (20 + 10 * material level)%||20&lt;br /&gt;
|-&lt;br /&gt;
|summon tentacle||12||1-50||Summon a resilient tentacle in a radius 3 circle within range 5 for (3-13) turns.  Each turn the tentacle will strike a random enemy within range 3 dealing {{physical}} damage and attempting to pin it.&amp;lt;br /&amp;gt;&lt;br /&gt;
Tentacle stats: additional life: (90-490) + 10 * charmpower; base damage: (45-145) + 5 * charmpower; armor: (0-50); resist all: (0-50)%&lt;br /&gt;
||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wand Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|clairvoyance||20||1-50||Reveal the area around you, dispelling darkness (radius 8 + charmpower / 10 (round-down), power 8 + charmpower / 10 (round-down) + {{CSS|Magic|25|75}}), and detect the presence of nearby creatures for 10 turns||15&lt;br /&gt;
|-&lt;br /&gt;
|lightning storm||10||1-50||Create a radius 3 storm within range 8 for 5 turns. Each turn, creatures within take 10 + 1.2 * charmpower {{lightning}} damage and will be dazed (using the highest of accuracy/spellpower/mindpower) for 1 turn||15&lt;br /&gt;
|-&lt;br /&gt;
|conjuration||10||1-50||Fire a magical bolt (range 8) dealing 50 + 5 * charmpower {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage||15&lt;br /&gt;
|-&lt;br /&gt;
|shielding||8||1-50||Create a shield absorbing up to 50 + 6 * charmpower damage on yourself and all friendly characters within 10 spaces for 4 turns||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Charm Egos ==&lt;br /&gt;
All charm egos have a lesser and a greater version between which there's no difference. A certain item can only have one instance of each ego, regardless of the lesser or greater version.&lt;br /&gt;
The random ranges of &amp;quot;quick&amp;quot;, &amp;quot;supercharged&amp;quot; and &amp;quot;overpowered&amp;quot; egos use uniform distribution regardless of material level.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=80% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|quick||15||1-50||Multiplies cooldown by (60-80)% (round-up)&lt;br /&gt;
Multiplies charmpower by (60-90)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|supercharged||15||1-50||Multiplies cooldown by (110-130)% (round-up)&lt;br /&gt;
Multiplies charmpower by (130-150)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|overpowered||16||1-50||Multiplies cooldown by (120-150)% (round-up)&lt;br /&gt;
Multiplies charmpower by (160-190)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|focusing||12||1-50||Reduces (1-3) talent cooldowns by 2 on use&lt;br /&gt;
|-&lt;br /&gt;
|extending||12||1-50||Increases the duraction of (1-3) beneficial effects by (1-2.5) on use&lt;br /&gt;
|-&lt;br /&gt;
|evasive||12||1-50||Gains a (10-40)% chance to evade weapon attacks for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|soothing||12||1-50||Heals for (30-110) (which can mind-crit) on use&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||12||1-50||Cleanses (1-3) total effects of type disease, wound or poison on use&lt;br /&gt;
|-&lt;br /&gt;
|piercing||12||1-50||Increases all resistance penetration by (10-30)% for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|powerful||12||1-50||Increases all damage by (10-30)% for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|innvervating||18||1-50||Reduces fatigue by (20-60)% for 2 turns on use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wand Egos ==&lt;br /&gt;
This is a greater ego and it's not unique.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=80% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|warded||12||20-50||Grants {{t|Ward}} at level 1 with (2-6) wards for 4 randomly selected damage types&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Digger_Egos&amp;diff=17949</id>
		<title>Digger Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Digger_Egos&amp;diff=17949"/>
				<updated>2021-08-04T09:45:00Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Pickaxe Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of endurance||{{Mas}}||false||6||1-50||Increases strength by (1-5)&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|miners'||{{Mas}}||false||6||1-50||Digs 30% faster&lt;br /&gt;
Increases infravision radius by (1-3)&lt;br /&gt;
|-&lt;br /&gt;
|woodsman's||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (5-10)%&lt;br /&gt;
Increases {{nature}} resistance by (10-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of delving||{{Mas}}||true||20||30-50||Increases light radiu by 1&lt;br /&gt;
Increases strength and constitution by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of the Iron Throne||{{Mas}}||true||15||20-50||Increases maximum life by (20-40)&lt;br /&gt;
Increases maximum stamina by (15-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|of Reknor||{{Mas}}||true||15||20-50||Increases {{fire}} and {{darkness}} resistances by (5-10)%&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|brutal||{{Mas}}||true||20||40-50||Increases physical power by (5-10)&lt;br /&gt;
Increases armor penetration by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|dream-smith's||{{Psi}}||true||15||30-50||Increases {{fire}} and {{mind}} damages by (5-15)%&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|soldier's||{{Mas}}||true||15||30-50||Increases defense by (4-8)&lt;br /&gt;
Increases armor by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|bloodhexed||{{Arc}}||true||15||40-50||Digs 30% faster&lt;br /&gt;
Increases strength and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical and mental critical chances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|crystalomancer's||{{Arc}}||true||20||20-50||Increases magic by (1-6)&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|shattering||{{Mas}}||true||30||30-50||Digs 100% faster&lt;br /&gt;
Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
|-&lt;br /&gt;
|sapper's||{{Mas}}||true||15||10-50||Digs 30% faster&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision range by (2-6)&lt;br /&gt;
|-&lt;br /&gt;
|dwarven||{{Mas}}||true||30||30-50||Digs 30% faster&lt;br /&gt;
Increases physical, spell and mental saves by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-90)&lt;br /&gt;
|-&lt;br /&gt;
|of quickening||{{Arc}}||true||20||20-50||Digs 30% faster&lt;br /&gt;
Reduces spell cooldown by 10%&lt;br /&gt;
|-&lt;br /&gt;
|of predation||{{Mas}}||true||20||20-50||Digs 30% faster&lt;br /&gt;
Increases dexterity by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases movement speed by 10%&lt;br /&gt;
|-&lt;br /&gt;
|of deeplife||{{Nat}}||true||30||30-50||Digs 30% faster&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} affinity by 15%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (3-9)&lt;br /&gt;
|-&lt;br /&gt;
|of wreckage||{{Mas}}||true||20||20-50||Charm: {{t|Perfect Strike}} at level (2-4), CD 26&lt;br /&gt;
Digs 30% faster&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Light_Egos&amp;diff=17948</id>
		<title>Light Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Light_Egos&amp;diff=17948"/>
				<updated>2021-08-04T09:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lantern Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|bright||{{Mas}}||false||5||1-50||Increases light radius by (2-5)&lt;br /&gt;
|-&lt;br /&gt;
|scorching||{{Arc}}||false||5||1-50||Deals (10-30) {{fire}} damage on melee hit&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||7||1-50||Increases mental save by (5-15)&lt;br /&gt;
Increases see stealth and see invisible powers by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases trap detection power by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|of health||{{Nat}}||false||7||1-50||Increases maximum life by (40-80)&lt;br /&gt;
|-&lt;br /&gt;
|survivor's||{{Nat}}||false||9||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases healing mod by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of focus||{{Psi}}||false||15||1-50||Increases {{mind}} damage by (5-15)%&lt;br /&gt;
Increases willpower by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|of the sun||{{Arc}}||true||30||30-50||Charm: {{t|Sun Flare}} at level 3, CD 30&lt;br /&gt;
Increases {{light}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} affinity by 5%&lt;br /&gt;
|-&lt;br /&gt;
|of the moons||{{Arc}}||true||30||30-50||Charm: {{t|Moonlight Ray}} at level 4, CD 8&lt;br /&gt;
Increases {{darkness}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} affinity by 5%&lt;br /&gt;
|-&lt;br /&gt;
|preserving||{{Nat}}||true||20||30-50||Increases constitution by (1-6)&lt;br /&gt;
Increases life regen by (1-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|piercing||{{Mas}}||true||20||40-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases all resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-2)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||30||30-50||Increases mental save by (4-12)&lt;br /&gt;
Increases mindpower by (4-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (4-12)%&lt;br /&gt;
|-&lt;br /&gt;
|void-walker's||{{Arc}}||true||30||30-50||Increases resist all by (10-20)%, defense by (10-20) and new effects duration reduction by (10-30)% after a teleport&lt;br /&gt;
Increases {{cold}} and {{temporal}} resistances by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|nightwalker's||{{Nat}}||true||20||30-50||Increases physical power by (5-10)&lt;br /&gt;
Increases physical critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases willpower by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|of illusion||{{Psi}}||true||30||40-50||Increases defense by (5-15)&lt;br /&gt;
Increases physical, spell and mental saves by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|of corpselight||{{Arc}}||true||30||30-50||Charm: {{t|Retch}} at level (1-2), CD 30&lt;br /&gt;
Increases spell power by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases see invisible power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} and {{darkness}} resistances by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Wearer is treated as an undead and no longer has to breathe&lt;br /&gt;
|-&lt;br /&gt;
|of the zealot||{{Am}}||true||15||1-50||Increases spell save by (5-15)&lt;br /&gt;
Increases resist all by 3%&lt;br /&gt;
|-&lt;br /&gt;
|ethereal||{{Arc}}||true||20||30-50||Make the wearer unemcumbered&lt;br /&gt;
Increases light radius by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-17)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (3-8)&lt;br /&gt;
|-&lt;br /&gt;
|watchleader's||{{Mas}}||true||30||30-50||Charm: {{t|Track}} at level (2-5), CD 40&lt;br /&gt;
Increases light radius by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases confusion immunity by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases see stealth and see invisible powers by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases trap detection power by (10-25)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ring_Egos&amp;diff=17947</id>
		<title>Ring Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ring_Egos&amp;diff=17947"/>
				<updated>2021-08-04T09:36:22Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ring Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of sensing||{{Arc}}||false||4||1-50||Increases see stealth and see invisible powers by (5-25)&lt;br /&gt;
Increases infravision radius by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||4||1-50||Increases mental save by (5-15)&lt;br /&gt;
Increases confusion immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of tenacity||{{Mas}}||false||4||1-50||Increase maximum life by (20-50)&lt;br /&gt;
Increase pinning, knockback and disarm immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of perseverance||{{Mas}}||false||4||1-50||Increases life regen by (1-9)&lt;br /&gt;
Increase stun immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of arcana||{{Arc}}||false||6||1-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increase silence immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Nat}}||false||6||1-50||Increases {{fire}} damage by (10-20)%&lt;br /&gt;
Increases {{fire}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||false||6||1-50||Increases {{cold}} damage by (10-20)%&lt;br /&gt;
Increases {{cold}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of nature||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (10-20)%&lt;br /&gt;
Increases {{nature}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Nat}}||false||6||1-50||Increases {{lightning}} damage by (10-20)%&lt;br /&gt;
Increases {{lightning}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of light||{{Arc}}||false||6||1-50||Increases {{light}} damage by (10-20)%&lt;br /&gt;
Increases {{light}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of darkness||{{Arc}}||false||6||1-50||Increases {{darkness}} damage by (10-20)%&lt;br /&gt;
Increases {{darkness}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of corrosion||{{Nat}}||false||6||1-50||Increases {{acid}} damage by (10-20)%&lt;br /&gt;
Increases {{acid}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of aether||{{Arc}}||false||24||1-50||Increases {{arcane}} damage by (10-20)%&lt;br /&gt;
Increases {{arcane}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of blight||{{Arc}}||false||12||1-50||Increases {{blight}} damage by (10-20)%&lt;br /&gt;
Increases {{blight}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mountain||{{Nat}}||false||24||1-50||Increases {{physical}} damage by (10-20)%&lt;br /&gt;
Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mind||{{Psi}}||false||12||1-50||Increases {{mind}} damage by (10-20)%&lt;br /&gt;
Increases {{mind}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of time||{{Arc}}||false||24||1-50||Increases {{temporal}} damage by (10-20)%&lt;br /&gt;
Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|warrior's||{{Mas}}||false||7||1-50||Increases strength by (2-10)&lt;br /&gt;
Increases armor by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|marksman's||{{Mas}}||false||7||1-50||Increases dexterity by (2-10)&lt;br /&gt;
Increases accuracy by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|titan's||{{Nat}}||false||7||1-50||Increases constitution by (2-10)&lt;br /&gt;
Increases physical save by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|wizard's||{{Arc}}||false||7||1-50||Increases magic by (2-10)&lt;br /&gt;
Increases spell save by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|psionicist's||{{Psi}}||false||7||1-50||Increases willpower by (2-10)&lt;br /&gt;
Increases mental save by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|rogue's||{{Mas}}||false||7||1-50||Increases cunning by (2-10)&lt;br /&gt;
Increases defense by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|mule's||{{Mas}}||false||7||1-50||Increases max encumbrance by (20-40)&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||false||4||1-50||Increases physical, spell and mind powers by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|savior's||{{Mas}}||false||10||1-50||Increases physical, spell and mental saves by (6-18)&lt;br /&gt;
|-&lt;br /&gt;
|gladiator's||{{Mas}}||true||12||15-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength and constitution by (4-10)&lt;br /&gt;
|-&lt;br /&gt;
|sneakthief's||{{Mas}}||true||12||15-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases dexterity and cunning by (4-10)&lt;br /&gt;
|-&lt;br /&gt;
|conjurer's||{{Arc}}||true||12||15-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and willpower by (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|solipsist's||{{Psi}}||true||12||15-50||Increases mindpower by (5-15)&lt;br /&gt;
Increases willpower and cunning by (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|pixie's||{{Arc}}||true||12||15-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|painweaver's||{{Mas}}||true||20||30-50||Increases physical, spell and mind powers by (5-20)&lt;br /&gt;
Increases all damage by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||true||12||30-50||Increases maximum life by (40-100)&lt;br /&gt;
Increases life regen by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|savage's||{{Mas}}||true||15||10-50||Increases constitution by (1-6)&lt;br /&gt;
Increases spell save by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum stamina by (10-40)&lt;br /&gt;
|-&lt;br /&gt;
|treant's||{{Nat}}||true||15||10-50||Increases {{nature}} and {{blight}} resistances by (5-15)%&lt;br /&gt;
Increase poison and disease immunities by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of misery||{{Psi}}||true||20||20-50||Charm: {{t|Bleeding Edge}} at level (2-4), CD 20&lt;br /&gt;
Melee and ranged attacks deals extra (5-35) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks have {{item mind expose|10|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases cunning by (1-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (1-3) hate on mental crit&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of warding||{{Arc}}||true||30||30-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of pilfering||{{Mas}}||true||15||10-50||Charm: {{t|Disengage}} at level 2, CD 10&lt;br /&gt;
Increases accuracy by (7-17)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (7-17)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (7-17)&lt;br /&gt;
|-&lt;br /&gt;
|of speed||{{Mas}}||true||40||30-50||Charm: {{t|Blinding Speed}} at level (2-4), CD 40&lt;br /&gt;
Increases movement speed by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of luminosity||{{Arc}}||true||30||10-50||Melee and ranged attacks deal extra (10-40) {{light}} damage&lt;br /&gt;
Increases magic by (1-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} damage by (10-20)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Amulet_Egos&amp;diff=17946</id>
		<title>Amulet Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Amulet_Egos&amp;diff=17946"/>
				<updated>2021-08-04T09:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Amulet Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Nat}}||false||6||1-50||Increases cunning by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of willpower||{{Nat}}||false||6||1-50||Increases willpower by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Nat}}||false||6||1-50||Increases dexterity by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Nat}}||false||6||1-50||Increases strength by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of constitution||{{Nat}}||false||6||1-50||Increases constitution by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of mastery||{{Mas}}||false||6||1-50||Increases the mastery of a randomly chosen talent category by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Nat}}||false||6|||1-50||Increases {{fire}} and {{cold}} resistances by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6|||1-50||Increases {{lightning}} resistance by (10-30)%&lt;br /&gt;
Increases stun/freeze immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|stabilizing||{{Nat}}||false||6|||1-50||Increases {{temporal}} resistance by (10-30)%&lt;br /&gt;
Increases knockback and pinning immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|warrior's||{{Nat}}||false||6|||1-50||Increase {{physical}} resistance by (5-15)%&lt;br /&gt;
Increases stamina regen by (0.2-1.2)&lt;br /&gt;
|-&lt;br /&gt;
|clarifying||{{Nat}}||false||6||1-50||Increases {{mind}} resistance by (10-30)%&lt;br /&gt;
Increases confusion immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|starlit||{{Nat}}||false||6||1-50||Increases {{light}} and {{darkness}} resistances by (10-30)%&lt;br /&gt;
Increases blind immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||{{Am}}||false||6|||1-50||Increases {{nature}} and {{blight}} resistances by (10-30)%&lt;br /&gt;
Increases poison and disease immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Mas}}||false||6||1-50||Reduces fatigue by (4-10)%&lt;br /&gt;
Increases life regen by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|vitalizing||{{Nat}}||true||15||30-50||Increases constitution by (2-6)&lt;br /&gt;
Increases physical save by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (30-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases life regen by (1-11)&lt;br /&gt;
|-&lt;br /&gt;
|of murder||{{Mas}}||true||20||30-50||Increases critical multiplier by (10-20)%&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|of vision||{{Nat}}||true||15||25-30||Increases vision range by 2&lt;br /&gt;
Increases ability to see invisible creatures by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (10-40)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases trap detection power by (5-20)&lt;br /&gt;
|-&lt;br /&gt;
|of healing||{{Nat}}||false||10||10-50||Increases healing mod by (10-30)%&lt;br /&gt;
Increases bleed immunity by (40-80)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: {{t|Heal}} (healing self for 40 + {{CTMD|10|520}} life, which can mind-crit) at level (1-3), CD 35&lt;br /&gt;
|-&lt;br /&gt;
|protective||{{Mas}}||true||16||30-50||Increases armor by (3-8)&lt;br /&gt;
Increases defense by (4-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (7-27)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases cap for all resistance by (2-7)%&lt;br /&gt;
|-&lt;br /&gt;
|enraging||{{Mas}}||true||20||30-50||Increases physical power by (5-10)&lt;br /&gt;
Increases {{physical}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical speed by 10%&lt;br /&gt;
|-&lt;br /&gt;
|archmage's||{{Arc}}||true||16||30-50||Increases spellpower by (3-6)&lt;br /&gt;
Increases spell critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}}, {{cold}}, {{acid}} and {{lightning}} damages by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|starseer's||{{Arc}}||true||16||30-50||Increases spellpower by (3-6)&lt;br /&gt;
Increases spell critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}}, {{darkness}}, {{temporal}} and {{physical}} damages by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|warmaker's||{{Mas}}||true||25||30-50||Increases strength, dexterity and willpower by (4-10)&lt;br /&gt;
|-&lt;br /&gt;
|mindweaver's||{{Psi}}||true||15||20-50||Increases willpower by (1-6)&lt;br /&gt;
Increases confusion immunity by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|savior's||{{Mas}}||true||15||20-50||Increases physical, spell and mental saves by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|wanderer's||{{Mas}}||true||15||20-50||Increases dexterity, constitution and cunning by (3-10)&lt;br /&gt;
Reduces fatigue by (4-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases movement speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases life regen by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.5)&lt;br /&gt;
|-&lt;br /&gt;
|serendipitous||{{Nat}}||true||15||20-50||Increases luck by (5-20)&lt;br /&gt;
Reduces damage from unseen creatures by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-20)&lt;br /&gt;
|-&lt;br /&gt;
|of soulsearing||{{Arc}}||true||16||40-50||Increases spell power by (5-15)&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}} and {{blight}} damages by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of manastreaming||{{Arc}}||true||20||20-50||Increases magic by (1-6)&lt;br /&gt;
Increases spellpower by (2-6) on spell crit for 10 turns, stacking up to 3 times&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regeneration by (0.10-0.60)&lt;br /&gt;
|-&lt;br /&gt;
|of the eclipse||{{Arc}}||true||20||25-50||Increases {{light}} and {{darkness}} damages by (5-15)%&lt;br /&gt;
{{item light blind|10|5}} and {{item darkness numbing|10|5}} when hit in melee&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of perfection||{{Mas}}||true||25||30-50||Increases the masteries of 2 randomly chosen talent categories by (0.10-0.40)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Boot_Egos&amp;diff=17945</id>
		<title>Boot Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Boot_Egos&amp;diff=17945"/>
				<updated>2021-08-04T09:25:21Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this section was updated --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Boot Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tirelessness||{{Mas}}||false||9||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&lt;br /&gt;
|-&lt;br /&gt;
|traveler's||{{Mas}}||false||5||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases maximum encumberance by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|scholar's||{{Arc}}||false||5||1-50||Increases spellpower by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|miner's||{{Mas}}||false||5||1-50||Increases armor by (1-9)&lt;br /&gt;
Increases infravision radius by (1-3)&lt;br /&gt;
|-&lt;br /&gt;
|of speed||{{Arc}}||false||20||1-50||Increases movement speed by 25%&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||true||18||15-50||Increases magic and willpower by (2-4)&lt;br /&gt;
Charm: blink to a nearby random location within radius (7-15), CD 25&lt;br /&gt;
|-&lt;br /&gt;
|of evasion||{{Mas}}||true||20||15-50||Charm: {{t|Evasion}} at level (2-4), CD 30&lt;br /&gt;
Increases defense by (2-18)&lt;br /&gt;
|-&lt;br /&gt;
|of rushing||{{Mas}}||true||18||15-50||Charm: {{t|Rush}} at level (1-3), CD 25&lt;br /&gt;
Increases strength and constitution by (2-4)&lt;br /&gt;
|-&lt;br /&gt;
|of void walking||{{Arc}}||true||20||30-50||Increases {{darkness}} and {{temporal}} resistances by (10-30)%&lt;br /&gt;
Increases {{darkness}} and {{temporal}} resistance penetrations by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases resist all by (10-20)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport&lt;br /&gt;
|-&lt;br /&gt;
|of disengagement||{{Mas}}||true||25||15-50||Charm: {{t|Disengage}} at level (1-3), CD 15&lt;br /&gt;
Increases dexterity and cunning by (2-4)&lt;br /&gt;
|-&lt;br /&gt;
|blood-soaked||{{Mas}}||true||15||15-50||Increases physical power by (3-6)&lt;br /&gt;
Increases armor penetration by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical critical chance by (3-6)%&lt;br /&gt;
|-&lt;br /&gt;
|restorative||{{Nat}}||true||18||15-50||Increases healing mod by (10-20)%&lt;br /&gt;
Increases life regen by (1-11)&lt;br /&gt;
|-&lt;br /&gt;
|invigorating||{{Nat}}||true||20||30-50||Reduces fatigue by (4-10)%&lt;br /&gt;
Increases maximum life by (30-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases movement speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.2-0.7)&lt;br /&gt;
|-&lt;br /&gt;
|blightbringer's||{{Arc}}||true||35||30-50||Increases magic by (3-10)&lt;br /&gt;
Increases {{acid}} and {{blight}} damages by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disease immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|wanderer's||{{Mas}}||true||15||15-50||Increases constitution and cunning by (1-6)&lt;br /&gt;
Increases physical and mental saves by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|undeterred||{{Arc}}||true||15||15-50||Increases stun/freeze, silence and confusion immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|reinforced||{{Mas}}||true||30||30-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
Increases armor by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|eldritch||{{Arc}}||true||30||30-50||Increases magic and willpower by (1-6)&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|of massiveness||{{Mas}}||true||30||30-50||Increases strength and constitution by (3-10)&lt;br /&gt;
Increases {{physical}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants 1 size category&lt;br /&gt;
|-&lt;br /&gt;
|fleetfooted||{{Mas}}||true||20||30-50||Increases defense by (1-21)&lt;br /&gt;
Increases dexterity by (1-15)&lt;br /&gt;
|-&lt;br /&gt;
|of force||{{Mas}}, {{Psi}}, {{Arc}}||true||30||30-50||Increases physical, spell and mind powers by (2-18)&lt;br /&gt;
|-&lt;br /&gt;
|of invasion||{{Mas}}||true||30||30-50||Increases physical critical chance by (1-5)%&lt;br /&gt;
Increases physical power by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of spellbinding||{{Arc}}||true||30||30-50||Increases magic by (1-6)&lt;br /&gt;
Reduces spell cooldown by 10%&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||15||15-50||Increases willpower and cunning by (2-6)&lt;br /&gt;
Increases physical, spell and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of strife||{{Psi}}||true||18||30-50||Charm: {{t|Blindside}} at level (1-3), CD 25&lt;br /&gt;
Increases constitution and willpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases mindpower by (3-9)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Boot Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|stealthy||{{Mas}}||false||5||20-50||Increases stealth rating by (5-15)&lt;br /&gt;
Increases dexterity by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases luck by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Belt_Egos&amp;diff=17944</id>
		<title>Belt Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Belt_Egos&amp;diff=17944"/>
				<updated>2021-08-04T09:19:17Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Belt Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of carrying||{{Arc}}||false||5||1-50||Increases maximum encumber by (20-60)&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||{{Am}}||false||9||1-50||Increases {{acid}} and {{blight}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|nightruned||{{Arc}}||false||9||1-50||Increases {{light}} and {{darkness}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|blurring||{{Mas}}||false||9||1-50||Increases defense by (8-23)&lt;br /&gt;
Increases stealth rating by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of transcendence||{{Psi}}||false||5||1-50||Increases mind power by (2-12)&lt;br /&gt;
Increases physical save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of the mystic||{{Arc}}||false||5||1-50||Increases spell power by (2-12)&lt;br /&gt;
Increases mental save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of the giants||{{Mas}}||false||5||1-50||Increases physical power by (2-12)&lt;br /&gt;
Increases spell save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants 1 size category&lt;br /&gt;
|-&lt;br /&gt;
|of shielding||{{Arc}}||false||10||20-50||Increases armor by (5-15)&lt;br /&gt;
Charm: create a temporary shield that absorbs (170-410) damage for 10 turns, CD 30&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||false||8||1-50||Increases healing mod by (10-30)%&lt;br /&gt;
Increases life regen by (0.6-3.6)&lt;br /&gt;
|-&lt;br /&gt;
|of resilience||{{Nat}}||false||6||10-50||Increases maximum life by (30-70)&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Nat}}||true||18||30-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|reinforced||{{Mas}}||true||20||30-50||Increases armor by (5-15)&lt;br /&gt;
Increases defense by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|monstrous||{{Nat}}||true||20||30-50||Increases strength and constitution by (3-6)&lt;br /&gt;
Grants 1 size category&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|balancing||{{Mas}}||true||20||30-50||Increases dexterity and cunning by (3-6)&lt;br /&gt;
Increases physical and mental critical chances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of recklessness||{{Mas}}||true||15||20-50||Increases physical critical chance by (3-6)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (3-6)&lt;br /&gt;
|-&lt;br /&gt;
|of burglary||{{Mas}}||true||15||20-50||Increases trap detection power and trap disarming bonus by (5-30)&lt;br /&gt;
Increases infravision range by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases dexterity and cunning by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases luck by (5-10)&lt;br /&gt;
|-&lt;br /&gt;
|ravager's||{{Mas}}||true||40||40-50||Increases {{physical}} damage by (5-25)%&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|skylord's||{{Nat}}||true||35||40-50||Increases strength, dexterity, willpower and cunning by (2-7)&lt;br /&gt;
Increases physical, spell and mental saves by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|spiritwalker's||{{Arc}}||true||20||20-50||Increases magic by (3-11)&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.60)&lt;br /&gt;
|-&lt;br /&gt;
|of magery||{{Arc}}||true||18||25-50||Increases magic and willpower by (3-11)&lt;br /&gt;
Increases spell critical chance by (3-6)%&lt;br /&gt;
|-&lt;br /&gt;
|of unlife||{{Arc}}||true||90||10-50||Increase {{blight}} resistance by (5-15)%&lt;br /&gt;
Wearer is treated as an undead and no longer has to breathe&lt;br /&gt;
|-&lt;br /&gt;
|of the vagrant||{{Nat}}||true||20||20-50||Increases constitution by (1-6)&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|of valiance||{{Psi}}||true||30||25-50||Increases willpower by (1-6)&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-110)&lt;br /&gt;
|-&lt;br /&gt;
|of containment||{{Arc}}||true||35||40-50||Increases maximum life by (50-130)&lt;br /&gt;
Increases maximum stamina by (25-65)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (30-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum vim by (20-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum positive by (20-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum negative by (20-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces paradox anomalies (equivalent to willpower) by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|noble's||{{Mas}}||true||20||10-50||Reduces damage from summoned creatures by (15-45)%&lt;br /&gt;
Increases damage to summoned creatures by (15-45)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases willpower and cunning by (3-8)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17943</id>
		<title>Glove Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Glove_Egos&amp;diff=17943"/>
				<updated>2021-08-04T09:11:26Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glove Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)%&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)%&lt;br /&gt;
Increases {{acid}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)%&lt;br /&gt;
Increases {{nature}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{ice}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)%&lt;br /&gt;
Increases {{mind}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)%&lt;br /&gt;
Increases armor by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on hit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)%&lt;br /&gt;
Increases {{lightning}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)%&lt;br /&gt;
Increases {{blight}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)%&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item darkness numbing|10|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)%&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)%&lt;br /&gt;
Increases {{temporal}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-20) {{temporal}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6)&lt;br /&gt;
Increases accuracy by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-12)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6)&lt;br /&gt;
Increases {{arcane}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6)&lt;br /&gt;
Increases physical power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Nightmare}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10)&lt;br /&gt;
Increases physical and mental saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2&lt;br /&gt;
Increases strength, constitution and willpower by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5)&lt;br /&gt;
Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage&lt;br /&gt;
|-&lt;br /&gt;
|brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1&lt;br /&gt;
Increases strength, dexterity and cunning by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item nature slow|15|10}} and {{item acid corrode|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2&lt;br /&gt;
Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} affinity by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) &lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23)&lt;br /&gt;
{{item antimagic manaburn|20|15}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|20|15}}&lt;br /&gt;
|-&lt;br /&gt;
|of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical chance by (3-13)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals extra (4-29) {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)%&lt;br /&gt;
Increases constitution by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor hardiness by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20&lt;br /&gt;
Increases magic and cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} and {{darkness}} resistances by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-2)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)%&lt;br /&gt;
Increases {{arcane}} damage by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0)&lt;br /&gt;
Increases psi regen by (0.10-0.40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20&lt;br /&gt;
Reduces mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item mind expose|15|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spell power by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15)&lt;br /&gt;
Increases maximum life by (40-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20&lt;br /&gt;
Increases dexterity and cunning by (2-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Cloak_Egos&amp;diff=17940</id>
		<title>Cloak Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Cloak_Egos&amp;diff=17940"/>
				<updated>2021-08-04T08:55:34Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Cloak Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|thick||{{Mas}}||false||6||1-50||Increases armor by (5-13)&lt;br /&gt;
Increases {{cold}} resistance by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of Eldoral||{{Mas}}||false||6||1-50||Increases dexterity and cunning by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of the Shaloren||{{Arc}}||false||6|||1-50||Increases magic and willpower by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of Iron Throne||{{Mas}}||false||6||1-50||Increases strength and constitution by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Arc}}||false||7||1-50||Increases spell and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|resilient||{{Nat}}||false||7||1-50||Increases maximum life by (30-60)&lt;br /&gt;
|-&lt;br /&gt;
|enveloping||{{Mas}}||false||5||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|regal||{{Psi}}||false||15||1-50||Increases willpower by (2-4)&lt;br /&gt;
Increases mental save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of battle||{{Mas}}||false||15||1-50||Increases physical critical chance by (1-5)%&lt;br /&gt;
Increases physical power by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (2-7)%&lt;br /&gt;
|-&lt;br /&gt;
|shadow||{{Mas}}||true||18||30-50||Increases {{darkness}} damage by (5-25)%&lt;br /&gt;
Increases {{darkness}} resistance penetration by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|of fog||{{Nat}}||true||18||30-50||Increases {{fire}} and {{light}} resistances by (10-25)%&lt;br /&gt;
Increases defense by (4-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of implacability||{{Nat}}||true||16||30-50||Increases physical and mental saves by (5-15)&lt;br /&gt;
Grants die at -50 life&lt;br /&gt;
|-&lt;br /&gt;
|restorative||{{Nat}}||true||18||35-50||Increases healing mod by (10-20)%&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|wyrmwaxed||{{Nat}}||true||18||35-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|battlemaster's||{{Mas}}||true||40||40-50||Increases strength, dexterity and constitution by (1-6)&lt;br /&gt;
Increases spell save by (3-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mastery of {{c|Combat Training}} by (0.2-0.4) &lt;br /&gt;
|-&lt;br /&gt;
|of sorcery||{{Arc}}||true||16||30-50||Increases magic and willpower by (2-6)&lt;br /&gt;
Increases spell critical chance by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of mindcraft||{{Psi}}||true||16||30-50||Increases willpower and cunning by (2-6)&lt;br /&gt;
Increases mental critical chance by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|spellcowled||{{Arc}}||true||15||10-50||Increases magic and willpower by (1-6)&lt;br /&gt;
Increases spell save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (40-80)&lt;br /&gt;
|-&lt;br /&gt;
|marshal's||{{Mas}}||true||30||35-50||Increases strength and constitution by (1-6)&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-110)&lt;br /&gt;
|-&lt;br /&gt;
|murderer's||{{Mas}}||true||20||10-50||Increases dexterity and cunning by (1-6)&lt;br /&gt;
Increases accuracy by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|of the guardian||{{Mas}}||true||35||40-50||Increases physical, spell and mental saves by (10-25)&lt;br /&gt;
Increases armor by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of conjuring||{{Arc}}||true||35||40-50||Increases {{arcane}} damage by (5-15)%&lt;br /&gt;
Increases {{arcane}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (20-100)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the hunter||{{Nat}}||true||30||30-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases accuracy by (15-35)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of the voidstalker||{{Arc}}||true||30||20-50||Increases resist all by (10-15)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport &lt;br /&gt;
Increases {{temporal}} and {{darkness}} resistances by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: blink randomly (up to range 8) within 2 spaces of a target hostile creature, CD 10&lt;br /&gt;
|-&lt;br /&gt;
|of backstabbing||{{Mas}}||true||35||30-50||Increases critical multiplier by (10-30)%&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Cloak_Egos&amp;diff=17939</id>
		<title>Cloak Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Cloak_Egos&amp;diff=17939"/>
				<updated>2021-08-04T08:55:16Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Cloak Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|thick||{{Mas}}||false||6||1-50||Increases armor by (5-13)&lt;br /&gt;
Increases {{cold}} resistance by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of Eldoral||{{Mas}}||false||6||1-50||Increases dexterity and cunning by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of the Shaloren||{{Arc}}||false||6|||1-50||Increases magic and willpower by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of Iron Throne||{{Mas}}||false||6||1-50||Increases strength and constitution by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Arc}}||false||7||1-50||Increases spell and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|resilient||{{Nat}}||false||7||1-50||Increases maximum life by (30-60)&lt;br /&gt;
|-&lt;br /&gt;
|enveloping||{{Mas}}||false||5||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|regal||{{Psi}}||false||15||1-50||Increases willpower by (2-4)&lt;br /&gt;
Increases mental save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of battle||{{Mas}}||false||15||1-50||Increases physical critical chance by (1-5)%&lt;br /&gt;
Increases physical power by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (2-7)%&lt;br /&gt;
|-&lt;br /&gt;
|shadow||{{Mas}}||true||18||30-50||Increases {{darkness}} damage by (5-25)%&lt;br /&gt;
Increases {{darkness}} resistance penetration by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|of fog||{{Nat}}||true||18||30-50||Increases {{fire}} and {{light}} resistances by (10-25)%&lt;br /&gt;
Increases defense by (4-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of implacability||{{Nat}}||true||16||30-50||Increases physical and mental saves by (5-15)&lt;br /&gt;
Grants die at -50 life&lt;br /&gt;
|-&lt;br /&gt;
|restorative||{{Nat}}||true||18||35-50||Increases healing mod by (10-20)%&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|wyrmwaxed||{{Nat}}||true||18||35-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|battlemaster's||{{Mas}}||true||40||40-50||Increases strength, dexterity and constitution by (1-6)&lt;br /&gt;
Increases spell save by (3-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mastery of {{c|Combat Training}} by (0.2-0.4) &lt;br /&gt;
|-&lt;br /&gt;
|of sorcery||{{Arc}}||true||16||30-50||Increases magic and willpower by (2-6)&lt;br /&gt;
Increases spell critical chance by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of mindcraft||{{Psi}}||true||16||30-50||Increases willpower and cunning by (2-6)&lt;br /&gt;
Increases mental critical chance by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|spellcowled||{{Arc}}||true||15||10-50||Increases magic and willpower by (1-6)&lt;br /&gt;
Increases spell save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (40-80)&lt;br /&gt;
|-&lt;br /&gt;
|marshal's||{{Mas}}||true||30||35-50||Increases strength and constitution by (1-6)&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-110)&lt;br /&gt;
|-&lt;br /&gt;
|murderer's||{{Mas}}||true||20||10-50||Increases dexterity and cunning by (1-6)&lt;br /&gt;
Increases accuracy by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|of the guardian||{{Mas}}||true||35||40-50||Increases physical, spell and mental saves by (10-25)&lt;br /&gt;
Increases armor by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of conjuring||{{Arc}}||true||35||40-50||Increases {{arcane}} damage by (5-15)%&lt;br /&gt;
Increases {{arcane}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (20-100)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the hunter||{{Nat}}||true||30||30-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases accuracy by (15-35)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of the voidstalker||{{Arc}}||true||30||20-50||Increases resist all by (10-15)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport &lt;br /&gt;
Increases {{temporal}} and {{darkness}} resistances by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: blink randomly (up to range 8) within 2 spaces of a target hostile creature, CD 10&lt;br /&gt;
|-&lt;br /&gt;
|of backstabbing||{{Mas}}||true||35||30-50||Increases critical multiplier by (10-30)%&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stealth rating by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Wizardhat_Egos&amp;diff=17937</id>
		<title>Wizardhat Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Wizardhat_Egos&amp;diff=17937"/>
				<updated>2021-08-04T08:46:11Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
For egos of helm and leather cap please go [[Headgear Egos|here]].&lt;br /&gt;
&lt;br /&gt;
== Wizard Hat Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of balance||{{Psi}}||false||10||10-50||Regenerates (0.7-3.0) hate, equilibrium and psi when hit&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||{{Am}}||false||9||1-50||Increases {{nature}} and {{blight}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Nat}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|stabilizing||{{Mas}}||false||6||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases willpower by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|clarifying||{{Psi}}||false||6||1-50||Increases mental save by (5-15)&lt;br /&gt;
Increases cunning by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|shielding||{{Arc}}||false||6||1-50||Increases spell save by (5-15)&lt;br /&gt;
Increases magic by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Nat}}||false||6||1-50||Increases {{fire}} damage by (10-20)%&lt;br /&gt;
Increases {{fire}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||false||6||1-50||Increases {{cold}} damage by (10-20)%&lt;br /&gt;
Increases {{cold}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of nature||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (10-20)%&lt;br /&gt;
Increases {{nature}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Nat}}||false||6||1-50||Increases {{lightning}} damage by (10-20)%&lt;br /&gt;
Increases {{lightning}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of light||{{Arc}}||false||6||1-50||Increases {{light}} damage by (10-20)%&lt;br /&gt;
Increases {{light}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of darkness||{{Arc}}||false||6||1-50||Increases {{darkness}} damage by (10-20)%&lt;br /&gt;
Increases {{darkness}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of corrosion||{{Nat}}||false||6||1-50||Increases {{acid}} damage by (10-20)%&lt;br /&gt;
Increases {{acid}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of blight||{{Arc}}||false||12||1-50||Increases {{blight}} damage by (10-20)%&lt;br /&gt;
Increases {{blight}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mountain||{{Nat}}||false||24||1-50||Increases {{physical}} damage by (10-20)%&lt;br /&gt;
Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mind||{{Psi}}||false||12||1-50||Increases {{mind}} damage by (10-20)%&lt;br /&gt;
Increases {{mind}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of time||{{Arc}}||false||24||1-50||Increases {{temporal}} damage by (10-20)%&lt;br /&gt;
Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|shimmering||{{Arc}}||false||12||10-50||Increases {{arcane}} damage by (10-20)%&lt;br /&gt;
Increases maximum mana by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|of the sentry||{{Arc}}||false||15||1-50||Charm: {{t|Circle of Warding}} at level 3, CD 40&lt;br /&gt;
Increases see stealth and see invisible powers by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (3-9)&lt;br /&gt;
|-&lt;br /&gt;
|mindwoven||{{Psi}}||false||7||1-50||Increases psi regen by (0.10-0.40)&lt;br /&gt;
Increases mindpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|spellwoven||{{Arc}}||false||7||1-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spellpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|augmenting||{{Arc}}||true||35||30-50||Increases {{acid}}, {{lightning}}, {{fire}}, {{cold}} and {{arcane}} damage by (3-15)%&lt;br /&gt;
|-&lt;br /&gt;
|starseer's||{{Arc}}||true||35||30-50||Increases {{light}}, {{darkness}}, {{temporal}} and {{physical}} damage by (3-15)%&lt;br /&gt;
|-&lt;br /&gt;
|eldritch||{{Arc}}||true||35||30-50||Increases spellpower by (5-10)&lt;br /&gt;
Increases maximum mana by (40-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.7-3.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (0.7-3.0) mana when hit&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: {{t|Manaflow}} at level (1-2), CD 40&lt;br /&gt;
|-&lt;br /&gt;
|of knowledge||{{Psi}}||true||20||30-50||Increases mindpower by (3-6)&lt;br /&gt;
Increases willpower and cunning by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|of arcana||{{Arc}}||true||20||30-50||Increases spellpower by (3-6)&lt;br /&gt;
Increases magic and willpower by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|aegis||{{Arc}}||true||20||30-50||Increases damage shield power by (5-15)%&lt;br /&gt;
Increases life regen by (1.5-6.0)&lt;br /&gt;
|-&lt;br /&gt;
|of madness||{{Psi}}||true||35||30-50||Charm: {{t|Hateful Whisper}} at level (2-4), CD 15&lt;br /&gt;
Increases willpower and cunning by (1-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (4-8)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental save by (10-30)&lt;br /&gt;
|-&lt;br /&gt;
|of the Brotherhood||{{Arc}}||true||25||30-50||Charm: {{t|Arcane eye}} at level 5, CD 10&lt;br /&gt;
Increases magic and constitution by (1-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of decomposition||{{Arc}}||true||35||30-50||Increases {{acid}}, {{lightning}}, {{fire}}, {{cold}}, {{nature}}, {{temporal}}, {{blight}}, {{light}} and {{darkness}} resistances by (3-8)%&lt;br /&gt;
|-&lt;br /&gt;
|fearwoven||{{Psi}}||true||40||40-50||Increases {{physical}} and {{darkness}} damages by (5-20)%&lt;br /&gt;
Increases {{physical}} and {{darkness}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|psion's||{{Psi}}||true||40||40-50||Increases {{mind}} damage by (5-20)%&lt;br /&gt;
Increases {{mind}} resistance by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental save by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (10-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Headgear_Egos&amp;diff=17936</id>
		<title>Headgear Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Headgear_Egos&amp;diff=17936"/>
				<updated>2021-08-04T08:35:34Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
Now this page only presents egos of helms and leather caps. For egos of wizard hat please go [[Wizardhat_egos|here]].&lt;br /&gt;
&lt;br /&gt;
== Helm/Cap Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of constitution||{{Mas}}||false||6||1-50||Increases constitution by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|miner's||{{Mas}}||false||6||1-50||Increases infravision radius by (1-4)&lt;br /&gt;
Increases armor by (1-6)&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|stabilizing||{{Mas}}||false||6||1-50||Increases physical save by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|prismatic||{{Nat}}||false||10||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the depths||{{Nat}}||false||10||15-50||Increases {{cold}} resistance by (5-25)%&lt;br /&gt;
Allows wearer to breath in water&lt;br /&gt;
|-&lt;br /&gt;
|of absorption||{{Nat}}||false||10||20-50||Regenerates (0.7-3.0) stamina and equilibrium when hit&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||{{Am}}||false||9||1-50||Increases {{nature}} and {{blight}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|thaloren||{{Mas}}||true||10||25-50||Increases willpower by (2-10)&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of might||{{Mas}}||true||15||15-50||Increases physical power by (3-6)&lt;br /&gt;
Increases strength and constitution by (2-5)&lt;br /&gt;
|-&lt;br /&gt;
|of trickery||{{Mas}}||true||13||15-50||Increases armor penetration by (4-8)&lt;br /&gt;
Increases dexterity and cunning by (2-5)&lt;br /&gt;
|-&lt;br /&gt;
|defender's||{{Mas}}||true||17||30-50||Increases armor by (4-9)&lt;br /&gt;
Increases defense by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases resist all by (2-7)%&lt;br /&gt;
|-&lt;br /&gt;
|champion's||{{Mas}}||true||30||30-50||Increases strength and willpower by (1-6)&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-2)&lt;br /&gt;
|-&lt;br /&gt;
|catburglar's||{{Mas}}||true||20||30-50||Increases {{darkness}} resistance by (10-25)%&lt;br /&gt;
Increases dexterity by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|of ire||{{Mas}}||true||20||30-50||Charm: {{t|Battle Cry}} at level 2, CD 28&lt;br /&gt;
Increases strength and constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Bladed||{{Mas}}||true||15||15-50||Skullcracker multiplier (1-3)&lt;br /&gt;
Charm: {{t|Skullcracker}} at level 3, CD 20&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|of the bounder||{{Mas}}||true||17||30-50||Skullcracker multiplier (1-3)&lt;br /&gt;
Charm: {{t|Skullcracker}} at level 3, CD 20&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength and dexterity by (5-9)&lt;br /&gt;
|-&lt;br /&gt;
|of precognition||{{Nat}}||true||18||30-50||Increases accuracy by (4-12)&lt;br /&gt;
Increases defense by (4-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases cunning by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{item temporal energize|10|10}} on melee hit&lt;br /&gt;
|-&lt;br /&gt;
|warlord's||{{Nat}}||true||17||30-50||Increases physical power by (6-12)&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength and willpower by (3-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|dragonslayer's||{{Nat}}||true||17||30-50||Increases resistances to {{acid}}, {{lightning}}, {{fire}} and {{cold}} by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|werebeast's||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution and cunning by (1-9)&lt;br /&gt;
|-&lt;br /&gt;
|leafwalker's||{{Nat}}||true||30||30-50||Increases {{nature}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of fortune||{{Nat}}||true||30||30-50||Increases luck by (5-17)&lt;br /&gt;
Increases physical, spell and mental critical chances by (2-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of blood magic||{{Arc}}||true||30||30-50||Increases magic and willpower by (3-8)&lt;br /&gt;
Increases spell critical chance by (1-5)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} and {{arcane}} damage by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of sanctity||{{Arc}}||true||30||30-50||Charm: {{t|Circle of Sanctity}} at level (2-4), CD 30&lt;br /&gt;
Increases {{blight}} and {{darkness}} resistances by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|mindcaging||{{Psi}}||true||30||30-50||Increases {{mind}} resistance by (10-25)%&lt;br /&gt;
Increases mental save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases confusion immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of knowledge||{{Psi}}||true||15||15-50||Increases mindpower by (3-6)&lt;br /&gt;
Increases willpower and cunning by (2-5)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Robe_Egos&amp;diff=17934</id>
		<title>Robe Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Robe_Egos&amp;diff=17934"/>
				<updated>2021-08-04T08:17:05Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
For egos of light/heavy/massive armor and mummy wrapping please go [[Armor Egos|here]].&lt;br /&gt;
&lt;br /&gt;
== Robe Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Nat}}||false||6||1-50||Increases {{fire}} damage by (10-30)%&lt;br /&gt;
Increases {{fire}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||false||6||1-50||Increases {{cold}} damage by (10-30)%&lt;br /&gt;
Increases {{cold}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of nature||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (10-30)%&lt;br /&gt;
Increases {{nature}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Nat}}||false||6||1-50||Increases {{lightning}} damage by (10-30)%&lt;br /&gt;
Increases {{lightning}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of light||{{Arc}}||false||6||1-50||Increases {{light}} damage by (10-30)%&lt;br /&gt;
Increases {{light}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of darkness||{{Arc}}||false||6||1-50||Increases {{darkness}} damage by (10-30)%&lt;br /&gt;
Increases {{darkness}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of corrosion||{{Nat}}||false||6||1-50||Increases {{acid}} damage by (10-30)%&lt;br /&gt;
Increases {{acid}} resistance by (15-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of blight||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (10-30)%&lt;br /&gt;
Increases {{blight}} resistance by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mountain||{{Nat}}||false||12||1-50||Increases {{physical}} damage by (10-30)%&lt;br /&gt;
Increases {{physical}} resistance by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mind||{{Psi}}||false||9||1-50||Increases {{mind}} damage by (10-30)%&lt;br /&gt;
Increases {{mind}} resistance by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of time||{{Arc}}||false||12||1-50||Increases {{temporal}} damage by (10-30)%&lt;br /&gt;
Increases {{temporal}} resistance by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|shimmering||{{Arc}}||false||12||1-50||Increases {{arcane}} damage by (10-30)%&lt;br /&gt;
Increases maximum mana by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Mas}}||false||7||1-50||Increases armor by (2-5)&lt;br /&gt;
Increases defense by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (15-30)&lt;br /&gt;
|-&lt;br /&gt;
|spellwoven||{{Arc}}||false||7||1-50||Increases spell save by (15-30)&lt;br /&gt;
Increases spellpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|mindwoven||{{Psi}}||false||7||1-50||Increases mental save by (15-30)&lt;br /&gt;
Increases mindpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|slimy||{{Am}}||false||7||20-50||{{item nature slow|7|3}} and {{item antimagic manaburn|7|3}} on melee hit&lt;br /&gt;
|-&lt;br /&gt;
|focusing||{{Psi}}||false||10||15-50||Increases magic and willpower by (4-8)&lt;br /&gt;
Increases mana and psi regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||30||20-50||Wearer is asleep but able to act in the sleep&lt;br /&gt;
Increases {{mind}} and {{darkness}} resistances by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical and spell saves by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental save by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|dispeller's||{{Arc}}||true||30||30-50||Increases {{fire}}, {{cold}}, {{blight}}, {{lightning}}, {{darkness}} and {{light}} resistances by (6-12)%&lt;br /&gt;
Increases physical and mental saves by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|of alchemy||{{Arc}}||true||20||20-50||Increases {{acid}}, {{physical}}, {{fire}} and {{cold}} damages by (5-25)%&lt;br /&gt;
Increases {{acid}}, {{physical}}, {{fire}} and {{cold}} resistances by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces the cooldown of {{t|Refit Golem}} by (2-6) turns&lt;br /&gt;
|-&lt;br /&gt;
|timebroken||{{Arc}}||true||20||20-50||Increases {{arcane}} and {{temporal}} damages by (5-30)%&lt;br /&gt;
Increases magic and willpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|of Linaniil||{{Arc}}||true||25||35-50||Increases spellpower by (15-30)&lt;br /&gt;
Increases spell critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (40-100)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|of Angolwen||{{Arc}}||true||20||35-50||Increases magic and willpower by (2-6)&lt;br /&gt;
Increases spellpower by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-7) on spell crit for 10 turns, stacking up to 3 times&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases silence immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|stargazer's||{{Arc}}||true||15||30-50||Increases cunning by (1-6)&lt;br /&gt;
Increases {{light}} and {{darkness}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|ancient||{{Arc}}||true||15||30-50||Increases magic by (1-10)&lt;br /&gt;
Increases {{temporal}} and {{physical}} damages by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} and {{physical}} resistance penetrations by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces paradox anomalies (equivalent to willpower) by (8-16)&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||true||18||20-50||Increases all damage by (5-20)%&lt;br /&gt;
Increases spellpower by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|sunsealed||{{Arc}}||true||30||40-50||Increases {{light}} and {{darkness}} resistance by (5-15)%&lt;br /&gt;
Increases {{light}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (30-70)&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||true||20||20-50||Increases maximum life by (40-100)&lt;br /&gt;
Increases life regen by (1.5-6.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|stormwoven||{{Nat}}||true||16||30-50||Increases {{cold}} and {{lightning}} resistances by (5-15)%&lt;br /&gt;
Increases strength, magic and willpower by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} and {{lightning}} damages by (5-30)%&lt;br /&gt;
|-&lt;br /&gt;
|verdant||{{Nat}}||true||15||20-50||Increases constitution by (2-10)&lt;br /&gt;
Increases {{nature}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disease and poison immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|tormentor's||{{Psi}}||true||30||30-50||Increases cunning by (1-10)&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (2-5) hate and (1-5) psi on mental crit&lt;br /&gt;
|-&lt;br /&gt;
|fearwoven||{{Psi}}||true||40||40-50||Increases {{physical}} and {{darkness}} damages by (5-30)%&lt;br /&gt;
Increases {{physical}} and {{darkness}} resistance penetrations by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|psion's||{{Psi}}||true||40||40-50||Increases {{mind}} damage by (5-30)%&lt;br /&gt;
Increases {{mind}} resistance penetration by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (10-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases psi regen by (0.30-1.00)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Armor_Egos&amp;diff=17933</id>
		<title>Armor Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Armor_Egos&amp;diff=17933"/>
				<updated>2021-08-04T08:05:08Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now this page only presents egos of light, heavy and massive armors and mummy wrappings. For egos of robe please go [[Robe_Egos|here]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Light armors can be generated with general armor egos and light armor egos.&amp;lt;br /&amp;gt;&lt;br /&gt;
Heavy armors can be generated with general armor egos and heavy armor egos.&amp;lt;br /&amp;gt;&lt;br /&gt;
Massive armors can be generated with general armor egos, heavy armor egos and massive armor egos.&amp;lt;br /&amp;gt;&lt;br /&gt;
Mummy wrappings can be generated with general armor egos.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General Armor Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of fire resistance||{{Mas}}||false||5||1-50||Increases {{fire}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of cold resistance||{{Mas}}||false||5||1-50||Increases {{cold}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of acid resistance||{{Mas}}||false||5||1-50||Increases {{acid}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning resistance||{{Mas}}||false||5||1-50||Increases {{lightning}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of temporal resistance||{{Arc}}||false||10||1-50||Increases {{temporal}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|prismatic||{{Arc}}||false||10||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||{{Am}}||false||10||10-50||Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of stability||{{Mas}}||false||7||10-50||Increases {{physical}} resistance by (5-10)%&lt;br /&gt;
Increases physical save by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|of spell shielding||{{Arc}}||false||7||10-50||Increases {{arcane}} resistance by (5-10)%&lt;br /&gt;
Increases spell save by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||7||10-50||Increases {{mind}} resistance by (5-10)%&lt;br /&gt;
Increases mental save by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|rejuvenating||{{Nat}}||false||10||15-50||Increases stamina regen by (0.5-2.5)&lt;br /&gt;
Increases life regen by (2.0-8.0)&lt;br /&gt;
|-&lt;br /&gt;
|of resilience||{{Nat}}||false||9||1-50||Increases max life by (20-60)&lt;br /&gt;
|-&lt;br /&gt;
|searing||{{Arc}}||true||18||30-50||Increases {{fire}} and {{acid}} resistances by (10-30)%&lt;br /&gt;
Deals (8-16) {{fire}} and {{acid}} damage on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (8-23) {{fire}} and {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Nat}}||true||18||20-50||Increases {{blight}} and {{darkness}} resistances by (10-30)%&lt;br /&gt;
Increases willpower by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-2)&lt;br /&gt;
|-&lt;br /&gt;
|of Eyal||{{Nat}}||true||16||20-50||Increases max life by (20-80)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|enlightening||{{Psi}}||true||15||20-50||Increases willpower and cunning by (3-9)&lt;br /&gt;
Increases mental save by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|of command||{{Psi}}||true||20||20-50||Increases cunning by (1-6)&lt;br /&gt;
Increases mental save by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of delving||{{Mas}}||true||25||30-50||Increases strength by (4-10)&lt;br /&gt;
Increases {{physical}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-2)&lt;br /&gt;
|-&lt;br /&gt;
|of the deep||{{Nat}}||true||20||20-50||Increases {{acid}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
Increases armor by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to breath in water&lt;br /&gt;
|-&lt;br /&gt;
|of thunder||{{Arc}}||true||40||40-50||Increases strength, magic and willpower by (3-10)&lt;br /&gt;
Increases {{lightning}} resistance by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical, spell and mental critical chances by (4-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical, spell and mind powers by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|of natural resilience||{{Am}}||true||20||30-50||Reduces damage from unnatural creatures by (5-15)%&lt;br /&gt;
Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Armor Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|troll-hide||{{Nat}}||true||20||10-50||Increases healing mod by (10-20)%&lt;br /&gt;
Increases life regen by (3.0-15.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (30-70)&lt;br /&gt;
|-&lt;br /&gt;
|nimble||{{Mas}}||true||22||25-50||Increases defense by (2-16)&lt;br /&gt;
Increases movement speed by 20%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases dexterity by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|marauder's||{{Mas}}||true||20||20-50||Increases strength and dexterity by (3-10)&lt;br /&gt;
Increases defense by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-20)&lt;br /&gt;
|-&lt;br /&gt;
|duelist's||{{Mas}}||true||20||20-50||Increases dexterity and cunning by (3-10)&lt;br /&gt;
Increases defense by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|volcanic||{{Nat}}||true||20||20-50||Increases armor by (5-15)&lt;br /&gt;
Increases {{fire}} and {{physical}} resistances by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-10) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of the void||{{Arc}}||true||30||30-50||Increases resist all by (10-30)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport&lt;br /&gt;
Increases {{temporal}} and {{darkness}} resistances by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-10) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: blink to a nearby random location (rad 7-15), CD 25&lt;br /&gt;
|-&lt;br /&gt;
|of Toknor||{{Mas}}||true||16||20-50||Increases physical power by (5-10)&lt;br /&gt;
Increases physical critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the wind||{{Mas}}||true||30||30-50||Charm: {{t|Second Wind}} at level (3-5), CD 35&lt;br /&gt;
Increases defense by (7-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-1.5)&lt;br /&gt;
|-&lt;br /&gt;
|multi-hued||{{Nat}}||true||29||30-50||Increases {{acid}}, {{lightning}}, {{fire}}, {{cold}} and {{physical}} resistances by (5-20)%&lt;br /&gt;
Increases mindpower by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of alacrity||{{Mas}}||true||30||40-50||Increases physical, spell and mind speeds by 15%&lt;br /&gt;
|-&lt;br /&gt;
|of the hero||{{Mas}}||true||30||25-50||Increases strength, dexterity, magic, willpower and cunning by (3-9)&lt;br /&gt;
Increases maximum life by (30-70)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Armor Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|impenetrable||{{Mas}}||false||8||10-50||Increases armor by (5-20)&lt;br /&gt;
|-&lt;br /&gt;
|hardened||{{Mas}}||true||29||40-50||Increases {{acid}}, {{lightning}}, {{fire}}, {{cold}} and {{physical}} resistances by (5-13)%&lt;br /&gt;
Increases armor by (5-10)&lt;br /&gt;
|-&lt;br /&gt;
|fearforged||{{Arc}}||true||30||40-50||Increases {{fire}} and {{darkness}} resistances by (5-15)%&lt;br /&gt;
Reduces {{light}} resistance by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical, spell and mind saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases fatigue by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of implacability||{{Mas}}||true||16||20-50||Increases physical save by (5-15)&lt;br /&gt;
Increases armor by (4-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|fortifying||{{Mas}}||true||18||30-50||Increases strength and constitution by (2-7)&lt;br /&gt;
Increases maximum life by (30-100)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Massive Armor Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of the dragon||{{Nat}}||true||20||20-50||Increases {{acid}}, {{lightning}}, {{fire}}, {{cold}} and {{physical}} resistances by (5-15)%&lt;br /&gt;
Increases stun/freeze, knockback and disarm immunities by (20-40)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces the cooldown of {{t|Rush}} by 5&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Shield_Egos&amp;diff=17932</id>
		<title>Shield Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Shield_Egos&amp;diff=17932"/>
				<updated>2021-08-04T07:47:12Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Shield Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shield Egos ==&lt;br /&gt;
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego. &lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of fire resistance||{{Mas}}||false||false||5||1-50||Increases {{fire}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of cold resistance||{{Mas}}||false||false||5||1-50||Increases {{cold}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning resistance||{{Mas}}||false||false||5||1-50||Increases {{lightning}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of acid resistance||{{Mas}}||false||false||12||1-50||Increases {{acid}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of arcane resistance||{{Am}}||false||false||12||10-50||Increases {{arcane}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of mind resistance||{{Psi}}||false||false||12||10-50||Increases {{mind}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of physical resistance||{{Mas}}||false||false||12||10-50||Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of purity||{{Nat}}||false||false||12||10-50||Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of reflection||{{Arc}}||false||false||12||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of temporal resistance||{{Nat}}||false||false||18||10-50||Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
{{item temporal energize|25|10}} on melee hit&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Nat}}||false||false||8||10-50||Deals (1-21) {{fire}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-10) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on hit, deals (10-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|icy||{{Nat}}||false||false||20||10-50||Deals (1-21) {{cold}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-35) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|shocking||{{Nat}}||false||false||8||10-50||Deals (1-21) {{lightning}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-35) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Nat}}||false||false||8||10-50||Deals (1-21) {{acid}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-10) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item acid corrode|20|10}}&lt;br /&gt;
|-&lt;br /&gt;
|exposing||{{Psi}}||false||false||20||10-50||{{item mind expose|25|10}} on melee hit&lt;br /&gt;
Melee attacks have {{item mind expose|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|reinforced||{{Mas}}||false||false||8||1-50||Increases armor by (1-11)&lt;br /&gt;
----------&lt;br /&gt;
Increases block value by (20-100)&lt;br /&gt;
|-&lt;br /&gt;
|of resilience||{{Nat}}||false||false||10||10-50||Increases maximum life by (40-100)&lt;br /&gt;
|-&lt;br /&gt;
|coruscating||{{Arc}}||true||false||20||10-50||Increases {{fire}} resistance by (10-20)%&lt;br /&gt;
Increases strength by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (1-31) {{fire}} damage on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|crackling||{{Arc}}||true||false||20||1-50||Increases {{lightning}} resistance by (10-20)%&lt;br /&gt;
Increases dexterity by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (1-31) {{lightning}} damage on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Arc}}||true||false||20||1-50||Increases {{acid}} resistance by (10-20)%&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{item acid corrode|10|10}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of winter||{{Nat}}||true||true||30||10-50||Increases {{cold}} resistance by (10-20)%&lt;br /&gt;
Increases willpower by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on block: Deal {{CSS|Mindpower|1|300}} (at least 15) {{cold}} damage (which can mind-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|windwalling||{{Psi}}||true||true||20||1-50||Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
Increases willpower by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Slows projectiles by (10-40)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants (10-100) bonus block when at least one hostile projectile exists in radius 10&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-30) {{physical}} damage&lt;br /&gt;
|-&lt;br /&gt;
|living||{{Nat}}||true||false||30||30-50||Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
Increases maximum life by (20-120)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||false||25||30-50||Increases {{acid}} and {{nature}} resistances by (5-20)%&lt;br /&gt;
{{item antimagic manaburn|10|5}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-25) {{acid}} and {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item antimagic manaburn|20|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|warded||{{Arc}}||true||false||40||10-50||Grants {{t|Ward}} at level 1 with (3-8) wards for {{fire}}, {{cold}}, {{lightning}}, {{temporal}}, {{blight}}, {{arcane}}, {{darkness}}, {{light}} and {{nature}}&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Reduce the cooldown of {{t|Ward}} by 1&lt;br /&gt;
|-&lt;br /&gt;
|wrathful||{{Arc}}||true||true||20||10-50||Increases {{fire}} and {{light}} resistances by (5-15)%&lt;br /&gt;
Special on block: Deal {{CSS|Spellpower|1|450}} (at least 30) damage, split between {{light}} and {{fire}} (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-40) {{fire}} and {{light}} damage&lt;br /&gt;
|-&lt;br /&gt;
|impervious||{{Mas}}||true||false||18||40-50||Increases armor by (4-12)&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (3-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases block value by (30-120)&lt;br /&gt;
|-&lt;br /&gt;
|swashbuckler's||{{Mas}}||true||false||18||10-50||Increases accuracy by (4-24)&lt;br /&gt;
Increases strength and dexterity by (1-13)&lt;br /&gt;
|-&lt;br /&gt;
|of resistance||{{Nat}}||true||false||24||10-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-13)%&lt;br /&gt;
|-&lt;br /&gt;
|of patience||{{Arc}}||true||true||30||30-50||Charm: {{t|Time shield}} at level (2-5), CD 30&lt;br /&gt;
Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the stars||{{Arc}}||true||false||14||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%&lt;br /&gt;
Increases {{light}} and {{darkness}} damages by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and cunning by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of crushing||{{Mas}}||true||true||18||30-50||Increase physical power by (5-15)&lt;br /&gt;
Increase physical critical chance by (3-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of shrapnel||{{Mas}}||true||true||20||10-50||Special on block: Cause enemies within radius 6 to bleed (no save) for {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage (which can physical-crit and can merge) over 5 turns, up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|of earthen fury||{{Nat}}||true||true||25||30-50||Increases armour by (1-11)&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Deal extra {{physical}} damage equal to your armor&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Shield_Egos&amp;diff=17931</id>
		<title>Shield Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Shield_Egos&amp;diff=17931"/>
				<updated>2021-08-04T07:45:44Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shield Egos ==&lt;br /&gt;
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks or blocks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of fire resistance||{{Mas}}||false||false||5||1-50||Increases {{fire}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of cold resistance||{{Mas}}||false||false||5||1-50||Increases {{cold}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning resistance||{{Mas}}||false||false||5||1-50||Increases {{lightning}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of acid resistance||{{Mas}}||false||false||12||1-50||Increases {{acid}} resistance by (15-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of arcane resistance||{{Am}}||false||false||12||10-50||Increases {{arcane}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of mind resistance||{{Psi}}||false||false||12||10-50||Increases {{mind}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of physical resistance||{{Mas}}||false||false||12||10-50||Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of purity||{{Nat}}||false||false||12||10-50||Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of reflection||{{Arc}}||false||false||12||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of temporal resistance||{{Nat}}||false||false||18||10-50||Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
{{item temporal energize|25|10}} on melee hit&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Nat}}||false||false||8||10-50||Deals (1-21) {{fire}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-10) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on hit, deals (10-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|icy||{{Nat}}||false||false||20||10-50||Deals (1-21) {{cold}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-35) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|shocking||{{Nat}}||false||false||8||10-50||Deals (1-21) {{lightning}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-35) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Nat}}||false||false||8||10-50||Deals (1-21) {{acid}} damage on melee hit&lt;br /&gt;
Melee attacks deal extra (5-10) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item acid corrode|20|10}}&lt;br /&gt;
|-&lt;br /&gt;
|exposing||{{Psi}}||false||false||20||10-50||{{item mind expose|25|10}} on melee hit&lt;br /&gt;
Melee attacks have {{item mind expose|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|reinforced||{{Mas}}||false||false||8||1-50||Increases armor by (1-11)&lt;br /&gt;
----------&lt;br /&gt;
Increases block value by (20-100)&lt;br /&gt;
|-&lt;br /&gt;
|of resilience||{{Nat}}||false||false||10||10-50||Increases maximum life by (40-100)&lt;br /&gt;
|-&lt;br /&gt;
|coruscating||{{Arc}}||true||false||20||10-50||Increases {{fire}} resistance by (10-20)%&lt;br /&gt;
Increases strength by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (1-31) {{fire}} damage on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|crackling||{{Arc}}||true||false||20||1-50||Increases {{lightning}} resistance by (10-20)%&lt;br /&gt;
Increases dexterity by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (1-31) {{lightning}} damage on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Arc}}||true||false||20||1-50||Increases {{acid}} resistance by (10-20)%&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{item acid corrode|10|10}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of winter||{{Nat}}||true||true||30||10-50||Increases {{cold}} resistance by (10-20)%&lt;br /&gt;
Increases willpower by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on block: Deal {{CSS|Mindpower|1|300}} (at least 15) {{cold}} damage (which can mind-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|windwalling||{{Psi}}||true||true||20||1-50||Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
Increases willpower by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Slows projectiles by (10-40)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants (10-100) bonus block when at least one hostile projectile exists in radius 10&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-30) {{physical}} damage&lt;br /&gt;
|-&lt;br /&gt;
|living||{{Nat}}||true||false||30||30-50||Increases {{nature}} and {{blight}} resistances by (10-20)%&lt;br /&gt;
Increases maximum life by (20-120)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||false||25||30-50||Increases {{acid}} and {{nature}} resistances by (5-20)%&lt;br /&gt;
{{item antimagic manaburn|10|5}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-25) {{acid}} and {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item antimagic manaburn|20|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|warded||{{Arc}}||true||false||40||10-50||Grants {{t|Ward}} at level 1 with (3-8) wards for {{fire}}, {{cold}}, {{lightning}}, {{temporal}}, {{blight}}, {{arcane}}, {{darkness}}, {{light}} and {{nature}}&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Reduce the cooldown of {{t|Ward}} by 1&lt;br /&gt;
|-&lt;br /&gt;
|wrathful||{{Arc}}||true||true||20||10-50||Increases {{fire}} and {{light}} resistances by (5-15)%&lt;br /&gt;
Special on block: Deal {{CSS|Spellpower|1|450}} (at least 30) damage, split between {{light}} and {{fire}} (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-40) {{fire}} and {{light}} damage&lt;br /&gt;
|-&lt;br /&gt;
|impervious||{{Mas}}||true||false||18||40-50||Increases armor by (4-12)&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (3-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases block value by (30-120)&lt;br /&gt;
|-&lt;br /&gt;
|swashbuckler's||{{Mas}}||true||false||18||10-50||Increases accuracy by (4-24)&lt;br /&gt;
Increases strength and dexterity by (1-13)&lt;br /&gt;
|-&lt;br /&gt;
|of resistance||{{Nat}}||true||false||24||10-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-13)%&lt;br /&gt;
|-&lt;br /&gt;
|of patience||{{Arc}}||true||true||30||30-50||Charm: {{t|Time shield}} at level (2-5), CD 30&lt;br /&gt;
Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the stars||{{Arc}}||true||false||14||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%&lt;br /&gt;
Increases {{light}} and {{darkness}} damages by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and cunning by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (10-20) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of crushing||{{Mas}}||true||true||18||30-50||Increase physical power by (5-15)&lt;br /&gt;
Increase physical critical chance by (3-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of shrapnel||{{Mas}}||true||true||20||10-50||Special on block: Cause enemies within radius 6 to bleed (no save) for {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage (which can physical-crit and can merge) over 5 turns, up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|of earthen fury||{{Nat}}||true||true||25||30-50||Increases armour by (1-11)&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Deal extra {{physical}} damage equal to your armor&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=17930</id>
		<title>Weapon Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=17930"/>
				<updated>2021-08-04T07:04:44Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Melee Weapon Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go [[Ranged_Egos|here]]. For egos of staff please go [[Staff_Egos|here]]. For egos of mindstar please go [[Mindstar_Egos|here]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Steamsaws can also generate with [[Shield_Egos|ego of shield]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Melee Weapon Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|balanced||{{Mas}}||false||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases defense by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of massacre||{{Mas}}||false||false||3||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8 (round-up, at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} (at least 15) damage (which can spell-crit) &lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||false||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
(10-20)% damage penetrates through damage shield&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Increases {{temporal}} resistance by (5-20)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of the mystic||{{Arc}}||false||false||30||10-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and willpower by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slime-covered||{{Am}}||false||false||20||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Increases willpower by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||false||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item mind expose|25|10}}&lt;br /&gt;
|-&lt;br /&gt;
|quick||{{Mas}}||true||false||25||30-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases dexterity by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|truestriking||{{Mas}}||true||false||15||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|warbringer's||{{Mas}}||true||false||30||20-50||Increases constitution by (1-7)&lt;br /&gt;
Increases disarm immunity by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of evisceration||{{Mas}}||true||true||20||20-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of rage||{{Mas}}||true||false||25||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of ruin||{{Mas}}||true||false||20||40-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases critical multiplier by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of shearing||{{Mas}}||true||false||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation&lt;br /&gt;
Increases resistance penetration of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} (at least 15) damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Increases disease immunity by (10-35)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35|||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||false||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} resistance penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-90) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||false||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||false||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||false||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||false||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 15) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|of projection||{{Psi}}||true||true||40||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17929</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17929"/>
				<updated>2021-08-04T07:03:53Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Ammo Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-260) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
Except that the properties of &amp;quot;of life draining&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tinkering||{{Mas}}||false||7||20-50||Increases steampower by (5-15)&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|strafer's||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Reduces the cooldown of {{t|Strafe}} by 2&lt;br /&gt;
|-&lt;br /&gt;
|of life draining||{{Arc}}||false||5||1-50||Deals extra (5-25) draining {{blight}}&lt;br /&gt;
|-&lt;br /&gt;
|overgrown||{{Nat}}||false||10||1-50||Increases life regen by (0.5-2.0)&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Overgrowth}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases steampower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8 (roundup, at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mindstar_Egos&amp;diff=17928</id>
		<title>Mindstar Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mindstar_Egos&amp;diff=17928"/>
				<updated>2021-08-04T07:03:27Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mindstar Egos ==&lt;br /&gt;
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;inquisitor's&amp;quot; and &amp;quot;of disruption&amp;quot; egos are unique. A unique ego means that a certain item can only have one instance of this ego.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|blooming||{{Nat}}||false||8||1-50||Heals friendly targets in radius 3 by (10-60) on nature summon&lt;br /&gt;
Increases healing mod by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|gifted||{{Nat}}||false||4||1-50||Increases mindpower by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|nature's||{{Nat}}||false||4||1-50||Increases {{nature}} damage by (2-10)%&lt;br /&gt;
Increases disease immunity by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of balance||{{Nat}}||false||4||1-50||Increases physical, spell and mental saves by (2-10)&lt;br /&gt;
Regenerates (0.5-2.5) equilibrium when hit&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||false||4||1-50||Increases maximum life by (10-50)&lt;br /&gt;
Increases life regen by (0.5-2.0)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||20||20-50||Increases {{arcane}} resistance by (2-10)%&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|creative||{{Psi}}||false||4||1-50||Increases cunning by (2-8)&lt;br /&gt;
Increases critical multiplier by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|horrifying||{{Psi}}||false||4||1-50||Melee attacks deal extra (3-15) {{mind}} and {{darkness}} damage&lt;br /&gt;
Increases {{mind}} and {{darkness}} damages by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||8||1-50||Increases mental save by (2-10)&lt;br /&gt;
Increases maximum psi by (10-50)&lt;br /&gt;
|-&lt;br /&gt;
|of resolve||{{Psi}}||false||8||1-50||Increases willpower by (2-8)&lt;br /&gt;
Increases spell save by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of nightfall||{{Psi}}||false||30||30-50||Increases {{darkness}} damage by (4-20)%&lt;br /&gt;
Increases {{darkness}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Darkness}} by (0.1-0.2)&lt;br /&gt;
|-&lt;br /&gt;
|caller's||{{Nat}}||true||40||30-50||Heals friendly targets in radius 3 by (15-45) on nature summon&lt;br /&gt;
Increases wilder summon max by (1-3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}}, {{acid}}, {{cold}} and {{physical}} damages by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}}, {{acid}}, {{cold}} and {{physical}} resistance penetrations by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|harmonious||{{Nat}}||true||35||30-50||Increases the mastery of {{c|Harmony}} (0.1-0.2)&lt;br /&gt;
Increases {{nature}} damage by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} resistance penetration by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} resistance by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|mitotic||{{Nat}}||true||45||30-50||Charm: divide the mindstar in two, forming a set. When both equipped, the two new mindstars have radius 1 burst on crit, one dealing 10 * material level {{acid blind}} damage, and the other 10 * material level {{insidious poison}}. CD 1&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item acid corrode|15|5}} and {{item nature slow|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|wyrm's||{{Nat}}||true||35||30-50||Melee attacks deal extra (2-10) {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} damage&lt;br /&gt;
Increases {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} resistances by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of flames||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{fire}} damage&lt;br /&gt;
Increases {{fire}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases global speed by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||true||40||30-50||Increases armor by (5-20)&lt;br /&gt;
Melee attacks deal extra (4-20) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|of gales||{{Nat}}||true||40||30-50||Increases defense by (6-36)&lt;br /&gt;
Increases {{cold}}, {{physical}} and {{lightning}} damages by (4-16)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases pinning immunity by (15-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of sand||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{physical}} damage&lt;br /&gt;
Increases {{physical}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (4-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of storms||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{lightning}} damage&lt;br /&gt;
Increases {{lightning}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{lightning}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{lightning}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength, dexterity, constitution, magic, willpower and cunning by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|of venom||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{acid}} damage&lt;br /&gt;
Increases {{acid}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{acid}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{acid}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases life regen by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||45||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mental save and checking Confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|protector's||{{Am}}||true||45||30-50||Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&lt;br /&gt;
Increases resist all by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||50||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|absorbing||{{Psi}}||true||40||30-50||Increases {{fire}}, {{cold}} and {{lightning}} resistances by (5-25)%&lt;br /&gt;
Increases the masteries of {{c|Voracity}} and {{c|Absorption}} by (0.1-0.2)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||40||30-50||Increases mental save by (2-10)&lt;br /&gt;
Increases psi regen by (0.3-1.5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (10-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} resistance by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|epiphanous||{{Psi}}||true||30||30-50||Increases mind power by (1-6)&lt;br /&gt;
Increases mental critical chance by (1-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} damage by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (1-5) psi on mental crit&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||35||30-50||Increases {{mind}} and {{darkness}} damages by (5-25)%&lt;br /&gt;
Increases {{mind}} and {{darkness}} resistance penetrations by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage to humanoids by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|honing||{{Psi}}||true||35||30-50||Increases {{physical}} damage by (2-10)%&lt;br /&gt;
Increases {{physical}} resistance penetration by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases willpower and cunning by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|hungering||{{Psi}}||true||30||30-50||Increases the masteries of {{c|Voracity}} and {{c|Dark Sustenance}} by (0.1-0.2)&lt;br /&gt;
Regenerates (1-5) hate and psi on kill&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: inflict (using mindpower against mental save) (7-15) + mindpower * (1 + material level / 5) {{mind}} damage to a target within range 10, gaining psi and hate equal to 10% of the damage done, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|projecting||{{Psi}}||true||30||30-50||Increases {{fire}}, {{cold}} and {{lightning}} damages by (5-25)%&lt;br /&gt;
Increases the masteries of {{c|Projection}} and {{c|Focus}} by (0.1-0.2)&lt;br /&gt;
|-&lt;br /&gt;
|resonating||{{Psi}}||true||35||30-50||When the wearer deals damage to another creature who doens't have Resonance effect, grant a Resonance effect to the target that increases damage of type of the damage dealt by (5-25)% for 5 turns&lt;br /&gt;
Regenerates (0.5-2.5) psi when hit&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} damage by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} resistance penetration by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} resistance by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|wrathful||{{Psi}}||true||40||30-50||Regenerates (1-6) psi and hate on mental crit&lt;br /&gt;
Increases mental critical chance by (2-12)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Staff_Egos&amp;diff=17927</id>
		<title>Staff Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Staff_Egos&amp;diff=17927"/>
				<updated>2021-08-04T07:01:10Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Staff Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Staff Egos ==&lt;br /&gt;
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
A certain item can only have one instance of &amp;quot;imbued&amp;quot; ego. &lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cruel||{{Mas}}||false||3||1-50||Increases spell critical chance by (5-15)%&lt;br /&gt;
Increases critical multiplier by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|earthen||{{Arc}}||false||5||1-50||Increases armor by (2-12)&lt;br /&gt;
Increases armor hardiness by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|potent||{{Arc}}||false||3||1-50||Increase spellpower by (2-5)&lt;br /&gt;
Increases damage increase(s) gained from {{t|Command Staff}} by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|shimmering||{{Arc}}||false||3||1-50||Increases maximum mana by (30-100)&lt;br /&gt;
Increases mana regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|surging||{{Arc}}||false||5||1-50||Increases spellpower by (2-12) on spell crit for 10 turns, stacking up to 3 times&lt;br /&gt;
|-&lt;br /&gt;
|of fate||{{Arc}}||false||5||1-50||Increases physical, spell and mental saves by (5-15)&lt;br /&gt;
Increases spell critical chance by (3-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of illumination||{{Nat}}||false||3||1-50||Increases defense by (5-15)&lt;br /&gt;
Increases light radius by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: {{t|Illuminate}} at level (1-2), CD 6&lt;br /&gt;
|-&lt;br /&gt;
|of might||{{Arc}}||false||3||1-50||Increases spell critical chance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||false||10||1-50||Increases spellpower by (4-19)&lt;br /&gt;
|-&lt;br /&gt;
|of warding||{{Arc}}||false||10||1-50||Increases armor by (4-8)&lt;br /&gt;
Increases defense by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants {{t|Ward}} at level (1-5) with 2 wards for staff's element(s)&lt;br /&gt;
|-&lt;br /&gt;
|short||{{Mas}}||false||15||1-50||Can be wielded in a single hand&lt;br /&gt;
----------&lt;br /&gt;
Removes the standard accuracy bonus of staff and grants half of that&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||true||30||20-50||Regenerates (1-6) vim on spell crit&lt;br /&gt;
Increases maximum vim by (10-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|ethereal||{{Arc}}||true||30||20-50||Increases spellpower by (3-8)&lt;br /&gt;
Increases defense by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
(10-30)% of all damage penetrates through damage shield&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage shield power by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|greater||{{Arc}}||true||30||20-50||Increases spellpower by (3-13)&lt;br /&gt;
Appies the damage increase gained from {{t|Command Staff}} and some other ego properties to all 4 damage types in the same aspect&lt;br /&gt;
|-&lt;br /&gt;
|void walker's||{{Arc}}||true||40||20-50||Increases {{darkness}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
Increases resist all by (5-25)%, defense by (5-25) and new effects duration reduction by (5-25)% after a teleport&lt;br /&gt;
|-&lt;br /&gt;
|of breaching||{{Arc}}||true||30||20-50||Increases resistance penetration(s) by half of damage increase(s) gained from {{t|Command Staff}}&lt;br /&gt;
|-&lt;br /&gt;
|of channeling||{{Arc}}||true||20||20-50||Increases spellpower by (8-18)&lt;br /&gt;
Increases mana regen by (0.10-0.60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: channel mana (increasing mana regeneration by 2000% for 5 turns), CD 30&lt;br /&gt;
|-&lt;br /&gt;
|of greater warding||{{Arc}}||true||30||20-50||Increases armor by (6-12)&lt;br /&gt;
Increases defense by (6-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants {{t|Ward}} at level (1-5) with 3 wards for staff's element(s)&lt;br /&gt;
|-&lt;br /&gt;
|of invocation||{{Arc}}||true||50||20-50||Increases spellpower by (5-10)&lt;br /&gt;
Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: conjure elemental energy in a radius 2 * (material level) cone dealing 100% staff damage (the damage type is staff's element, this can spell-crit and is not considered as weapon attack), CD 8&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Arc}}||true||30||20-50||Increases resistance(s) by half of damage increase(s) gained from {{t|Command Staff}}&lt;br /&gt;
|-&lt;br /&gt;
|of wizardry||{{Arc}}||true||18||20-50||Increases spellpower by (2-12)&lt;br /&gt;
Increases maximum mana by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (1-6)&lt;br /&gt;
|-&lt;br /&gt;
|lifebinding||{{Nat}}||true||16||20-50||Increases spellpower by (3-10)&lt;br /&gt;
Increases life regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|infernal||{{Arc}}||true||16||20-50||Increases spellpower by (3-10)&lt;br /&gt;
Increases critical multiplier by (15-40)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases see invisible power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (15-35) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|bloodlich's||{{Arc}}||true||40||30-50||Increases constitution, magic and cunning by (1-10)&lt;br /&gt;
Increase critical multiplier by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (3-8) vim on spell crit&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum vim by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum negative by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases negative regen by 0.2&lt;br /&gt;
|-&lt;br /&gt;
|magelord's||{{Arc}}||true||30||20-50||Increase physical critical chance by (6-14)%&lt;br /&gt;
Increases maximum mana by (20-120)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (15-45) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|magewarrior's short||{{Mas}}||true||35||20-50||Can be wielded in a single hand&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical critical chance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-4)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Removes the standard accuracy bonus of staff and grants half of that&lt;br /&gt;
|-&lt;br /&gt;
|of the prodigy||{{Arc}}||true||50||30-50||Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times&lt;br /&gt;
Increases magic, willpower and cunning by (5-20)&lt;br /&gt;
|-&lt;br /&gt;
|imbued||{{Arc}}||true||50||30-50||Talent on spell hit: 10% chance to trigger one of {{t|Flame}}/{{t|Lightning}}/{{t|Manathrust}}/{{t|Glacial Vapour}}/{{t|Moonlight Ray}}/{{t|Sun Beam}}/{{t|Earthen Missiles}}/{{t|Soul Rot}}/{{t|Drain}}/{{t|Temporal Bolt}}/{{t|Dust to Dust}}/{{t|Rethread}}/{{t|Epidemic}}/{{t|Ice Shards}}/{{t|Chain Lightning}}/{{t|Fireflash}}/{{t|Arcane Vortex}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Death}}/{{t|Curse of Vulnerability}}/{{t|Impending Doom}}/{{t|Freeze}}/{{t|Displacement Shield}}/{{t|Suncloak}}/{{t|Bone Spear}}/{{t|Channel Staff}}/{{t|Earthquake}}/{{t|Entropy}} (selected on item generation, level 1-6)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Staff_Egos&amp;diff=17926</id>
		<title>Staff Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Staff_Egos&amp;diff=17926"/>
				<updated>2021-08-04T06:44:09Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Staff Egos ==&lt;br /&gt;
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
A certain item can only have one instance of &amp;quot;imbued&amp;quot; ego. &lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cruel||{{Mas}}||false||3||1-50||Increases spell critical chance by (5-15)%&lt;br /&gt;
Increases critical multiplier by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|earthen||{{Arc}}||false||5||1-50||Increases armor by (2-12)&lt;br /&gt;
Increases armor hardiness by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|potent||{{Arc}}||false||3||1-50||Increase spellpower by (2-5)&lt;br /&gt;
Increases damage increase(s) gained from {{t|Command Staff}} by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|shimmering||{{Arc}}||false||3||1-50||Increases maximum mana by (30-100)&lt;br /&gt;
Increases mana regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|surging||{{Arc}}||false||5||1-50||Increases spellpower by (2-12) on spell crit for 10 turns, stacking up to 3 times&lt;br /&gt;
|-&lt;br /&gt;
|of fate||{{Arc}}||false||5||1-50||Increases physical, spell and mental saves by (5-15)&lt;br /&gt;
Increases spell critical chance by (3-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of illumination||{{Nat}}||false||3||1-50||Increases defense by (5-15)&lt;br /&gt;
Increases light radius by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: {{t|Illuminate}} at level (1-2), CD 6&lt;br /&gt;
|-&lt;br /&gt;
|of might||{{Arc}}||false||3||1-50||Increases spell critical chance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||false||10||1-50||Increases spellpower by (4-19)&lt;br /&gt;
|-&lt;br /&gt;
|of warding||{{Arc}}||false||10||1-50||Increases armor by (4-8)&lt;br /&gt;
Increases defense by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants {{t|Ward}} at level (1-5) with 2 wards for staff's element(s)&lt;br /&gt;
|-&lt;br /&gt;
|short||{{Mas}}||false||15||1-50||Can be wielded in a single hand&lt;br /&gt;
----------&lt;br /&gt;
Removes the standard accuracy bonus of staff and grants half of that&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||true||30||20-50||Regenerates (1-6) vim on spell crit&lt;br /&gt;
Increases maximum vim by (10-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|ethereal||{{Arc}}||true||30||20-50||Increases spellpower by (3-8)&lt;br /&gt;
Increases defense by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
(10-30)% of all damage penetrates through damage shield&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage shield power by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|greater||{{Arc}}||true||30||20-50||Increases spellpower by (3-13)&lt;br /&gt;
Appies the damage increase gained from {{t|Command Staff}} and some other ego properties to all 4 damage types in the same aspect&lt;br /&gt;
|-&lt;br /&gt;
|void walker's||{{Arc}}||true||40||20-50||Increases {{darkness}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
Increases resist all by (5-25)%, defense by (5-25) and new effects duration reduction by (5-25)% after a teleport&lt;br /&gt;
|-&lt;br /&gt;
|of breaching||{{Arc}}||true||30||20-50||Increases resistance penetration(s) by half of damage increase(s) gained from {{t|Command Staff}}&lt;br /&gt;
|-&lt;br /&gt;
|of channeling||{{Arc}}||true||20||20-50||Increases spellpower by (8-18)&lt;br /&gt;
Increases mana regen by (0.10-0.60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: channel mana (increasing mana regeneration by 2000% for 5 turns), CD 30&lt;br /&gt;
|-&lt;br /&gt;
|of greater warding||{{Arc}}||true||30||20-50||Increases armor by (6-12)&lt;br /&gt;
Increases defense by (6-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants {{t|Ward}} at level (1-5) with 3 wards for staff's element(s)&lt;br /&gt;
|-&lt;br /&gt;
|of invocation||{{Arc}}||true||50||20-50||Increases spellpower by (5-10)&lt;br /&gt;
Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: conjure elemental energy in a radius 2 * (material level) cone dealing 100% staff damage (the damage type is staff's element, this can spell-crit and is not considered as weapon attack), CD 8&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Arc}}||true||30||20-50||Increases resistance(s) by half of damage increase(s) gained from {{t|Command Staff}}&lt;br /&gt;
|-&lt;br /&gt;
|of wizardry||{{Arc}}||true||18||20-50||Increases spellpower by (2-12)&lt;br /&gt;
Increases maximum mana by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (1-6)&lt;br /&gt;
|-&lt;br /&gt;
|lifebinding||{{Nat}}||true||16||20-50||Increases spellpower by (3-10)&lt;br /&gt;
Increases life regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases constitution by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|infernal||{{Arc}}||true||16||20-50||Increases spellpower by (3-10)&lt;br /&gt;
Increases critical multiplier by (15-40)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases see invisible power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (15-35) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|bloodlich's||{{Arc}}||true||40||30-50||Increases constitution, magic and cunning by (1-10)&lt;br /&gt;
Increase critical multiplier by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (3-8) vim on spell crit&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum vim by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum negative by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases negative regen by 0.2&lt;br /&gt;
|-&lt;br /&gt;
|magelord's||{{Arc}}||true||30||20-50||Increase physical critical chance by (6-14)%&lt;br /&gt;
Increases maximum mana by (20-120)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (15-45) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|magewarrior's short||{{Mas}}||true||35||20-50||Can be wielded in a single hand&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical critical chance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-4)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Removes the standard accuracy bonus of staff and grants half of that&lt;br /&gt;
|-&lt;br /&gt;
|of the prodigy||{{Arc}}||true||50||30-50||Increases spellpower by (5-10) on spell crit for 10 turns, stacking up to 3 times&lt;br /&gt;
Increases magic, willpower and cunning by (5-20)&lt;br /&gt;
|-&lt;br /&gt;
|imbued||{{Arc}}||true||50||30-50||Talent on spell hit: 10% chance to trigger one of {{t|Flame}}/{{t|Lightning}}/{{t|Manathrust}}/{{t|Glacial Vapour}}/{{t|Moonlight Ray}}/{{t|Sun Beam}}/{{t|Earthen Missiles}}/{{t|Soul Rot}}/{{t|Drain}}/{{t|Temporal Bolt}}/{{t|Dust to Dust}}/{{t|Rethread}}/{{t|Epidemic}}/{{t|Ice Shards}}/{{t|Chain Lightning}}/{{t|Fireflash}}/{{t|Arcane Vortex}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Death}}/{{t|Curse of Vulnerability}}/{{t|Impending Doom}}/{{t|Freeze}}/{{t|Displacement Shield}}/{{t|Suncloak}}/{{t|Bone Spear}}/{{t|Channel Staff}}/{{t|Earthquake}}/{{t|Entropy}} (selected on item generation, level 1-6)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17925</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17925"/>
				<updated>2021-08-04T06:40:00Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Steamgun Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-260) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
Except that the properties of &amp;quot;of life draining&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tinkering||{{Mas}}||false||7||20-50||Increases steampower by (5-15)&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|strafer's||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Reduces the cooldown of {{t|Strafe}} by 2&lt;br /&gt;
|-&lt;br /&gt;
|of life draining||{{Arc}}||false||5||1-50||Deals extra (5-25) draining {{blight}}&lt;br /&gt;
|-&lt;br /&gt;
|overgrown||{{Nat}}||false||10||1-50||Increases life regen by (0.5-2.0)&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Overgrowth}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases steampower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8 (roundup, at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17924</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17924"/>
				<updated>2021-08-04T05:57:31Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-260) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
Except that the properties of &amp;quot;of life draining&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tinkering||{{Mas}}||false||7||20-50||Increases steampower by (5-15)&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|strafer's||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Reduces the cooldown of {{t|Strafe}} by 2&lt;br /&gt;
|-&lt;br /&gt;
|of life draining||{{Arc}}||false||5||1-50||Deals extra (5-25) draining {{blight}}&lt;br /&gt;
|-&lt;br /&gt;
|overgrown||{{Nat}}||false||10||1-50||Increases life regen by (0.5-2)&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Overgrowth}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases steampower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8 (roundup, at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=17923</id>
		<title>Weapon Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=17923"/>
				<updated>2021-08-04T05:57:00Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: update to 1.7.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go [[Ranged_Egos|here]]. For egos of staff please go [[Staff_Egos|here]]. For egos of mindstar please go [[Mindstar_Egos|here]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Steamsaws can also generate with [[Shield_Egos|ego of shield]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Melee Weapon Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos. &lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|balanced||{{Mas}}||false||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases defense by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of massacre||{{Mas}}||false||false||3||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8 (round-up, at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} (at least 15) damage (which can spell-crit) &lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||false||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
(10-20)% damage penetrates through damage shield&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Increases {{temporal}} resistance by (5-20)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of the mystic||{{Arc}}||false||false||30||10-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and willpower by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slime-covered||{{Am}}||false||false||20||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Increases willpower by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||false||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item mind expose|25|10}}&lt;br /&gt;
|-&lt;br /&gt;
|quick||{{Mas}}||true||false||25||30-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases dexterity by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|truestriking||{{Mas}}||true||false||15||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|warbringer's||{{Mas}}||true||false||30||20-50||Increases constitution by (1-7)&lt;br /&gt;
Increases disarm immunity by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of evisceration||{{Mas}}||true||true||20||20-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of rage||{{Mas}}||true||false||25||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of ruin||{{Mas}}||true||false||20||40-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases critical multiplier by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of shearing||{{Mas}}||true||false||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation&lt;br /&gt;
Increases resistance penetration of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} (at least 15) damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Increases disease immunity by (10-35)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35|||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||false||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} resistance penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-90) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||false||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||false||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||false||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||false||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 15) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|of projection||{{Psi}}||true||true||40||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=17922</id>
		<title>Weapon Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=17922"/>
				<updated>2021-08-04T05:56:36Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Melee Weapon Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go [[Ranged_Egos|here]]. For egos of staff please go [[Staff_Egos|here]]. For egos of mindstar please go [[Mindstar_Egos|here]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Steamsaws can also generate with [[Shield_Egos|ego of shield]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Melee Weapon Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos. &lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|balanced||{{Mas}}||false||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases defense by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of massacre||{{Mas}}||false||false||3||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8 (round-up, at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} (at least 15) damage (which can spell-crit) &lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||false||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
(10-20)% damage penetrates through damage shield&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Increases {{temporal}} resistance by (5-20)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of the mystic||{{Arc}}||false||false||30||10-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and willpower by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slime-covered||{{Am}}||false||false||20||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Increases willpower by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||false||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item mind expose|25|10}}&lt;br /&gt;
|-&lt;br /&gt;
|quick||{{Mas}}||true||false||25||30-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases dexterity by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|truestriking||{{Mas}}||true||false||15||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|warbringer's||{{Mas}}||true||false||30||20-50||Increases constitution by (1-7)&lt;br /&gt;
Increases disarm immunity by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of evisceration||{{Mas}}||true||true||20||20-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of rage||{{Mas}}||true||false||25||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of ruin||{{Mas}}||true||false||20||40-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases critical multiplier by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of shearing||{{Mas}}||true||false||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation&lt;br /&gt;
Increases resistance penetration of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} (at least 15) damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Increases disease immunity by (10-35)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35|||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||false||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} resistance penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-90) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||false||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||false||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||false||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||false||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 15) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|of projection||{{Psi}}||true||true||40||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17921</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17921"/>
				<updated>2021-08-04T05:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: update to 1.7.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.7.4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-260) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
Except that the properties of &amp;quot;of life draining&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tinkering||{{Mas}}||false||7||20-50||Increases steampower by (5-15)&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|strafer's||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Reduces the cooldown of {{t|Strafe}} by 2&lt;br /&gt;
|-&lt;br /&gt;
|of life draining||{{Arc}}||false||5||1-50||Deals extra (5-25) draining {{blight}}&lt;br /&gt;
|-&lt;br /&gt;
|overgrown||{{Nat}}||false||10||1-50||Increases life regen by (0.5-2)&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Overgrowth}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases steampower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17920</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17920"/>
				<updated>2021-08-04T05:29:37Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: update to 1.7.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-260) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
Except that the properties of &amp;quot;of life draining&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tinkering||{{Mas}}||false||7||20-50||Increases steampower by (5-15)&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|strafer's||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Reduces the cooldown of {{t|Strafe}} by 2&lt;br /&gt;
|-&lt;br /&gt;
|of life draining||{{Arc}}||false||5||1-50||Deals extra (5-25) draining {{blight}}&lt;br /&gt;
|-&lt;br /&gt;
|overgrown||{{Nat}}||false||10||1-50||Increases life regen by (0.5-2)&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Overgrowth}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases steampower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17919</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17919"/>
				<updated>2021-08-04T05:07:47Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Ranged Weapon Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-260) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17918</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17918"/>
				<updated>2021-08-04T04:53:35Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Ammo Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-250) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&amp;lt;br /&amp;gt;&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17917</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17917"/>
				<updated>2021-08-04T04:53:16Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Ammo Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-250) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
Some egos are unique, meaning that a certain item can only have one instance of such egos.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17916</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=17916"/>
				<updated>2021-08-04T04:50:36Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: /* Ammo Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-250) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=5% | Unique&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=65% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||true||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||true||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} (at least 15) {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||false||5||1-50||Reloads one ammo every 6 - (1-3) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||true||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} (at least 15) {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||false||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% (at least 15) {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||false||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||false||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every 6 - (1-3) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||false||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} (at least 15) {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 10) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||false||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} &lt;br /&gt;
(at least 15) {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Robe_Egos&amp;diff=16329</id>
		<title>Robe Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Robe_Egos&amp;diff=16329"/>
				<updated>2019-11-19T09:34:59Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
For egos of light/heavy/massive armor and mummy wrapping please go [[Armor Egos|here]].&lt;br /&gt;
&lt;br /&gt;
== Robe Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Nat}}||false||6||1-50||Increases {{fire}} damage by (20-30)%&lt;br /&gt;
Increases {{fire}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||false||6||1-50||Increases {{cold}} damage by (20-30)%&lt;br /&gt;
Increases {{cold}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of nature||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (20-30)%&lt;br /&gt;
Increases {{nature}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Nat}}||false||6||1-50||Increases {{lightning}} damage by (20-30)%&lt;br /&gt;
Increases {{lightning}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of light||{{Arc}}||false||6||1-50||Increases {{light}} damage by (20-30)%&lt;br /&gt;
Increases {{light}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of darkness||{{Arc}}||false||6||1-50||Increases {{darkness}} damage by (20-30)%&lt;br /&gt;
Increases {{darkness}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of corrosion||{{Nat}}||false||6||1-50||Increases {{acid}} damage by (20-30)%&lt;br /&gt;
Increases {{acid}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of blight||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (20-30)%&lt;br /&gt;
Increases {{blight}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mountain||{{Nat}}||false||12||1-50||Increases {{physical}} damage by (20-30)%&lt;br /&gt;
Increases {{physical}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mind||{{Psi}}||false||9||1-50||Increases {{mind}} damage by (20-30)%&lt;br /&gt;
Increases {{mind}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of time||{{Arc}}||false||12||1-50||Increases {{temporal}} damage by (20-30)%&lt;br /&gt;
Increases {{temporal}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|shimmering||{{Arc}}||false||12||1-50||Increases {{arcane}} damage by (20-30)%&lt;br /&gt;
Increases maximum mana by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Mas}}||false||7||1-50||Increases armor by (2-5)&lt;br /&gt;
Increases defense by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (15-30)&lt;br /&gt;
|-&lt;br /&gt;
|spellwoven||{{Arc}}||false||7||1-50||Increases spell save by (15-30)&lt;br /&gt;
Increases spellpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|mindwoven||{{Psi}}||false||7||1-50||Increases mental save by (15-30)&lt;br /&gt;
Increases mindpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|slimy||{{Am}}||false||7||20-50||{{item nature slow|7|3}} and {{item antimagic manaburn|7|3}} on melee hit&lt;br /&gt;
|-&lt;br /&gt;
|focusing||{{Psi}}||false||10||15-50||Increases magic and willpower by (4-8)&lt;br /&gt;
Increases mana and psi regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||30||20-50||Wearer is asleep but able to act in the sleep&lt;br /&gt;
Increases {{mind}} and {{darkness}} resistances by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical and spell saves by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental save by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|dispeller's||{{Arc}}||true||30||30-50||Increases {{fire}}, {{cold}}, {{blight}}, {{lightning}}, {{darkness}} and {{light}} resistances by (6-12)%&lt;br /&gt;
Increases physical and mental saves by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|of alchemy||{{Arc}}||true||20||20-50||Increases {{acid}}, {{physical}}, {{fire}} and {{cold}} damages by (5-25)%&lt;br /&gt;
Increases {{acid}}, {{physical}}, {{fire}} and {{cold}} resistances by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces the cooldown of {{t|Refit Golem}} by (2-6) turns&lt;br /&gt;
|-&lt;br /&gt;
|timebroken||{{Arc}}||true||20||20-50||Increases {{arcane}} and {{temporal}} damages by (5-30)%&lt;br /&gt;
Increases magic and willpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|of Linaniil||{{Arc}}||true||25||35-50||Increases spellpower by (15-30)&lt;br /&gt;
Increases spell critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (40-100)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|of Angolwen||{{Arc}}||true||20||35-50||Increases magic and willpower by (2-6)&lt;br /&gt;
Increases spellpower by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-7) on spell crit for 10 turns, stacking up to 3 times&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases silence immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|stargazer's||{{Arc}}||true||15||30-50||Increases cunning by (1-6)&lt;br /&gt;
Increases {{light}} and {{darkness}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|ancient||{{Arc}}||true||15||30-50||Increases magic by (1-10)&lt;br /&gt;
Increases {{temporal}} and {{physical}} damages by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} and {{physical}} resistance penetrations by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces paradox anomalies (equivalent to willpower) by (8-16)&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||true||18||20-50||Increases all damage by (5-20)%&lt;br /&gt;
Increases spellpower by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|sunsealed||{{Arc}}||true||30||40-50||Increases {{light}} and {{darkness}} resistance by (5-15)%&lt;br /&gt;
Increases {{light}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (30-70)&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||true||20||20-50||Increases maximum life by (40-100)&lt;br /&gt;
Increases life regen by (1.5-6.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|stormwoven||{{Nat}}||true||16||30-50||Increases {{cold}} and {{lightning}} resistances by (5-15)%&lt;br /&gt;
Increases strength, magic and willpower by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} and {{lightning}} damages by (5-30)%&lt;br /&gt;
|-&lt;br /&gt;
|verdant||{{Nat}}||true||15||20-50||Increases constitution by (2-10)&lt;br /&gt;
Increases {{nature}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disease and poison immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|tormentor's||{{Psi}}||true||30||30-50||Increases cunning by (1-10)&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (2-5) hate and (1-5) psi on mental crit&lt;br /&gt;
|-&lt;br /&gt;
|fearwoven||{{Psi}}||true||40||40-50||Increases {{physical}} and {{darkness}} damages by (5-30)%&lt;br /&gt;
Increases {{physical}} and {{darkness}} resistance penetrations by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|psion's||{{Psi}}||true||40||40-50||Increases {{mind}} damage by (5-30)%&lt;br /&gt;
Increases {{mind}} resistance penetration by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (10-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases psi regen by (0.30-1.00)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Mindstar_Egos&amp;diff=16328</id>
		<title>Mindstar Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Mindstar_Egos&amp;diff=16328"/>
				<updated>2019-11-19T09:34:29Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mindstar Egos ==&lt;br /&gt;
Except that the properties of &amp;quot;mitotic&amp;quot;, &amp;quot;inquisitor's&amp;quot; and &amp;quot;of disruption&amp;quot; egos, plus the arcane resource burn property of &amp;quot;manaburning&amp;quot; ego, are only granted to weapon attacks made by this item, all properties are granted when this item is equipped.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|blooming||{{Nat}}||false||8||1-50||Heals friendly targets in radius 3 by (10-60) on nature summon&lt;br /&gt;
Increases healing mod by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|gifted||{{Nat}}||false||4||1-50||Increases mindpower by (2-12)&lt;br /&gt;
|-&lt;br /&gt;
|nature's||{{Nat}}||false||4||1-50||Increases {{nature}} damage by (2-10)%&lt;br /&gt;
Increases disease immunity by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of balance||{{Nat}}||false||4||1-50||Increases physical, spell and mental saves by (2-10)&lt;br /&gt;
Regenerates (0.5-2.5) equilibrium when hit&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||false||4||1-50||Increases maximum life by (10-50)&lt;br /&gt;
Increases life regen by (0.5-2.0)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||20||20-50||Increases {{arcane}} resistance by (2-10)%&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|creative||{{Psi}}||false||4||1-50||Increases cunning by (2-8)&lt;br /&gt;
Increases critical multiplier by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|horrifying||{{Psi}}||false||4||1-50||Melee attacks deal extra (3-15) {{mind}} and {{darkness}} damage&lt;br /&gt;
Increases {{mind}} and {{darkness}} damages by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||8||1-50||Increases mental save by (2-10)&lt;br /&gt;
Increases maximum psi by (10-50)&lt;br /&gt;
|-&lt;br /&gt;
|of resolve||{{Psi}}||false||8||1-50||Increases willpower by (2-8)&lt;br /&gt;
Increases spell save by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|of nightfall||{{Psi}}||false||30||30-50||Increases {{darkness}} damage by (4-20)%&lt;br /&gt;
Increases {{darkness}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Darkness}} by (0.1-0.2)&lt;br /&gt;
|-&lt;br /&gt;
|caller's||{{Nat}}||true||40||30-50||Heals friendly targets in radius 3 by (15-45) on nature summon&lt;br /&gt;
Increases wilder summon max by (1-3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}}, {{acid}}, {{cold}} and {{physical}} damages by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}}, {{acid}}, {{cold}} and {{physical}} resistance penetrations by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|harmonious||{{Nat}}||true||35||30-50||Increases the mastery of {{c|Harmony}} (0.1-0.2)&lt;br /&gt;
Increases {{nature}} damage by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} resistance penetration by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} resistance by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|mitotic||{{Nat}}||true||45||30-50||Charm: divide the mindstar in two, forming a set. When both equipped, the two new mindstars have radius 1 burst on crit, one dealing 10 * material level {{acid blind}} damage, and the other 10 * material level {{insidious poison}}. CD 1&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item acid corrode|15|5}} and {{item nature slow|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|wyrm's||{{Nat}}||true||35||30-50||Melee attacks deal extra (2-10) {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} damage&lt;br /&gt;
Increases {{physical}}, {{cold}}, {{fire}}, {{lightning}} and {{acid}} resistances by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of flames||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{fire}} damage&lt;br /&gt;
Increases {{fire}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{fire}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases global speed by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||true||40||30-50||Increases armor by (5-20)&lt;br /&gt;
Melee attacks deal extra (4-20) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|of gales||{{Nat}}||true||40||30-50||Increases defense by (6-36)&lt;br /&gt;
Increases {{cold}}, {{physical}} and {{lightning}} damages by (4-16)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases pinning immunity by (15-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of sand||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{physical}} damage&lt;br /&gt;
Increases {{physical}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (4-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of storms||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{lightning}} damage&lt;br /&gt;
Increases {{lightning}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{lightning}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{lightning}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength, dexterity, constitution, magic, willpower and cunning by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|of venom||{{Nat}}||true||40||30-50||Melee attacks deal extra (4-20) {{acid}} damage&lt;br /&gt;
Increases {{acid}} damage by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{acid}} resistance penetration by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{acid}} resistance by (4-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases life regen by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mental save and checking Confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|protector's||{{Am}}||true||45||30-50||Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&lt;br /&gt;
Increases resist all by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|absorbing||{{Psi}}||true||40||30-50||Increases {{fire}}, {{cold}} and {{lightning}} resistances by (5-25)%&lt;br /&gt;
Increases the masteries of {{c|Voracity}} and {{c|Absorption}} by (0.1-0.2)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||40||30-50||Increases mental save by (2-10)&lt;br /&gt;
Increases psi regen by (0.3-1.5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (10-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} resistance by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|epiphanous||{{Psi}}||true||30||30-50||Increases mind power by (1-6)&lt;br /&gt;
Increases mental critical chance by (1-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} damage by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (1-5) psi on mental crit&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||35||30-50||Increases {{mind}} and {{darkness}} damages by (5-25)%&lt;br /&gt;
Increases {{mind}} and {{darkness}} resistance penetrations by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage to humanoids by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (2-10)&lt;br /&gt;
|-&lt;br /&gt;
|honing||{{Psi}}||true||35||30-50||Increases {{physical}} damage by (2-10)%&lt;br /&gt;
Increases {{physical}} resistance penetration by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases willpower and cunning by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|hungering||{{Psi}}||true||30||30-50||Increases the masteries of {{c|Voracity}} and {{c|Dark Sustenance}} by (0.1-0.2)&lt;br /&gt;
Regenerates (1-5) hate and psi on kill&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: inflict (using mindpower against mental save) (7-15) + mindpower * (1 + material level / 5) {{mind}} damage to a target within range 10, gaining psi and hate equal to 10% of the damage done, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|projecting||{{Psi}}||true||30||30-50||Increases {{fire}}, {{cold}} and {{lightning}} damages by (5-25)%&lt;br /&gt;
Increases the masteries of {{c|Projection}} and {{c|Focus}} by (0.1-0.2)&lt;br /&gt;
|-&lt;br /&gt;
|resonating||{{Psi}}||true||35||30-50||When the wearer deals damage to another creature who doens't have Resonance effect, grant a Resonance effect to the target that increases damage of type of the damage dealt by (5-25)% for 5 turns&lt;br /&gt;
Regenerates (0.5-2.5) psi when hit&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} damage by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} resistance penetration by (2-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{mind}} resistance by (2-10)%&lt;br /&gt;
|-&lt;br /&gt;
|wrathful||{{Psi}}||true||40||30-50||Regenerates (1-6) psi and hate on mental crit&lt;br /&gt;
Increases mental critical chance by (2-12)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=16327</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=16327"/>
				<updated>2019-11-19T09:33:39Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-250) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||5||1-50||Reloads one ammo every (2-5) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||20||20-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every (2-5) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||50||30-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=16326</id>
		<title>Weapon Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Weapon_Egos&amp;diff=16326"/>
				<updated>2019-11-19T09:32:50Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go [[Ranged_Egos|here]]. For egos of staff please go [[Staff_Egos|here]]. For egos of mindstar please go [[Mindstar_Egos|here]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Steamsaws can also generate with [[Shield_Egos|ego of shield]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Melee Weapon Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|balanced||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases defense by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of massacre||{{Mas}}||false||3||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} damage (which can spell-crit) &lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||5||15-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
(10-20)% damage penetrates through damage shield&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||15||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||15||1-50||Increases {{temporal}} resistance by (5-20)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of the mystic||{{Arc}}||false||30||10-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and willpower by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||5||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||20||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slime-covered||{{Am}}||false||20||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||20||1-50||Increases willpower by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||false||10||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||15||1-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item mind expose|25|10}}&lt;br /&gt;
|-&lt;br /&gt;
|quick||{{Mas}}||true||25||30-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases dexterity by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|truestriking||{{Mas}}||true||15||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|warbringer's||{{Mas}}||true||30||20-50||Increases constitution by (1-7)&lt;br /&gt;
Increases disarm immunity by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||15||1-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of evisceration||{{Mas}}||true||20||20-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases physical power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of rage||{{Mas}}||true||25||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases {{physical}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of ruin||{{Mas}}||true||20||40-50||Increases physical critical chance by (5-15)%&lt;br /&gt;
Increases critical multiplier by (10-35)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of shearing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation&lt;br /&gt;
Increases resistance penetration of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage of the selected damage type by {5-30}%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||30||20-50||Increases disease immunity by (10-35)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||35|||20-50||None&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
None&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||45||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on crit: Deal {{CSS|Mindpower|1|150}} {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||50||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Deals (5-30)% more damage to unnatural creatures&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|of projection||{{Psi}}||true||40||1-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||40||10-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||30||30-50||None&lt;br /&gt;
----------&lt;br /&gt;
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Glove_Egos&amp;diff=16325</id>
		<title>Glove Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Glove_Egos&amp;diff=16325"/>
				<updated>2019-11-19T09:32:18Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Glove Egos ==&lt;br /&gt;
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|cinder||{{Nat}}||false||9||1-50||Increases {{fire}} damage by (3-11)%&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Fire Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|corrosive||{{Nat}}||false||9||1-50||Increases {{acid}} damage by (3-11)%&lt;br /&gt;
Increases {{acid}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{acid}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Corrosive Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|naturalist's||{{Nat}}||false||9||1-50||Increases {{nature}} damage by (3-11)%&lt;br /&gt;
Increases {{nature}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Venomous Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|polar||{{Nat}}||false||9||1-50||Increases {{cold}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{cold}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{ice}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Ice Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|psychic's||{{Psi}}||false||18||1-50||Increases {{mind}} damage by (3-11)%&lt;br /&gt;
Increases {{mind}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{mind}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sand||{{Nat}}||false||9||1-50||Increases {{physical}} damage by (3-11)%&lt;br /&gt;
Increases armor by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on hit, deals (5-15) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Sand Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|storm||{{Nat}}||false||9||1-50||Increases {{lightning}} damage by (3-11)%&lt;br /&gt;
Increases {{lightning}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|blighted||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (3-11)%&lt;br /&gt;
Increases {{blight}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{blight}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Soul Rot}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|umbral||{{Arc}}||false||9||1-50||Increases {{darkness}} damage by (3-11)%&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item darkness numbing|10|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Moonlight Ray}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|radiant||{{Arc}}||false||9||1-50||Increases {{light}} damage by (3-11)%&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (5-20) {{light}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Searing Light}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|temporal||{{Arc}}||false||9||1-50||Increases {{temporal}} damage by (3-11)%&lt;br /&gt;
Increases {{temporal}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks deal extra (5-20) {{temporal}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-6)&lt;br /&gt;
Increases accuracy by (10-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-12)&lt;br /&gt;
|-&lt;br /&gt;
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-6)&lt;br /&gt;
Increases {{arcane}} damage by (3-11)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{arcane}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of strength||{{Mas}}||false||6||1-50||Increases strength by (2-6)&lt;br /&gt;
Increases physical power by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|restful||{{Psi}}||false||6||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases life regen by (1-11)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.5-2.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Slumber}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Psi}}||false||6||1-50||Increases accuracy by (5-10)&lt;br /&gt;
Increases physical and mental saves by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Perfect Control}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of war-making||{{Mas}}||true||30||30-50||Increases physical, spell and mental critical chances by (5-20)%&lt;br /&gt;
Increases critical multiplier by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Cripple}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the iron hand||{{Mas}}||true||30||30-50||Increases the mastery of {{c|Grappling}} by 0.2&lt;br /&gt;
Increases strength, constitution and willpower by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Disarm}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|alchemist's||{{Arc}}||true||35||30-50||Increases magic and willpower by (2-5)&lt;br /&gt;
Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{fire}}, {{acid}}, {{lightning}} and (4-19) {{ice}} damage&lt;br /&gt;
|-&lt;br /&gt;
|brawler's||{{Mas}}||true||25||30-50||Reduces the cooldown of {{t|Double Strike}} by 1&lt;br /&gt;
Increases strength, dexterity and cunning by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases critical chance by (4-14)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Set Up}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of butchering||{{Am}}||true||30||10-50||Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (4-14)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Has {{item nature slow|15|10}} and {{item acid corrode|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|of the verdant||{{Am}}||true||40||30-50||Increases the mastery of {{c|Antimagic}} by 0.2&lt;br /&gt;
Increases {{blight}}, {{darkness}} and {{arcane}} resistances by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{nature}} affinity by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (8-23)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) &lt;br /&gt;
|-&lt;br /&gt;
|scouring||{{Am}}||true||30||20-50||Increases spell save by (8-23)&lt;br /&gt;
{{item antimagic manaburn|20|15}} on melee hit&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Has {{item antimagic manaburn|20|15}}&lt;br /&gt;
|-&lt;br /&gt;
|of the nighthunter||{{Psi}}||true||35||25-50||Charm: {{t|Track}} at level 2, CD 15&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on crit: 10% chance to trigger {{t|Dominate}} (level same as material level)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical chance by (3-13)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Deals extra (4-29) {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stone warden's||{{Arc}}||true||40||40-50||Increases {{physical}} resistance by (4-12)%&lt;br /&gt;
Increases constitution by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor hardiness by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 5% chance to trigger {{t|Stone Touch}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the starseeker||{{Arc}}||true||25||25-50||Charm: {{t|Starfall}} at level 1, CD 20&lt;br /&gt;
Increases magic and cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} and {{darkness}} resistances by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (1-2)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (10-50) {{light}} and {{darkness}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of spellstriking||{{Arc}}||true||35||20-50||Increases {{arcane}} resistance by (3-10)%&lt;br /&gt;
Increases {{arcane}} damage by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Manathrust}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|of regeneration||{{Nat}}||true||25||30-50||Increases life regen by (1.5-6.0)&lt;br /&gt;
Increases psi regen by (0.10-0.40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Second wind}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|of sorrow||{{Psi}}||true||30||30-50||Charm: {{t|Ruined Earth}} at level 3, CD 20&lt;br /&gt;
Reduces mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mind power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee attacks have {{item mind expose|15|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Reproach}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of the juggernaut||{{Mas}}||true||20||30-50||Charm: {{t|Juggernaut}} at level (2-4), CD 30&lt;br /&gt;
Increases constitution by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (10-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell and mental saves by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disarm immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-29) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|spellstreaming||{{Arc}}||true||40||30-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increases spell power by (4-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (4-19) {{arcane}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|heroic||{{Mas}}||true||20||30-50||Increases mental save by (5-15)&lt;br /&gt;
Increases maximum life by (40-80)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases damage by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Battle Shout}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of archery||{{Mas}}||true||17||30-50||Charm: {{t|Steady Shot}} at level 3, CD 20&lt;br /&gt;
Increases dexterity and cunning by (2-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases accuracy by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as material level)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=16324</id>
		<title>Ranged Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ranged_Egos&amp;diff=16324"/>
				<updated>2019-11-19T09:24:14Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
&lt;br /&gt;
Except that the properties of &amp;quot;recursion&amp;quot; ego are only granted to weapon attacks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|mighty||{{Mas}}||false||3||1-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|ranger's||{{Mas}}||false||9||1-50||Increases dexterity by (1-7)&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|steady||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (1-7)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Arc}}||false||5||1-50||Increases {{fire}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of cold||{{Arc}}||false||5||1-50||Increases {{cold}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of acid||{{Arc}}||false||5||1-50||Increases {{acid}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-20) {{acid}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Arc}}||false||5||1-50||Increases {{lightning}} damage by (8-22)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|fungal||{{Nat}}||false||10||1-50||Increases constitution by (1-7)&lt;br /&gt;
Increases the mastery of {{c|Fungus}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Charm: regenerate (60-250) life over 5 turns, CD 20&lt;br /&gt;
|-&lt;br /&gt;
|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%&lt;br /&gt;
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|swiftstrike||{{Mas}}||true||25||30-50||Increases physical speed by 10%&lt;br /&gt;
Increases cunning by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
---------&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|of true flight||{{Mas}}||true||20||30-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases physical critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Increases shoot range by 1 (max 10)&lt;br /&gt;
|-&lt;br /&gt;
|of piercing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)&lt;br /&gt;
Increases armor penetration by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases all resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|penetrating||{{Arc}}||true||20||30-50||Increases armor penetration by (5-30)&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-25)%&lt;br /&gt;
|-&lt;br /&gt;
|runic||{{Arc}}||true||30||30-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic by (1-7)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{arcane}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Talent on hit: 10% chance to trigger {{t|Arcane Vortex}} (level 3)&lt;br /&gt;
|-&lt;br /&gt;
|warden's||{{Arc}}||true||40||30-50||Increases magic by (1-7)&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Bow Threading}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases ammo reload speed by (1-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows wearer to swap to secondary weapon without spending a turn&lt;br /&gt;
|-&lt;br /&gt;
|of recursion||{{Arc}}||true||30||30-50||Talent on hit: 10% chance to trigger {{t|Shoot}} (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%&lt;br /&gt;
Increases {{fire}} penetration by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-85) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%&lt;br /&gt;
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
----------&lt;br /&gt;
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)&lt;br /&gt;
Increases maximum life by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|mage-hunter's||{{Am}}||true||30||30-50||Increases willpower and cunning by (1-7)&lt;br /&gt;
Increases mindpower by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases the mastery of {{c|Antimagic}} by (0.1-0.2)&amp;lt;br /&amp;gt;&lt;br /&gt;
Ranged attacks have {{item antimagic manaburn|20|5}}&lt;br /&gt;
|-&lt;br /&gt;
|throat-seeking||{{Am}}||true||30||30-50||Increases {{nature}} resistance penetration by (5-15)%&lt;br /&gt;
----------&lt;br /&gt;
Deals extra (5-25) {{nature}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Silence the target (using accuracy) for 2 turns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow Egos ==&lt;br /&gt;
&lt;br /&gt;
Bows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied by. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of dexterity||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|keeper's||{{Arc}}||true||24||30-50||Reduces the cooldown of {{t|Arrow Stitching}} by 1&lt;br /&gt;
Increases {{physical}} damage by (8-18)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} damage by (8-22)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} resistance penetration by (5-15)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|halfling||{{Mas}}||true||24||30-50||Reduces the cooldown of {{t|Pin Down}} by 1&lt;br /&gt;
Reduces the cooldown of {{t|Fragmentation Shot}} by 2&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Steamgun Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of cunning||{{Mas}}||false||7||20-50||Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|gunslinger's||{{Mas}}||true||24||30-50||Reduces the cooldowns of {{t|Strafe}}, {{t|Trick Shot}} and {{t|Double Shots}} by 2&lt;br /&gt;
Increases {{physical}} damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
Except that the ammo reload speed of &amp;quot;high-capacity&amp;quot; is granted when this item is equipped, all properties are only granted to weapon attacks made by this item.&amp;lt;br /&amp;gt;&lt;br /&gt;
Arrows have a 1.5 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|deadly||{{Mas}}||false||3||1-50||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|high-capacity||{{Mas}}||false||7||1-50||Increases ammo reload speed by (1-5)&lt;br /&gt;
----------&lt;br /&gt;
Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|of accuracy||{{Mas}}||false||3||1-50||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|acidic||{{Arc}}||false||5||1-50||Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Spellpower|1|250}} {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{CSS|Spellpower|1|250}} / 8&lt;br /&gt;
|-&lt;br /&gt;
|arcing||{{Arc}}||false||5||1-50||Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{CSS|Spellpower|1|150}} {{lightning}} damage (which can spell-crit)&lt;br /&gt;
|-&lt;br /&gt;
|flaming||{{Arc}}||false||5||1-50||Radius 1 burst on hit, deals (5-20) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|chilling||{{Arc}}||false||5||15-50||Deals extra (5-30) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|self-loading||{{Arc}}||false||5||1-50||Reloads one ammo every (2-5) turns&lt;br /&gt;
|-&lt;br /&gt;
|of daylight||{{Arc}}||false||10||1-50||Deals extra (5-20) {{light}} damage&lt;br /&gt;
Deals (5-30)% more damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|of vileness||{{Arc}}||false||15||1-50||Deals extra (5-20) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|25|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of paradox||{{Arc}}||false||15||1-50||Deals extra (5-20) {{temporal}} damage&lt;br /&gt;
Havs {{item temporal energize|10|5}}&lt;br /&gt;
|-&lt;br /&gt;
|blazing||{{Nat}}||false||10||1-50||Deals extra (8-33) {{fire}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{fire}} damage&lt;br /&gt;
|-&lt;br /&gt;
|storming||{{Nat}}||false||10||1-50||Deals extra (8-33) {{lightning}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{lightning}} damage&lt;br /&gt;
|-&lt;br /&gt;
|tundral||{{Nat}}||false||10||1-50||Deals extra (8-33) {{cold}} damage&lt;br /&gt;
Radius 1 burst on crit, deals (5-15) {{cold}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of erosion||{{Nat}}||false||5||1-50||Deals extra (5-20) {{nature}} damage&lt;br /&gt;
|-&lt;br /&gt;
|of wind||{{Nat}}||false||7||1-50||Increases projectile speed by 200%&lt;br /&gt;
Special on hit: 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces (using the highest of accuracy/spellpower/mindpower) and dealing {{CSS|Physical power|1|250}} {{physical}} damage (which can physical-crit and doesn't hurt self or allies)&lt;br /&gt;
|-&lt;br /&gt;
|manaburning||{{Am}}||false||20||1-50||Has {{item antimagic manaburn|15|10}}&lt;br /&gt;
|-&lt;br /&gt;
|slimey||{{Am}}||false||20||1-50||Has {{item nature slow|15|5}}&lt;br /&gt;
|-&lt;br /&gt;
|of persecution||{{Am}}||false||20||1-50||Deals (5-30)% more damage to unnatural and unliving creatures&lt;br /&gt;
|-&lt;br /&gt;
|thought-forged||{{Psi}}||false||15||1-50||Deals extra (5-25) {{mind}} damage&lt;br /&gt;
Has {{item mind expose|25|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads one ammo every 6 turns&lt;br /&gt;
|-&lt;br /&gt;
|barbed||{{Mas}}||true||3||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Increases damage by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%&lt;br /&gt;
|-&lt;br /&gt;
|of crippling||{{Mas}}||true||15||1-50||Increases critical chance by (5-15)%&lt;br /&gt;
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns&lt;br /&gt;
|-&lt;br /&gt;
|of annihilation||{{Mas}}||true||15||30-50||Increases damage by (2-12)&lt;br /&gt;
Increases critical chance by (2-12)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases projectile speed by 200%&lt;br /&gt;
|-&lt;br /&gt;
|elemental||{{Arc}}||true||25||20-50||Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}}*(105-130)% {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn (currently bugged and no such limit)&lt;br /&gt;
|-&lt;br /&gt;
|plaguebringer's||{{Arc}}||true||30||20-50||Deals extra (5-30) {{blight}} damage&lt;br /&gt;
Has {{item blight disease|15|5}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|sentry's||{{Arc}}||true||25||20-50||Increases damage by (2-12)&lt;br /&gt;
Increases armor penetration by (2-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reloads ome ammo every (2-5) turns&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|of corruption||{{Arc}}||true||35||20-50||Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)&lt;br /&gt;
|-&lt;br /&gt;
|of grasping||{{Nat}}||true||30||20-50||Special on hit: 20% chance to create vines that bind the target to the ground dealing {{CSS|Mindpower|1|350}} {{nature}} damage (which can mind-crit) and pinning them (using the highest of accuracy/spellpower/mindpower) for 3 turns&lt;br /&gt;
|-&lt;br /&gt;
|inquisitor's||{{Am}}||true||45||30-50||Special on crit: Deal {{CSS|Mindpower|1|150}} {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of disruption||{{Am}}||true||50||1-50||Deals (5-30)% more damage to unnatural creatures&lt;br /&gt;
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%&lt;br /&gt;
|-&lt;br /&gt;
|hateful||{{Psi}}||true||30||1-50||Deals extra (5-30) {{darkness}} damage&lt;br /&gt;
Deals (5-20)% more damage to living creatures&lt;br /&gt;
|-&lt;br /&gt;
|psychokinetic||{{Psi}}||true||5||1-50||Deals extra (5-40) {{physical}} damage&lt;br /&gt;
Special on hit: 20% chance to knock the target back 3 spaces (using the highest of accuracy/spellpower/mindpower) and deal {{CSS|Mindpower|1|350}} {{physical}} damage (which can mind-crit)&lt;br /&gt;
|-&lt;br /&gt;
|of amnesia||{{Psi}}||true||40||10-50||Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)&lt;br /&gt;
|-&lt;br /&gt;
|of torment||{{Psi}}||true||30||30-50||Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Charm_Egos&amp;diff=16323</id>
		<title>Charm Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Charm_Egos&amp;diff=16323"/>
				<updated>2019-11-19T09:22:06Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All torques, totems and wands have a charmpower, which is randomly decided on item generation and its range is tied to material level.&lt;br /&gt;
{|class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Material Level!!Charmpower Range&lt;br /&gt;
|-&lt;br /&gt;
|1||10-25&lt;br /&gt;
|-&lt;br /&gt;
|2||20-40&lt;br /&gt;
|-&lt;br /&gt;
|3||30-55&lt;br /&gt;
|-&lt;br /&gt;
|4||40-70&lt;br /&gt;
|-&lt;br /&gt;
|5||50-85&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Torque Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|psionic shield||15||1-50||Setup a psionic shield, reducing all damage taken by 3 + 2 * charmpower for 5 turns||25&lt;br /&gt;
|-&lt;br /&gt;
|clear mind||20||1-50||Remove 1 confusion or silence effect and prevent the application of 1 + charmpower / 20 (round-down) detrimental mental effects for 5 turns||40&lt;br /&gt;
|-&lt;br /&gt;
|gale force||10||1-50||Project a gust of wind in a radius 4 cone knocking enemies back (no save) 5 + charmpower / 50 (round-down) spaces and dealing 5 * charmpower {{physical}} damage||15&lt;br /&gt;
|-&lt;br /&gt;
|mindblast||10||1-50||Blast the mind of an enemy within range 10 dealing 5 * charmpower {{mind}} damage and silencing it (using mindpower) for 4 turns||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Totem Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|healing||8||1-50||Heal yourself and all friendly characters within 10 spaces for 6 * charmpower||15&lt;br /&gt;
|-&lt;br /&gt;
|stinging||8||1-50||Sting an enemy (no save) within range 10 dealing 6 * charmpower {{nature}} damage over 7 turns and reducing its healing by 50%||15&lt;br /&gt;
|-&lt;br /&gt;
|thorny skin||16||1-50||Harden the skin for 7 turns increasing armour by 5 + charmpower and armour hardiness by (20 + 10 * material level)%||20&lt;br /&gt;
|-&lt;br /&gt;
|summon tentacle||12||1-50||Summon a resilient tentacle in a radius 3 circle within range 5 for (3-13) turns.  Each turn the tentacle will strike a random enemy within range 3 dealing {{physical}} damage and attempting to pin it.&amp;lt;br /&amp;gt;&lt;br /&gt;
Tentacle stats: additional life: (0-400) + 2 * charmpower; base damage: (0-100) + charmpower + 50; armor: (20-70); resist all: (30-80)%&lt;br /&gt;
||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wand Powers ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
! width=10% | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
|clairvoyance||20||1-50||Reveal the area around you, dispelling darkness (radius 8 + charmpower / 10 (round-up), power 8 + charmpower / 10 (round-up) + {{CSS|Magic|25|75}}), and detect the presence of nearby creatures for 10 turns||15&lt;br /&gt;
|-&lt;br /&gt;
|lightning storm||10||1-50||Create a radius 3 storm within range 8 for 5 turns. Each turn, creatures within take 1.2 * charmpower {{lightning}} damage and will be dazed (using the highest of accuracy/spellpower/mindpower) for 1 turn||15&lt;br /&gt;
|-&lt;br /&gt;
|conjuration||10||1-50||Fire a magical bolt (range 8) dealing 5 * charmpower {{fire}}/{{cold}}/{{lightning}}/{{acid}} (selected on item generation) damage||15&lt;br /&gt;
|-&lt;br /&gt;
|shielding||8||1-50||Create a shield absorbing up to 6 * charmpower damage on yourself and all friendly characters within 10 spaces for 4 turns||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Charm Egos ==&lt;br /&gt;
All charm egos have a lesser and a greater version between which there's no difference.&lt;br /&gt;
The random ranges of &amp;quot;quick&amp;quot;, &amp;quot;supercharged&amp;quot; and &amp;quot;overpowered&amp;quot; egos use uniform distribution regardless of material level.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=80% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|quick||15||1-50||Multiplies cooldown by (60-80)% (round-up)&lt;br /&gt;
Multiplies charmpower by (60-90)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|supercharged||15||1-50||Multiplies cooldown by (110-130)% (round-up)&lt;br /&gt;
Multiplies charmpower by (130-150)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|overpowered||16||1-50||Multiplies cooldown by (120-150)% (round-up)&lt;br /&gt;
Multiplies charmpower by (160-190)% (round-up)&lt;br /&gt;
|-&lt;br /&gt;
|focusing||12||1-50||Reduces (1-3) talent cooldowns by 2 on use&lt;br /&gt;
|-&lt;br /&gt;
|extending||12||1-50||Increases the duraction of (1-3) beneficial effects by (1-2.5) on use&lt;br /&gt;
|-&lt;br /&gt;
|evasive||12||1-50||Gains a (10-40)% chance to evade weapon attacks for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|soothing||12||1-50||Heals for (30-110) (which can mind-crit) on use&lt;br /&gt;
|-&lt;br /&gt;
|cleansing||12||1-50||Cleanses (1-3) total effects of type disease, wound or poison on use&lt;br /&gt;
|-&lt;br /&gt;
|piercing||12||1-50||Increases all resistance penetration by (10-30)% for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|powerful||12||1-50||Increases all damage by (10-30)% for 2 turns on use&lt;br /&gt;
|-&lt;br /&gt;
|innvervating||18||1-50||Reduces fatigue by (20-60)% for 2 turns on use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wand Egos ==&lt;br /&gt;
This is a greater ego.&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=12% | Name&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=80% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|warded||12||20-50||Grants {{t|Ward}} at level 1 with (2-6) wards for 4 randomly selected damage types&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Robe_Egos&amp;diff=16321</id>
		<title>Robe Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Robe_Egos&amp;diff=16321"/>
				<updated>2019-11-19T02:53:09Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
For egos of light/heavy/massive armor and mummy wrapping please go [[Armor Egos|here]].&lt;br /&gt;
&lt;br /&gt;
== Robe Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Nat}}||false||6||1-50||Increases {{fire}} damage by (20-30)%&lt;br /&gt;
Increases {{fire}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||false||6||1-50||Increases {{cold}} damage by (20-30)%&lt;br /&gt;
Increases {{cold}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of nature||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (20-30)%&lt;br /&gt;
Increases {{nature}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Nat}}||false||6||1-50||Increases {{lightning}} damage by (20-30)%&lt;br /&gt;
Increases {{lightning}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of light||{{Arc}}||false||6||1-50||Increases {{light}} damage by (20-30)%&lt;br /&gt;
Increases {{light}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of darkness||{{Arc}}||false||6||1-50||Increases {{darkness}} damage by (20-30)%&lt;br /&gt;
Increases {{darkness}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of corrosion||{{Nat}}||false||6||1-50||Increases {{acid}} damage by (20-30)%&lt;br /&gt;
Increases {{acid}} resistance by (30-45)%&lt;br /&gt;
|-&lt;br /&gt;
|of blight||{{Arc}}||false||9||1-50||Increases {{blight}} damage by (20-30)%&lt;br /&gt;
Increases {{blight}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mountain||{{Nat}}||false||12||1-50||Increases {{physical}} damage by (20-30)%&lt;br /&gt;
Increases {{physical}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mind||{{Psi}}||false||9||1-50||Increases {{mind}} damage by (20-30)%&lt;br /&gt;
Increases {{mind}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of time||{{Arc}}||false||12||1-50||Increases {{temporal}} damage by (20-30)%&lt;br /&gt;
Increases {{temporal}} resistance by (20-30)%&lt;br /&gt;
|-&lt;br /&gt;
|shimmering||{{Arc}}||false||12||1-50||Increases {{arcane}} damage by (20-30)%&lt;br /&gt;
Increases maximum mana by (10-110)&lt;br /&gt;
|-&lt;br /&gt;
|of protection||{{Mas}}||false||7||1-50||Increases armor by (2-5)&lt;br /&gt;
Increases defense by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical save by (15-30)&lt;br /&gt;
|-&lt;br /&gt;
|spellwoven||{{Arc}}||false||7||1-50||Increases spell save by (15-30)&lt;br /&gt;
Increases spellpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|mindwoven||{{Psi}}||false||7||1-50||Increases mental save by (15-30)&lt;br /&gt;
Increases mindpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|slimy||{{Am}}||false||7||1-50||{{item nature slow|7|3}} and {{item antimagic manaburn|7|3}} on melee hit&lt;br /&gt;
|-&lt;br /&gt;
|focusing||{{Psi}}||false||10||15-50||Increases magic and willpower by (4-8)&lt;br /&gt;
Increases mana and psi regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||30||20-50||Wearer is asleep but able to act in the sleep&lt;br /&gt;
Increases {{mind}} and {{darkness}} resistances by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical and spell saves by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental save by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|dispeller's||{{Arc}}||true||30||30-50||Increases {{fire}}, {{cold}}, {{blight}}, {{lightning}}, {{darkness}} and {{light}} resistances by (6-12)%&lt;br /&gt;
Increases physical and mental saves by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell save by (20-40)&lt;br /&gt;
|-&lt;br /&gt;
|of alchemy||{{Arc}}||true||20||20-50||Increases {{acid}}, {{physical}}, {{fire}} and {{cold}} damages by (5-25)%&lt;br /&gt;
Increases {{acid}}, {{physical}}, {{fire}} and {{cold}} resistances by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces the cooldown of {{t|Refit Golem}} by (2-6) turns&lt;br /&gt;
|-&lt;br /&gt;
|timebroken||{{Arc}}||true||20||20-50||Increases {{arcane}} and {{temporal}} damages by (5-30)%&lt;br /&gt;
Increases magic and willpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (10-110)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (2-6)%&lt;br /&gt;
|-&lt;br /&gt;
|of Linaniil||{{Arc}}||true||25||35-50||Increases spellpower by (15-30)&lt;br /&gt;
Increases spell critical chance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum mana by (40-100)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.40)&lt;br /&gt;
|-&lt;br /&gt;
|of Angolwen||{{Arc}}||true||20||35-50||Increases magic and willpower by (2-6)&lt;br /&gt;
Increases spellpower by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (2-7) on spell crit for 10 turns, stacking up to 3 times&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases silence immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|stargazer's||{{Arc}}||true||15||30-50||Increases cunning by (1-6)&lt;br /&gt;
Increases {{light}} and {{darkness}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|ancient||{{Arc}}||true||15||30-50||Increases magic by (1-10)&lt;br /&gt;
Increases {{temporal}} and {{physical}} damages by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{temporal}} and {{physical}} resistance penetrations by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces paradox anomalies (equivalent to willpower) by (8-16)&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||true||18||20-50||Increases all damage by (5-20)%&lt;br /&gt;
Increases spellpower by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|sunsealed||{{Arc}}||true||30||40-50||Increases {{light}} and {{darkness}} resistance by (5-15)%&lt;br /&gt;
Increases {{light}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (30-70)&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||true||20||20-50||Increases maximum life by (40-100)&lt;br /&gt;
Increases life regen by (1.5-6.0)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (5-20)%&lt;br /&gt;
|-&lt;br /&gt;
|stormwoven||{{Nat}}||true||16||30-50||Increases {{cold}} and {{lightning}} resistances by (5-15)%&lt;br /&gt;
Increases strength, magic and willpower by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} damage by (5-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{cold}} and {{lightning}} damages by (5-30)%&lt;br /&gt;
|-&lt;br /&gt;
|verdant||{{Nat}}||true||15||20-50||Increases constitution by (2-10)&lt;br /&gt;
Increases {{nature}} damage by (5-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disease and poison immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|tormentor's||{{Psi}}||true||30||30-50||Increases cunning by (1-10)&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (2-5) hate and (1-5) psi on mental crit&lt;br /&gt;
|-&lt;br /&gt;
|fearwoven||{{Psi}}||true||40||40-50||Increases {{physical}} and {{darkness}} damages by (5-30)%&lt;br /&gt;
Increases {{physical}} and {{darkness}} resistance penetrations by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|psion's||{{Psi}}||true||40||40-50||Increases {{mind}} damage by (5-30)%&lt;br /&gt;
Increases {{mind}} resistance penetration by (5-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum psi by (10-40)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases psi regen by (0.30-1.00)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mindpower by (5-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (1-5)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Digger_Egos&amp;diff=15754</id>
		<title>Digger Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Digger_Egos&amp;diff=15754"/>
				<updated>2019-11-06T12:13:07Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Pickaxe Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of endurance||{{Mas}}||false||6||1-50||Increases strength by (1-5)&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|miners'||{{Mas}}||false||6||1-50||Digs 30% faster&lt;br /&gt;
Increases infravision radius by (1-3)&lt;br /&gt;
|-&lt;br /&gt;
|woodsman's||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (5-10)%&lt;br /&gt;
Increases {{nature}} resistance by (10-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of delving||{{Mas}}||true||20||30-50||Increases light radiu by 1&lt;br /&gt;
Increases strength and constitution by (1-4)&lt;br /&gt;
|-&lt;br /&gt;
|of the Iron Throne||{{Mas}}||true||15||20-50||Increases maximum life by (20-40)&lt;br /&gt;
Increases maximum stamina by (15-30)&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|of Reknor||{{Mas}}||true||15||20-50||Increases {{fire}} and {{darkness}} resistances by (5-10)%&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|brutal||{{Mas}}||true||20||40-50||Increases physical power by (5-10)&lt;br /&gt;
Increases armor penetration by (4-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|dream-smith's||{{Psi}}||true||15||30-50||Increases {{fire}} and {{mind}} damages by (5-15)%&lt;br /&gt;
Increases mental save by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|soldier's||{{Mas}}||true||15||30-50||Increases defense by (4-8)&lt;br /&gt;
Increases armor by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Digs 100% faster&lt;br /&gt;
|-&lt;br /&gt;
|bloodhexed||{{Arc}}||true||15||40-50||Digs 30% faster&lt;br /&gt;
Increases strength and willpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical and mental critical chances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|crystalomancer's||{{Arc}}||true||20||20-50||Increases magic by (1-6)&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|shattering||{{Mas}}||true||30||30-50||Digs 100% faster&lt;br /&gt;
Increases {{physical}} resistance penetration by (10-25)%&lt;br /&gt;
|-&lt;br /&gt;
|sapper's||{{Mas}}||true||15||10-50||Digs 30% faster&lt;br /&gt;
Increases cunning by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision range by (2-6)&lt;br /&gt;
|-&lt;br /&gt;
|dwarven||{{Mas}}||true||30||30-50||Digs 30% faster&lt;br /&gt;
Increases physical, spell and mental saves by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum life by (40-90)&lt;br /&gt;
|-&lt;br /&gt;
|of quickening||{{Arc}}||true||20||20-50||Digs 30% faster&lt;br /&gt;
Reduces spell cooldown by 10%&lt;br /&gt;
|-&lt;br /&gt;
|of predation||{{Mas}}||true||20||20-50||Digs 30% faster&lt;br /&gt;
Increases dexterity by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical power by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases movement speed by 10%&lt;br /&gt;
|-&lt;br /&gt;
|of deeplife||{{Nat}}||true||30||30-50||Digs 30% faster&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} affinity by 15%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (3-9)&lt;br /&gt;
|-&lt;br /&gt;
|of wreckage||{{Mas}}||true||20||20-50||Charm: {{t|Perfect Strike}} at level (2-4), CD 26&lt;br /&gt;
Digs 30% faster&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases strength by (1-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Light_Egos&amp;diff=15753</id>
		<title>Light Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Light_Egos&amp;diff=15753"/>
				<updated>2019-11-06T12:12:47Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lantern Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|bright||{{Mas}}||false||5||1-50||Increases light radius by (2-5)&lt;br /&gt;
|-&lt;br /&gt;
|scorching||{{Arc}}||false||5||1-50||Deals (10-30) {{fire}} damage on melee hit&lt;br /&gt;
Increases {{fire}} resistance by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||7||1-50||Increases mental save by (5-15)&lt;br /&gt;
Increases see stealth and see invisible powers by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases trap detection power by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|of health||{{Nat}}||false||7||1-50||Increases maximum life by (40-80)&lt;br /&gt;
|-&lt;br /&gt;
|survivor's||{{Nat}}||false||9||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases healing mod by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of focus||{{Psi}}||false||15||1-50||Increases {{mind}} damage by (5-15)%&lt;br /&gt;
Increases willpower by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|of the sun||{{Arc}}||true||30||30-50||Charm: {{t|Sun Flare}} at level 3, CD 30&lt;br /&gt;
Increases {{light}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-3)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} affinity by 5%&lt;br /&gt;
|-&lt;br /&gt;
|of the moons||{{Arc}}||true||30||30-50||Charm: {{t|Moonlight Ray}} at level 4, CD 8&lt;br /&gt;
Increases {{darkness}} damage by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} resistance by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (2-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{darkness}} affinity by 5%&lt;br /&gt;
|-&lt;br /&gt;
|burglar's||{{Mas}}||true||20||30-50||Increases cunning by (3-11)&lt;br /&gt;
Reduces light radius by 10&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (4-9)&lt;br /&gt;
|-&lt;br /&gt;
|preserving||{{Nat}}||true||20||30-50||Increases constitution by (1-6)&lt;br /&gt;
Increases life regen by (1-16)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|piercing||{{Mas}}||true||20||40-50||Increases armor penetration by (5-15)&lt;br /&gt;
Increases all resistance penetration by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases light radius by (1-2)&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||30||30-50||Increases mental save by (4-12)&lt;br /&gt;
Increases mindpower by (4-12)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mental critical chance by (4-12)%&lt;br /&gt;
|-&lt;br /&gt;
|void-walker's||{{Arc}}||true||30||30-50||Increases resist all by (10-20)%, defense by (10-20) and new effects duration reduction by (10-20)% after a teleport&lt;br /&gt;
Increases {{cold}} and {{temporal}} resistances by (5-10)%&lt;br /&gt;
|-&lt;br /&gt;
|nightwalker's||{{Nat}}||true||20||30-50||Increases physical power by (5-10)&lt;br /&gt;
Increases physical critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases critical multiplier by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases willpower by (3-7)&lt;br /&gt;
|-&lt;br /&gt;
|of illusion||{{Psi}}||true||30||40-50||Increases defense by (5-15)&lt;br /&gt;
Increases physical, spell and mental saves by (10-20)&lt;br /&gt;
|-&lt;br /&gt;
|of corpselight||{{Arc}}||true||30||30-50||Charm: {{t|Retch}} at level (1-2), CD 30&lt;br /&gt;
Increases spell power by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (3-6)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases see invisible power by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases infravision radius by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{blight}} and {{darkness}} resistances by (5-15)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Wearer is treated as an undead and no longer has to breathe&lt;br /&gt;
|-&lt;br /&gt;
|of the zealot||{{Am}}||true||15||1-50||Increases spell save by (5-15)&lt;br /&gt;
Increases resist all by 3%&lt;br /&gt;
|-&lt;br /&gt;
|ethereal||{{Arc}}||true||20||30-50||Increases light radius by 2&lt;br /&gt;
Increases spellpower by (5-17)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases magic by (3-8)&lt;br /&gt;
|-&lt;br /&gt;
|watchleader's||{{Mas}}||true||30||30-50||Charm: {{t|Track}} at level (2-5), CD 40&lt;br /&gt;
Increases light radius by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (20-50)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases confusion immunity by (10-30)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases see stealth and see invisible powers by (5-25)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases trap detection power by (10-25)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ring_Egos&amp;diff=15752</id>
		<title>Ring Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ring_Egos&amp;diff=15752"/>
				<updated>2019-11-06T12:12:34Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ring Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of sensing||{{Arc}}||false||4||1-50||Increases see stealth and see invisible powers by (5-25)&lt;br /&gt;
Increases infravision radius by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases blind immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of clarity||{{Psi}}||false||4||1-50||Increases mental save by (5-15)&lt;br /&gt;
Increases confusion immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of tenacity||{{Mas}}||false||4||1-50||Increase maximum life by (20-50)&lt;br /&gt;
Increase pinning, knockback and disarm immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of perseverance||{{Mas}}||false||4||1-50||Increases life regen by (1-9)&lt;br /&gt;
Increase stun immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of arcana||{{Arc}}||false||6||1-50||Increases mana regen by (0.10-0.40)&lt;br /&gt;
Increase silence immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|of fire||{{Nat}}||false||6||1-50||Increases {{fire}} damage by (10-20)%&lt;br /&gt;
Increases {{fire}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of frost||{{Nat}}||false||6||1-50||Increases {{cold}} damage by (10-20)%&lt;br /&gt;
Increases {{cold}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of nature||{{Nat}}||false||6||1-50||Increases {{nature}} damage by (10-20)%&lt;br /&gt;
Increases {{nature}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of lightning||{{Nat}}||false||6||1-50||Increases {{lightning}} damage by (10-20)%&lt;br /&gt;
Increases {{lightning}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of light||{{Arc}}||false||6||1-50||Increases {{light}} damage by (10-20)%&lt;br /&gt;
Increases {{light}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of darkness||{{Arc}}||false||6||1-50||Increases {{darkness}} damage by (10-20)%&lt;br /&gt;
Increases {{darkness}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of corrosion||{{Nat}}||false||6||1-50||Increases {{acid}} damage by (10-20)%&lt;br /&gt;
Increases {{acid}} resistance by (20-40)%&lt;br /&gt;
|-&lt;br /&gt;
|of aether||{{Arc}}||false||24||1-50||Increases {{arcane}} damage by (10-20)%&lt;br /&gt;
Increases {{arcane}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of blight||{{Arc}}||false||12||1-50||Increases {{blight}} damage by (10-20)%&lt;br /&gt;
Increases {{blight}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mountain||{{Nat}}||false||24||1-50||Increases {{physical}} damage by (10-20)%&lt;br /&gt;
Increases {{physical}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of the mind||{{Psi}}||false||12||1-50||Increases {{mind}} damage by (10-20)%&lt;br /&gt;
Increases {{mind}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|of time||{{Arc}}||false||24||1-50||Increases {{temporal}} damage by (10-20)%&lt;br /&gt;
Increases {{temporal}} resistance by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|warrior's||{{Mas}}||false||7||1-50||Increases strength by (2-10)&lt;br /&gt;
Increases armor by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|marksman's||{{Mas}}||false||7||1-50||Increases dexterity by (2-10)&lt;br /&gt;
Increases accuracy by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|titan's||{{Nat}}||false||7||1-50||Increases constitution by (2-10)&lt;br /&gt;
Increases physical save by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|wizard's||{{Arc}}||false||7||1-50||Increases magic by (2-10)&lt;br /&gt;
Increases spell save by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|psionicist's||{{Psi}}||false||7||1-50||Increases willpower by (2-10)&lt;br /&gt;
Increases mental save by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|rogue's||{{Mas}}||false||7||1-50||Increases cunning by (2-10)&lt;br /&gt;
Increases defense by (4-20)&lt;br /&gt;
|-&lt;br /&gt;
|mule's||{{Mas}}||false||7||1-50||Increases max encumbrance by (20-40)&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|of power||{{Arc}}||false||4||1-50||Increases physical, spell and mind powers by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|savior's||{{Mas}}||false||10||1-50||Increases physical, spell and mental saves by (6-18)&lt;br /&gt;
|-&lt;br /&gt;
|gladiator's||{{Mas}}||true||12||15-50||Increases physical power by (5-15)&lt;br /&gt;
Increases strength and constitution by (4-10)&lt;br /&gt;
|-&lt;br /&gt;
|sneakthief's||{{Mas}}||true||12||15-50||Increases accuracy by (5-15)&lt;br /&gt;
Increases dexterity and cunning by (4-10)&lt;br /&gt;
|-&lt;br /&gt;
|conjurer's||{{Arc}}||true||12||15-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and willpower by (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|solipsist's||{{Psi}}||true||12||15-50||Increases mindpower by (5-15)&lt;br /&gt;
Increases willpower and cunning by (4-8)&lt;br /&gt;
|-&lt;br /&gt;
|pixie's||{{Arc}}||true||12||15-50||Increases spellpower by (5-15)&lt;br /&gt;
Increases magic and cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|painweaver's||{{Mas}}||true||20||30-50||Increases physical, spell and mind powers by (5-20)&lt;br /&gt;
Increases all damage by (4-8)%&lt;br /&gt;
|-&lt;br /&gt;
|of life||{{Nat}}||true||12||30-50||Increases maximum life by (40-100)&lt;br /&gt;
Increases life regen by (5-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases healing mod by (10-20)%&lt;br /&gt;
|-&lt;br /&gt;
|savage's||{{Mas}}||true||15||10-50||Increases constitution by (1-6)&lt;br /&gt;
Increases spell save by (10-20)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum stamina by (10-40)&lt;br /&gt;
|-&lt;br /&gt;
|treant's||{{Nat}}||true||15||10-50||Increases {{nature}} and {{blight}} resistances by (5-15)%&lt;br /&gt;
Increase poison and disease immunities by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of misery||{{Psi}}||true||20||20-50||Charm: {{t|Bleeding Edge}} at level (2-4), CD 20&lt;br /&gt;
Melee and ranged attacks deals extra (5-35) {{physical}} damage&amp;lt;br /&amp;gt;&lt;br /&gt;
Melee and ranged attacks have {{item mind expose|10|10}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases cunning by (1-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Regenerates (1-3) hate on mental crit&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases maximum hate by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of warding||{{Arc}}||true||30||30-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (10-30)%&lt;br /&gt;
|-&lt;br /&gt;
|of pilfering||{{Mas}}||true||15||10-50||Charm: {{t|Disengage}} at level 2, CD 10&lt;br /&gt;
Increases accuracy by (7-17)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases armor penetration by (7-17)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (7-17)&lt;br /&gt;
|-&lt;br /&gt;
|of speed||{{Mas}}||true||40||30-50||Charm: {{t|Blinding Speed}} at level (2-4), CD 40&lt;br /&gt;
Increases movement speed by (10-25)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases accuracy by (5-15)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of luminosity||{{Arc}}||true||30||10-50||Melee and ranged attacks deal extra (10-40) {{light}} damage&lt;br /&gt;
Increases magic by (1-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{light}} damage by (10-20)%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Boot_Egos&amp;diff=15751</id>
		<title>Boot Egos</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Boot_Egos&amp;diff=15751"/>
				<updated>2019-11-06T12:12:23Z</updated>
		
		<summary type="html">&lt;p&gt;Helminthauge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Version of ToME when this section was updated --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.6.0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== Boot Egos ==&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|of tirelessness||{{Mas}}||false||9||1-50||Increases maximum stamina by (10-40)&lt;br /&gt;
Increases stamina regen by (0.3-1.3)&lt;br /&gt;
|-&lt;br /&gt;
|traveler's||{{Mas}}||false||5||1-50||Increases physical save by (5-15)&lt;br /&gt;
Increases maximum encumberance by (20-50)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reduces fatigue by (4-10)%&lt;br /&gt;
|-&lt;br /&gt;
|scholar's||{{Arc}}||false||5||1-50||Increases spellpower by (3-13)&lt;br /&gt;
|-&lt;br /&gt;
|miner's||{{Mas}}||false||5||1-50||Increases armor by (1-9)&lt;br /&gt;
Increases infravision radius by (1-3)&lt;br /&gt;
|-&lt;br /&gt;
|of speed||{{Arc}}||false||20||1-50||Increases movement speed by 25%&lt;br /&gt;
|-&lt;br /&gt;
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of phasing||{{Arc}}||true||18||15-50||Increases magic and willpower by (2-4)&lt;br /&gt;
Charm: blink to a nearby random location within radius (7-13), CD 25&lt;br /&gt;
|-&lt;br /&gt;
|of evasion||{{Mas}}||true||20||15-50||Charm: {{t|Evasion}} at level (2-4), CD 30&lt;br /&gt;
Increases defense by (2-18)&lt;br /&gt;
|-&lt;br /&gt;
|of rushing||{{Mas}}||true||18||15-50||Charm: {{t|Rush}} at level (1-3), CD 25&lt;br /&gt;
Increases strength and constitution by (2-4)&lt;br /&gt;
|-&lt;br /&gt;
|of void walking||{{Arc}}||true||20||30-50||Increases {{darkness}} and {{temporal}} resistances by (10-30)%&lt;br /&gt;
Increases {{darkness}} and {{temporal}} resistance penetrations by (10-20)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases resist all by (10-20)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport&lt;br /&gt;
|-&lt;br /&gt;
|of disengagement||{{Mas}}||true||25||15-50||Charm: {{t|Disengage}} at level (1-3), CD 15&lt;br /&gt;
Increases dexterity and cunning by (2-4)&lt;br /&gt;
|-&lt;br /&gt;
|blood-soaked||{{Mas}}||true||15||15-50||Increases physical power by (3-6)&lt;br /&gt;
Increases armor penetration by (3-13)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases physical critical chance by (3-6)%&lt;br /&gt;
|-&lt;br /&gt;
|restorative||{{Nat}}||true||18||15-50||Increases healing mod by (10-20)%&lt;br /&gt;
Increases life regen by (1-11)&lt;br /&gt;
|-&lt;br /&gt;
|invigorating||{{Nat}}||true||20||30-50||Reduces fatigue by (4-10)%&lt;br /&gt;
Increases maximum life by (30-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases movement speed by 10%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases stamina regen by (0.2-0.7)&lt;br /&gt;
|-&lt;br /&gt;
|blightbringer's||{{Arc}}||true||35||30-50||Increases magic by (3-10)&lt;br /&gt;
Increases {{acid}} and {{blight}} damages by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spellpower by (3-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases disease immunity by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|wanderer's||{{Mas}}||true||15||15-50||Increases constitution and cunning by (1-6)&lt;br /&gt;
Increases physical and mental saves by (10-25)&lt;br /&gt;
|-&lt;br /&gt;
|undeterred||{{Arc}}||true||15||15-50||Increases stun/freeze, silence and confusion immunities by (20-50)%&lt;br /&gt;
|-&lt;br /&gt;
|reinforced||{{Mas}}||true||30||30-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-15)%&lt;br /&gt;
Increases armor by (3-10)&lt;br /&gt;
|-&lt;br /&gt;
|eldritch||{{Arc}}||true||30||30-50||Increases magic and willpower by (1-6)&lt;br /&gt;
Increases maximum mana by (20-60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases mana regen by (0.10-0.60)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases spell critical chance by (1-5)%&lt;br /&gt;
|-&lt;br /&gt;
|of massiveness||{{Mas}}||true||30||30-50||Increases strength and constitution by (3-10)&lt;br /&gt;
Increases {{physical}} damage by (5-10)%&amp;lt;br /&amp;gt;&lt;br /&gt;
Grants 1 size category&lt;br /&gt;
|-&lt;br /&gt;
|fleetfooted||{{Mas}}||true||20||30-50||Increases defense by (1-21)&lt;br /&gt;
Increases dexterity by (1-15)&lt;br /&gt;
|-&lt;br /&gt;
|of force||{{Mas}}, {{Psi}}, {{Arc}}||true||30||30-50||Increases physical, spell and mind powers by (2-18)&lt;br /&gt;
|-&lt;br /&gt;
|of invasion||{{Mas}}||true||30||30-50||Increases physical critical chance by (1-5)%&lt;br /&gt;
Increases physical power by (3-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|of spellbinding||{{Arc}}||true||30||30-50||Increases magic by (1-6)&lt;br /&gt;
Reduces spell cooldown by 10%&lt;br /&gt;
|-&lt;br /&gt;
|dreamer's||{{Psi}}||true||15||15-50||Increases willpower and cunning by (2-6)&lt;br /&gt;
Increases physical, spell and mental saves by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|of strife||{{Psi}}||true||18||30-50||Charm: {{t|Blindside}} at level (1-3), CD 25&lt;br /&gt;
Increases constitution and willpower by (2-6)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases {{physical}} resistance penetration by (5-10)%&lt;br /&gt;
Increases mindpower by (3-9)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Light Boot Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=5% | Level Range&lt;br /&gt;
! width=70% | Ability&lt;br /&gt;
|-&lt;br /&gt;
|stealthy||{{Mas}}||false||5||20-50||Increases stealth rating by (5-15)&lt;br /&gt;
Increases dexterity by (3-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
Increases luck by (5-15)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Helminthauge</name></author>	</entry>

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