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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jurriaan</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
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		<updated>2026-07-16T12:58:20Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Berserker&amp;diff=6177</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Berserker&amp;diff=6177"/>
				<updated>2013-10-07T12:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Jurriaan: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect2&lt;br /&gt;
|1=the class&lt;br /&gt;
|2=talent&lt;br /&gt;
|3=[[Berserker (talent)]]&lt;br /&gt;
}}&lt;br /&gt;
{{class&lt;br /&gt;
|name=Berserker&lt;br /&gt;
|metaclass=Warrior&lt;br /&gt;
|starting_life=120&lt;br /&gt;
|life_per_level= +3&lt;br /&gt;
|strength= +5&lt;br /&gt;
|dexterity= +1&lt;br /&gt;
|constitution= +3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A Berserker wields huge two-handed weapons of destruction, bringing pain and death to his foes as he cleaves them in two.&lt;br /&gt;
A Berserker usually forfeits all ideas of self-defense to concentrate on what he does best: killing things.&lt;br /&gt;
Their most important stats are: [[Strength]] and [[Constitution]]&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Iron Greatsword&lt;br /&gt;
*Iron Mail Armor&lt;br /&gt;
&lt;br /&gt;
==Talents==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Archery training (category)|Archery Training]]&lt;br /&gt;
| Mastery = 1.1&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Steady shot (talent)|Steady Shot]]&lt;br /&gt;
| talent2 = [[Aim (talent)|Aim]]&lt;br /&gt;
| talent3 = [[Rapid shot (talent)|Rapid Shot]]&lt;br /&gt;
| talent4 = [[Relaxed shot (talent)|Relaxed Shot]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Shield defense (category)|Shield Defense]]&lt;br /&gt;
| Mastery = 0.9&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Shield wall (talent)|Shield Wall]]&lt;br /&gt;
| talent2 = [[Repulsion (talent)|Repulsion]]&lt;br /&gt;
| talent3 = [[Shield expertise (talent)|Shield Expertise]]&lt;br /&gt;
| talent4 = [[Last stand (talent)|Last Stand]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Two-handed weapons (category)|Two-Handed Weapons]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Death dance (talent)|Death Dance]]&lt;br /&gt;
| talent2 = [[Berserker (talent)|Berserker]]&lt;br /&gt;
| talent3 = [[Warshout (talent)|Warshout]]&lt;br /&gt;
| talent4 = [[Death blow (talent)|Deathblow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Two-handed maiming (category)|Two-Handed Maiming]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Stunning blow (talent)|Stunning Blow]]&lt;br /&gt;
| talent2 = [[Sunder armour (talent)|Sunder Armour]]&lt;br /&gt;
| talent3 = [[Sunder arms (talent)|Sunder Arms]]&lt;br /&gt;
| talent4 = [[Blood frenzy (talent)|Blood Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Superiority (category)|Superiority]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Juggernaut (talent)|Juggernaut]]&lt;br /&gt;
| talent2 = [[Onslaught (talent)|Onslaught]]&lt;br /&gt;
| talent3 = [[Battle call (talent)|Battle Call]]&lt;br /&gt;
| talent4 = [[Shattering impact (talent)|Shattering Impact]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Warcries (category)|Warcries]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Shattering shout (talent)|Shattering Shout]]&lt;br /&gt;
| talent2 = [[Second wind (talent)|Second Wind]]&lt;br /&gt;
| talent3 = [[Battle shout (talent)|Battle Shout]]&lt;br /&gt;
| talent4 = [[Battle cry (talent)|Battle Cry]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category type)|Technique]]&lt;br /&gt;
| Name = [[Bloodthirst (category)|Bloodthirst]]&lt;br /&gt;
| Mastery = 1.2&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Bloodbath (talent)|Bloodbath]]&lt;br /&gt;
| talent2 = [[Mortal terror (talent)|Mortal Terror]]&lt;br /&gt;
| talent3 = [[Bloodrage (talent)|Bloodrage]]&lt;br /&gt;
| talent4 = [[Unstoppable (talent)|Unstoppable]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Dirty fighting (category)|Dirty Fighting]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Dirty fighting (talent)|Dirty Fighting]]&lt;br /&gt;
| talent2 = [[Backstab (talent)|Backstab]]&lt;br /&gt;
| talent3 = [[Switch place (talent)|Switch Place]]&lt;br /&gt;
| talent4 = [[Cripple (talent)|Cripple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows = &lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Conditioning (category)|Conditioning]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Vitality (talent)|Vitality]]&lt;br /&gt;
| talent2 = [[Daunting presence (talent)|Daunting Presence]]&lt;br /&gt;
| talent3 = [[Unflinching resolve (talent)|Unflinching Resolve]]&lt;br /&gt;
| talent4 = [[Adrenaline surge (talent)|Adrenaline Surge]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Field control (category)|Field Control]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = Yes&lt;br /&gt;
| talent1 = [[Disengage (talent)|Disengage]]&lt;br /&gt;
| talent2 = [[Track (talent)|Track]]&lt;br /&gt;
| talent3 = [[Heave (talent)|Heave]]&lt;br /&gt;
| talent4 = [[Slow motion (talent)|Slow Motion]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Sense]]&lt;br /&gt;
| talent2 = [[Charm mastery (talent)|Charm Mastery]]&lt;br /&gt;
| talent3 = [[Piercing sight (talent)|Piercing Sight]]&lt;br /&gt;
| talent4 = [[Evasion (talent)|Evasion]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Stunning Blow and Death Dance are your two early game talents. Both of these should be maxed as soon as possible.&lt;br /&gt;
&lt;br /&gt;
I would recommend opening up [[Bloodthirst (category)|Bloodthirst]] first. You get three passive talents here: Blood Bath, Mortal Terror, and Blood Rage, all of which will help increase your character's survivability.&lt;br /&gt;
&lt;br /&gt;
You want to put some points into [[Rush (talent)|Rush]]. This helps you a lot to close the gap on tough mobs that are more than 1 square away.&lt;br /&gt;
&lt;br /&gt;
I would put points into all of the passive talents in the [[Combat techniques (category)|Combat Techniques]] tree (the ones that increase your stamina and health).&lt;br /&gt;
&lt;br /&gt;
For your other category point, I would probably take the extra slot, rather than another talent tree. I think having 2 regen runes is better than anything else and you need one or more movement/shield runes as well. However, you could take the [[Warcries (category)|Warcries]] tree, which will give you Battle Shout and Second wind; both talents are nice.&lt;br /&gt;
&lt;br /&gt;
For Passive talents, I maxed the Weapons Combat, and Weapons Mastery first, followed by health, and the massive armor. (I put a point into massive armor at clvl 1.)&lt;br /&gt;
&lt;br /&gt;
You might want to spend your final category point on [[Field control (category)|Field Control]] so you can get Track. I did so on my winner, but found that I rarely, if ever, used it. So it may be better to spend this point on the Warcries tree.&lt;br /&gt;
&lt;br /&gt;
A good strategy for most of the game is to limit your line of sight. I nearly always tried to fight stuff in a place where only 1 or 2 monsters could ever see me. I think this becomes more important as you get into the later levels as you want to limit the number of ranged attacks and magic. Those are the two things that will kill you fast throughout most of the game. You don't need to worry about melee damage until you get to a high clvl and start facing elite berserkers. They can hit HARD. So you want to be careful around them. Otherwise, you want to go toe to toe with everything else. You should be able to 1 or 2 hit everything in the game except bosses.&lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Jurriaan</name></author>	</entry>

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