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		<title>Tales of Maj'Eyal - User contributions [en]</title>
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		<updated>2026-04-24T03:57:12Z</updated>
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		<id>https://te4.org/w/index.php?title=Unlockables&amp;diff=17645</id>
		<title>Unlockables</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables&amp;diff=17645"/>
				<updated>2021-06-28T18:48:48Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: /* Classes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
== Fewer spoilers ==&lt;br /&gt;
&lt;br /&gt;
For a listing of the unlocks with specific information listed check: [[Unlockables (Reduced Spoilers)]]&lt;br /&gt;
&lt;br /&gt;
==  What is unlockable and how to unlock them ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of things that are unlockable in ToME 4 and how to unlock them.&lt;br /&gt;
&lt;br /&gt;
Those who wish to unlock all classes and races (including several 'unreleased' ones) immediately may do so by downloading zizzo's Ignore Race/Class Locks addon and adding it to their /Game/Addons folder: http://te4.org/games/addons/tome/ignore-raceclass-locks &lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Kill ''[[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random.  (Kill him again with a diffrerent character to unlock the other.)&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue ''[[Yeek Wayist]]'' from ''[[Subject Z]]'' in the [[Ruined Halfling Complex]] as any race other than [[Halfling]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomelf]]''' ([[Ashes of Urh'Rok]] DLC)&lt;br /&gt;
**  Kill [[Walrog]], [[Kryl-Feijan]], and [[Shasshhiy'Kaish]] with one character.&lt;br /&gt;
*** Walrog can randomly spawn in dungeons with water and can be forced to spawn by killing both the [[Ukllmswwik the Wise|dragon]] and [[Slasul|naga]] bosses in the Eastern water dungeons (the [[Flooded Cave]] and the [[Temple of Creation]]).&lt;br /&gt;
*** Kryl-Feijan can be found by entering the [[Dark Crypt]](World map event, 24+) and letting Melinda be sacrificed.&lt;br /&gt;
*** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one will start the countdown to her arrival.  This event can be found in [[Daikara]], [[Mark of the Spellblaze]], [[Elven Ruins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID).&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find [[Director Hompalan]] on the third floor of the [[Ruined Halfling Complex]]. He only appears if the Old Conclave Vault has been chosen to appear this game. In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Shalore]] and have not yet unlocked Ogres, in which case the Old Conclave Vault will always be chosen. He will drop lore titled &amp;quot;order for Director Hompalan&amp;quot;. This will reveal the Old Conclave Vault on the world map to the south east.&lt;br /&gt;
** Enter the [[Old Conclave Vault]]. This dungeon scales from levels 20 to 30. Find [[Healer Astelrid]] on the 4th floor, kill her, and collect the lore she drops to unlock Ogres.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeti]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Use all 8 charges on the Yeti Mind Controller&lt;br /&gt;
&lt;br /&gt;
* '''[[Whitehoof]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Nektosh the One-Horned]]  in [[Krimbul Territory]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Drem]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find the expanse portal and use the code from [[Kroshkkur]] ([[Demented_(Metaclass)|Demented]] starter zone) to enter a farportal dungeon. Defeat the boss of the dungeon, [[The Amalgamation]], to unlock [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Krog]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Quest in [[Last Hope]] with a level 17+ Antimagic Character. Ogre must be unlocked to receive the quest. All four captive Krogs must survive.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Complete any story campaign - either &amp;quot;Maj'Eyal: the Age of Ascendancy&amp;quot; or &amp;quot;Embers of Rage&amp;quot;.  Note that completing Embers will unlock it in the main campaign, but will ''not'' unlock it in Embers itself unless you have already defeated the [[Internment Camp]] three times to unlock all main-campaign classes in Embers.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Kill ''[[Krogar]]'' and save ''Fillarel'' in the [[Unremarkable Cave]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[An apprentice task]]&amp;quot;'' on the world map.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Win the arena fight in the [[Hidden Compound]] (bring 150 gold).&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Defiler meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The fall of Zigur]]&amp;quot;'' which starts in [[Mark of the Spellblaze]] as a magic user. (Requires at least 10 points in spell talents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The beast within]]&amp;quot;'' which starts on the world map north of Last Hope.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Start in [[Searing Halls]]. You can do this as a Doomelf or as a non-undead Doombringer.&lt;br /&gt;
** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall, bringing you to the [[Anteroom of Agony]]. Witnessing the zone boss, [[Rogroth Eater of Souls|Rogroth, Eater of Souls]] revive something as a husk will complete the unlock.&lt;br /&gt;
*** The chance of this happening when you recall is 15% at level 18 and scales to 90% at level 27.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Kill your own shade in the [[Shadow Crypt]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gunslinger]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do over 600 damage in one hit as a [[Rogue]] or [[Shadowblade]].  Counts only for individual components of damage, ''not'' total damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue ''Yeek Wayist'' from ''[[Subject Z]]'' in the [[Ruined halfling complex]] as a [[Yeek]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Kill the necromancer [[Celia]] in the [[Last Hope Graveyard]] '''after''' reading all 4 parts of the [[lore]] ''&amp;quot;How to become a necromancer&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Find the [[Sludgenest]] and defeat the [[Corrupted Oozemancer]]. Note that in each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Thalore]] and have not yet unlocked Oozemancer, in which case the Sludgenest will always be chosen.&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Get killed by your future self in [[Daikara]], playing as a [[Temporal Warden]].&lt;br /&gt;
** Note: if you you just press '5' and wait for your future self to win the fight you will miss out on an [[Epoch's Curve|artifact bow]] that goes well with [[Temporal Warden]]. You can bring your future self down to half health, defeat the optional boss and then get defeated by your future self if you want said artifact bow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Possessor]] ''(Psionic meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).&lt;br /&gt;
&lt;br /&gt;
* '''[[Psyshot]] ''(Tinker meta class)'''''&lt;br /&gt;
** To unlock in Embers of Rage, explore the [[Ruins of a lost_city|old ruins]] in the Eruan desert after you have completed the You Shall Pass! quest.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Defiler meta class)'''''&lt;br /&gt;
** Kill 1,000 humanoids (counts over multiple games). You can check the progress of this unlock under the ''Reaver'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Sawbutcher]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the regular classical Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Counterstrike an enemy from a distance of 5 (or more ?) squares away. Can be achieved by blocking a ranged attack then [[Shoot (talent)|shooting]] the attacker, blocking up close and quickly getting far enough away to then shoot, or many other methods. Using [[Rush (talent)|Rush]] will not work as you are no longer the required number of squares away when you strike. Note: It can also be unlocked because an enemy fulfilled the condition, without you having to do anything - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Complete both dreams in [[Dogroth Caldera]], either by timer or by using the altar. Note that in each game, only one out of Dogroth Caldera, Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Yeek]] and have not yet unlocked Solipsist, in which case Dogroth Caldera will always be chosen.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** As a member of the Dwarf metarace (a [[Dwarf]] or [[Drem]]), have at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents. This class must be played as a [[Dwarf]] or [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** See a character use the talent {{t|Summon}} (''Honey Tree'' in [[Trollmire]] / [[Old Forest]] is your earliest bet). Other summoning talents do not count.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Eight legs of wonder]]&amp;quot;'' which starts in the Gates of Morning in the Far East.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Back and Back and Back To The Future]]&amp;quot;'' which starts in [[Daikara]] 3 (specifically the [[Temporal Rift]]).&lt;br /&gt;
&lt;br /&gt;
* '''[[Wanderer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Escape from Ukruk's Ambush&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Slay the ''Sandworm Queen'' in the [[Sandworm Lair]] and eat [[Heart of the Sandworm Queen|her heart]]. The [[Corrupted heart of the Sandworm Queen|corrupted version]] does not work for this unlock.&lt;br /&gt;
&lt;br /&gt;
* '''All non-[[Tinker]], non-[[Warrior]] classes in [[Embers of Rage]]'''&lt;br /&gt;
** Initially, you will only be able to create Tinkers and Warriors in [[Embers of Rage]]. The first time you complete the [[Internment Camp]], you will randomly either unlock the [[Mage]] or [[Rogue (Metaclass)|Rogue]] metaclass for use in Embers of Rage. (You can play as the classes from that metaclass that you have already unlocked in the main ToME campaign, as well as ones you unlock in the future.) The next time you complete it on a new character, you will unlock the other metaclass out of Mage and Rogue. The third time you complete it on a new character, you will unlock all the metaclasses (that you have unlocked in the main campaign) for use in Embers of Rage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cultist of Entropy]] ''(Demented meta class)'''''&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Day It Came&amp;quot;]]'', and complete the lessons. (Random Drop.)&lt;br /&gt;
&lt;br /&gt;
*'''[[Annihilator]] ''(Tinker meta class)'''''&lt;br /&gt;
** Learn to tinker, then destroy a greater or ultimate hethugoroth (steam elemental), mecharachnid flame thrower, and one of the [[Automated Defense System]]s of the [[Steam Quarry]].&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Technomancer(class evolution)|Technomancer}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, have at least 16 generic points put into talents in the physics and chemistry trees. Then craft tinkers until you get the unlock. &lt;br /&gt;
***This can be done in the main AoA campaign, but you'll have to luck into a tinker escort to do it. &lt;br /&gt;
***In Embers, these categories are purchasable with gold from the start in Kruk Pride.&lt;br /&gt;
&lt;br /&gt;
*'''{{t|High Thaumaturgist}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, kill a level 10+ Boss using only &amp;quot;beam&amp;quot; talents (this does not include Chain Lightning).&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Fallen}} ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** As a Paladin, do at least one of the following: Kill a hate-using enemy while having the Sun's Vengeance buff from the {{t|Sun's Vengeance}} talent OR sacrifice High Sun Paladin Aeryn (in Age of Ascendancy) OR Destroy Crimson Templar John (in Embers)&lt;br /&gt;
***It can also be unlocked because another character killed a hate-using enemy while having the Sun's Vengeance buff. This is possibly a bug.&lt;br /&gt;
***Each Paladin who wants to take the evolution will have to commit at least one heinous act: siding with the Grand Corruptor to destroy Zigur, playing the slavers' game, killing your own escort, letting every lumberjack die, letting Melinda be sacrificed, etc.&lt;br /&gt;
&lt;br /&gt;
*'''[[Avatar of a Distant Sun]] ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** As a Sun Paladin, there is a 1/5 chance to unlock every turn you are in combat in a zone that is in orbit (normally the Fearscape)&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Side with the ''[[Assassin Lord]]'' in the ''&amp;quot;Trapped!&amp;quot;'' quest in the [[Unknown Tunnels]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Undead drake}} ''(for [[Wyrmic]] classes, [[Embers of Rage]] DLC)''''' &lt;br /&gt;
** Kill ''[[Ureslak the Eternal]]'' in  [[Ureslak's Host]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Scourge drake}} ''(for [[Wyrmic]] classes, [[Forbidden Cults]] DLC)''''' &lt;br /&gt;
** Kill ''[[Kroltar the Scourge]]'' in  [[Scourged Pits]]. &lt;br /&gt;
***[[Scourged Pits]] is a zone that spawns after level 20 near the [[Iron Council]]: In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and the Scourged Pits will appear. This is chosen randomly, unless you are a [[Drem]] and have not yet unlocked the Scourge Drake talent tree for Wyrmics, in which case the Scourged Pits will always be chosen.&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Open the sealed door in the [[Ruined Dungeon]] and read the last note.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Complete the quest ''&amp;quot;The agent of the arena&amp;quot;'' which starts in [[Derth]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Transmogrification Chest]]'''&lt;br /&gt;
** Kill [[Bill the Stone Troll]] in the 4th floor of the [[Trollmire]] and pick up the Transmogrification Chest he dropped, OR reach the [[Sher'Tul Fortress]], insert the [[Rod of Recall]] into the hole in the command orb, and talk to the butler.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Options ==&lt;br /&gt;
Cosmetic options can be chosen by pressing the &amp;quot;Customize&amp;quot; button when creating a new character. You must be a [http://te4.org/donate donator] to use cosmetic customization. The following unlocks add extra cosmetic options. Unlockable class features also fall into this category.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead'''&lt;br /&gt;
** Save ''Melinda'' in the [[Dark Crypt]] to unlock the redhead birth option for humans, elves, halflings and dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards'''&lt;br /&gt;
** Defeat ''The Mouth'' in [[The Deep Bellow]] as a female dwarf to unlock the bearded female dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini'''&lt;br /&gt;
** Complete ''[[Melinda, lucky girl]]'' to unlock the Bikini and Mankini birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns'''&lt;br /&gt;
** Unlocked when anyone uses the [[Demonologist]] talent {{t|Demon Horns}} to kill something. Despite the description of the unlock popup, it does not have to be you who does it - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin'''&lt;br /&gt;
** Have five demon seeds equipped at once as a Demonologist.&lt;br /&gt;
&lt;br /&gt;
* '''Orc Headgear''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Level up any [[tinker]] class to level 10.&lt;br /&gt;
&lt;br /&gt;
* '''Gunsnake custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Gunsnake]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Sawtree custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Sawtree]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem class feature'''&lt;br /&gt;
** Complete ''[[Back and there again]]'' while having an alchemist golem (i.e. as an [[Alchemist]], or an [[Adventurer]] with {{c|Golemancy}}) to unlock the Drolem birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Glass Golem class feature''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Illusory Castle&amp;quot;]]''  as an [[Alchemist]] to unlock the Glass Golem birth option.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Read the signpost at the entrance to [[Zigur]] to enable all new qualifying characters (i.e. those without runes or magic talents) to [[escorts|betray escorts]] to Zigur.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Madness difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Tinker [[Escort]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Outpost Leader John]] with any two (2) tinker classes in the Embers of Rage campaign. The Tinker will then become an eligible [[escort]] in the classic Age of Ascendancy campaign.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
Before version 1.7 these talent trees needed to be unlocked:&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Inflict over 1,000,000 fire damage, having already unlocked Archmages. It counts all damage done by the player, whatever the source -- spells, weapons, etc. -- and it counts over multiple games. You can check the progress of this unlock under the ''Pyromancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Inflict over 1,000,000 cold damage, having already unlocked Archmages. It counts all damage done by the player, over multiple games. You can check the progress of this unlock under the ''Cryomancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] and [[Stone Warden]] classes)'''''&lt;br /&gt;
** Kill the random boss ''[[Harkor'Zun]]''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Storming the city]]&amp;quot;'' which starts at level 14 in [[Derth]] and terminates on [[Tempest Peak]].&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Unlockables&amp;diff=17644</id>
		<title>Unlockables</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables&amp;diff=17644"/>
				<updated>2021-06-28T18:13:21Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: /* Classes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
== Fewer spoilers ==&lt;br /&gt;
&lt;br /&gt;
For a listing of the unlocks with specific information listed check: [[Unlockables (Reduced Spoilers)]]&lt;br /&gt;
&lt;br /&gt;
==  What is unlockable and how to unlock them ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of things that are unlockable in ToME 4 and how to unlock them.&lt;br /&gt;
&lt;br /&gt;
Those who wish to unlock all classes and races (including several 'unreleased' ones) immediately may do so by downloading zizzo's Ignore Race/Class Locks addon and adding it to their /Game/Addons folder: http://te4.org/games/addons/tome/ignore-raceclass-locks &lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Kill ''[[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random.  (Kill him again with a diffrerent character to unlock the other.)&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue ''[[Yeek Wayist]]'' from ''[[Subject Z]]'' in the [[Ruined Halfling Complex]] as any race other than [[Halfling]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomelf]]''' ([[Ashes of Urh'Rok]] DLC)&lt;br /&gt;
**  Kill [[Walrog]], [[Kryl-Feijan]], and [[Shasshhiy'Kaish]] with one character.&lt;br /&gt;
*** Walrog can randomly spawn in dungeons with water and can be forced to spawn by killing both the [[Ukllmswwik the Wise|dragon]] and [[Slasul|naga]] bosses in the Eastern water dungeons (the [[Flooded Cave]] and the [[Temple of Creation]]).&lt;br /&gt;
*** Kryl-Feijan can be found by entering the [[Dark Crypt]](World map event, 24+) and letting Melinda be sacrificed.&lt;br /&gt;
*** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one will start the countdown to her arrival.  This event can be found in [[Daikara]], [[Mark of the Spellblaze]], [[Elven Ruins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID).&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find [[Director Hompalan]] on the third floor of the [[Ruined Halfling Complex]]. He only appears if the Old Conclave Vault has been chosen to appear this game. In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Shalore]] and have not yet unlocked Ogres, in which case the Old Conclave Vault will always be chosen. He will drop lore titled &amp;quot;order for Director Hompalan&amp;quot;. This will reveal the Old Conclave Vault on the world map to the south east.&lt;br /&gt;
** Enter the [[Old Conclave Vault]]. This dungeon scales from levels 20 to 30. Find [[Healer Astelrid]] on the 4th floor, kill her, and collect the lore she drops to unlock Ogres.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeti]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Use all 8 charges on the Yeti Mind Controller&lt;br /&gt;
&lt;br /&gt;
* '''[[Whitehoof]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Nektosh the One-Horned]]  in [[Krimbul Territory]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Drem]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find the expanse portal and use the code from [[Kroshkkur]] ([[Demented_(Metaclass)|Demented]] starter zone) to enter a farportal dungeon. Defeat the boss of the dungeon, [[The Amalgamation]], to unlock [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Krog]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Quest in [[Last Hope]] with a level 17+ Antimagic Character. Ogre must be unlocked to receive the quest. All four captive Krogs must survive.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Complete any story campaign - either &amp;quot;Maj'Eyal: the Age of Ascendancy&amp;quot; or &amp;quot;Embers of Rage&amp;quot;.  Note that completing Embers will unlock it in the main campaign, but will ''not'' unlock it in Embers itself unless you have already defeated the [[Internment Camp]] three times to unlock all main-campaign classes in Embers.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Kill ''[[Krogar]]'' and save ''Fillarel'' in the [[Unremarkable Cave]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[An apprentice task]]&amp;quot;'' on the world map.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Win the arena fight in the [[Hidden Compound]] (bring 150 gold).&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Defiler meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The fall of Zigur]]&amp;quot;'' which starts in [[Mark of the Spellblaze]] as a magic user. (Requires at least 10 points in spell talents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The beast within]]&amp;quot;'' which starts on the world map north of Last Hope.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Start in [[Searing Halls]]. You can do this as a Doomelf or as a non-undead Doombringer.&lt;br /&gt;
** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall, bringing you to the [[Anteroom of Agony]]. Witnessing the zone boss, [[Rogroth Eater of Souls|Rogroth, Eater of Souls]] revive something as a husk will complete the unlock.&lt;br /&gt;
*** The chance of this happening when you recall is 15% at level 18 and scales to 90% at level 27.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Kill your own shade in the [[Shadow Crypt]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gunslinger]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do over 600 damage in one hit as a [[Rogue]] or [[Shadowblade]].  Counts only for individual components of damage, ''not'' total damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue ''Yeek Wayist'' from ''[[Subject Z]]'' in the [[Ruined halfling complex]] as a [[Yeek]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Kill the necromancer [[Celia]] in the [[Last Hope Graveyard]] '''after''' reading all 4 parts of the [[lore]] ''&amp;quot;How to become a necromancer&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Find the [[Sludgenest]] and defeat the [[Corrupted Oozemancer]]. Note that in each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Thalore]] and have not yet unlocked Oozemancer, in which case the Sludgenest will always be chosen.&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Get killed by your future self in [[Daikara]], playing as a [[Temporal Warden]].&lt;br /&gt;
** Note: if you you just press '5' and wait for your future self to win the fight you will miss out on an [[Epoch's Curve|artifact bow]] that goes well with [[Temporal Warden]]. You can bring your future self down to half health, defeat the optional boss and then get defeated by your future self if you want said artifact bow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Possessor]] ''(Psionic meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).&lt;br /&gt;
&lt;br /&gt;
* '''[[Psyshot]] ''(Tinker meta class)'''''&lt;br /&gt;
** To unlock in Embers of Rage, explore the [[Ruins of a lost_city|old ruins]] in the Eruan desert after you have completed the You Shall Pass! quest.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Defiler meta class)'''''&lt;br /&gt;
** Kill 1,000 humanoids (counts over multiple games). You can check the progress of this unlock under the ''Reaver'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Sawbutcher]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the regular classical Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Counterstrike an enemy from a distance of 5 (or more ?) squares away. Can be achieved by blocking a ranged attack then [[Shoot (talent)|shooting]] the attacker, blocking up close and quickly getting far enough away to then shoot, or many other methods. Using [[Rush (talent)|Rush]] will not work as you are no longer the required number of squares away when you strike. Note: It can also be unlocked because an enemy fulfilled the condition, without you having to do anything - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Complete both dreams in [[Dogroth Caldera]], either by timer or by using the altar. Note that in each game, only one out of Dogroth Caldera, Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Yeek]] and have not yet unlocked Solipsist, in which case Dogroth Caldera will always be chosen.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** As a member of the Dwarf metarace (a [[Dwarf]] or [[Drem]]), have at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents. This class must be played as a [[Dwarf]] or [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** See a character use the talent {{t|Summon}} (''Honey Tree'' in [[Trollmire]] / [[Old Forest]] is your earliest bet). Other summoning talents do not count.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Eight legs of wonder]]&amp;quot;'' which starts in the Gates of Morning in the Far East.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Back and Back and Back To The Future]]&amp;quot;'' which starts in [[Daikara]] 3 (specifically the [[Temporal Rift]]).&lt;br /&gt;
&lt;br /&gt;
* '''[[Wanderer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Escape from Ukruk's Ambush&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Slay the ''Sandworm Queen'' in the [[Sandworm Lair]] and eat [[Heart of the Sandworm Queen|her heart]]. The [[Corrupted heart of the Sandworm Queen|corrupted version]] does not work for this unlock.&lt;br /&gt;
&lt;br /&gt;
* '''All non-[[Tinker]], non-[[Warrior]] classes in [[Embers of Rage]]'''&lt;br /&gt;
** Initially, you will only be able to create Tinkers and Warriors in [[Embers of Rage]]. The first time you complete the [[Internment Camp]], you will randomly either unlock the [[Mage]] or [[Rogue (Metaclass)|Rogue]] metaclass for use in Embers of Rage. (You can play as the classes from that metaclass that you have already unlocked in the main ToME campaign, as well as ones you unlock in the future.) The next time you complete it on a new character, you will unlock the other metaclass out of Mage and Rogue. The third time you complete it on a new character, you will unlock all the metaclasses (that you have unlocked in the main campaign) for use in Embers of Rage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cultist of Entropy]] ''(Demented meta class)'''''&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Day It Came&amp;quot;]]'', and complete the lessons. (Random Drop.)&lt;br /&gt;
&lt;br /&gt;
*'''[[Annihilator]] ''(Tinker meta class)'''''&lt;br /&gt;
** Learn to tinker, then destroy a greater or ultimate hethugoroth (steam elemental), mecharachnid flame thrower, and one of the [[Automated Defense System]]s of the [[Steam Quarry]].&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Technomancer(class evolution)|Technomancer}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, have at least 16 generic points put into talents in the physics and chemistry trees. Then craft tinkers until you get the unlock. &lt;br /&gt;
***This can be done in the main AoA campaign, but you'll have to luck into a tinker escort to do it. &lt;br /&gt;
***In Embers, these categories are purchasable with gold from the start in Kruk Pride.&lt;br /&gt;
&lt;br /&gt;
*'''{{t|High Thaumaturgist}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, kill a level 10+ Boss using only &amp;quot;beam&amp;quot; talents (this does not include Chain Lightning).&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Fallen}} ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** As a Paladin, do at least one of the following: Kill a hate-using enemy while having the Sun's Vengeance buff from the {{t|Sun's Vengeance}} talent OR sacrifice High Sun Paladin Aeryn (in Age of Ascendancy) OR Destroy Crimson Templar John (in Embers)&lt;br /&gt;
***It can also be unlocked because another character killed a hate-using enemy while having the Sun's Vengeance buff. This is possibly a bug.&lt;br /&gt;
***Each Paladin who wants to take the evolution will have to commit at least one heinous act: siding with the Grand Corruptor to destroy Zigur, playing the slavers' game, killing your own escort, letting every lumberjack die, letting Melinda be sacrificed, etc.&lt;br /&gt;
&lt;br /&gt;
*'''[[Avatar of a Distant Sun]] ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** Meet a sun pal&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Side with the ''[[Assassin Lord]]'' in the ''&amp;quot;Trapped!&amp;quot;'' quest in the [[Unknown Tunnels]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Undead drake}} ''(for [[Wyrmic]] classes, [[Embers of Rage]] DLC)''''' &lt;br /&gt;
** Kill ''[[Ureslak the Eternal]]'' in  [[Ureslak's Host]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Scourge drake}} ''(for [[Wyrmic]] classes, [[Forbidden Cults]] DLC)''''' &lt;br /&gt;
** Kill ''[[Kroltar the Scourge]]'' in  [[Scourged Pits]]. &lt;br /&gt;
***[[Scourged Pits]] is a zone that spawns after level 20 near the [[Iron Council]]: In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and the Scourged Pits will appear. This is chosen randomly, unless you are a [[Drem]] and have not yet unlocked the Scourge Drake talent tree for Wyrmics, in which case the Scourged Pits will always be chosen.&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Open the sealed door in the [[Ruined Dungeon]] and read the last note.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Complete the quest ''&amp;quot;The agent of the arena&amp;quot;'' which starts in [[Derth]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Transmogrification Chest]]'''&lt;br /&gt;
** Kill [[Bill the Stone Troll]] in the 4th floor of the [[Trollmire]] and pick up the Transmogrification Chest he dropped, OR reach the [[Sher'Tul Fortress]], insert the [[Rod of Recall]] into the hole in the command orb, and talk to the butler.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Options ==&lt;br /&gt;
Cosmetic options can be chosen by pressing the &amp;quot;Customize&amp;quot; button when creating a new character. You must be a [http://te4.org/donate donator] to use cosmetic customization. The following unlocks add extra cosmetic options. Unlockable class features also fall into this category.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead'''&lt;br /&gt;
** Save ''Melinda'' in the [[Dark Crypt]] to unlock the redhead birth option for humans, elves, halflings and dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards'''&lt;br /&gt;
** Defeat ''The Mouth'' in [[The Deep Bellow]] as a female dwarf to unlock the bearded female dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini'''&lt;br /&gt;
** Complete ''[[Melinda, lucky girl]]'' to unlock the Bikini and Mankini birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns'''&lt;br /&gt;
** Unlocked when anyone uses the [[Demonologist]] talent {{t|Demon Horns}} to kill something. Despite the description of the unlock popup, it does not have to be you who does it - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin'''&lt;br /&gt;
** Have five demon seeds equipped at once as a Demonologist.&lt;br /&gt;
&lt;br /&gt;
* '''Orc Headgear''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Level up any [[tinker]] class to level 10.&lt;br /&gt;
&lt;br /&gt;
* '''Gunsnake custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Gunsnake]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Sawtree custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Sawtree]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem class feature'''&lt;br /&gt;
** Complete ''[[Back and there again]]'' while having an alchemist golem (i.e. as an [[Alchemist]], or an [[Adventurer]] with {{c|Golemancy}}) to unlock the Drolem birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Glass Golem class feature''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Illusory Castle&amp;quot;]]''  as an [[Alchemist]] to unlock the Glass Golem birth option.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Read the signpost at the entrance to [[Zigur]] to enable all new qualifying characters (i.e. those without runes or magic talents) to [[escorts|betray escorts]] to Zigur.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Madness difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Tinker [[Escort]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Outpost Leader John]] with any two (2) tinker classes in the Embers of Rage campaign. The Tinker will then become an eligible [[escort]] in the classic Age of Ascendancy campaign.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
Before version 1.7 these talent trees needed to be unlocked:&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Inflict over 1,000,000 fire damage, having already unlocked Archmages. It counts all damage done by the player, whatever the source -- spells, weapons, etc. -- and it counts over multiple games. You can check the progress of this unlock under the ''Pyromancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Inflict over 1,000,000 cold damage, having already unlocked Archmages. It counts all damage done by the player, over multiple games. You can check the progress of this unlock under the ''Cryomancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] and [[Stone Warden]] classes)'''''&lt;br /&gt;
** Kill the random boss ''[[Harkor'Zun]]''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Storming the city]]&amp;quot;'' which starts at level 14 in [[Derth]] and terminates on [[Tempest Peak]].&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Unlockables&amp;diff=17643</id>
		<title>Unlockables</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables&amp;diff=17643"/>
				<updated>2021-06-28T18:12:52Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: /* Classes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
== Fewer spoilers ==&lt;br /&gt;
&lt;br /&gt;
For a listing of the unlocks with specific information listed check: [[Unlockables (Reduced Spoilers)]]&lt;br /&gt;
&lt;br /&gt;
==  What is unlockable and how to unlock them ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of things that are unlockable in ToME 4 and how to unlock them.&lt;br /&gt;
&lt;br /&gt;
Those who wish to unlock all classes and races (including several 'unreleased' ones) immediately may do so by downloading zizzo's Ignore Race/Class Locks addon and adding it to their /Game/Addons folder: http://te4.org/games/addons/tome/ignore-raceclass-locks &lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Kill ''[[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random.  (Kill him again with a diffrerent character to unlock the other.)&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue ''[[Yeek Wayist]]'' from ''[[Subject Z]]'' in the [[Ruined Halfling Complex]] as any race other than [[Halfling]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomelf]]''' ([[Ashes of Urh'Rok]] DLC)&lt;br /&gt;
**  Kill [[Walrog]], [[Kryl-Feijan]], and [[Shasshhiy'Kaish]] with one character.&lt;br /&gt;
*** Walrog can randomly spawn in dungeons with water and can be forced to spawn by killing both the [[Ukllmswwik the Wise|dragon]] and [[Slasul|naga]] bosses in the Eastern water dungeons (the [[Flooded Cave]] and the [[Temple of Creation]]).&lt;br /&gt;
*** Kryl-Feijan can be found by entering the [[Dark Crypt]](World map event, 24+) and letting Melinda be sacrificed.&lt;br /&gt;
*** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one will start the countdown to her arrival.  This event can be found in [[Daikara]], [[Mark of the Spellblaze]], [[Elven Ruins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID).&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find [[Director Hompalan]] on the third floor of the [[Ruined Halfling Complex]]. He only appears if the Old Conclave Vault has been chosen to appear this game. In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Shalore]] and have not yet unlocked Ogres, in which case the Old Conclave Vault will always be chosen. He will drop lore titled &amp;quot;order for Director Hompalan&amp;quot;. This will reveal the Old Conclave Vault on the world map to the south east.&lt;br /&gt;
** Enter the [[Old Conclave Vault]]. This dungeon scales from levels 20 to 30. Find [[Healer Astelrid]] on the 4th floor, kill her, and collect the lore she drops to unlock Ogres.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeti]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Use all 8 charges on the Yeti Mind Controller&lt;br /&gt;
&lt;br /&gt;
* '''[[Whitehoof]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Nektosh the One-Horned]]  in [[Krimbul Territory]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Drem]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find the expanse portal and use the code from [[Kroshkkur]] ([[Demented_(Metaclass)|Demented]] starter zone) to enter a farportal dungeon. Defeat the boss of the dungeon, [[The Amalgamation]], to unlock [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Krog]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Quest in [[Last Hope]] with a level 17+ Antimagic Character. Ogre must be unlocked to receive the quest. All four captive Krogs must survive.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Complete any story campaign - either &amp;quot;Maj'Eyal: the Age of Ascendancy&amp;quot; or &amp;quot;Embers of Rage&amp;quot;.  Note that completing Embers will unlock it in the main campaign, but will ''not'' unlock it in Embers itself unless you have already defeated the [[Internment Camp]] three times to unlock all main-campaign classes in Embers.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Kill ''[[Krogar]]'' and save ''Fillarel'' in the [[Unremarkable Cave]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[An apprentice task]]&amp;quot;'' on the world map.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Win the arena fight in the [[Hidden Compound]] (bring 150 gold).&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Defiler meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The fall of Zigur]]&amp;quot;'' which starts in [[Mark of the Spellblaze]] as a magic user. (Requires at least 10 points in spell talents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The beast within]]&amp;quot;'' which starts on the world map north of Last Hope.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Start in [[Searing Halls]]. You can do this as a Doomelf or as a non-undead Doombringer.&lt;br /&gt;
** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall, bringing you to the [[Anteroom of Agony]]. Witnessing the zone boss, [[Rogroth Eater of Souls|Rogroth, Eater of Souls]] revive something as a husk will complete the unlock.&lt;br /&gt;
*** The chance of this happening when you recall is 15% at level 18 and scales to 90% at level 27.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Kill your own shade in the [[Shadow Crypt]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gunslinger]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do over 600 damage in one hit as a [[Rogue]] or [[Shadowblade]].  Counts only for individual components of damage, ''not'' total damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue ''Yeek Wayist'' from ''[[Subject Z]]'' in the [[Ruined halfling complex]] as a [[Yeek]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Kill the necromancer [[Celia]] in the [[Last Hope Graveyard]] '''after''' reading all 4 parts of the [[lore]] ''&amp;quot;How to become a necromancer&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Find the [[Sludgenest]] and defeat the [[Corrupted Oozemancer]]. Note that in each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Thalore]] and have not yet unlocked Oozemancer, in which case the Sludgenest will always be chosen.&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Get killed by your future self in [[Daikara]], playing as a [[Temporal Warden]].&lt;br /&gt;
** Note: if you you just press '5' and wait for your future self to win the fight you will miss out on an [[Epoch's Curve|artifact bow]] that goes well with [[Temporal Warden]]. You can bring your future self down to half health, defeat the optional boss and then get defeated by your future self if you want said artifact bow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Possessor]] ''(Psionic meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).&lt;br /&gt;
&lt;br /&gt;
* '''[[Psyshot]] ''(Tinker meta class)'''''&lt;br /&gt;
** To unlock in Embers of Rage, explore the [[Ruins of a lost_city|old ruins]] in the Eruan desert after you have completed the You Shall Pass! quest.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Defiler meta class)'''''&lt;br /&gt;
** Kill 1,000 humanoids (counts over multiple games). You can check the progress of this unlock under the ''Reaver'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Sawbutcher]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the regular classical Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Counterstrike an enemy from a distance of 5 (or more ?) squares away. Can be achieved by blocking a ranged attack then [[Shoot (talent)|shooting]] the attacker, blocking up close and quickly getting far enough away to then shoot, or many other methods. Using [[Rush (talent)|Rush]] will not work as you are no longer the required number of squares away when you strike. Note: It can also be unlocked because an enemy fulfilled the condition, without you having to do anything - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Complete both dreams in [[Dogroth Caldera]], either by timer or by using the altar. Note that in each game, only one out of Dogroth Caldera, Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Yeek]] and have not yet unlocked Solipsist, in which case Dogroth Caldera will always be chosen.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** As a member of the Dwarf metarace (a [[Dwarf]] or [[Drem]]), have at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents. This class must be played as a [[Dwarf]] or [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** See a character use the talent {{t|Summon}} (''Honey Tree'' in [[Trollmire]] / [[Old Forest]] is your earliest bet). Other summoning talents do not count.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Eight legs of wonder]]&amp;quot;'' which starts in the Gates of Morning in the Far East.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Back and Back and Back To The Future]]&amp;quot;'' which starts in [[Daikara]] 3 (specifically the [[Temporal Rift]]).&lt;br /&gt;
&lt;br /&gt;
* '''[[Wanderer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Escape from Ukruk's Ambush&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Slay the ''Sandworm Queen'' in the [[Sandworm Lair]] and eat [[Heart of the Sandworm Queen|her heart]]. The [[Corrupted heart of the Sandworm Queen|corrupted version]] does not work for this unlock.&lt;br /&gt;
&lt;br /&gt;
* '''All non-[[Tinker]], non-[[Warrior]] classes in [[Embers of Rage]]'''&lt;br /&gt;
** Initially, you will only be able to create Tinkers and Warriors in [[Embers of Rage]]. The first time you complete the [[Internment Camp]], you will randomly either unlock the [[Mage]] or [[Rogue (Metaclass)|Rogue]] metaclass for use in Embers of Rage. (You can play as the classes from that metaclass that you have already unlocked in the main ToME campaign, as well as ones you unlock in the future.) The next time you complete it on a new character, you will unlock the other metaclass out of Mage and Rogue. The third time you complete it on a new character, you will unlock all the metaclasses (that you have unlocked in the main campaign) for use in Embers of Rage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cultist of Entropy]] ''(Demented meta class)'''''&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Day It Came&amp;quot;]]'', and complete the lessons. (Random Drop.)&lt;br /&gt;
&lt;br /&gt;
*'''[[Annihilator]] ''(Tinker meta class)'''''&lt;br /&gt;
** Learn to tinker, then destroy a greater or ultimate hethugoroth (steam elemental), mecharachnid flame thrower, and one of the [[Automated Defense System]]s of the [[Steam Quarry]].&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Technomancer(class evolution)|Technomancer}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, have at least 16 generic points put into talents in the physics and chemistry trees. Then craft tinkers until you get the unlock. &lt;br /&gt;
***This can be done in the main AoA campaign, but you'll have to luck into a tinker escort to do it. &lt;br /&gt;
***In Embers, these categories are purchasable with gold from the start in Kruk Pride.&lt;br /&gt;
&lt;br /&gt;
*'''{{t|High Thaumaturgist}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, kill a level 10+ Boss using only &amp;quot;beam&amp;quot; talents (this does not include Chain Lightning).&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Fallen}} ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** As a Paladin, do at least one of the following: Kill a hate-using enemy while having the Sun's Vengeance buff from the {{t|Sun's Vengeance}} talent OR sacrifice High Sun Paladin Aeryn (in Age of Ascendancy) OR Destroy Crimson Templar John (in Embers)&lt;br /&gt;
***It can also be unlocked because another character killed a hate-using enemy while having the Sun's Vengeance buff. This is possibly a bug.&lt;br /&gt;
***Each Paladin who wants to take the evolution will have to commit at least one heinous act: siding with the Grand Corruptor to destroy Zigur, playing the slavers' game, killing your own escort, letting every lumberjack die, letting Melinda be sacrificed, etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''[[Avatar of a Distant Sun]] ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** Meet a sun pal&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Side with the ''[[Assassin Lord]]'' in the ''&amp;quot;Trapped!&amp;quot;'' quest in the [[Unknown Tunnels]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Undead drake}} ''(for [[Wyrmic]] classes, [[Embers of Rage]] DLC)''''' &lt;br /&gt;
** Kill ''[[Ureslak the Eternal]]'' in  [[Ureslak's Host]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Scourge drake}} ''(for [[Wyrmic]] classes, [[Forbidden Cults]] DLC)''''' &lt;br /&gt;
** Kill ''[[Kroltar the Scourge]]'' in  [[Scourged Pits]]. &lt;br /&gt;
***[[Scourged Pits]] is a zone that spawns after level 20 near the [[Iron Council]]: In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and the Scourged Pits will appear. This is chosen randomly, unless you are a [[Drem]] and have not yet unlocked the Scourge Drake talent tree for Wyrmics, in which case the Scourged Pits will always be chosen.&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Open the sealed door in the [[Ruined Dungeon]] and read the last note.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Complete the quest ''&amp;quot;The agent of the arena&amp;quot;'' which starts in [[Derth]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Transmogrification Chest]]'''&lt;br /&gt;
** Kill [[Bill the Stone Troll]] in the 4th floor of the [[Trollmire]] and pick up the Transmogrification Chest he dropped, OR reach the [[Sher'Tul Fortress]], insert the [[Rod of Recall]] into the hole in the command orb, and talk to the butler.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Options ==&lt;br /&gt;
Cosmetic options can be chosen by pressing the &amp;quot;Customize&amp;quot; button when creating a new character. You must be a [http://te4.org/donate donator] to use cosmetic customization. The following unlocks add extra cosmetic options. Unlockable class features also fall into this category.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead'''&lt;br /&gt;
** Save ''Melinda'' in the [[Dark Crypt]] to unlock the redhead birth option for humans, elves, halflings and dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards'''&lt;br /&gt;
** Defeat ''The Mouth'' in [[The Deep Bellow]] as a female dwarf to unlock the bearded female dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini'''&lt;br /&gt;
** Complete ''[[Melinda, lucky girl]]'' to unlock the Bikini and Mankini birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns'''&lt;br /&gt;
** Unlocked when anyone uses the [[Demonologist]] talent {{t|Demon Horns}} to kill something. Despite the description of the unlock popup, it does not have to be you who does it - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin'''&lt;br /&gt;
** Have five demon seeds equipped at once as a Demonologist.&lt;br /&gt;
&lt;br /&gt;
* '''Orc Headgear''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Level up any [[tinker]] class to level 10.&lt;br /&gt;
&lt;br /&gt;
* '''Gunsnake custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Gunsnake]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Sawtree custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Sawtree]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem class feature'''&lt;br /&gt;
** Complete ''[[Back and there again]]'' while having an alchemist golem (i.e. as an [[Alchemist]], or an [[Adventurer]] with {{c|Golemancy}}) to unlock the Drolem birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Glass Golem class feature''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Illusory Castle&amp;quot;]]''  as an [[Alchemist]] to unlock the Glass Golem birth option.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Read the signpost at the entrance to [[Zigur]] to enable all new qualifying characters (i.e. those without runes or magic talents) to [[escorts|betray escorts]] to Zigur.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Madness difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Tinker [[Escort]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Outpost Leader John]] with any two (2) tinker classes in the Embers of Rage campaign. The Tinker will then become an eligible [[escort]] in the classic Age of Ascendancy campaign.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
Before version 1.7 these talent trees needed to be unlocked:&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Inflict over 1,000,000 fire damage, having already unlocked Archmages. It counts all damage done by the player, whatever the source -- spells, weapons, etc. -- and it counts over multiple games. You can check the progress of this unlock under the ''Pyromancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Inflict over 1,000,000 cold damage, having already unlocked Archmages. It counts all damage done by the player, over multiple games. You can check the progress of this unlock under the ''Cryomancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] and [[Stone Warden]] classes)'''''&lt;br /&gt;
** Kill the random boss ''[[Harkor'Zun]]''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Storming the city]]&amp;quot;'' which starts at level 14 in [[Derth]] and terminates on [[Tempest Peak]].&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Unlockables&amp;diff=17642</id>
		<title>Unlockables</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables&amp;diff=17642"/>
				<updated>2021-06-28T17:44:43Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: /* Classes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
== Fewer spoilers ==&lt;br /&gt;
&lt;br /&gt;
For a listing of the unlocks with specific information listed check: [[Unlockables (Reduced Spoilers)]]&lt;br /&gt;
&lt;br /&gt;
==  What is unlockable and how to unlock them ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of things that are unlockable in ToME 4 and how to unlock them.&lt;br /&gt;
&lt;br /&gt;
Those who wish to unlock all classes and races (including several 'unreleased' ones) immediately may do so by downloading zizzo's Ignore Race/Class Locks addon and adding it to their /Game/Addons folder: http://te4.org/games/addons/tome/ignore-raceclass-locks &lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Kill ''[[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random.  (Kill him again with a diffrerent character to unlock the other.)&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue ''[[Yeek Wayist]]'' from ''[[Subject Z]]'' in the [[Ruined Halfling Complex]] as any race other than [[Halfling]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomelf]]''' ([[Ashes of Urh'Rok]] DLC)&lt;br /&gt;
**  Kill [[Walrog]], [[Kryl-Feijan]], and [[Shasshhiy'Kaish]] with one character.&lt;br /&gt;
*** Walrog can randomly spawn in dungeons with water and can be forced to spawn by killing both the [[Ukllmswwik the Wise|dragon]] and [[Slasul|naga]] bosses in the Eastern water dungeons (the [[Flooded Cave]] and the [[Temple of Creation]]).&lt;br /&gt;
*** Kryl-Feijan can be found by entering the [[Dark Crypt]](World map event, 24+) and letting Melinda be sacrificed.&lt;br /&gt;
*** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one will start the countdown to her arrival.  This event can be found in [[Daikara]], [[Mark of the Spellblaze]], [[Elven Ruins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID).&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find [[Director Hompalan]] on the third floor of the [[Ruined Halfling Complex]]. He only appears if the Old Conclave Vault has been chosen to appear this game. In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Shalore]] and have not yet unlocked Ogres, in which case the Old Conclave Vault will always be chosen. He will drop lore titled &amp;quot;order for Director Hompalan&amp;quot;. This will reveal the Old Conclave Vault on the world map to the south east.&lt;br /&gt;
** Enter the [[Old Conclave Vault]]. This dungeon scales from levels 20 to 30. Find [[Healer Astelrid]] on the 4th floor, kill her, and collect the lore she drops to unlock Ogres.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeti]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Use all 8 charges on the Yeti Mind Controller&lt;br /&gt;
&lt;br /&gt;
* '''[[Whitehoof]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Nektosh the One-Horned]]  in [[Krimbul Territory]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Drem]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find the expanse portal and use the code from [[Kroshkkur]] ([[Demented_(Metaclass)|Demented]] starter zone) to enter a farportal dungeon. Defeat the boss of the dungeon, [[The Amalgamation]], to unlock [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Krog]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Quest in [[Last Hope]] with a level 17+ Antimagic Character. Ogre must be unlocked to receive the quest. All four captive Krogs must survive.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Complete any story campaign - either &amp;quot;Maj'Eyal: the Age of Ascendancy&amp;quot; or &amp;quot;Embers of Rage&amp;quot;.  Note that completing Embers will unlock it in the main campaign, but will ''not'' unlock it in Embers itself unless you have already defeated the [[Internment Camp]] three times to unlock all main-campaign classes in Embers.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Kill ''[[Krogar]]'' and save ''Fillarel'' in the [[Unremarkable Cave]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[An apprentice task]]&amp;quot;'' on the world map.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Win the arena fight in the [[Hidden Compound]] (bring 150 gold).&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Defiler meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The fall of Zigur]]&amp;quot;'' which starts in [[Mark of the Spellblaze]] as a magic user. (Requires at least 10 points in spell talents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[The beast within]]&amp;quot;'' which starts on the world map north of Last Hope.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Start in [[Searing Halls]]. You can do this as a Doomelf or as a non-undead Doombringer.&lt;br /&gt;
** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall, bringing you to the [[Anteroom of Agony]]. Witnessing the zone boss, [[Rogroth Eater of Souls|Rogroth, Eater of Souls]] revive something as a husk will complete the unlock.&lt;br /&gt;
*** The chance of this happening when you recall is 15% at level 18 and scales to 90% at level 27.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Kill your own shade in the [[Shadow Crypt]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gunslinger]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do over 600 damage in one hit as a [[Rogue]] or [[Shadowblade]].  Counts only for individual components of damage, ''not'' total damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue ''Yeek Wayist'' from ''[[Subject Z]]'' in the [[Ruined halfling complex]] as a [[Yeek]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Kill the necromancer [[Celia]] in the [[Last Hope Graveyard]] '''after''' reading all 4 parts of the [[lore]] ''&amp;quot;How to become a necromancer&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Find the [[Sludgenest]] and defeat the [[Corrupted Oozemancer]]. Note that in each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Thalore]] and have not yet unlocked Oozemancer, in which case the Sludgenest will always be chosen.&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Get killed by your future self in [[Daikara]], playing as a [[Temporal Warden]].&lt;br /&gt;
** Note: if you you just press '5' and wait for your future self to win the fight you will miss out on an [[Epoch's Curve|artifact bow]] that goes well with [[Temporal Warden]]. You can bring your future self down to half health, defeat the optional boss and then get defeated by your future self if you want said artifact bow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Possessor]] ''(Psionic meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).&lt;br /&gt;
&lt;br /&gt;
* '''[[Psyshot]] ''(Tinker meta class)'''''&lt;br /&gt;
** To unlock in Embers of Rage, explore the [[Ruins of a lost_city|old ruins]] in the Eruan desert after you have completed the You Shall Pass! quest.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Defiler meta class)'''''&lt;br /&gt;
** Kill 1,000 humanoids (counts over multiple games). You can check the progress of this unlock under the ''Reaver'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Sawbutcher]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the regular classical Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Counterstrike an enemy from a distance of 5 (or more ?) squares away. Can be achieved by blocking a ranged attack then [[Shoot (talent)|shooting]] the attacker, blocking up close and quickly getting far enough away to then shoot, or many other methods. Using [[Rush (talent)|Rush]] will not work as you are no longer the required number of squares away when you strike. Note: It can also be unlocked because an enemy fulfilled the condition, without you having to do anything - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Complete both dreams in [[Dogroth Caldera]], either by timer or by using the altar. Note that in each game, only one out of Dogroth Caldera, Sludgenest, the Old Conclave Vault, and (if Forbidden Cults is enabled) the Scourged Pits will appear. This is chosen randomly, unless you are a [[Yeek]] and have not yet unlocked Solipsist, in which case Dogroth Caldera will always be chosen.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** As a member of the Dwarf metarace (a [[Dwarf]] or [[Drem]]), have at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents. This class must be played as a [[Dwarf]] or [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** See a character use the talent {{t|Summon}} (''Honey Tree'' in [[Trollmire]] / [[Old Forest]] is your earliest bet). Other summoning talents do not count.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Eight legs of wonder]]&amp;quot;'' which starts in the Gates of Morning in the Far East.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Back and Back and Back To The Future]]&amp;quot;'' which starts in [[Daikara]] 3 (specifically the [[Temporal Rift]]).&lt;br /&gt;
&lt;br /&gt;
* '''[[Wanderer]] ''(Adventurer meta class)'''''&lt;br /&gt;
** Escape from Ukruk's Ambush&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Slay the ''Sandworm Queen'' in the [[Sandworm Lair]] and eat [[Heart of the Sandworm Queen|her heart]]. The [[Corrupted heart of the Sandworm Queen|corrupted version]] does not work for this unlock.&lt;br /&gt;
&lt;br /&gt;
* '''All non-[[Tinker]], non-[[Warrior]] classes in [[Embers of Rage]]'''&lt;br /&gt;
** Initially, you will only be able to create Tinkers and Warriors in [[Embers of Rage]]. The first time you complete the [[Internment Camp]], you will randomly either unlock the [[Mage]] or [[Rogue (Metaclass)|Rogue]] metaclass for use in Embers of Rage. (You can play as the classes from that metaclass that you have already unlocked in the main ToME campaign, as well as ones you unlock in the future.) The next time you complete it on a new character, you will unlock the other metaclass out of Mage and Rogue. The third time you complete it on a new character, you will unlock all the metaclasses (that you have unlocked in the main campaign) for use in Embers of Rage.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cultist of Entropy]] ''(Demented meta class)'''''&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Day It Came&amp;quot;]]'', and complete the lessons. (Random Drop.)&lt;br /&gt;
&lt;br /&gt;
*'''[[Annihilator]] ''(Tinker meta class)'''''&lt;br /&gt;
** Learn to tinker, then destroy a greater or ultimate hethugoroth (steam elemental), mecharachnid flame thrower, and one of the [[Automated Defense System]]s of the [[Steam Quarry]].&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Technomancer(class evolution)|Technomancer}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, have at least 16 generic points put into talents in the physics and chemistry trees. Then craft tinkers until you get the unlock. &lt;br /&gt;
***This can be done in the main AoA campaign, but you'll have to luck into a tinker escort to do it. &lt;br /&gt;
***In Embers, these categories are purchasable with gold from the start in Kruk Pride.&lt;br /&gt;
&lt;br /&gt;
*'''{{t|High Thaumaturgist}} ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, kill a level 10+ Boss using only &amp;quot;beam&amp;quot; talents (this does not include Chain Lightning).&lt;br /&gt;
&lt;br /&gt;
*'''{{t|Fallen}} ''(Sun Paladin class evolution)'''''&lt;br /&gt;
** As a Paladin, do at least one of the following: Kill a hate-using enemy while having the Sun's Vengeance buff from the {{t|Sun's Vengeance}} talent OR sacrifice High Sun Paladin Aeryn (in Age of Ascendancy) OR Destroy Crimson Templar John (in Embers)&lt;br /&gt;
***It can also be unlocked because another character killed a hate-using enemy while having the Sun's Vengeance buff. This is possibly a bug.&lt;br /&gt;
***Each Paladin who wants to take the evolution will have to commit at least one heinous act: siding with the Grand Corruptor to destroy Zigur, playing the slavers' game, killing your own escort, letting every lumberjack die, letting Melinda be sacrificed, etc.&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Side with the ''[[Assassin Lord]]'' in the ''&amp;quot;Trapped!&amp;quot;'' quest in the [[Unknown Tunnels]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Undead drake}} ''(for [[Wyrmic]] classes, [[Embers of Rage]] DLC)''''' &lt;br /&gt;
** Kill ''[[Ureslak the Eternal]]'' in  [[Ureslak's Host]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Scourge drake}} ''(for [[Wyrmic]] classes, [[Forbidden Cults]] DLC)''''' &lt;br /&gt;
** Kill ''[[Kroltar the Scourge]]'' in  [[Scourged Pits]]. &lt;br /&gt;
***[[Scourged Pits]] is a zone that spawns after level 20 near the [[Iron Council]]: In each game, only one out of Dogroth Caldera, the Sludgenest, the Old Conclave Vault, and the Scourged Pits will appear. This is chosen randomly, unless you are a [[Drem]] and have not yet unlocked the Scourge Drake talent tree for Wyrmics, in which case the Scourged Pits will always be chosen.&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Open the sealed door in the [[Ruined Dungeon]] and read the last note.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Complete the quest ''&amp;quot;The agent of the arena&amp;quot;'' which starts in [[Derth]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Transmogrification Chest]]'''&lt;br /&gt;
** Kill [[Bill the Stone Troll]] in the 4th floor of the [[Trollmire]] and pick up the Transmogrification Chest he dropped, OR reach the [[Sher'Tul Fortress]], insert the [[Rod of Recall]] into the hole in the command orb, and talk to the butler.&lt;br /&gt;
&lt;br /&gt;
== Cosmetic Options ==&lt;br /&gt;
Cosmetic options can be chosen by pressing the &amp;quot;Customize&amp;quot; button when creating a new character. You must be a [http://te4.org/donate donator] to use cosmetic customization. The following unlocks add extra cosmetic options. Unlockable class features also fall into this category.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead'''&lt;br /&gt;
** Save ''Melinda'' in the [[Dark Crypt]] to unlock the redhead birth option for humans, elves, halflings and dwarves.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards'''&lt;br /&gt;
** Defeat ''The Mouth'' in [[The Deep Bellow]] as a female dwarf to unlock the bearded female dwarf.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini'''&lt;br /&gt;
** Complete ''[[Melinda, lucky girl]]'' to unlock the Bikini and Mankini birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns'''&lt;br /&gt;
** Unlocked when anyone uses the [[Demonologist]] talent {{t|Demon Horns}} to kill something. Despite the description of the unlock popup, it does not have to be you who does it - this is probably a bug.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin'''&lt;br /&gt;
** Have five demon seeds equipped at once as a Demonologist.&lt;br /&gt;
&lt;br /&gt;
* '''Orc Headgear''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Level up any [[tinker]] class to level 10.&lt;br /&gt;
&lt;br /&gt;
* '''Gunsnake custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Gunsnake]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Sawtree custom tile''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Kill the [[Sawtree]]. Unlike other unlocks, this has no notification.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem class feature'''&lt;br /&gt;
** Complete ''[[Back and there again]]'' while having an alchemist golem (i.e. as an [[Alchemist]], or an [[Adventurer]] with {{c|Golemancy}}) to unlock the Drolem birth option.&lt;br /&gt;
&lt;br /&gt;
* '''Glass Golem class feature''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Illusory Castle&amp;quot;]]''  as an [[Alchemist]] to unlock the Glass Golem birth option.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Read the signpost at the entrance to [[Zigur]] to enable all new qualifying characters (i.e. those without runes or magic talents) to [[escorts|betray escorts]] to Zigur.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Madness difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Tinker [[Escort]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Outpost Leader John]] with any two (2) tinker classes in the Embers of Rage campaign. The Tinker will then become an eligible [[escort]] in the classic Age of Ascendancy campaign.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
Before version 1.7 these talent trees needed to be unlocked:&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Inflict over 1,000,000 fire damage, having already unlocked Archmages. It counts all damage done by the player, whatever the source -- spells, weapons, etc. -- and it counts over multiple games. You can check the progress of this unlock under the ''Pyromancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Inflict over 1,000,000 cold damage, having already unlocked Archmages. It counts all damage done by the player, over multiple games. You can check the progress of this unlock under the ''Cryomancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] and [[Stone Warden]] classes)'''''&lt;br /&gt;
** Kill the random boss ''[[Harkor'Zun]]''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Storming the city]]&amp;quot;'' which starts at level 14 in [[Derth]] and terminates on [[Tempest Peak]].&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Resource&amp;diff=16939</id>
		<title>Resource</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Resource&amp;diff=16939"/>
				<updated>2020-11-24T20:20:46Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: Necromancers got reworked&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.4.3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Resources''' are power pools used for various [[talents]] in Tales of Maj'Eyal.  There are several different kinds of resources, and some of them have unique behaviors. Several resources are affected by [[Fatigue]]. Each resource has a unique bar on the interface displaying the current level of the resource. &lt;br /&gt;
&lt;br /&gt;
==Air==&lt;br /&gt;
Only appears when you can't breathe for some reason. Being underwater, in a wall, or buried in sand will generally prevent you from breathing. You take an increasingly large amount of damage each turn after reaching 0 Air. Some items allow you to breathe underwater, or remove the need to breathe at all.  Some underwater areas will have bubbles that can restore air until they are depleted.&lt;br /&gt;
&lt;br /&gt;
Most races have 100 air, with [[yeek]] characters having 200.  Two artifacts, [[Coral Spray]] and [[Vargh Redemption]] will raise the cap by 50 air. &lt;br /&gt;
* The first turn you are underwater your air will drop by 5 and will then decrease by 2 each subsequent turn.&lt;br /&gt;
* The first turn you are in a wall your air will drop by 20 and will then decrease by 17 each subsequent turn.&lt;br /&gt;
* The first turn you are buried in sand your air will drop by 10 and will then decrease by 7 each subsequent turn.&lt;br /&gt;
* When you can breathe again normally you regain 3 air per turn.&lt;br /&gt;
* Underwater bubbles will restore 20 per turn (minus the loss of 2 from being underwater, for a total gain of 18).&lt;br /&gt;
* When your air runs out you begin taking damage. The first turn it is 20% of your max life and it increases by 5% each turn (so 25% on the second turn, 30% on the third). This is quickly fatal.&lt;br /&gt;
&lt;br /&gt;
==Equilibrium==&lt;br /&gt;
Equilibrium is the [[resource]] used by the Wild Gift class of talents, and represents how far the character is out of balance with Nature.  It is sometimes abbreviated &amp;quot;EQ&amp;quot;. [[Fatigue]] does not impact equilibrium at all. &lt;br /&gt;
&lt;br /&gt;
Equilibrium starts at 0, and is raised by talent use; a high Equilibrium increases the chance of failure. If Equilibrium exceeds [[Willpower]], an attempt to use a Wild Gift talent has a (sqrt(Equilibrium - Willpower) / 60) chance to fizzle, causing the loss of a turn. This can be seen in the resource bar as &amp;quot;% failure&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Equilibrium does not naturally reduce itself over time, but it can be restored by:&lt;br /&gt;
* Walking on the wilderness map&lt;br /&gt;
* Standing in the area of effect of a Font of Life&lt;br /&gt;
* Using the {{t|Meditation}} talent passively or actively&lt;br /&gt;
* Successfully killing an enemy with the {{t|Swallow}} talent&lt;br /&gt;
* Being hit while {{t|Resolve}} is active but {{t|Antimagic Shield}} is not&lt;br /&gt;
* Coming under a life regeneration effect while under the influence of {{t|Ancestral Life}}&lt;br /&gt;
* Being hit while wearing various [[egos|equipment with on-hit EQ regeneration]]&lt;br /&gt;
&lt;br /&gt;
Note that if a player/creature has an [[Equilibrium]] bar, using [[Vim]]-based talents will increase it by a noticeable amount.&lt;br /&gt;
&lt;br /&gt;
==Feedback==&lt;br /&gt;
Feedback represents using pain as a means of psionic grounding and it can be used to power feedback abilities. Characters that have the feedback resource will gain feedback in proportion to any damage received. The base conversion rate depends on character level: it starts at 50% at level 1, and decays to 20% at level 50. Feedback is used by the [[Solipsist]]'s {{c|Feedback}} and {{c|Discharge}} talent trees. It decays at the rate of 10% or 1 per turn (whichever is greater). Feedback is affected by [[fatigue]].&lt;br /&gt;
&lt;br /&gt;
==Hate==&lt;br /&gt;
Hate is the [[resource]] used by the Afflicted classes: [[Cursed]] and [[Doomed]].  Hate does not regenerate, and even decays over time.  It is mainly recovered while fighting or use of the {{t|Feed}} talent.  Hate is affected by [[fatigue]].&lt;br /&gt;
&lt;br /&gt;
You can have up to 100 points of hate. Afflicted suffer from reduced healing while not at maximum hate -- by 50% at zero hate.  Your hate slowly decays (more quickly when the level is higher), down to a minimum of half your hate at the end of the most recent combat.  The strengths of many abilities also depend on your level of hate.&lt;br /&gt;
&lt;br /&gt;
Here are some ways Hate is regained:&lt;br /&gt;
&lt;br /&gt;
* '''Kill something''': 8 points, more for higher [[rank]] -- 24 points for a boss&lt;br /&gt;
* '''Take a big hit''' (over 15% of your maximum life): 2 points + 2 points per 5% life lost above 15%&lt;br /&gt;
* '''Take a hit while at low health''' (under 25% of maximum life): 4 points&lt;br /&gt;
* '''Do massive damage''' (over 33% in one hit)&lt;br /&gt;
&lt;br /&gt;
The Doomed {{c|Dark Sustenance}} tree has the talent {{t|Feed}}, which can be used to replenish hate.  Various Cursed talents also give Hate bonuses.&lt;br /&gt;
&lt;br /&gt;
==Life==&lt;br /&gt;
{{:Life}}&lt;br /&gt;
&lt;br /&gt;
==Mana==&lt;br /&gt;
Used by most of the magical spell talents.  It works much like Spell Points or Mana in most other RPGs.  Only Mage classes can regenerate Mana naturally. Certain class talents and gear can grant passive Mana regen, and having a Manasurge rune inscribed will grant some passive regen while resting. Your maximum increases with level (+4 per level), gear, and [[Willpower]] (+5 per point). Mana is doubly affected by [[fatigue]], making fatigue a primary concern for mana-using characters. &lt;br /&gt;
&lt;br /&gt;
==Souls==&lt;br /&gt;
Used by [[Necromancer]]s and [[Wyrmic]]s if they are using the Undead Drake category, and represents the number of souls caught within the necrotic aura.  Each soul can become an undead minion.  The pool is replenished by killing living beings within the necrotic aura. NOTE: This is no longer 100% accurate due to necromancer reworks.&lt;br /&gt;
&lt;br /&gt;
==Negative energy==&lt;br /&gt;
Negative energy is the power source for predominantly-[[Anorithil]] talents.  [[Necromancer]]s can also get access to the tree by becoming a [[Lich]]. Liches will regenerate negative energy over time, whereas Anorithil and Adventurers lose negative energy over time.&lt;br /&gt;
&lt;br /&gt;
It can be replenished by an Anorithil using:&lt;br /&gt;
* {{t|Twilight}} talent&lt;br /&gt;
* {{t|Twilight Surge}} talent&lt;br /&gt;
&lt;br /&gt;
Maximum negative energy is increased by 3 whenever a character gains a level. Negative energy is affected by [[fatigue]].&lt;br /&gt;
&lt;br /&gt;
==Positive energy==&lt;br /&gt;
Positive energy is a resource used by both of the [[Celestial (Metaclass)|Celestial]] classes (the [[Sun Paladin]]s and [[Anorithil]]). Many early talents will actually replenish it rather than drain it, shown as negative numbers in costs.  It decreases over time if not used.&lt;br /&gt;
&lt;br /&gt;
Maximum positive energy is increased by 3 whenever a character gains a level. Positive energy is affected by [[fatigue]].&lt;br /&gt;
&lt;br /&gt;
==Paradox==&lt;br /&gt;
Paradox is the resource used by the {{c|Chronomancy}} talents. It is somewhat like [[Equilibrium]] -- it starts at 0, and increases as talents are used. High paradox causes failures, anomalies, and backfires, but also increases the power of some talents. The damage (and sometimes duration, etc) of most Chronomancy talents is multiplied by a &amp;quot;paradox modifier&amp;quot; determined by the following formula: sqrt(0.5 + Paradox / 600). [[Fatigue]] has a unique effect on paradox, increasing the failure rate but not the cost of feedback-using talents.&lt;br /&gt;
&lt;br /&gt;
The cost of active paradox talents increases the higher your paradox already is; it is multiplied by 1 + (Paradox / 300).&lt;br /&gt;
&lt;br /&gt;
Paradox failures simply cause you to lose a turn like equilibrium failures. However, unlike equilibrium failures, your paradox still increases by the cost of the talent that failed.&lt;br /&gt;
&lt;br /&gt;
If an anomaly occurs, not only do you lose the turn and talent, but a random Anomaly talent is used. Your paradox is also reduced by twice the cost of the talent that failed. Anomaly chance is rolled before failure chance.&lt;br /&gt;
&lt;br /&gt;
If a backfire occurs, the talent targets the caster.&lt;br /&gt;
&lt;br /&gt;
To calculate paradox failure, anomaly, and backfire chance, a modified paradox is calculated by the following formula: (Paradox - [[Willpower]] * 2). Some items, such as the Shard of Crystallized Time, add directly to the Willpower stat used in this calculation, as does Temporal Form.&lt;br /&gt;
&lt;br /&gt;
Then calculate the fatigue modifier: (100 + 2 * [[Fatigue]]) / 100.&lt;br /&gt;
&lt;br /&gt;
Failures can only occur if modified paradox is over 200; if so, the chance is ceil(fatigue_modifier * (modified_paradox / 200)^2).&lt;br /&gt;
&lt;br /&gt;
Anomalies can only occur if modified paradox is over 300; if so, the chance is ceil(fatigue_modifier * (modified_paradox / 300)^3).&lt;br /&gt;
&lt;br /&gt;
Backfires can only occur if modified paradox is over 400; if so, the chance is ceil(fatigue_modifier * (modified_paradox / 400)^4).&lt;br /&gt;
&lt;br /&gt;
==Psi==&lt;br /&gt;
Psi is the resource used by Psionic classes, such as [[Solipsist]] and [[Mindslayer]]. It slowly regenerates over time, can be restored by talents and some equipment. Players can increase psi pool by raising willpower (+1 per point invested in willpower except for the [[Solipsist]] class). Psi is doubly affected by [[fatigue]].&lt;br /&gt;
&lt;br /&gt;
==Stamina==&lt;br /&gt;
Stamina is the resource used by most physical talents.  It is regenerated at a rate of 0.3 per turn if there are no other modifiers.  Resting will accelerate the rate at which stamina is recovered. Stamina capacity is increased by raising willpower (+2.5 max stamina per point) and when gaining a level (+3 max stamina per level). Stamina is affected by [[fatigue]].&lt;br /&gt;
&lt;br /&gt;
==Vim==&lt;br /&gt;
Vim is the resource used by the [[Defiler]] metaclass.  Vim does not regenerate but is instead regained in several ways, all involving combat.  [[Fatigue]] plays no role in determining vim costs.  The vim pool grows by 4 points every level and is not influenced by any stats.&lt;br /&gt;
&lt;br /&gt;
Ways of regaining vim:&lt;br /&gt;
&lt;br /&gt;
* '''Kill bounty:''' Each kill returns one point of vim per 20 [[Willpower]].&lt;br /&gt;
* '''Kill refunds:''' If you kill something directly with a vim-using talent, the talents cost in vim is restored. This ''only'' works with straight damage -- infecting someone with a disease won't return any vim this way, even if your victim dies from it three rounds later.  Though if you kill something with a Bone Nova, for example, you will get its cost refunded.&lt;br /&gt;
* '''Special Talents:''' Some talents can also restore your vim, such as {{t|Drain}} and {{t|Leech}}.&lt;br /&gt;
&lt;br /&gt;
==Steam==&lt;br /&gt;
Steam is the resource used by the [[Tinker]] metaclass. It was introduced as part of the [[Embers of Rage]] DLC. [[Fatigue]] plays no role in determining steam costs.&lt;br /&gt;
&lt;br /&gt;
Steam is generated by steam generator injectors, which generate a constant amount of steam per turn. Steam is consumed by steam-powered weapons when used in melee or ranged fire, by steam-using talents, and by steam-using sustains. Unlike some other resources, steam-using sustains drain a fixed amount of steam ''per turn''. &lt;br /&gt;
[[Category:Game Mechanics]] [[Category:Resources]]&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Difficulty&amp;diff=16935</id>
		<title>Difficulty</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Difficulty&amp;diff=16935"/>
				<updated>2020-11-18T03:51:37Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: more Nightmare changes in 1.7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The game has 5 difficulty settings:&lt;br /&gt;
&lt;br /&gt;
=Easier=&lt;br /&gt;
&lt;br /&gt;
Provides an easier game experience.&lt;br /&gt;
Use it if you feel uneasy tackling the harder modes.&lt;br /&gt;
&lt;br /&gt;
*All damage to the player decreased by 30%&lt;br /&gt;
*All healing for the player increased by 30%&lt;br /&gt;
*All detrimental status effects durations reduced by 50%&lt;br /&gt;
*Player starts at level 1 with 15 [[gold]]&lt;br /&gt;
&lt;br /&gt;
[[Achievement|Achievements]] are not granted, and thus any unlock dependent on an achievement cannot be obtained. Specific unlocks affected are mentioned on the [[unlockables]] page.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
Provides the normal level of challenge.&lt;br /&gt;
&lt;br /&gt;
*Player starts at level 1 with 0 gold&lt;br /&gt;
&lt;br /&gt;
=Nightmare=&lt;br /&gt;
Unfair game setting&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 25% by the time Player reaches level 10&lt;br /&gt;
*All creature talent levels increased by 30%&lt;br /&gt;
*Unique (fixed) bosses advance in bonus classes 30% faster&lt;br /&gt;
*Rare creatures are a little over three times as frequent. (4% spawn rate in Normal to 12.5% spawn rate in Nightmare)&lt;br /&gt;
*Stairs can not be used for 3 turns after a kill.&lt;br /&gt;
Player can earn Nightmare version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;br /&gt;
&lt;br /&gt;
=Insane=&lt;br /&gt;
&amp;quot;Easy is for the weak! Normal is for the weak! Nightmare is too easy! Bring on the true pain!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 50% + 1 by the time Player reaches level 10&lt;br /&gt;
*All creature talent levels increased by 80%&lt;br /&gt;
*Unique (fixed) bosses advance in bonus classes 80% faster&lt;br /&gt;
*Rare creatures are far more frequent and random bosses start to appear&lt;br /&gt;
*Stairs can not be used for 5 turns after a kill.&lt;br /&gt;
Player can earn Insane version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;br /&gt;
&lt;br /&gt;
=Madness=&lt;br /&gt;
&amp;quot;Insane is for the weak! Bring on the true mind-shattering experience!&amp;quot;&lt;br /&gt;
Absolutely unfair game setting. You really like pain and want to feel the wrath of DarkGod to play this mode!&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 150% + 2 by the time Player reaches level 10&lt;br /&gt;
*All creature talent levels increased by 170%&lt;br /&gt;
*Unique (fixed) bosses advance in bonus classes 170% faster&lt;br /&gt;
*All enemies have 200% more life&lt;br /&gt;
*Rare creatures are far more frequent and random bosses start to appear&lt;br /&gt;
*Stairs can not be used for 9 turns after a kill.&lt;br /&gt;
*Player is being hunted! Randomly all foes in a radius will get a feeling of where she/he is.&lt;br /&gt;
Player can earn Madness version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Difficulty&amp;diff=16934</id>
		<title>Difficulty</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Difficulty&amp;diff=16934"/>
				<updated>2020-11-18T03:48:36Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: changed zone levels increaasing by 50% to 25% because 1.7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The game has 5 difficulty settings:&lt;br /&gt;
&lt;br /&gt;
=Easier=&lt;br /&gt;
&lt;br /&gt;
Provides an easier game experience.&lt;br /&gt;
Use it if you feel uneasy tackling the harder modes.&lt;br /&gt;
&lt;br /&gt;
*All damage to the player decreased by 30%&lt;br /&gt;
*All healing for the player increased by 30%&lt;br /&gt;
*All detrimental status effects durations reduced by 50%&lt;br /&gt;
*Player starts at level 1 with 15 [[gold]]&lt;br /&gt;
&lt;br /&gt;
[[Achievement|Achievements]] are not granted, and thus any unlock dependent on an achievement cannot be obtained. Specific unlocks affected are mentioned on the [[unlockables]] page.&lt;br /&gt;
&lt;br /&gt;
=Normal=&lt;br /&gt;
&lt;br /&gt;
Provides the normal level of challenge.&lt;br /&gt;
&lt;br /&gt;
*Player starts at level 1 with 0 gold&lt;br /&gt;
&lt;br /&gt;
=Nightmare=&lt;br /&gt;
Unfair game setting&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 25% by the time Player reaches level 10&lt;br /&gt;
*All creature talent levels increased by 30%&lt;br /&gt;
*Unique (fixed) bosses advance in bonus classes 30% faster&lt;br /&gt;
*Rare creatures are almost twice as frequent.&lt;br /&gt;
*Stairs can not be used for 3 turns after a kill.&lt;br /&gt;
Player can earn Nightmare version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;br /&gt;
&lt;br /&gt;
=Insane=&lt;br /&gt;
&amp;quot;Easy is for the weak! Normal is for the weak! Nightmare is too easy! Bring on the true pain!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 50% + 1 by the time Player reaches level 10&lt;br /&gt;
*All creature talent levels increased by 80%&lt;br /&gt;
*Unique (fixed) bosses advance in bonus classes 80% faster&lt;br /&gt;
*Rare creatures are far more frequent and random bosses start to appear&lt;br /&gt;
*Stairs can not be used for 5 turns after a kill.&lt;br /&gt;
Player can earn Insane version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;br /&gt;
&lt;br /&gt;
=Madness=&lt;br /&gt;
&amp;quot;Insane is for the weak! Bring on the true mind-shattering experience!&amp;quot;&lt;br /&gt;
Absolutely unfair game setting. You really like pain and want to feel the wrath of DarkGod to play this mode!&lt;br /&gt;
&lt;br /&gt;
*All zone levels increased by 150% + 2 by the time Player reaches level 10&lt;br /&gt;
*All creature talent levels increased by 170%&lt;br /&gt;
*Unique (fixed) bosses advance in bonus classes 170% faster&lt;br /&gt;
*All enemies have 200% more life&lt;br /&gt;
*Rare creatures are far more frequent and random bosses start to appear&lt;br /&gt;
*Stairs can not be used for 9 turns after a kill.&lt;br /&gt;
*Player is being hunted! Randomly all foes in a radius will get a feeling of where she/he is.&lt;br /&gt;
Player can earn Madness version of achievements if also playing in Roguelike or Adventure [[Permadeath|permadeath]] mode.&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Reknor&amp;diff=16657</id>
		<title>Reknor</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Reknor&amp;diff=16657"/>
				<updated>2020-01-10T18:34:02Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: Reknor's Guardian changed from abomination to lithfengel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{zone&lt;br /&gt;
|name=Reknor&lt;br /&gt;
|guardian=[[Golbug the Destroyer]]&lt;br /&gt;
|floors=4&lt;br /&gt;
|min_level=18&lt;br /&gt;
|max_level=35&lt;br /&gt;
|min_ilevel=3&lt;br /&gt;
|max_ilevel=4&lt;br /&gt;
|width=70&lt;br /&gt;
|height=70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Zone Information==&lt;br /&gt;
This shows up on the map as &amp;quot;Lost Dwarven Kingdom of Reknor.&amp;quot; On my playthrough on Normal, the third level was loaded with tons of uniques and elites.&lt;br /&gt;
&lt;br /&gt;
After returning from the [[Far East]], the [[backup guardian]] is [[Lithfengel]], which is part of the quest [[Back and there again]]. It does not matter if you kill the boss before or after receiving this part of the quest from Tannen&lt;br /&gt;
&lt;br /&gt;
==Zone Specific Artifacts==&lt;br /&gt;
*[[Orb of Many Ways]]&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Prodigies&amp;diff=15396</id>
		<title>Prodigies</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Prodigies&amp;diff=15396"/>
				<updated>2019-07-20T20:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: /* Cunning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.5.10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Prodigies''' are powerful talents that you can acquire at experience levels 30 and 42. They can be learned by any character so long as their requirements are met, although some prodigies have special prerequisites that may be difficult or impossible for certain characters to obtain.&lt;br /&gt;
&lt;br /&gt;
All prodigies require at least 50 points in their respective [[stat]]. Unless otherwise specified, once a prodigy is learned, it will always be available for use even if its requirements are no longer being satisfied. Prodigies can never be unlearned.&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Flexible combat.png|border]] || '''{{t|Flexible Combat}}''' || None || Passive || 60% chance of unarmed strike on each melee attack.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:I can carry the world.png|border]] || '''{{t|I Can Carry The World}}!''' || {{t|Armour Training}} level 3 || Passive || [[Fatigue]] = 0%, Encumbrance +500, [[Strength]] +50, +1 Size Category.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Irresistible sun.png|border]] || '''{{t|Irresistible Sun}}''' || Deal 50k light or fire damage || 10 turns ||For 6 turns, pull in creatures within radius 5, dealing (50 + (Str * 1.7)) damage per turn, divided evenly between fire/light/physical.&amp;lt;br /&amp;gt;Proximity boosts damage by up to +50%.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Legacy of the naloren.png|border]] || '''{{t|Legacy of the Naloren}}''' || Kill Ukllmswwik || Passive || Gain water breathing, (0.1 * Character Level) talent points in {{t|Exotic Weapons Mastery}} and {{t|Spit Poison}}, and the [[Legacy of the Naloren]] trident artifact.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Massive blow.png|border]] || '''{{t|Massive Blow}}''' || Dig 30 times&amp;lt;br /&amp;gt;Deal 50k damage with 2H weapon || 10 turns || Attack for 150% weapon damage with 4 knockback.&amp;lt;br /&amp;gt;If target hits wall, deal another 350% weapon damage, apply the counterstrike effect and smash down wall.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Pain enhancement system.png|border]] || '''{{t|Pain enhancement system}}''' || Earned the achievement [[Achievement#Kill_or_Damage_Achievements|Size Matters]] on this character || Passive || When you deal a critical hit your embedded system activates, increasing all your primary stats except Strength by 50% of your Strength for 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Steamroller.png|border]] || '''{{t|Steamroller}}''' || Know {{t|Rush}} || Passive || Reduces {{t|Rush}} stamina cost to 2.&amp;lt;br /&amp;gt;Kill a {{t|rush|rushed}} target in 2 turns to reset {{t|Rush}} cooldown and gain +20% damage bonus for 2 turns.&amp;lt;br /&amp;gt;Damage bonus stacks up to +100%.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Superpower.png|border]] || '''{{t|Superpower}}''' || None || Passive || Increase Mindpower by 60% of Strength.&amp;lt;br /&amp;gt;Gain 40% Willpower damage modifier on all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:You shall be my weapon.png|border]] || '''{{t|You Shall Be My Weapon}}!''' || Be size &amp;quot;big&amp;quot; or larger || 10 turns || Attack for 350% weapon damage and 6 knockback, stunning all in path of knockback.&amp;lt;br /&amp;gt;Add +80% weapon damage per size category over &amp;quot;big&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Automated reflex system.png|border]] || '''{{t|Automated Reflex System}}''' || Have gained the 'Matrix Style' achievement with this or any previous character for the current difficulty &amp;amp; permadeath settings.  || Passive || When a projectile is about to hit you, you gain a free turn. Can Trigger every 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Crafty hands.png|border]] || '''{{t|Crafty Hands}}''' || {{t|Imbue Item}} level 5 || Passive || May imbue [[gems]] into helm and belt.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Giant leap.png|border]] || '''{{t|Giant Leap}}''' || Deal 50k damage with weapons, shields or fists || 20 turns ||Leap to any tile in sight within range 10.&amp;lt;br /&amp;gt;Deal 200% weapon damage and daze all targets within radius 1 of landing spot. When you jump you free yourself from any stun, daze and pinning effects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Roll with it.png|border]] || '''{{t|Roll With It}}''' || Knocked back 50 times || Sustained&amp;lt;br /&amp;gt;10 turns ||Gain 10–15% physical resist.&amp;lt;br /&amp;gt;When hit by melee/archery, move back one tile and gain 200% [[speed|movement speed]] for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Swift hands.png|border]] || '''{{t|Swift Hands}}''' || None || Passive || Swapping weapons ('q') takes no time.&amp;lt;br /&amp;gt;Equipping and unequipping items takes no time.&amp;lt;br /&amp;gt;Cooldown for equipping activatable equipment is removed.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Through the crowd.png|border]] || '''{{t|Through The Crowd}}''' || Had 6 party members || Passive || Swap places with friendly creatures in 1/10 turn.&amp;lt;br /&amp;gt;Never damage allies or neutral creatures.&amp;lt;br /&amp;gt;+10 all saves per friendly creature in sight.&amp;lt;br /&amp;gt;+3 [[speed|global speed]] per friendly creature in sight (max 15%)&amp;lt;br /&amp;gt;Party members are automatically granted Through The Crowd.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Vital shot.png|border]] || '''{{t|Vital Shot}}''' || Deal 50k damage with ranged weapon || 10 turns || Deal 450% weapon damage plus 5 turn [[Effect#Stun|stun]] and [[Effect#Cripple|cripple]] (combat speed -50%).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Windblade.png|border]] || '''{{t|Windblade}}''' || Deal 50k damage with dual weapons || 12 turns || Deal 320% weapon damage and 4 turn [[disarm]] in radius 4.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Windtouched speed.png|border]] || '''{{t|Windtouched Speed}}''' || 20 levels of [[Equilibrium]] using talents || Passive || Gain +20% [[speed|global speed]].&amp;lt;br /&amp;gt;10% cooldown reduction&amp;lt;br /&amp;gt;Does not trigger pressure traps.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Constitution==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Armour of shadows.png|border]] || '''{{t|Armour of Shadows}}''' || Deal 50k darkness damage || Passive || When on unlit tile, gain Max(30;Con/2) [[Armour]], 50% Armour hardiness and 20% evasion.&amp;lt;br /&amp;gt;Dealing darkness damage will unlight your tile and target's tile.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Bloodspring.png|border]] || '''{{t|Bloodspring}}''' || Let Melinda be sacrificed || Passive&amp;lt;br /&amp;gt;12 turns || When hit for 15% life, create 4-turn blood wave that knocks back.&amp;lt;br /&amp;gt;Deals (100+(Con*3)) blight damage and heals your for half of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Corrupted shell.png|border]] || '''{{t|Corrupted Shell}}''' || Receive 7.5k blight damage&amp;lt;br /&amp;gt;Destroy Zigur || Passive || +250 [[Life]], +20% armor hardiness, [[armor]] by +(Con/3.5) and +(Con/3) in [[defense]] and all saves&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Draconic body.png|border]] || '''{{t|Draconic Body}}''' || Consume [[Heart of the Sandworm Queen|Sandworm Heart]]&amp;lt;br /&amp;gt;Consume [[Wyrm Bile]]&amp;lt;br /&amp;gt; Be alive|| Passive&amp;lt;br /&amp;gt;15 turns || When below 30% life, heal 40% life.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Eternal guard.png|border]] || '''{{t|Eternal Guard}}''' || Know {{t|Block}} || Passive || {{t|Block}} lasts 1 turn longer, and does not end when hit.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Fungal blood.png|border]] || '''{{t|Fungal Blood}}''' || Can use infusions || Passive/Active || Store fungal power when using infusions.&amp;lt;br /&amp;gt;Activate to heal and remove magic effects using fungal power.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Never stop running.png|border]] || '''{{t|Never Stop Running}}''' || 20 levels of [[stamina]] using talents || Sustained&amp;lt;br /&amp;gt;8 turns || Spend 12 stamina per tile to move without taking time.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Spine of the world.png|border]] || '''{{t|Spine of the World}}''' || None || Passive || When hit by physical effect, gain 5-turn physical effect immunity.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Subcutaneous metallisation.png|border]] || '''{{t|Subcutaneous Metallisation}}''' || {{t|Thick Skin}} 5 || Passive&amp;lt;br /&amp;gt;12 turns || When  below 50% of your total life, all damage done to you is reduced by a flat amount equal to 100% of your Constitution for 6 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Aether permeation.png|border]] || '''{{t|Aether Permeation}}''' || 25% arcane resistance&amp;lt;br /&amp;gt;Visited [[Abashed Expanse]] or Fearscape Invasion Portal || Passive || Use 66% of arcane resistance as all resistance.&amp;lt;br /&amp;gt;+20% Arcane Resistance&amp;lt;br /&amp;gt;+10% Arcane Resistance Max&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Arcane might.png|border]] || '''{{t|Arcane Might}}''' || None || Passive || Adds 50% magic modifier to equipped weapons; increases raw physical power by 100% of your raw spellpower. Additionally, increases physical critical chance by 25% of your bonus spell critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Arcane amplification drone.png|border]] || '''{{t|Arcane Amplification Drone}}''' || Have gained the 'Tales of the Spellblaze' achievement with this or any previous character for the current difficulty &amp;amp; permadeath settings || Passive || You create an Arcane Amplification Drone at the selected location for 3 turns. When you cast a spell that damages the drone it will ripple the damage as 160% arcane damage of the initial hit in radius 4.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Blighted summoning.png|border]] || '''{{t|Blighted Summoning}}''' || Have golem, or summoned 100 times || Passive || Your golem or summoned creatures gain talents.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Cauterize.png|border]] || '''{{t|Cauterize}}''' || Receive 7.5k fire damage&amp;lt;br /&amp;gt;Cast 1,000 spells || Passive&amp;lt;br /&amp;gt;12 turns || If Life &amp;lt; 0, absorb all damage this turn, burn for 8 turns.&amp;lt;br /&amp;gt;Take 10% of absorbed damage per turn that cannot be reduced.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Mystical cunning.png|border]] || '''{{t|Mystical Cunning}}''' || Know {{t|Trap Mastery|traps}} or {{t|Vile Poisons|poisons}} || Passive || Gain +20 spell save. Can use {{t|Vulnerability Poison}}, or make {{t|Gravitic Trap}}s.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Revisionist history.png|border]] || '''{{t|Revisionist History}}''' || Have time-traveled || 30 turns || Start 10-turn alternative timeline&amp;lt;br /&amp;gt;Any time during this, using the Revise skill returns you to when History was used.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Spectral shield.png|border]] || '''{{t|Spectral Shield}}'''|| Know {{t|Block}}&amp;lt;br /&amp;gt;Block value &amp;gt; 200&amp;lt;br /&amp;gt;Cast 100 spells || Passive || {{t|Block}} all damage types.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Temporal form.png|border]] || '''{{t|Temporal Form}}''' || Cast 1,000 spells&amp;lt;br /&amp;gt;Visited [[Temporal Rift]] or [[Paradox Plane]],&amp;lt;br /&amp;gt;or used {{t|Timeport: Point Zero}} || 30 turns || Become a telugoroth for 10 turns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Draconic will.png|border]] || '''{{t|Draconic Will}}''' || Consume [[Heart of the Sandworm Queen|Sandworm Heart]]&amp;lt;br /&amp;gt;Consume [[Wyrm Bile]]&amp;lt;br /&amp;gt; Be alive || 15 turns || Prevent all negative effects for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Garkuls revenge.png|border]] || '''{{t|Garkul's Revenge}}''' || Learned all Garkul lore&amp;lt;br /&amp;gt;Wear [[Garkul's Teeth]]&amp;lt;br /&amp;gt;Wear [[Steel Helm of Garkul]] || Passive || +1,000% damage to constructs, +20% damage to humanoids.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Hidden resources.png|border]] || '''{{t|Hidden Resources}}''' || &amp;quot;That was close&amp;quot; achievement || 15 turns || Talents use 0 resources for 5 turns.&amp;lt;br /&amp;gt;Prevents talent failures.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Lucky day.png|border]] || '''{{t|Lucky Day}}''' || Have 5 or more [[Luck]] || Passive || +40 [[Luck]]&amp;lt;br /&amp;gt;10% to move out of the way of every attack.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Mental tyranny.png|border]] || '''{{t|Mental Tyranny}}''' || Deal 50k mind damage || Sustained&amp;lt;br /&amp;gt;20 turns || Convert 33% damage to mind damage&amp;lt;br /&amp;gt;+30% mind resistance penetration&amp;lt;br /&amp;gt;+10% mind damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Meteoric crash.png|border]] || '''{{t|Meteoric Crash}}''' || Witness meteor crash || Passive&amp;lt;br /&amp;gt;15 turns ||Spell and mind attacks trigger meteor.&amp;lt;br /&amp;gt;Deals (100 + 5 * Mindpower or Spellpower) damage split between fire/physical.&amp;lt;br /&amp;gt;Stuns for 3 turns.&amp;lt;br /&amp;gt;Turn ground into lava for 8 turns&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Range amplification device.png|border]] || '''{{t|Range Amplification Device}}''' || Have a light radius of 10 or more || Sustained&amp;lt;br /&amp;gt;10 turns || Activate a special focusing device that extends all your ranged spells and psionic powers range by 3.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Spell feedback.png|border]] || '''{{t|Spell Feedback}}''' || [[Antimagic]] || Passive&amp;lt;br /&amp;gt;9 turns || When hit by spell damage, retaliate with (20 + 2 * Wil) mind damage&amp;lt;br /&amp;gt;Also inflict 35% spell failure for cooldown duration of that spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Unbreakable will.png|border]] || '''{{t|Unbreakable Will}}''' || None || Passive&amp;lt;br /&amp;gt;7 turns || Automatically cures Mental effects while not on cooldown.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cunning==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Elemental surge.png|border]] || '''{{t|Elemental Surge}}''' || Deal 50k arcane, fire, cold, lightning, light or nature damage || Passive&amp;lt;br /&amp;gt;12 turns || 30% chance of extra positive effects when dealing critical hits with those elements&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Endless woes.png|border]] || '''{{t|Endless Woes}}''' || Deal 50k acid, blight, darkness, mind or temporal damage || Passive || 20% chance of extra negative effects when dealing damage with those elements&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Eye of the tiger.png|border]] || '''{{t|Eye of the Tiger}}''' || None || Passive || Critical hits reduce talent cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Fast as lightning.png|border]] || '''{{t|Fast As Lightning}}''' || None || Passive || When moving 800% speed for 3 tiles in same direction, pass through obstacles.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Rakshor cunning.png|border]] || '''{{t|Rak'Shor's Cunning}}''' || Skeleton and Ghoul unlocked and not already undead || Passive ||If you die you will have the option to raise back from the dead once, but at the cost of becoming a ghoul or a skeleton, at random.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Secrets of telos.png|border]] || '''{{t|Secrets of Telos}}''' || Possess [[Telos's Staff Crystal]]&amp;lt;br /&amp;gt;Possess [[Telos's Staff (Top Half)]]&amp;lt;br /&amp;gt;Possess [[Telos's Staff (Bottom Half)]]|| Passive || Assembles the [[Telos Spire of Power]].&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Tricks of the trade.png|border]] || '''{{t|Tricks of the Trade}}''' || Side with Assassin Lord in [[Trapped!]] quest || Passive || +0.2 mastery in Cunning/{{c|Stealth}} or unlock at mastery 1.0&amp;lt;br /&amp;gt;+0.1 mastery in Cunning/{{c|Scoundrel}} or unlock at mastery 0.9&amp;lt;br /&amp;gt;Invisibility damage penalty is halved.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Tricky defenses.png|border]] || '''{{t|Tricky Defenses}}''' || [[Antimagic]] || Passive || {{t|Antimagic Shield}} absorbs {{css|Cun|10|50%}} more damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Worldly knowledge.png|border]] || '''{{t|Worldly Knowledge}}''' || None || Passive || Learn a new talent category and unlock it at 0.9 mastery&amp;lt;br /&amp;gt;Can learn any [[Escort]] category with the same conditions&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Prodigies&amp;diff=15395</id>
		<title>Prodigies</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Prodigies&amp;diff=15395"/>
				<updated>2019-07-20T20:01:52Z</updated>
		
		<summary type="html">&lt;p&gt;Laxxius: /* Willpower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.5.10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Prodigies''' are powerful talents that you can acquire at experience levels 30 and 42. They can be learned by any character so long as their requirements are met, although some prodigies have special prerequisites that may be difficult or impossible for certain characters to obtain.&lt;br /&gt;
&lt;br /&gt;
All prodigies require at least 50 points in their respective [[stat]]. Unless otherwise specified, once a prodigy is learned, it will always be available for use even if its requirements are no longer being satisfied. Prodigies can never be unlearned.&lt;br /&gt;
&lt;br /&gt;
==Strength==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Flexible combat.png|border]] || '''{{t|Flexible Combat}}''' || None || Passive || 60% chance of unarmed strike on each melee attack.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:I can carry the world.png|border]] || '''{{t|I Can Carry The World}}!''' || {{t|Armour Training}} level 3 || Passive || [[Fatigue]] = 0%, Encumbrance +500, [[Strength]] +50, +1 Size Category.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Irresistible sun.png|border]] || '''{{t|Irresistible Sun}}''' || Deal 50k light or fire damage || 10 turns ||For 6 turns, pull in creatures within radius 5, dealing (50 + (Str * 1.7)) damage per turn, divided evenly between fire/light/physical.&amp;lt;br /&amp;gt;Proximity boosts damage by up to +50%.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Legacy of the naloren.png|border]] || '''{{t|Legacy of the Naloren}}''' || Kill Ukllmswwik || Passive || Gain water breathing, (0.1 * Character Level) talent points in {{t|Exotic Weapons Mastery}} and {{t|Spit Poison}}, and the [[Legacy of the Naloren]] trident artifact.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Massive blow.png|border]] || '''{{t|Massive Blow}}''' || Dig 30 times&amp;lt;br /&amp;gt;Deal 50k damage with 2H weapon || 10 turns || Attack for 150% weapon damage with 4 knockback.&amp;lt;br /&amp;gt;If target hits wall, deal another 350% weapon damage, apply the counterstrike effect and smash down wall.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Pain enhancement system.png|border]] || '''{{t|Pain enhancement system}}''' || Earned the achievement [[Achievement#Kill_or_Damage_Achievements|Size Matters]] on this character || Passive || When you deal a critical hit your embedded system activates, increasing all your primary stats except Strength by 50% of your Strength for 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Steamroller.png|border]] || '''{{t|Steamroller}}''' || Know {{t|Rush}} || Passive || Reduces {{t|Rush}} stamina cost to 2.&amp;lt;br /&amp;gt;Kill a {{t|rush|rushed}} target in 2 turns to reset {{t|Rush}} cooldown and gain +20% damage bonus for 2 turns.&amp;lt;br /&amp;gt;Damage bonus stacks up to +100%.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Superpower.png|border]] || '''{{t|Superpower}}''' || None || Passive || Increase Mindpower by 60% of Strength.&amp;lt;br /&amp;gt;Gain 40% Willpower damage modifier on all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:You shall be my weapon.png|border]] || '''{{t|You Shall Be My Weapon}}!''' || Be size &amp;quot;big&amp;quot; or larger || 10 turns || Attack for 350% weapon damage and 6 knockback, stunning all in path of knockback.&amp;lt;br /&amp;gt;Add +80% weapon damage per size category over &amp;quot;big&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dexterity==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Automated reflex system.png|border]] || '''{{t|Automated Reflex System}}''' || Have gained the 'Matrix Style' achievement with this or any previous character for the current difficulty &amp;amp; permadeath settings.  || Passive || When a projectile is about to hit you, you gain a free turn. Can Trigger every 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Crafty hands.png|border]] || '''{{t|Crafty Hands}}''' || {{t|Imbue Item}} level 5 || Passive || May imbue [[gems]] into helm and belt.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Giant leap.png|border]] || '''{{t|Giant Leap}}''' || Deal 50k damage with weapons, shields or fists || 20 turns ||Leap to any tile in sight within range 10.&amp;lt;br /&amp;gt;Deal 200% weapon damage and daze all targets within radius 1 of landing spot. When you jump you free yourself from any stun, daze and pinning effects.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Roll with it.png|border]] || '''{{t|Roll With It}}''' || Knocked back 50 times || Sustained&amp;lt;br /&amp;gt;10 turns ||Gain 10–15% physical resist.&amp;lt;br /&amp;gt;When hit by melee/archery, move back one tile and gain 200% [[speed|movement speed]] for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Swift hands.png|border]] || '''{{t|Swift Hands}}''' || None || Passive || Swapping weapons ('q') takes no time.&amp;lt;br /&amp;gt;Equipping and unequipping items takes no time.&amp;lt;br /&amp;gt;Cooldown for equipping activatable equipment is removed.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Through the crowd.png|border]] || '''{{t|Through The Crowd}}''' || Had 6 party members || Passive || Swap places with friendly creatures in 1/10 turn.&amp;lt;br /&amp;gt;Never damage allies or neutral creatures.&amp;lt;br /&amp;gt;+10 all saves per friendly creature in sight.&amp;lt;br /&amp;gt;+3 [[speed|global speed]] per friendly creature in sight (max 15%)&amp;lt;br /&amp;gt;Party members are automatically granted Through The Crowd.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Vital shot.png|border]] || '''{{t|Vital Shot}}''' || Deal 50k damage with ranged weapon || 10 turns || Deal 450% weapon damage plus 5 turn [[Effect#Stun|stun]] and [[Effect#Cripple|cripple]] (combat speed -50%).&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Windblade.png|border]] || '''{{t|Windblade}}''' || Deal 50k damage with dual weapons || 12 turns || Deal 320% weapon damage and 4 turn [[disarm]] in radius 4.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Windtouched speed.png|border]] || '''{{t|Windtouched Speed}}''' || 20 levels of [[Equilibrium]] using talents || Passive || Gain +20% [[speed|global speed]].&amp;lt;br /&amp;gt;10% cooldown reduction&amp;lt;br /&amp;gt;Does not trigger pressure traps.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Constitution==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Armour of shadows.png|border]] || '''{{t|Armour of Shadows}}''' || Deal 50k darkness damage || Passive || When on unlit tile, gain Max(30;Con/2) [[Armour]], 50% Armour hardiness and 20% evasion.&amp;lt;br /&amp;gt;Dealing darkness damage will unlight your tile and target's tile.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Bloodspring.png|border]] || '''{{t|Bloodspring}}''' || Let Melinda be sacrificed || Passive&amp;lt;br /&amp;gt;12 turns || When hit for 15% life, create 4-turn blood wave that knocks back.&amp;lt;br /&amp;gt;Deals (100+(Con*3)) blight damage and heals your for half of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Corrupted shell.png|border]] || '''{{t|Corrupted Shell}}''' || Receive 7.5k blight damage&amp;lt;br /&amp;gt;Destroy Zigur || Passive || +250 [[Life]], +20% armor hardiness, [[armor]] by +(Con/3.5) and +(Con/3) in [[defense]] and all saves&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Draconic body.png|border]] || '''{{t|Draconic Body}}''' || Consume [[Heart of the Sandworm Queen|Sandworm Heart]]&amp;lt;br /&amp;gt;Consume [[Wyrm Bile]]&amp;lt;br /&amp;gt; Be alive|| Passive&amp;lt;br /&amp;gt;15 turns || When below 30% life, heal 40% life.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Eternal guard.png|border]] || '''{{t|Eternal Guard}}''' || Know {{t|Block}} || Passive || {{t|Block}} lasts 1 turn longer, and does not end when hit.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Fungal blood.png|border]] || '''{{t|Fungal Blood}}''' || Can use infusions || Passive/Active || Store fungal power when using infusions.&amp;lt;br /&amp;gt;Activate to heal and remove magic effects using fungal power.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Never stop running.png|border]] || '''{{t|Never Stop Running}}''' || 20 levels of [[stamina]] using talents || Sustained&amp;lt;br /&amp;gt;8 turns || Spend 12 stamina per tile to move without taking time.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Spine of the world.png|border]] || '''{{t|Spine of the World}}''' || None || Passive || When hit by physical effect, gain 5-turn physical effect immunity.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Subcutaneous metallisation.png|border]] || '''{{t|Subcutaneous Metallisation}}''' || {{t|Thick Skin}} 5 || Passive&amp;lt;br /&amp;gt;12 turns || When  below 50% of your total life, all damage done to you is reduced by a flat amount equal to 100% of your Constitution for 6 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Aether permeation.png|border]] || '''{{t|Aether Permeation}}''' || 25% arcane resistance&amp;lt;br /&amp;gt;Visited [[Abashed Expanse]] or Fearscape Invasion Portal || Passive || Use 66% of arcane resistance as all resistance.&amp;lt;br /&amp;gt;+20% Arcane Resistance&amp;lt;br /&amp;gt;+10% Arcane Resistance Max&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Arcane might.png|border]] || '''{{t|Arcane Might}}''' || None || Passive || Adds 50% magic modifier to equipped weapons; increases raw physical power by 100% of your raw spellpower. Additionally, increases physical critical chance by 25% of your bonus spell critical chance.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Arcane amplification drone.png|border]] || '''{{t|Arcane Amplification Drone}}''' || Have gained the 'Tales of the Spellblaze' achievement with this or any previous character for the current difficulty &amp;amp; permadeath settings || Passive || You create an Arcane Amplification Drone at the selected location for 3 turns. When you cast a spell that damages the drone it will ripple the damage as 160% arcane damage of the initial hit in radius 4.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Blighted summoning.png|border]] || '''{{t|Blighted Summoning}}''' || Have golem, or summoned 100 times || Passive || Your golem or summoned creatures gain talents.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Cauterize.png|border]] || '''{{t|Cauterize}}''' || Receive 7.5k fire damage&amp;lt;br /&amp;gt;Cast 1,000 spells || Passive&amp;lt;br /&amp;gt;12 turns || If Life &amp;lt; 0, absorb all damage this turn, burn for 8 turns.&amp;lt;br /&amp;gt;Take 10% of absorbed damage per turn that cannot be reduced.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Mystical cunning.png|border]] || '''{{t|Mystical Cunning}}''' || Know {{t|Trap Mastery|traps}} or {{t|Vile Poisons|poisons}} || Passive || Gain +20 spell save. Can use {{t|Vulnerability Poison}}, or make {{t|Gravitic Trap}}s.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Revisionist history.png|border]] || '''{{t|Revisionist History}}''' || Have time-traveled || 30 turns || Start 10-turn alternative timeline&amp;lt;br /&amp;gt;Any time during this, using the Revise skill returns you to when History was used.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Spectral shield.png|border]] || '''{{t|Spectral Shield}}'''|| Know {{t|Block}}&amp;lt;br /&amp;gt;Block value &amp;gt; 200&amp;lt;br /&amp;gt;Cast 100 spells || Passive || {{t|Block}} all damage types.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Temporal form.png|border]] || '''{{t|Temporal Form}}''' || Cast 1,000 spells&amp;lt;br /&amp;gt;Visited [[Temporal Rift]] or [[Paradox Plane]],&amp;lt;br /&amp;gt;or used {{t|Timeport: Point Zero}} || 30 turns || Become a telugoroth for 10 turns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Draconic will.png|border]] || '''{{t|Draconic Will}}''' || Consume [[Heart of the Sandworm Queen|Sandworm Heart]]&amp;lt;br /&amp;gt;Consume [[Wyrm Bile]]&amp;lt;br /&amp;gt; Be alive || 15 turns || Prevent all negative effects for 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Garkuls revenge.png|border]] || '''{{t|Garkul's Revenge}}''' || Learned all Garkul lore&amp;lt;br /&amp;gt;Wear [[Garkul's Teeth]]&amp;lt;br /&amp;gt;Wear [[Steel Helm of Garkul]] || Passive || +1,000% damage to constructs, +20% damage to humanoids.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Hidden resources.png|border]] || '''{{t|Hidden Resources}}''' || &amp;quot;That was close&amp;quot; achievement || 15 turns || Talents use 0 resources for 5 turns.&amp;lt;br /&amp;gt;Prevents talent failures.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Lucky day.png|border]] || '''{{t|Lucky Day}}''' || Have 5 or more [[Luck]] || Passive || +40 [[Luck]]&amp;lt;br /&amp;gt;10% to move out of the way of every attack.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Mental tyranny.png|border]] || '''{{t|Mental Tyranny}}''' || Deal 50k mind damage || Sustained&amp;lt;br /&amp;gt;20 turns || Convert 33% damage to mind damage&amp;lt;br /&amp;gt;+30% mind resistance penetration&amp;lt;br /&amp;gt;+10% mind damage.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Meteoric crash.png|border]] || '''{{t|Meteoric Crash}}''' || Witness meteor crash || Passive&amp;lt;br /&amp;gt;15 turns ||Spell and mind attacks trigger meteor.&amp;lt;br /&amp;gt;Deals (100 + 5 * Mindpower or Spellpower) damage split between fire/physical.&amp;lt;br /&amp;gt;Stuns for 3 turns.&amp;lt;br /&amp;gt;Turn ground into lava for 8 turns&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Range amplification device.png|border]] || '''{{t|Range Amplification Device}}''' || Have a light radius of 10 or more || Sustained&amp;lt;br /&amp;gt;10 turns || Activate a special focusing device that extends all your ranged spells and psionic powers range by 3.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Spell feedback.png|border]] || '''{{t|Spell Feedback}}''' || [[Antimagic]] || Passive&amp;lt;br /&amp;gt;9 turns || When hit by spell damage, retaliate with (20 + 2 * Wil) mind damage&amp;lt;br /&amp;gt;Also inflict 35% spell failure for cooldown duration of that spell&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Unbreakable will.png|border]] || '''{{t|Unbreakable Will}}''' || None || Passive&amp;lt;br /&amp;gt;7 turns || Automatically cures Mental effects while not on cooldown.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cunning==&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #DDDDDD; text-align: center&amp;quot;&lt;br /&gt;
! Image !! Prodigy !! Prerequisite !! Cooldown !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Elemental surge.png|border]] || '''{{t|Elemental Surge}}''' || Deal 50k arcane, fire, cold, lightning, light or nature damage || Passive&amp;lt;br /&amp;gt;12 turns || 30% chance of extra positive effects when dealing critical hits those elements&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Endless woes.png|border]] || '''{{t|Endless Woes}}''' || Deal 50k acid, blight, darkness, mind or temporal damage || Passive || 20% chance of extra negative effects when dealing damage with those elements&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Eye of the tiger.png|border]] || '''{{t|Eye of the Tiger}}''' || None || Passive || Critical hits reduce talent cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Fast as lightning.png|border]] || '''{{t|Fast As Lightning}}''' || None || Passive || When moving 800% speed for 3 tiles in same direction, pass through obstacles.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Rakshor cunning.png|border]] || '''{{t|Rak'Shor's Cunning}}''' || Skeleton and Ghoul unlocked and not already undead || Passive ||If you die you will have the option to raise back from the dead once, but at the cost of becoming a ghoul or a skeleton, at random.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Secrets of telos.png|border]] || '''{{t|Secrets of Telos}}''' || Possess [[Telos's Staff Crystal]]&amp;lt;br /&amp;gt;Possess [[Telos's Staff (Top Half)]]&amp;lt;br /&amp;gt;Possess [[Telos's Staff (Bottom Half)]]|| Passive || Assembles the [[Telos Spire of Power]].&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Tricks of the trade.png|border]] || '''{{t|Tricks of the Trade}}''' || Side with Assassin Lord in [[Trapped!]] quest || Passive || +0.2 mastery in Cunning/{{c|Stealth}} or unlock at mastery 1.0&amp;lt;br /&amp;gt;+0.1 mastery in Cunning/{{c|Scoundrel}} or unlock at mastery 0.9&amp;lt;br /&amp;gt;Invisibility damage penalty is halved.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Tricky defenses.png|border]] || '''{{t|Tricky Defenses}}''' || [[Antimagic]] || Passive || {{t|Antimagic Shield}} absorbs {{css|Cun|10|50%}} more damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|[[File:Worldly knowledge.png|border]] || '''{{t|Worldly Knowledge}}''' || None || Passive || Learn a new talent category and unlock it at 0.9 mastery&amp;lt;br /&amp;gt;Can learn any [[Escort]] category with the same conditions&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Laxxius</name></author>	</entry>

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