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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mitala</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
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		<updated>2026-04-18T16:40:36Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Trapped!&amp;diff=12604</id>
		<title>Trapped!</title>
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				<updated>2016-09-12T05:41:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mitala: Corrected Shadowblade to Skirmisher.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]]&lt;br /&gt;
&lt;br /&gt;
==Quest Information==&lt;br /&gt;
&lt;br /&gt;
This quest is started when you find the [[Unknown Tunnels]]. You must fight to the second level and either (a) rescue the Merchant or (b) side with the Assassin Lord. &lt;br /&gt;
&lt;br /&gt;
On level 2, you will find a merchant (nonhostile), the [[Assassin Lord]], and assorted rogue-type henchmen. For most characters, the assassin lord and his men will also be nonhostile, and you may talk to the assassin lord. For [[Celestial (Metaclass)|Celestial]] characters in the [[Sunwall]] faction, the rogues will be hostile from the start. There is no exit from the second level until you have spoken with, or killed, the assassin lord.&lt;br /&gt;
&lt;br /&gt;
If you talk to the Assassin Lord, you may choose to side with him. This permanently [[unlockables|unlocks]] the [[Poisons (category)|Poisons]] tree for [[Rogue]], [[Skirmisher]] and [[Marauder]] classes. Siding with the assassin lord is also a prerequisite for the Tricks of the Trade [[prodigy]]. As for the merchant... tough luck.&lt;br /&gt;
&lt;br /&gt;
If you kill the Assassin Lord, and do not kill the merchant, then the merchant will give you 8 gold (''this used to be worth a lot more in earlier versions''), and will open up his store in [[Last Hope]]. This also allows you to buy very powerful random artifacts in the late game.&lt;/div&gt;</summary>
		<author><name>Mitala</name></author>	</entry>

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