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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mtsinot</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
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		<updated>2026-06-03T09:20:57Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Storming_the_city&amp;diff=20544</id>
		<title>Storming the city</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Storming_the_city&amp;diff=20544"/>
				<updated>2023-06-03T11:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mtsinot: Add I'm a cool hero achievement description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]]&lt;br /&gt;
&lt;br /&gt;
''As you approached Derth you saw a huge dark cloud over the small town.''&lt;br /&gt;
&lt;br /&gt;
This quest is triggered upon the character reaching level 14 and then re-entering the world map. If you somehow do not enter the world map before reaching level 23 (after reaching level 14), then the quest will not be triggered.&lt;br /&gt;
&lt;br /&gt;
===Saving Derth===&lt;br /&gt;
&lt;br /&gt;
The town of [[Derth]] will show dark storm clouds over the tile on the world map. Upon entering the town, you will receive a notice about hearing screaming. The town is infested with a number of Gwelgoroth (Air Elementals). The elementals can use long-range lightning attacks, so you'll want high speed, lightning resistance, or high damage.&lt;br /&gt;
&lt;br /&gt;
Upon the death of the last elemental, a townsman will thank you for saving the town and request assistance in removing the remainder of the storm clouds. You have two options:&lt;br /&gt;
*Find the town of [[Angolwen]] (from the quest [[An apprentice task]] or by being an [[Archmage]]) and talk to [[Linaniil]]; or&lt;br /&gt;
*Request assistance from Protector Myssil in [[Zigur]] (only possible if you are a {{am|Zigur follower}}, either by having completed [[The Curse Of Magic]], or by being an [[Oozemancer]]).&lt;br /&gt;
&lt;br /&gt;
If you go through Angolwen, you'll be teleported straight to [[Tempest Peak]].  If you go through Zigur, you'll be shown where it is on the world map, and you can walk there.&lt;br /&gt;
&lt;br /&gt;
If you kill the elementals without a single inhabitant dying, you get the [[achievement|I'm a cool hero]] achievement.&lt;br /&gt;
&lt;br /&gt;
===Assault on [[Tempest Peak]]===&lt;br /&gt;
&lt;br /&gt;
In either case, the culprit is revealed as [[Urkis, the High Tempest]], whom you must go and defeat. His zone is appropriately called [[Tempest Peak]].  (A Tempest is an [[Archmage]] with [[Storm (category)|Storm magic]].  At one point Tempest was a separate class, but now it is simply an option for building an Archmage.) After defeating Urkis, talk to Linaniil or Protector Myssil to complete the quest.&lt;br /&gt;
&lt;br /&gt;
Defeating Urkis grants the [[achievement|Eye of the storm]] achievement. Additionally, completing the quest in Angolwen rewards you with the [[Rune of Dissipation]]. Completing it in Zigur grants the {{t|Antimagic Adept}} talent, which upgrades your {{t|Mana Clash}}, and grants the {{c|Fungus}} category (+0.1 mastery if it was unlocked, unlock it if it was locked, reveal it as locked at mastery level 1.0 if it was hidden). Additionally, completing the quest in Zigur while having {{c|Trapping}} unlocked rewards you with knowledge of the {{t|Purging Trap}}, whereas completing the quest via Angolwen and then returning to Derth rewards you with knowledge of the {{t|Beam Trap}}.&lt;/div&gt;</summary>
		<author><name>Mtsinot</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Embers_of_Rage&amp;diff=12317</id>
		<title>Embers of Rage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Embers_of_Rage&amp;diff=12317"/>
				<updated>2016-07-27T10:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mtsinot: Fixed small typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Embers of Rage''' is the 2nd expansion to Tales of Maj'Eyal. It was [http://te4.org//dlc/embers-rage| released] on Feb. 23rd, 2016. It can be purchased for 70 voratun coins (7$ or 7€).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
One year has passed since the one the Orcs call the &amp;quot;Scourge from the West&amp;quot; came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes.&lt;br /&gt;
 &lt;br /&gt;
'''Features:'''&lt;br /&gt;
* Explore a whole new campaign from level 1 to 50, one year after the events of the original Tales of Maj'Eyal campaign. Liberate the Orcs (or die trying) by rising up against the Sunwall, the Steam Giants of Atmos, and other dangers that may lie in wait...&lt;br /&gt;
&lt;br /&gt;
* Play as one of three new races: the battle-hardened Orcs, the brutal Yetis, and the unstoppable Whitehooves. Discover their stories, their pains, their hopes... and their awesome racial powers!&lt;br /&gt;
&lt;br /&gt;
* Risk your life in over 20 unique zones! Explore the ruins of a lost city, lay siege to the Sunwall forces at the Gates of Morning, and raid the Steam Giants' mining quarry - each has its own unique foes and hazards, leading each to feel and play different from the others.&lt;br /&gt;
&lt;br /&gt;
* Play as one of the three new tinker classes: Gunslingers, Sawbutchers, and Psyshots! Crush and rend your foes with heavy metal, electrocute and immolate them with your gadgets, charge across the battlefield or nimbly strafe in style - each plays differently, and none provide any shortage of ways to slay your foes.&lt;br /&gt;
&lt;br /&gt;
* Master steam technology to build powerful tinkers to augment your equipment. Need to close in a bit quicker? Turn your boots into rocket boots! Having a hard time deciding whether to shoot someone or stab them? Build a Hand Cannon into your gloves, or deploy a Weapon Automaton to do the stabbing for you! If you have a problem, steamtech has a solution, usually involving explosions; with over 80 different powerful contraptions to craft, enjoy unparalleled versatility and trying something different with every playthrough.&lt;br /&gt;
&lt;br /&gt;
* Master the tactical uses of over 140 talents! Fire bouncing trick-shots and psychic-infused shots, use your steamsaws as shields or wheels, terrify your foes with long mechanical arms - there are no &amp;quot;boring&amp;quot; talents here, everything has its own special applications and properties!&lt;br /&gt;
&lt;br /&gt;
* Use advanced technology in the world of Eyal! Burrow through sand, plant bombs to destroy tunnels, and discover that you aren't alone in using it...&lt;br /&gt;
&lt;br /&gt;
* Infusions and runes are for puny humans; implant new medical injectors to pump an array of experimental chemicals into your body! Injectors can use any (infinitely reusable) salve in your inventory as long as they're off their cooldown, giving you versatility you've wished you could get with a couple of inscriptions.&lt;br /&gt;
&lt;br /&gt;
* Loot over 70 new and powerful artifacts. Pump lead into foes with big guns, quick guns, and explosive guns! Shred them with saws that maim, saws that thirst for blood, and saws that aren't really saws! Violate common sense by strapping a rocket to your back and calling it a jetpack!&lt;br /&gt;
&lt;br /&gt;
* Enjoy dying in horrible and exotic ways at the hands (or claws, jaws, guns...) of over 140 new creatures! Not mere piles of stats and chain-stuns, these foes will provide unique challenges - suffer the Sunwall's newest cosmic spells, the new breeds of ritches that infest and multiply, the Steam Giants' elaborate defense systems, and find new strategies to adapt to each!&lt;br /&gt;
&lt;br /&gt;
* Earn a trunkload of achievements! Have your accomplishments recognized for liberating the Orcish people, displaying exceptional mercy or cruelty, or showing your prowess with impressive feats! Give a boss a fate worse than death, show Sunwall forces how frustrating it is to fight a Radiant Horror as a paladin, come out on top against impossible odds, display a suicidal lack of situational awareness, and wear a badge of pride or shame for each!&lt;br /&gt;
&lt;br /&gt;
* Read roughly 27,000 words of new lore to immerse yourself in the world! Learn how things have changed since the Scourge's campaign, feel hatred and/or pity for your foes, uncover grand schemes and sinister plots, and notice the elaborate connections between Var'Eyal's numerous factions. Every zone has a story behind it, and every story ties into a bigger picture; enjoy a tale of horror and humor, of intrigue and glory, of despair and hope.&lt;br /&gt;
&lt;br /&gt;
* Earn the right to use the classic (and Ashes of Urh'Rok) classes in Embers of Rage, and the new tinker classes in Maj'Eyal! Play a Brawler in the East to fulfill your life-long dream of suplexing an entire nation of giants, or play a Sawbutcher in Maj'Eyal to shred through Dreadfell in a whirlwind of sawblades and steam!&lt;/div&gt;</summary>
		<author><name>Mtsinot</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Unlockables_(Reduced_Spoilers)&amp;diff=9919</id>
		<title>Unlockables (Reduced Spoilers)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables_(Reduced_Spoilers)&amp;diff=9919"/>
				<updated>2015-12-21T17:24:43Z</updated>
		
		<summary type="html">&lt;p&gt;Mtsinot: /* Talent Trees */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
==  What this page is==&lt;br /&gt;
&lt;br /&gt;
This attempts to list the unlockables but with more vague and less specific details. This is for those who desire less spoilers and would like to try and figure out some bits themselves. It isn't entirely spoiler-free as the names of the races/classes are listed but the specific details have been muddied up a bit.&lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Work your way through the main storyline.&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue a Yeek.&lt;br /&gt;
* '''[[Doomelf]]''' (Ashes of Urh'Rok DLC)&lt;br /&gt;
**  Kill three certain named demons. This one might be difficulty to accidentally do.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find someone in one of the dungeons who will start the path to this unlock. 30% chance to find him, 100% as Shalore.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(bonus class)'''''&lt;br /&gt;
** Work your way through the main storyline.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Work your way through the main storyline.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Help out someone in need.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Have questionable morals and a love of bloodsport.&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Corruptor meta class)'''''&lt;br /&gt;
** Have questionable morals and understand a lust for greater magical power.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Slay one afflicted with his own curse.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Play a Doombringer for awhile.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Find a resting place for shadows and face your own shade.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Land a mighty blow as a Rogue or Shadowblade.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue your fellow Yeek.&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Track down information on how to be a necromancer and then slay a notable one.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Survive an ooze-filled dungeon and slay the boss. 30% chance to find it, 100% for Thalore.&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** As one who defends the timeline be slain by yourself.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Corruptor meta class)'''''&lt;br /&gt;
** Satisfy your bloodlust by murdering humanoids.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do something specific related to both things this class is known for: shields and ranged.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Give in to noxious fumes and overcome your dreams. 30% chance to find, 100% for Yeek.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).  This class must be played as a [[Dwarf]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** Witness someone demonstrate this niche.&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Help a wife recover her husband.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Help repair the timeline.&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Consume your foe and gain their strength!&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Do so, so much fire damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Do so, so much cold damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] classes)'''''&lt;br /&gt;
** Defeat a certain earth elemental.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Defeat the source of the storms.&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Forget your morals when taking sides&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Find the entrance.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Compete in an event.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
* '''Transmogrification Chest'''&lt;br /&gt;
** Known to be carried by a troll.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Find the home of the Ziguranth.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead cosmetic option'''&lt;br /&gt;
** Rescue a redhead. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards cosmetic option'''&lt;br /&gt;
** Play a female dwarf for a bit. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win the main [[campaign]], winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win the main [[campaign]], winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini cosmetic option'''&lt;br /&gt;
** Court a young damsel. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns cosmetic option'''&lt;br /&gt;
** Make use of a certain Demonologist ability. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin cosmetic option'''&lt;br /&gt;
** Do what you do best as a Demonologist. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem cosmetic option'''&lt;br /&gt;
** Defeat a Drolem as an Alchemist. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;/div&gt;</summary>
		<author><name>Mtsinot</name></author>	</entry>

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