<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orange</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orange"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Orange"/>
		<updated>2026-06-02T20:55:36Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Runed_Skull&amp;diff=15369</id>
		<title>Runed Skull</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Runed_Skull&amp;diff=15369"/>
				<updated>2019-05-06T01:45:13Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Runed Skull&lt;br /&gt;
|unid=human skull&lt;br /&gt;
|type=Gem&lt;br /&gt;
|require=-&lt;br /&gt;
|source={{arc}}&lt;br /&gt;
|rarity=390&lt;br /&gt;
|level=40-50&lt;br /&gt;
|cost=150&lt;br /&gt;
|tier=5&lt;br /&gt;
|when_hit=25 Fire&lt;br /&gt;
|abilities=When carried: +7 [[Spellpower]] and 25 fire damage when hit (melee).&lt;br /&gt;
|description=''Dull red runes are etched all over this blackened skull.''&lt;br /&gt;
}}&lt;br /&gt;
All effects are given when carried. 25% chance to be dropped by [[Pale Drake]].&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=15317</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=15317"/>
				<updated>2019-03-09T15:45:43Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
*Talent granted: Dream Smith's Hammer +3&lt;br /&gt;
*Talent granted: Hammer Toss + 3&lt;br /&gt;
*Talent Cooldown: Hammer Toss -2&lt;br /&gt;
*Generates with 'Thought-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=15316</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=15316"/>
				<updated>2019-03-09T15:45:05Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
*Talent granted: Dream Smith's Hammer +3&lt;br /&gt;
*Talent granted: Hammer Toss + 3&lt;br /&gt;
*Talent Cooldown: Hammer Toss -2&lt;br /&gt;
*Generates with 'Though-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=15315</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=15315"/>
				<updated>2019-03-09T15:44:51Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities=&lt;br /&gt;
&lt;br /&gt;
*Talent granted: Dream Smith's Hammer +3&lt;br /&gt;
*Talent granted: Hammer Toss + 3&lt;br /&gt;
*Talent Cooldown: Hammer Toss -2&lt;br /&gt;
*Generates with 'Though-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15313</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15313"/>
				<updated>2019-03-09T15:40:16Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: variablerange&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=1-4% Spell (†)&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=5-15% Blight and Arcane (†)&lt;br /&gt;
|enc=1&lt;br /&gt;
|stats=3-5 Mag, 2-5 Will (†)&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the ''of blood magic'' ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. &amp;lt;br&amp;gt; The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. &amp;lt;br&amp;gt; Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15310</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15310"/>
				<updated>2019-03-09T15:32:58Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|enc=1&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the ''of blood magic'' ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15309</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15309"/>
				<updated>2019-03-09T15:30:43Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|basepower=&lt;br /&gt;
|usestat=&lt;br /&gt;
|damtype=&lt;br /&gt;
|apr=&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=+2&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=1&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the ''of blood magic'' ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15308</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15308"/>
				<updated>2019-03-09T15:29:52Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: ih8wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|basepower=&lt;br /&gt;
|usestat=&lt;br /&gt;
|damtype=&lt;br /&gt;
|apr=&lt;br /&gt;
|critical=10% Spell&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=+2&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=1&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the ''of blood magic'' ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15307</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15307"/>
				<updated>2019-03-09T15:28:36Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: bleh3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|basepower=&lt;br /&gt;
|usestat=&lt;br /&gt;
|damtype=&lt;br /&gt;
|apr=&lt;br /&gt;
|critical=10% Spell&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=+2&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=1&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the of blood magic ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15306</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15306"/>
				<updated>2019-03-09T15:27:51Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: bleh2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|basepower=&lt;br /&gt;
|usestat=&lt;br /&gt;
|damtype=&lt;br /&gt;
|apr=&lt;br /&gt;
|critical=10% Mental&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=+2&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=1&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities= &amp;lt;br&amp;gt;&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the of blood magic ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15305</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15305"/>
				<updated>2019-03-09T15:27:00Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: bleh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|basepower=&lt;br /&gt;
|usestat=&lt;br /&gt;
|damtype=&lt;br /&gt;
|apr=&lt;br /&gt;
|critical=10% Mental&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=+2&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=1&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities=&lt;br /&gt;
:* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the of blood magic ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15303</id>
		<title>Decayed Visage</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Decayed_Visage&amp;diff=15303"/>
				<updated>2019-03-09T15:25:47Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: created decayed visage page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Decayed Visage&lt;br /&gt;
|unid=mask of mummified skin&lt;br /&gt;
|type=Cap&lt;br /&gt;
|source={{Arc}}&lt;br /&gt;
|require=Mag 25, Wil 20&lt;br /&gt;
|rarity=200&lt;br /&gt;
|level=24-32&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=3&lt;br /&gt;
|critical=variable% Spell (†)&lt;br /&gt;
|basepower=&lt;br /&gt;
|usestat=&lt;br /&gt;
|damtype=&lt;br /&gt;
|apr=&lt;br /&gt;
|critical=10% Mental&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=+2&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=10 Vim Draining Blight&lt;br /&gt;
|change_dam=variable% Blight and Arcane (†)&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=1&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=variable Mag and Will (†)&lt;br /&gt;
|abilities=&lt;br /&gt;
* It can be used to activate talent [[Vimsense (talent)|Vimsense]] costing 25 power out of 45/45 (talent level 2).&lt;br /&gt;
* † Generates with the of blood magic ego.&lt;br /&gt;
* Generates with a arcane or psionic ego and random powers with a dark / arcane / blight theme.&lt;br /&gt;
|description=''A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom.  The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years.  Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Shalore&amp;diff=15047</id>
		<title>Shalore</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Shalore&amp;diff=15047"/>
				<updated>2019-01-25T02:44:41Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{race&lt;br /&gt;
|name=Shalore&lt;br /&gt;
|metarace=[[Elf]]&lt;br /&gt;
|life_per_level=9&lt;br /&gt;
|exp_penalty=+25%&lt;br /&gt;
|strength=-2&lt;br /&gt;
|dexterity=+1&lt;br /&gt;
|magic=+2&lt;br /&gt;
|willpower=+3&lt;br /&gt;
|cunning=+1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Shaloren elves have close ties with the magic of the world, and produced in the past many great mages. Yet they remain quiet and try to hide their magic from the world, for they remember too well the Spellblaze - and the Spellhunt that followed. They possess the Grace of the Eternals talent which allows them a boost of speed every once in a while.&lt;br /&gt;
&lt;br /&gt;
''Linguistic note: Shalore is singular, and Shaloren is plural.''&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Brass Lantern&lt;br /&gt;
*[[inscriptions|Rune: Shielding]]&lt;br /&gt;
*Rune: Phase Door&lt;br /&gt;
*Rune: Heat Beam (in inventory)&lt;br /&gt;
&lt;br /&gt;
==Starting Location==&lt;br /&gt;
[[Scintillating Caves]] (except for [[Celestial (Metaclass)|Celestial]], [[Chronomancer (Metaclass)|Chronomancer]] and [[Archmage]] characters)&lt;br /&gt;
&lt;br /&gt;
== Racial Talents ==&lt;br /&gt;
{{:Shalore_(category)}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
*Shaloren are excellent auto-attackers. Characters based on using damage skills have to wait for cooldowns, but weapon-users can turn all their bonus actions into extra attacks, or use it to move to the desired range.&lt;br /&gt;
*Shaloren bonus ''global'' speed goes extremely well with bonus movement or attack/mind/spell/combat speed&lt;br /&gt;
*Shaloren make great use of temporary self-buffs, both by extending the duration and by taking more actions during it&lt;br /&gt;
*Classes with cooldown-based heals, shields, and status cures benefit enormously from Timeless&lt;br /&gt;
*Shaloren are unable to go anti-magic, and may be a poor choice for classes with poor HP, passive rather than active defenses, and damage skills with long cooldowns or no ability to crit.&lt;br /&gt;
&lt;br /&gt;
Highly Recommended: [[Arcane Blade]], [[Temporal Warden]], [[Sun Paladin]], [[Doombringer]]&lt;br /&gt;
&lt;br /&gt;
{{races}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=User_talk:Cathbald&amp;diff=14661</id>
		<title>User talk:Cathbald</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=User_talk:Cathbald&amp;diff=14661"/>
				<updated>2018-04-01T23:46:27Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: just tossing some thoughts around&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, I was thinking...&amp;lt;br /&amp;gt;&lt;br /&gt;
Linking your guides on your userpage seems a bit egotistical.&amp;lt;br /&amp;gt;&lt;br /&gt;
Of course it's your page, and it does give it a bit of zest.&amp;lt;br /&amp;gt;&lt;br /&gt;
Perhaps it is better than clogging up other pages with the links..&amp;lt;br /&amp;gt;&lt;br /&gt;
Please also consider whether your introduction is necessary.&amp;lt;br /&amp;gt;&lt;br /&gt;
Your choice, though.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Item_set&amp;diff=14260</id>
		<title>Item set</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Item_set&amp;diff=14260"/>
				<updated>2017-04-18T04:10:42Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]]&lt;br /&gt;
Some [[artifacts]] and [[mindstars]], when wielded with each other, form special ''sets'' with improved powers.&lt;br /&gt;
&lt;br /&gt;
This list may be incomplete or incorrect:&lt;br /&gt;
&lt;br /&gt;
'''[[Star]]''' (dagger) and '''[[Moon]]''' (dagger)&lt;br /&gt;
:Adds light radius 1, +10 light damage, and 10% chance of blinding on hit to Star.&lt;br /&gt;
:Adds light radius 1, +10 darkness damage, and 10% chance of confusion on hit to Moon.&lt;br /&gt;
 &lt;br /&gt;
'''[[Sword of Potential Futures]]''' (longsword) and '''[[Dagger of the Past]]''' (dagger)&lt;br /&gt;
:Adds +10 physical damage, +5 temporal damage, and 10% chance to reduce target's resistances (Flawed Design level 3, power 20)(?) on hit to the Sword.&lt;br /&gt;
:Adds +10 physical damage, +5 temporal damage, 15% temporal resistance penetration, and 10% chance to cast Turn Back the Clock (level 3, power 10)(?) on hit to the Dagger.&lt;br /&gt;
 &lt;br /&gt;
'''[[Steel Helm of Garkul]]''' (hat) and '''[[Garkul's Teeth]]''' (amulet)&lt;br /&gt;
:Adds 5% chance to summon an orc spirit when wearer hits (melee) to the helm.&lt;br /&gt;
:Adds die at -100 HP to the amulet.&lt;br /&gt;
 &lt;br /&gt;
'''Crystalline weapon''' and '''Crystalline armor''' (made from [[Crystal Focus]] and [[Crystal Heart]])&lt;br /&gt;
:Adds 10% chance of Manathrust (level 3) on spell hit(?), 10% chance of Manathrust (level 3) on melee hit(?), +10% spell and physical critical chances, +20% arcane resistance penetration, and +15% physical resistance penetration to the weapon.&lt;br /&gt;
:Adds 50% stun immunity and 50% blindness immunity to the armor.&lt;br /&gt;
 &lt;br /&gt;
'''[[Dragon-helm of Kroltar]]''' (hat) and '''[[Scale Mail of Kroltar]]''' (heavy armor)&lt;br /&gt;
:Adds +1 skullcracker multiplier(?) and +15 spell/mental/physical saves to the helm.&lt;br /&gt;
:Adds 120 max Life, -8% fatigue and +10 defense to the armor.&lt;br /&gt;
 &lt;br /&gt;
'''[[Snow Giant Wraps]]''' (gloves) and '''[[Mighty Girdle]]''' (belt)&lt;br /&gt;
:Adds +10 physical power and 10 physical save to the gloves.&lt;br /&gt;
:Adds +60 max Life (total +100), +2 size category and -10% fatigue to the belt.&lt;br /&gt;
 &lt;br /&gt;
'''[[Staff of Arcane Supremacy]]''' (staff) and '''[[Hat of Arcane Understanding]]''' (hat)&lt;br /&gt;
:Adds 100 max Mana to the staff.&lt;br /&gt;
:Adds Metaflow talent (level 3, power 40)(?) to the hat.&lt;br /&gt;
&lt;br /&gt;
'''[[Bindings of Eternal Night]]''' (mummy armor) and '''[[Crown of Eternal Night]]''' (hat)&lt;br /&gt;
:Adds activated talent Abyssal Shroud at 2.0 (costing 28 out of 80 power) to the armor.&lt;br /&gt;
:Adds +10 Cunning, 40 darkness damage when wearer hits in melee, changes damage: +20% darkness, spell saves +15, mental saves +15, confusion immunity +30%, knockback immunity +30%, light radius -1, and adds activated ability Retch, at 2.0 (costing 28 power out of 80) to the hat.&lt;br /&gt;
&lt;br /&gt;
'''[[Sceptre of the Archlich]]''' (staff) and '''[[Ring of the Archlich]]''' (ring)&lt;br /&gt;
:Adds +5% darkness resistance (+15% total), +14% darkness damage (+24% total), +10 spellpower (+18 total) and activated talent Impending Doom at 2.6 (costing 40 out of 40 power) to the ring.&lt;br /&gt;
:Adds nothing to the staff.&lt;br /&gt;
&lt;br /&gt;
'''[[Un'fezan's Cap]]''' (hat) and '''[[Temporal Augmentation Robe - Designed In-Style]]''' (cloth)&lt;br /&gt;
:Adds 20% reduce paradox anomalies (?), +40% confusion immunity, +10% spell speed, and +10% temporal damage to the hat.&lt;br /&gt;
:Adds nothing to the robe.&lt;br /&gt;
&lt;br /&gt;
'''[[Masochism]]''' (light armor) and '''[[Fist of the Destroyer]]''' (gloves)&lt;br /&gt;
:Adds +3% Demon Blood defense (?), +15% resist fire, +15% resist darkness, and +5% resist all to the armor.&lt;br /&gt;
:Adds +2% Demon Blood damage (?), +15% fire damage, +15% darkness damage, and +5% all damage to the gloves.&lt;br /&gt;
&lt;br /&gt;
'''[[Dawn's Blade]]''' (longsword) and '''[[Unsetting Sun]]''' (shield)&lt;br /&gt;
:Adds +15 light damage on hit, +15 fire damage on hit, +12% light damage, and +10% fire damage to the sword.&lt;br /&gt;
:Adds +0.25 life regen and +1 light radius to the shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Thermal Focus]]''' (mindstar) '''[[Kinetic Focus]]''' (mindstar) and '''[[Charged Focus]]''' (mindstar)&lt;br /&gt;
:Adds 10% Resistance, 10% Damage, and 0.1 Mastery of the elemental Mastery corresponding to each mindstar to each mindstar.&lt;br /&gt;
:Adds Psi when firing a critical mind attack to each mindstar.&lt;br /&gt;
:Wielding all 3 using Beyond The Flesh may add additional bonuses.&lt;br /&gt;
&lt;br /&gt;
'''The Obsidian Treasures''' (an Arcane set of many items, listed next, that have a stacking buff of &amp;quot;Shadow Power&amp;quot;)&lt;br /&gt;
:[[The Black Plate]] ... +10 Shadow Power, +Physical power equal to Shadow Power&lt;br /&gt;
:[[The Black Crown]] ... +5 Shadow Power, +Saves (all) equal to Shadow Power&lt;br /&gt;
:[[The Black Core]] (amulet) ... +5 Shadow Power, +Spellpower equal to Shadow Power&lt;br /&gt;
:[[The Black Boots]] ... +5 Shadow Power, +Movement speed by 2.5% per Shadow Power&lt;br /&gt;
:[[The Black Ring]] ... +5 Shadow Power, +Spell Crit equal to half of your Shadow Power&lt;br /&gt;
:[[The Black Maul]] (2H) ... +10 Shadow Power, +Damage (all) by 1% per Shadow Power&lt;br /&gt;
:[[The Black Spike]] (1H) ... +5 Shadow Power, +Damage penetration (all) by 1% per Shadow Power&lt;br /&gt;
:[[The Black Wall]] (Shield) ... +5 Shadow Power, +Resist (all) by 0.4% per Shadow Power (Damage type: Darkness)&lt;br /&gt;
(for a discussion on the combined set bonuses + individual item bonuses, [http://forums.te4.org/viewtopic.php?f=38&amp;amp;t=44629 see this forums thread])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''NOTE:''' For mindstar sets, please see [[mindstars]].''&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14259</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14259"/>
				<updated>2017-04-17T09:47:27Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities=&lt;br /&gt;
*Talent granted: Dream Smith's Hammer +3&lt;br /&gt;
*Talent granted: Hammer Toss + 3&lt;br /&gt;
*Talent Cooldown: Hammer Toss -2&lt;br /&gt;
*Generates with 'Though-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14258</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14258"/>
				<updated>2017-04-17T09:47:09Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities= *Talent granted: Dream Smith's Hammer +3&lt;br /&gt;
*Talent granted: Hammer Toss + 3&lt;br /&gt;
*Talent Cooldown: Hammer Toss -2&lt;br /&gt;
*Generates with 'Though-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14257</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14257"/>
				<updated>2017-04-17T09:46:53Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities=*Talent granted: Dream Smith's Hammer +3&lt;br /&gt;
*Talent granted: Hammer Toss + 3&lt;br /&gt;
*Talent Cooldown: Hammer Toss -2&lt;br /&gt;
*Generates with 'Though-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14256</id>
		<title>Dream Malleus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Dream_Malleus&amp;diff=14256"/>
				<updated>2017-04-17T09:42:24Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: Dream Malleus start&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Dream Malleus&lt;br /&gt;
|unid=keening hammer&lt;br /&gt;
|type=Greatmaul&lt;br /&gt;
|source=psionic forces&lt;br /&gt;
|require=Str 25, Wil 25&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=25-40&lt;br /&gt;
|cost=250&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=56&lt;br /&gt;
|usestat=70% Str / 70% Wil&lt;br /&gt;
|damtype=Physical&lt;br /&gt;
|apr=5&lt;br /&gt;
|critical=&lt;br /&gt;
|armor=&lt;br /&gt;
|defense=&lt;br /&gt;
|fatigue=&lt;br /&gt;
|on_hit=&lt;br /&gt;
|change_dam=+10% Mind, +10% Physical&lt;br /&gt;
|dam_conv=&lt;br /&gt;
|when_hit=&lt;br /&gt;
|movspeed=&lt;br /&gt;
|enc=&lt;br /&gt;
|maxlife=&lt;br /&gt;
|healmod=&lt;br /&gt;
|resistances=&lt;br /&gt;
|penetration=&lt;br /&gt;
|immunity=&lt;br /&gt;
|stats=&lt;br /&gt;
|abilities=Generates with 'Though-forged' and 'Projection' egos as well as random egos with physical and mental themes.&lt;br /&gt;
|description=A large shimmering maul that seems to produce a ringing in your ears.  It is both as malleable as thought and as hard as the strongest steel.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Cursed&amp;diff=12549</id>
		<title>Cursed</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Cursed&amp;diff=12549"/>
				<updated>2016-09-03T17:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Orange: Updated start equip to iron mail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect2|the Cursed class|talent category|[[Cursed (category type)]]}}&lt;br /&gt;
&lt;br /&gt;
{{class&lt;br /&gt;
|name=Cursed&lt;br /&gt;
|metaclass=Afflicted&lt;br /&gt;
|starting_life=110&lt;br /&gt;
|locked=Yes&lt;br /&gt;
|life_per_level= +2&lt;br /&gt;
|strength = +5&lt;br /&gt;
|willpower= +4&lt;br /&gt;
}}&lt;br /&gt;
==Locked Description==&lt;br /&gt;
''Affliction can run to the soul, and hatred can fill one's entire being.'' &lt;br /&gt;
&lt;br /&gt;
''Overcome someone else's hated curse to know its dreaded meaning.''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Through ignorance, greed or folly the Cursed served some dark design and are now doomed to pay for their sins.&lt;br /&gt;
Their only master now is the hatred they carry for every living thing.&lt;br /&gt;
&lt;br /&gt;
Drawing strength from the death of all they encounter, the Cursed become terrifying combatants.&lt;br /&gt;
Worse, any who approach the Cursed can be driven mad by their terrible aura.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Strength]] and [[Willpower]]&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Iron Battleaxe&lt;br /&gt;
*Iron Mail Armor&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
*[[Unnatural body (talent)|Unnatural Body]]&lt;br /&gt;
*[[Gloom (talent)|Gloom]]&lt;br /&gt;
*[[Slash (talent)|Slash]]&lt;br /&gt;
*[[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
*[[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Gloom (category)|Gloom]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Gloom (talent)|Gloom]]&lt;br /&gt;
| talent2 = [[Weakness (talent)|Weakness]]&lt;br /&gt;
| talent3 = [[Dismay (talent)|Dismay]]&lt;br /&gt;
| talent4 = [[Sanctuary (talent)|Sanctuary]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Slaughter (category)|Slaughter]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Slash (talent)|Slash]]&lt;br /&gt;
| talent2 = [[Frenzy (talent)|Frenzy]]&lt;br /&gt;
| talent3 = [[Reckless charge (talent)|Reckless Charge]]&lt;br /&gt;
| talent4 = [[Cleave (talent)|Cleave]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Endless hunt (category)|Endless Hunt]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Stalk (talent)|Stalk]]&lt;br /&gt;
| talent2 = [[Beckon (talent)|Beckon]]&lt;br /&gt;
| talent3 = [[Harass prey (talent)|Harass Prey]]&lt;br /&gt;
| talent4 = [[Surge (talent)|Surge]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Strife (category)|Strife]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Dominate (talent)|Dominate]]&lt;br /&gt;
| talent2 = [[Preternatural senses (talent)|Preternatural Senses]]&lt;br /&gt;
| talent3 = [[Blindside (talent)|Blindside]]&lt;br /&gt;
| talent4 = [[Repel (talent)|Repel]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Rampage (category)|Rampage]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rampage (talent)|Rampage]]&lt;br /&gt;
| talent2 = [[Brutality (talent)|Brutality]]&lt;br /&gt;
| talent3 = [[Tenacity (talent)|Tenacity]]&lt;br /&gt;
| talent4 = [[Slam (talent)|Slam]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Predator (category)|Predator]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Mark prey (talent)|Mark Prey]]&lt;br /&gt;
| talent2 = [[Anatomy (talent)|Anatomy]]&lt;br /&gt;
| talent3 = [[Outmaneuver (talent)|Outmaneuver]]&lt;br /&gt;
| talent4 = [[Mimic (talent)|Mimic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Fears (category)|Fears]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Instill fear (talent)|Instill Fear]]&lt;br /&gt;
| talent2 = [[Heighten fear (talent)|Heighten Fear]]&lt;br /&gt;
| talent3 = [[Tyrant (talent)|Tyrant]]&lt;br /&gt;
| talent4 = [[Panic (talent)|Panic]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Cursed form (category)|Cursed Form]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = No&lt;br /&gt;
| talent1 = [[Unnatural body (talent)|Unnatural Body]]&lt;br /&gt;
| talent2 = [[Relentless (talent)|Relentless]]&lt;br /&gt;
| talent3 = [[Seethe (talent)|Seethe]]&lt;br /&gt;
| talent4 = [[Grim resolve (talent)|Grim Resolve]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category_type)|Cursed]]&lt;br /&gt;
| Name = [[Cursed aura (category)|Cursed Aura]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = Yes *&lt;br /&gt;
| talent1 = [[Defiling touch (talent)|Defiling Touch]]&lt;br /&gt;
| talent2 = [[Dark gifts (talent)|Dark Gifts]]&lt;br /&gt;
| talent3 = [[Ruined earth (talent)|Ruined Earth]]&lt;br /&gt;
| talent4 = [[Cursed sentry (talent)|Cursed Sentry]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Charm mastery (talent)|Charm Mastery]]&lt;br /&gt;
| talent3 = [[Piercing sight (talent)|Piercing Sight]]&lt;br /&gt;
| talent4 = [[Evasion (talent)|Evasion]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(*) The {{c|Cursed Aura}} generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See [[Cursed_aura_(category)/Curses|Cursed Aura Effects]] for complete details on how Cursed Aura works.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
See [[Guides#Afflicted|Afflicted Strategy Guides]].&lt;br /&gt;
&lt;br /&gt;
You can also see the Cursed [[Cursed/notes|general notes]], but they may be out of date.&lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Orange</name></author>	</entry>

	</feed>