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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Potkeny</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Potkeny"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Potkeny"/>
		<updated>2026-05-16T20:11:53Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Addon_List&amp;diff=22585</id>
		<title>Addon List</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Addon_List&amp;diff=22585"/>
				<updated>2024-06-01T13:29:46Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: Fixing minqmay classpack link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Addons==&lt;br /&gt;
Addons are optional user created content for TOME.  They either add new content or functionality, or change it in some way.  This page is non-comprehensive list of addons generated by the TOME community that are confirmed to be fully functional for the current version (1.7.4).  (This page is currently a work in progress.)&lt;br /&gt;
&lt;br /&gt;
The main addon listing is here. [[https://te4.org/addons/tome link]]&lt;br /&gt;
&lt;br /&gt;
If you are adding to the list, please include the name of the mod, the contributor, a brief description, and a link to the te4 addon page (optionally Steam workshop as well).  Full descriptions can be added on a separate linked page.&lt;br /&gt;
&lt;br /&gt;
==Official Addons==&lt;br /&gt;
There exist some official addons. Some official addons are automatically installed along with the base game (at least on the Steam version? {{verify}}). Some official addons can only be used by [http://te4.org/donate donators]. (Buying the Steam version counts as a donation.)&lt;br /&gt;
* [[Items vault]] (only usable by donators)&lt;br /&gt;
* [[Possessor]] Bonus Class (only available to donators)&lt;br /&gt;
** Previously the [[Stone Warden]] class filled this role (before version 1.5)&lt;br /&gt;
* [[ToME Addon's Development Tools]]&lt;br /&gt;
* [[ToME Remote Designer]]&lt;br /&gt;
* [[IndieRoyale Bonus]] (previously available by purchasing ToME through an IndieRoyale bundle)&lt;br /&gt;
&lt;br /&gt;
===DLC===&lt;br /&gt;
{{Main|DLC}}&lt;br /&gt;
&lt;br /&gt;
DLCs are special official addons that expand the game. Unlike the base game of Tales of Maj'Eyal, which is free and open-source, DLCs cost money to purchase. ToME currently has 3 DLCs released, with a fourth DLC under active development.&lt;br /&gt;
* [[Ashes of Urh'Rok]]&lt;br /&gt;
* [[Embers of Rage]]&lt;br /&gt;
* [[Forbidden Cults]]&lt;br /&gt;
* [[The Lost Land]] (in development)&lt;br /&gt;
&lt;br /&gt;
In non-Steam versions of ToME, DLCs go in the ''game/addons'' folder like other addons. In the Steam version, DLCs go in the ''game/dlcs'' folder (and Steam will install them there automatically).&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
Addons that add a new campaign, with its own zones and quests.&lt;br /&gt;
* The Hammer of Urh'rok by Recaiden [[https://te4.org/games/addons/tome/campaign-hammer link]] - A short campaign following the invasion of Maj'Eyal by demons and their thralls. 9 main zones, 3 side zones, and a superboss.&lt;br /&gt;
* Light From Below by Erenion [[https://te4.org/games/addons/tome/lightbelow link]] - A short campaign following a mysterious subterranean artifact.  10 main zones, a post-game challenge, and unique item crafting.&lt;br /&gt;
&lt;br /&gt;
==DLC-like==&lt;br /&gt;
Some addons are broad enough that they add content in multiple categories.  They may contain multiple races, classes, and/or zones.&lt;br /&gt;
* Faetouched Collection v1.2.0 by Mr Frog - [[https://te4.org/games/addons/tome/mclass_faetouched link]] - In the realm of Titania, the Midsummer Queen, there live the Faeries, mystical beings as graceful as they are fickle. Drama and mayhem spring forth wherever they walk, and those whose lives they touch are forever changed, their fates intertwined with that of the mysterious Faesong. Luminously-beautiful and deadly, those who learn to ride its mercurial ebbs and flows shall wield power far beyond mortal magic.  Includes a new starting scenario with original classes, art, music, and dialogue.&lt;br /&gt;
* Odyssey of The Summoner by Nekarcos and updated by Kamani_They-Them [[https://te4.org/games/addons/tome/neka_therianthropy_summoner_for_current_tome link]] - An extensive package that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.  It features the ranged summons: Hydra, Fire Drake, Flamespitter Ritch, War Hound, and Minotaur.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
This is a list of some current addons that add individual and groups of Classes:&lt;br /&gt;
* Class: Fallen by Recaiden [[https://te4.org/games/addons/tome/classfallen link]] - The original, non-prodigy version.&lt;br /&gt;
* Class: Harrier by astralinferno [[https://te4.org/games/addons/tome/knifeharrier link]]&lt;br /&gt;
* Class: Quantum Slider by Tradewind_Rider [[https://te4.org/games/addons/tome/quantum-slider link]]&lt;br /&gt;
* Class: Spellweaver by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_spellweaver link]]&lt;br /&gt;
* Class Pack: Bladebender, Harbinger, Cooler Anorithil, and Zephyr by minqmay [[https://te4.org/games/addons/tome/classrace-pack link]] includes Lich and Dreamelf races.&lt;br /&gt;
* Class Pack: Hekantonkheire by Recaiden [[https://te4.org/games/addons/tome/classhekatonkheire link]] - 4 horror-inspired classes with a new unique resource.&lt;br /&gt;
*White Monk, Steam Shaper, High Guard, Grove Keeper, Mindslinger, Frost Invoker, and Incantor of Flame by nsrr [[https://te4.org/user/177873/addons link]]&lt;br /&gt;
*Class evolutions for Berserker(1), Bulwark(1), Rogue(1), and Skirmisher(8) by nsrr [[https://te4.org/user/177873/addons link]]&lt;br /&gt;
&lt;br /&gt;
==Escorts==&lt;br /&gt;
This is a list of current addons that add or change Escorts:&lt;br /&gt;
* Morvarc'h's Improved Escorts by Morvarc'h [[https://te4.org/games/addons/tome/morvarchsescorts link]] - Escorts provide category points to go with categories, and +2 talent points instead of one.  More diversity in escorts and categories, too.&lt;br /&gt;
* Select your Escorts by pseudoku [[https://te4.org/games/addons/tome/select-your-escorts link]] - Allows you to choose your escorts in advance and change your choices&lt;br /&gt;
&lt;br /&gt;
==Unlocks and Quality of Life==&lt;br /&gt;
* ZOmnibus Addon Pack by zizzo [[https://te4.org/games/addons/tome/zomnibus-addon-pack link]] - Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines.&lt;br /&gt;
* Faster Run/Rest/Explore by johnnyzero [[https://te4.org/games/addons/tome/faster-runrestexplore link]] &lt;br /&gt;
* Quick Combos by Recaiden [[https://te4.org/games/addons/tome/combo-talents link]]&lt;br /&gt;
* Turn Tracker by Recaiden [[https://te4.org/games/addons/tome/turntracker link]] - Adds a UI element that shows the predicted order of upcoming creature turns.&lt;br /&gt;
* Ignore Race/Class Locks by zizzo [[https://te4.org/games/addons/tome/ignore-raceclass-locks link]]&lt;br /&gt;
* Ignore Campaign/Difficulty Locks by zizzo [[https://te4.org/games/addons/tome/ignore_cd_locks link]]&lt;br /&gt;
* ASCII/Modern Graphics Mode by RootOfAllThings [[https://te4.org/games/addons/tome/ascii_modern_mode link]] - Modifies the &amp;quot;Modern&amp;quot; graphics mode to use ASCII tiles with colored backgrounds for terrain, while using the &amp;quot;Modern&amp;quot; high quality graphics for creatures, items, projectiles.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
This is a list of current addons that add or change races:&lt;br /&gt;
* Barachi by Mr.Frog [[https://te4.org/games/addons/tome/barachi_race link]]&lt;br /&gt;
* Doomling by Recaiden (Requires Ashes DLC)  [[https://te4.org/games/addons/tome/race-doomling link]]&lt;br /&gt;
* Gnomes by Werekracken [[https://te4.org/games/addons/tome/gnomes link]]&lt;br /&gt;
* Leprechauns by Werekracken [[https://te4.org/games/addons/tome/leprechaun link]]&lt;br /&gt;
* Oozewalker by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_rise_of_oozetopia link]]&lt;br /&gt;
* Undead Racepack by Recaiden [[https://te4.org/games/addons/tome/race-undeadpack link]] - Banshee, Wight, Mummy, and Dread (evolution for other undead).&lt;br /&gt;
* Zilquish by astralInferno [[https://te4.org/games/addons/tome/zilquishrace link]]&lt;br /&gt;
* Naloren, Sholtar, Vor'tep, and Orcnac races by nsrr [[https://te4.org/user/177873/addons link]]&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Addon_List&amp;diff=20066</id>
		<title>Addon List</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Addon_List&amp;diff=20066"/>
				<updated>2022-09-01T07:32:19Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: fixed escorts-category naming scheme&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Addons==&lt;br /&gt;
Addons are optional user created content for TOME.  They either add new content or functionality, or change it in some way.  This page is non-comprehensive list of addons generated by the TOME community that are confirmed to be fully functional for the current version (1.7.4).  (This page is currently a work in progress.)&lt;br /&gt;
&lt;br /&gt;
The main addon listing is here. [[https://te4.org/addons/tome link]]&lt;br /&gt;
&lt;br /&gt;
If you are adding to the list, please include the name of the mod, the contributor, a brief description, and a link to the te4 addon page (optionally Steam workshop as well).  Full descriptions can be added on a separate linked page.&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
Addons that add a new campaign, with its own zones and quests.&lt;br /&gt;
* The Hammer of Urh'rok by Recaiden [[https://te4.org/games/addons/tome/campaign-hammer link]] - A short campaign following the invasion of Maj'Eyal by demons and their thralls. 9 main zones, 3 side zones, and a superboss.&lt;br /&gt;
* Light From Below by Erenion [[https://te4.org/games/addons/tome/lightbelow link]] - A short campaign following a mysterious subterranean artifact.  10 main zones, a post-game challenge, and unique item crafting.&lt;br /&gt;
&lt;br /&gt;
==DLC-like==&lt;br /&gt;
Some addons are broad enough that they add content in multiple categories.  They may contain multiple races, classes, and/or zones.&lt;br /&gt;
* Faetouched Collection v1.2.0 by Mr Frog - [[https://te4.org/games/addons/tome/mclass_faetouched link]] - In the realm of Titania, the Midsummer Queen, there live the Faeries, mystical beings as graceful as they are fickle. Drama and mayhem spring forth wherever they walk, and those whose lives they touch are forever changed, their fates intertwined with that of the mysterious Faesong. Luminously-beautiful and deadly, those who learn to ride its mercurial ebbs and flows shall wield power far beyond mortal magic.  Includes a new starting scenario with original classes, art, music, and dialogue.&lt;br /&gt;
* Odyssey of The Summoner by Nekarcos and updated by Kamani_They-Them [[https://te4.org/games/addons/tome/neka_therianthropy_summoner_for_current_tome link]] - An extensive package that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.  It features the ranged summons: Hydra, Fire Drake, Flamespitter Ritch, War Hound, and Minotaur.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
This is a list of some current addons that add individual and groups of Classes:&lt;br /&gt;
* Class: Fallen by Recaiden [[https://te4.org/games/addons/tome/classfallen link]] - The original, non-prodigy version.&lt;br /&gt;
* Class: Harrier by astralinferno [[https://te4.org/games/addons/tome/knifeharrier link]]&lt;br /&gt;
* Class: Quantum Slider by Tradewind_Rider [[https://te4.org/games/addons/tome/quantum-slider link]]&lt;br /&gt;
* Class: Spellweaver by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_spellweaver link]]&lt;br /&gt;
* Class Pack: Bladebender, Harbinger, Cooler Anorithil, and Zephyr by minqmay [[https://te4.org/games/addons/tome/qlass-pack link]] includes Lich and Dreamelf races.&lt;br /&gt;
* Class Pack: Hekantonkheire by Recaiden [[https://te4.org/games/addons/tome/classhekatonkheire link]] - 4 horror-inspired classes with a new unique resource.&lt;br /&gt;
&lt;br /&gt;
==Escorts==&lt;br /&gt;
This is a list of current addons that add or change Escorts:&lt;br /&gt;
* Morvarc'h's Improved Escorts by Morvarc'h [[https://te4.org/games/addons/tome/morvarchsescorts link]] - Escorts provide category points to go with categories, and +2 talent points instead of one.  More diversity in escorts and categories, too.&lt;br /&gt;
* Select your Escorts by pseudoku [[https://te4.org/games/addons/tome/select-your-escorts link]] - Allows you to choose your escorts in advance and change your choices&lt;br /&gt;
&lt;br /&gt;
==Unlocks and Quality of Life==&lt;br /&gt;
* ZOmnibus Addon Pack by zizzo [[https://te4.org/games/addons/tome/zomnibus-addon-pack link]] - Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines.&lt;br /&gt;
* Faster Run/Rest/Explore by johnnyzero [[https://te4.org/games/addons/tome/faster-runrestexplore link]] &lt;br /&gt;
* Quick Combos by Recaiden [[https://te4.org/games/addons/tome/combo-talents link]]&lt;br /&gt;
* Turn Tracker by Recaiden [[https://te4.org/games/addons/tome/turntracker link]] - Adds a UI element that shows the predicted order of upcoming creature turns.&lt;br /&gt;
* Ignore Race/Class Locks by zizzo [[https://te4.org/games/addons/tome/ignore-raceclass-locks link]]&lt;br /&gt;
* Ignore Campaign/Difficulty Locks by zizzo [[https://te4.org/games/addons/tome/ignore_cd_locks link]]&lt;br /&gt;
* ASCII/Modern Graphics Mode by RootOfAllThings [[https://te4.org/games/addons/tome/ascii_modern_mode link]] - Modifies the &amp;quot;Modern&amp;quot; graphics mode to use ASCII tiles with colored backgrounds for terrain, while using the &amp;quot;Modern&amp;quot; high quality graphics for creatures, items, projectiles.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
This is a list of current addons that add or change races:&lt;br /&gt;
* Barachi by Mr.Frog [[https://te4.org/games/addons/tome/barachi_race link]]&lt;br /&gt;
* Doomling by Recaiden (Requires Ashes DLC)  [[https://te4.org/games/addons/tome/race-doomling link]]&lt;br /&gt;
* Gnomes by Werekracken [[https://te4.org/games/addons/tome/gnomes link]]&lt;br /&gt;
* Leprechauns by Werekracken [[https://te4.org/games/addons/tome/leprechaun link]]&lt;br /&gt;
* Oozewalker by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_rise_of_oozetopia link]]&lt;br /&gt;
* Undead Racepack by Recaiden [[https://te4.org/games/addons/tome/race-undeadpack link]] - Banshee, Wight, Mummy, and Dread (evolution for other undead).&lt;br /&gt;
* Zilquish by astralInferno [[https://te4.org/games/addons/tome/zilquishrace link]]&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Addon_List&amp;diff=20062</id>
		<title>Addon List</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Addon_List&amp;diff=20062"/>
				<updated>2022-08-24T20:39:19Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Addons==&lt;br /&gt;
Addons are optional user created content for TOME.  They either add new content or functionality, or change it in some way.  This page is non-comprehensive list of addons generated by the TOME community that are confirmed to be fully functional for the current version (1.7.4).  (This page is currently a work in progress.)&lt;br /&gt;
&lt;br /&gt;
The main addon listing is here. [[https://te4.org/addons/tome link]]&lt;br /&gt;
&lt;br /&gt;
If you are adding to the list, please include the name of the mod, the contributor, a brief description, and a link to the te4 addon page (optionally Steam workshop as well).  Full descriptions can be added on a separate linked page.&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
Addons that add a new campaign, with its own zones and quests.&lt;br /&gt;
* The Hammer of Urh'rok by Recaiden [[https://te4.org/games/addons/tome/campaign-hammer link]] - A short campaign following the invasion of Maj'Eyal by demons and their thralls. 9 main zones, 3 side zones, and a superboss.&lt;br /&gt;
* Light From Below by Erenion [[https://te4.org/games/addons/tome/lightbelow link]] - A short campaign following a mysterious subterranean artifact.  10 main zones, a post-game challenge, and unique item crafting.&lt;br /&gt;
&lt;br /&gt;
==DLC-like==&lt;br /&gt;
Some addons are broad enough that they add content in multiple categories.  They may contain multiple races, classes, and/or zones.&lt;br /&gt;
* Faetouched Collection v1.2.0 by Mr Frog - [[https://te4.org/games/addons/tome/mclass_faetouched link]] - In the realm of Titania, the Midsummer Queen, there live the Faeries, mystical beings as graceful as they are fickle. Drama and mayhem spring forth wherever they walk, and those whose lives they touch are forever changed, their fates intertwined with that of the mysterious Faesong. Luminously-beautiful and deadly, those who learn to ride its mercurial ebbs and flows shall wield power far beyond mortal magic.  Includes a new starting scenario with original classes, art, music, and dialogue.&lt;br /&gt;
* Odyssey of The Summoner by Nekarcos and updated by Kamani_They-Them [[https://te4.org/games/addons/tome/neka_therianthropy_summoner_for_current_tome link]] - An extensive package that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.  It features the ranged summons: Hydra, Fire Drake, Flamespitter Ritch, War Hound, and Minotaur.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
This is a list of some current addons that add Classes:&lt;br /&gt;
* Class: Fallen by Recaiden [[https://te4.org/games/addons/tome/classfallen link]] - The original, non-prodigy version.&lt;br /&gt;
* Harrier class by astralinferno [[https://te4.org/games/addons/tome/knifeharrier link]]&lt;br /&gt;
* Class: Hekantonkheire by Recaiden [[https://te4.org/games/addons/tome/classhekatonkheire link]] - 4 horror-inspired classes with a new unique resource.&lt;br /&gt;
* Qlass Pack by minqmay [[https://te4.org/games/addons/tome/qlass-pack link]] - Bladebender, Harbinger, Cooler Anorithil, Zephyr.  Lich race, Dreamelf race.&lt;br /&gt;
* Class: Spellweaver by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_spellweaver link]]  &lt;br /&gt;
&lt;br /&gt;
==Escorts==&lt;br /&gt;
This is a list of current addons that add or change Escorts:&lt;br /&gt;
* Morvarc'h's Improved Escorts by morvarc'h [[https://te4.org/games/addons/tome/morvarchsescorts link]] - Escorts provide category points to go with categories, and +2 talent points instead of one.  More diversity in escorts and categories, too.&lt;br /&gt;
&lt;br /&gt;
==Unlocks and Quality of Life==&lt;br /&gt;
* ZOmnibus Addon Pack by zizzo [[https://te4.org/games/addons/tome/zomnibus-addon-pack link]] - Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines.&lt;br /&gt;
* Faster Run/Rest/Explore by johnnyzero [[https://te4.org/games/addons/tome/faster-runrestexplore link]] &lt;br /&gt;
* Quick Combos by Recaiden [[https://te4.org/games/addons/tome/combo-talents link]]&lt;br /&gt;
* Turn Tracker by Recaiden [[https://te4.org/games/addons/tome/turntracker link]] - Adds a UI element that shows the predicted order of upcoming creature turns.&lt;br /&gt;
* Ignore Race/Class Locks by zizzo [[https://te4.org/games/addons/tome/ignore-raceclass-locks link]]&lt;br /&gt;
* Ignore Campaign/Difficulty Locks by zizzo [[https://te4.org/games/addons/tome/ignore_cd_locks link]]&lt;br /&gt;
* ASCII/Modern Graphics Mode by RootOfAllThings [[https://te4.org/games/addons/tome/ascii_modern_mode link]] - Modifies the &amp;quot;Modern&amp;quot; graphics mode to use ASCII tiles with colored backgrounds for terrain, while using the &amp;quot;Modern&amp;quot; high quality graphics for creatures, items, projectiles.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
This is a list of current addons that add or change races:&lt;br /&gt;
* Barachi by Mr.Frog [[https://te4.org/games/addons/tome/barachi_race link]]&lt;br /&gt;
* Doomling by Recaiden (Requires Ashes DLC)  [[https://te4.org/games/addons/tome/race-doomling link]]&lt;br /&gt;
* Gnomes by Werekracken [[https://te4.org/games/addons/tome/gnomes link]]&lt;br /&gt;
* Leprechauns by Werekracken [[https://te4.org/games/addons/tome/leprechaun link]]&lt;br /&gt;
* Oozewalker by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_rise_of_oozetopia link]]&lt;br /&gt;
* Undead Racepack by Recaiden [[https://te4.org/games/addons/tome/race-undeadpack link]] - Banshee, Wight, Mummy, and Dread (evolution for other undead).&lt;br /&gt;
* Zilquish by astralInferno [[https://te4.org/games/addons/tome/zilquishrace link]]&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Addon_List&amp;diff=20061</id>
		<title>Addon List</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Addon_List&amp;diff=20061"/>
				<updated>2022-08-24T20:05:32Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: added ASCII/Modern Graphics Mode by RootOfAllThings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Addons==&lt;br /&gt;
Addons are optional user created content for TOME.  They either add new content or functionality, or change it in some way.  This page is non-comprehensive list of addons generated by the TOME community that are confirmed to be fully functional for the current version (1.7.4).  (This page is currently a work in progress.)&lt;br /&gt;
&lt;br /&gt;
The main addon listing is here. [[https://te4.org/addons/tome te4.org link]]&lt;br /&gt;
&lt;br /&gt;
If you are adding to the list, please include the name of the mod, the contributor, a brief description, and a link to the te4 addon page (optionally Steam workshop as well).  Full descriptions can be added on a separate linked page.&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
Addons that add a new campaign, with its own zones and quests.&lt;br /&gt;
* The Hammer of Urh'rok by Recaiden [[https://te4.org/games/addons/tome/campaign-hammer te4.org link]] - A short campaign following the invasion of Maj'Eyal by demons and their thralls. 9 main zones, 3 side zones, and a superboss.&lt;br /&gt;
* Light From Below by Erenion [[https://te4.org/games/addons/tome/lightbelow te4.org link]] - A short campaign following a mysterious subterranean artifact.  10 main zones, a post-game challenge, and unique item crafting.&lt;br /&gt;
&lt;br /&gt;
==DLC-like==&lt;br /&gt;
Some addons are broad enough that they add content in multiple categories.  They may contain multiple races, classes, and/or zones.&lt;br /&gt;
* Faetouched Collection v1.2.0 by Mr Frog - [[https://te4.org/games/addons/tome/mclass_faetouched te4.org link]] - In the realm of Titania, the Midsummer Queen, there live the Faeries, mystical beings as graceful as they are fickle. Drama and mayhem spring forth wherever they walk, and those whose lives they touch are forever changed, their fates intertwined with that of the mysterious Faesong. Luminously-beautiful and deadly, those who learn to ride its mercurial ebbs and flows shall wield power far beyond mortal magic.  Includes a new starting scenario with original classes, art, music, and dialogue.&lt;br /&gt;
* Odyssey of The Summoner by Nekarcos and updated by Kamani_They-Them [[https://te4.org/games/addons/tome/neka_therianthropy_summoner_for_current_tome te4.org link]] - An extensive package that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.  It features the ranged summons: Hydra, Fire Drake, Flamespitter Ritch, War Hound, and Minotaur.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
This is a list of some current addons that add Classes:&lt;br /&gt;
* Class: Fallen by Recaiden [[https://te4.org/games/addons/tome/classfallen te4.org link]] - The original, non-prodigy version.&lt;br /&gt;
* Harrier class by astralinferno [[https://te4.org/games/addons/tome/knifeharrier te4.org link]]&lt;br /&gt;
* Class: Hekantonkheire by Recaiden [[https://te4.org/games/addons/tome/classhekatonkheire te4.org link]] - 4 horror-inspired classes with a new unique resource.&lt;br /&gt;
* Qlass Pack by minqmay [[https://te4.org/games/addons/tome/qlass-pack te4.org link]] - Bladebender, Harbinger, Cooler Anorithil, Zephyr.  Lich race, Dreamelf race.&lt;br /&gt;
* Class: Spellweaver by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_spellweaver te4.org link]]  &lt;br /&gt;
&lt;br /&gt;
==Escorts==&lt;br /&gt;
This is a list of current addons that add or change Escorts:&lt;br /&gt;
* Morvarc'h's Improved Escorts by morvarc'h [[https://te4.org/games/addons/tome/morvarchsescorts te4.org link]] - Escorts provide category points to go with categories, and +2 talent points instead of one.  More diversity in escorts and categories, too.&lt;br /&gt;
&lt;br /&gt;
==Unlocks and Quality of Life==&lt;br /&gt;
* ZOmnibus Addon Pack by zizzo [[https://te4.org/games/addons/tome/zomnibus-addon-pack te4.org link]] - Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines.&lt;br /&gt;
* Faster Run/Rest/Explore by johnnyzero [[https://te4.org/games/addons/tome/faster-runrestexplore te4.org link]] &lt;br /&gt;
* Quick Combos by Recaiden [[https://te4.org/games/addons/tome/combo-talents te4.org link]]&lt;br /&gt;
* Turn Tracker by Recaiden [[https://te4.org/games/addons/tome/turntracker te4.org link]] - Adds a UI element that shows the predicted order of upcoming creature turns.&lt;br /&gt;
* Ignore Race/Class Locks by zizzo [[https://te4.org/games/addons/tome/ignore-raceclass-locks te4.org link]]&lt;br /&gt;
* Ignore Campaign/Difficulty Locks by zizzo [[https://te4.org/games/addons/tome/ignore_cd_locks te4.org link]]&lt;br /&gt;
* ASCII/Modern Graphics Mode by RootOfAllThings [[https://te4.org/games/addons/tome/ascii_modern_mode te4.org link]] - Modifies the &amp;quot;Modern&amp;quot; graphics mode to use ASCII tiles with colored backgrounds for terrain, while using the &amp;quot;Modern&amp;quot; high quality graphics for creatures, items, projectiles.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
This is a list of current addons that add or change races:&lt;br /&gt;
* Barachi by Mr.Frog [[https://te4.org/games/addons/tome/barachi_race te4.org link]]&lt;br /&gt;
* Doomling by Recaiden (Requires Ashes DLC)  [[https://te4.org/games/addons/tome/race-doomling te4.org link]]&lt;br /&gt;
* Gnomes by Werekracken [[https://te4.org/games/addons/tome/gnomes te4.org link]]&lt;br /&gt;
* Leprechauns by Werekracken [[https://te4.org/games/addons/tome/leprechaun te4.org link]]&lt;br /&gt;
* Oozewalker by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_rise_of_oozetopia te4.org link]]&lt;br /&gt;
* Undead Racepack by Recaiden [[https://te4.org/games/addons/tome/race-undeadpack te4.org link]] - Banshee, Wight, Mummy, and Dread (evolution for other undead).&lt;br /&gt;
* Zilquish by astralInferno [[https://te4.org/games/addons/tome/zilquishrace te4.org link]]&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Addon_List&amp;diff=20060</id>
		<title>Addon List</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Addon_List&amp;diff=20060"/>
				<updated>2022-08-24T20:02:38Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: short description styling fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Addons==&lt;br /&gt;
Addons are optional user created content for TOME.  They either add new content or functionality, or change it in some way.  This page is non-comprehensive list of addons generated by the TOME community that are confirmed to be fully functional for the current version (1.7.4).  (This page is currently a work in progress.)&lt;br /&gt;
&lt;br /&gt;
The main addon listing is here. [[https://te4.org/addons/tome te4.org link]]&lt;br /&gt;
&lt;br /&gt;
If you are adding to the list, please include the name of the mod, the contributor, a brief description, and a link to the te4 addon page (optionally Steam workshop as well).  Full descriptions can be added on a separate linked page.&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
Addons that add a new campaign, with its own zones and quests.&lt;br /&gt;
* The Hammer of Urh'rok by Recaiden [[https://te4.org/games/addons/tome/campaign-hammer te4.org link]] - A short campaign following the invasion of Maj'Eyal by demons and their thralls. 9 main zones, 3 side zones, and a superboss.&lt;br /&gt;
* Light From Below by Erenion [[https://te4.org/games/addons/tome/lightbelow te4.org link]] - A short campaign following a mysterious subterranean artifact.  10 main zones, a post-game challenge, and unique item crafting.&lt;br /&gt;
&lt;br /&gt;
==DLC-like==&lt;br /&gt;
Some addons are broad enough that they add content in multiple categories.  They may contain multiple races, classes, and/or zones.&lt;br /&gt;
* Faetouched Collection v1.2.0 by Mr Frog - [[https://te4.org/games/addons/tome/mclass_faetouched te4.org link]] - In the realm of Titania, the Midsummer Queen, there live the Faeries, mystical beings as graceful as they are fickle. Drama and mayhem spring forth wherever they walk, and those whose lives they touch are forever changed, their fates intertwined with that of the mysterious Faesong. Luminously-beautiful and deadly, those who learn to ride its mercurial ebbs and flows shall wield power far beyond mortal magic.  Includes a new starting scenario with original classes, art, music, and dialogue.&lt;br /&gt;
* Odyssey of The Summoner by Nekarcos and updated by Kamani_They-Them [[https://te4.org/games/addons/tome/neka_therianthropy_summoner_for_current_tome te4.org link]] - An extensive package that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.  It features the ranged summons: Hydra, Fire Drake, Flamespitter Ritch, War Hound, and Minotaur.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
This is a list of some current addons that add Classes:&lt;br /&gt;
* Class: Fallen by Recaiden [[https://te4.org/games/addons/tome/classfallen te4.org link]] - The original, non-prodigy version.&lt;br /&gt;
* Harrier class by astralinferno [[https://te4.org/games/addons/tome/knifeharrier te4.org link]]&lt;br /&gt;
* Class: Hekantonkheire by Recaiden [[https://te4.org/games/addons/tome/classhekatonkheire te4.org link]] - 4 horror-inspired classes with a new unique resource.&lt;br /&gt;
* Qlass Pack by minqmay [[https://te4.org/games/addons/tome/qlass-pack te4.org link]] - Bladebender, Harbinger, Cooler Anorithil, Zephyr.  Lich race, Dreamelf race.&lt;br /&gt;
* Class: Spellweaver by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_spellweaver te4.org link]]  &lt;br /&gt;
&lt;br /&gt;
==Escorts==&lt;br /&gt;
This is a list of current addons that add or change Escorts:&lt;br /&gt;
* Morvarc'h's Improved Escorts by morvarc'h [[https://te4.org/games/addons/tome/morvarchsescorts te4.org link]] - Escorts provide category points to go with categories, and +2 talent points instead of one.  More diversity in escorts and categories, too.&lt;br /&gt;
&lt;br /&gt;
==Unlocks and Quality of Life==&lt;br /&gt;
* ZOmnibus Addon Pack by zizzo [[https://te4.org/games/addons/tome/zomnibus-addon-pack te4.org link]] - Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines.&lt;br /&gt;
* Faster Run/Rest/Explore by johnnyzero [[https://te4.org/games/addons/tome/faster-runrestexplore te4.org link]] &lt;br /&gt;
* Quick Combos by Recaiden [[https://te4.org/games/addons/tome/combo-talents te4.org link]]&lt;br /&gt;
* Turn Tracker by Recaiden [[https://te4.org/games/addons/tome/turntracker te4.org link]] - Adds a UI element that shows the predicted order of upcoming creature turns.&lt;br /&gt;
* Ignore Race/Class Locks by zizzo [[https://te4.org/games/addons/tome/ignore-raceclass-locks te4.org link]]&lt;br /&gt;
* Ignore Campaign/Difficulty Locks by zizzo [[https://te4.org/games/addons/tome/ignore_cd_locks te4.org link]]&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
This is a list of current addons that add or change races:&lt;br /&gt;
* Barachi by Mr.Frog [[https://te4.org/games/addons/tome/barachi_race te4.org link]]&lt;br /&gt;
* Doomling by Recaiden (Requires Ashes DLC)  [[https://te4.org/games/addons/tome/race-doomling te4.org link]]&lt;br /&gt;
* Gnomes by Werekracken [[https://te4.org/games/addons/tome/gnomes te4.org link]]&lt;br /&gt;
* Leprechauns by Werekracken [[https://te4.org/games/addons/tome/leprechaun te4.org link]]&lt;br /&gt;
* Oozewalker by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_rise_of_oozetopia te4.org link]]&lt;br /&gt;
* Undead Racepack by Recaiden [[https://te4.org/games/addons/tome/race-undeadpack te4.org link]] - Banshee, Wight, Mummy, and Dread (evolution for other undead).&lt;br /&gt;
* Zilquish by astralInferno [[https://te4.org/games/addons/tome/zilquishrace te4.org link]]&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Addon_List&amp;diff=20059</id>
		<title>Addon List</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Addon_List&amp;diff=20059"/>
				<updated>2022-08-24T19:57:04Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: fixing the links description to &amp;quot;te4.org link&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Addons==&lt;br /&gt;
Addons are optional user created content for TOME.  They either add new content or functionality, or change it in some way.  This page is non-comprehensive list of addons generated by the TOME community that are confirmed to be fully functional for the current version (1.7.4).  (This page is currently a work in progress.)&lt;br /&gt;
&lt;br /&gt;
The main addon listing is here. [[https://te4.org/addons/tome te4.org link]]&lt;br /&gt;
&lt;br /&gt;
If you are adding to the list, please include the name of the mod, the contributor, a brief description, and a link to the te4 addon page (optionally Steam workshop as well).  Full descriptions can be added on a separate linked page.&lt;br /&gt;
&lt;br /&gt;
==Campaigns==&lt;br /&gt;
Addons that add a new campaign, with its own zones and quests.&lt;br /&gt;
* The Hammer of Urh'rok by Recaiden [[https://te4.org/games/addons/tome/campaign-hammer te4.org link]] A short campaign following the invasion of Maj'Eyal by demons and their thralls. 9 main zones, 3 side zones, and a superboss.&lt;br /&gt;
* Light From Below by Erenion [[https://te4.org/games/addons/tome/lightbelow te4.org link]] A short campaign following a mysterious subterranean artifact.  10 main zones, a post-game challenge, and unique item crafting.&lt;br /&gt;
&lt;br /&gt;
==DLC-like==&lt;br /&gt;
Some addons are broad enough that they add content in multiple categories.  They may contain multiple races, classes, and/or zones.&lt;br /&gt;
* Faetouched Collection v1.2.0 by Mr Frog - [[https://te4.org/games/addons/tome/mclass_faetouched te4.org link]]- In the realm of Titania, the Midsummer Queen, there live the Faeries, mystical beings as graceful as they are fickle. Drama and mayhem spring forth wherever they walk, and those whose lives they touch are forever changed, their fates intertwined with that of the mysterious Faesong. Luminously-beautiful and deadly, those who learn to ride its mercurial ebbs and flows shall wield power far beyond mortal magic.  Includes a new starting scenario with original classes, art, music, and dialogue.&lt;br /&gt;
* Odyssey of The Summoner by Nekarcos and updated by Kamani_They-Them [[https://te4.org/games/addons/tome/neka_therianthropy_summoner_for_current_tome te4.org link]]- An extensive package that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.  It features the ranged summons: Hydra, Fire Drake, Flamespitter Ritch, War Hound, and Minotaur.&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
This is a list of some current addons that add Classes:&lt;br /&gt;
* Class: Fallen by Recaiden [[https://te4.org/games/addons/tome/classfallen te4.org link]] The original, non-prodigy version.&lt;br /&gt;
* Harrier class by astralinferno [[https://te4.org/games/addons/tome/knifeharrier te4.org link]]&lt;br /&gt;
* Class: Hekantonkheire by Recaiden [[https://te4.org/games/addons/tome/classhekatonkheire te4.org link]] 4 horror-inspired classes with a new unique resource.&lt;br /&gt;
* Qlass Pack by minqmay [[https://te4.org/games/addons/tome/qlass-pack te4.org link]]  Bladebender, Harbinger, Cooler Anorithil, Zephyr.  Lich race, Dreamelf race.&lt;br /&gt;
* Class: Spellweaver by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_spellweaver te4.org link]]  &lt;br /&gt;
&lt;br /&gt;
==Escorts==&lt;br /&gt;
This is a list of current addons that add or change Escorts:&lt;br /&gt;
* Morvarc'h's Improved Escorts by morvarc'h [[https://te4.org/games/addons/tome/morvarchsescorts te4.org link]] - Escorts provide category points to go with categories, and +2 talent points instead of one.  More diversity in escorts and categories, too.&lt;br /&gt;
&lt;br /&gt;
==Unlocks and Quality of Life==&lt;br /&gt;
* ZOmnibus Addon Pack by zizzo [[https://te4.org/games/addons/tome/zomnibus-addon-pack te4.org link]] - Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines.&lt;br /&gt;
* Faster Run/Rest/Explore by johnnyzero [[https://te4.org/games/addons/tome/faster-runrestexplore te4.org link]] &lt;br /&gt;
* Quick Combos by Recaiden [[https://te4.org/games/addons/tome/combo-talents te4.org link]]&lt;br /&gt;
* Turn Tracker by Recaiden [[https://te4.org/games/addons/tome/turntracker te4.org link]] Adds a UI element that shows the predicted order of upcoming creature turns.&lt;br /&gt;
* Ignore Race/Class Locks by zizzo [[https://te4.org/games/addons/tome/ignore-raceclass-locks te4.org link]]&lt;br /&gt;
* Ignore Campaign/Difficulty Locks by zizzo [[https://te4.org/games/addons/tome/ignore_cd_locks te4.org link]]&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
This is a list of current addons that add or change races:&lt;br /&gt;
* Barachi by Mr.Frog [[https://te4.org/games/addons/tome/barachi_race te4.org link]]&lt;br /&gt;
* Doomling by Recaiden (Requires Ashes DLC)  [[https://te4.org/games/addons/tome/race-doomling te4.org link]]&lt;br /&gt;
* Gnomes by Werekracken [[https://te4.org/games/addons/tome/gnomes te4.org link]]&lt;br /&gt;
* Leprechauns by Werekracken [[https://te4.org/games/addons/tome/leprechaun te4.org link]]&lt;br /&gt;
* Oozewalker by Kamani_They-Them [[https://te4.org/games/addons/tome/kam_rise_of_oozetopia te4.org link]]&lt;br /&gt;
* Undead Racepack by Recaiden [[https://te4.org/games/addons/tome/race-undeadpack te4.org link]] Banshee, Wight, Mummy, and Dread (evolution for other undead).&lt;br /&gt;
* Zilquish by astralInferno [[https://te4.org/games/addons/tome/zilquishrace te4.org link]]&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Debugging&amp;diff=16814</id>
		<title>Debugging</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Debugging&amp;diff=16814"/>
				<updated>2020-08-07T13:09:09Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: Added Example of changing actor's phys resistance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Debugging: Figuring out what went wrong ==&lt;br /&gt;
&lt;br /&gt;
=== Updating your configuration ===&lt;br /&gt;
Enabling cheat/development mode will grant you access to the internal Lua console and some additional dialogs/options useful for debugging.  It will stop you from uploading characters online, though, but you can always turn this mode off.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Navigate to the corresponding configuration directory (replace HOME with your home directory).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Windows || HOME\T-Engine\4.0\settings || For example C:\Users\USERNAME\T-Engine\4.0\settings&lt;br /&gt;
|-&lt;br /&gt;
| Linux || HOME/.t-engine/4.0/settings ||&lt;br /&gt;
|-&lt;br /&gt;
| Mac OSX || HOME\Library\Application Support\T-Engine\4.0\settings ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a file called ''cheat.cfg'' in that directory, and put the following text in that file.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 cheat = true&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
To turn cheat/development mode off, just change ''true'' to ''false'' or delete the ''cheat.cfg'' file.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Inside of ToME ===&lt;br /&gt;
&lt;br /&gt;
Enabling cheat mode gives you the following functions:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key Shortcut !! Result&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl+L || Lua console &lt;br /&gt;
|-&lt;br /&gt;
| (not assigned by default) || Debug menu&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl+S || Save the game &lt;br /&gt;
|-&lt;br /&gt;
| Ctrl+Alt+Shift+R || Reload the last save &lt;br /&gt;
|-&lt;br /&gt;
| Ctrl+G || Hit yourself for ~100 damage &lt;br /&gt;
|-&lt;br /&gt;
! Mouse !! Result&lt;br /&gt;
|-&lt;br /&gt;
| Ctrl-Left click || Teleport to the targeted square&lt;br /&gt;
|-&lt;br /&gt;
| Right click || Right-clicking a monster offers several debug functions, such as the ability to inspect inventory.&lt;br /&gt;
|-&lt;br /&gt;
| Shift-Ctrl-Right click || Instantly kill the targeted creature.  This does work on yourself.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Debug menu ===&lt;br /&gt;
&lt;br /&gt;
Debug menu (aka debug mode) offers a menu with various options like changing zones, creating items, altering quests, etc.  All of this can also be done via the Lua console, but the debug menu is much easier to use.&lt;br /&gt;
&lt;br /&gt;
The keybinding for debug mode may not be assigned by default.  Press Esc and go under Key Bindings to assign it.&lt;br /&gt;
&lt;br /&gt;
=== Lua console ===&lt;br /&gt;
&lt;br /&gt;
Summary of features:&lt;br /&gt;
* Inspect values and execute code&lt;br /&gt;
* Cursor positioning&lt;br /&gt;
* Tab auto-completion&lt;br /&gt;
* Copy and paste with system clipboard&lt;br /&gt;
&lt;br /&gt;
The Lua console drops you into the global namespace and gives you access to [[t4modules engine structure|the engine]].  If you want to inspect values, start the line with an equal sign.  For example, say you want to inspect the player:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
=game.player&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The console has cursor positioning so you can use the Left and Right arrows, as well as Home and End to move to the beginning and end of the current line, respectively.  You can paste the clipboard's contents to the cursor position with Ctrl+V (note, not Apple+V on Mac).  The current line can be copied to the clipboard with Ctrl+C (again, not Apple+C).&lt;br /&gt;
&lt;br /&gt;
Here are some useful commands to know.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Level up to level 50&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:forceLevelup(50)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Remove godmode invulnerability&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.invulnerable=0&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change your damage bonus&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.inc_damage.all=&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change your resistance&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.resists.all=&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Learn a new talent (1 level in Slash in the example)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:learnTalent(game.player.T_SLASH, true, 1)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Learn a new talent type (wild-gift/harmony in the example)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:learnTalentType(&amp;quot;wild-gift/harmony&amp;quot;, true)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change category mastery&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:setTalentTypeMastery(&amp;quot;cunning/survival&amp;quot;, 1.5)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change base stat - up to 100 max (reduce strength by 20 in the example)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:incStat(&amp;quot;str&amp;quot;, -20)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change stat bonus (set Cunning bonus to 50 in the example)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.inc_stats[game.player.STAT_CUN] = 50&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Apply an effect on the player (frozen for 10 turns)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:setEffect(game.player.EFF_FROZEN, 10, {})&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change your max HP&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.max_life=1&lt;br /&gt;
game.player:resetToFull()&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Teleport (to the Assassin Lord)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game:changeLevel(2,&amp;quot;thieves-tunnels&amp;quot;)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Add 5000 gold&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player:incMoney(5000)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself 10 unassigned class skills&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.unused_talents=10&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself 10 unused stat points&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.unused_stats=10&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself an extra stat point each level (default=3)&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.stats_per_level=4&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself 10 unused generic points&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.unused_generics=10&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself 10 unused prodigies points&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.unused_prodigies=10&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself 10 unused category points&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.unused_talents_types=10&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Give yourself 10 lives:&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
game.player.easy_mode_lifes=10&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Change another actor's physical resistance to 50&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Right-click then Lua inspect [Actor] to get their actor ID&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;code&amp;gt;&lt;br /&gt;
__uids[ActorID here].resists.PHYSICAL=50&lt;br /&gt;
&amp;lt;/code&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lua code ===&lt;br /&gt;
&lt;br /&gt;
To output values into the log file you can use 2 different functions:&lt;br /&gt;
&lt;br /&gt;
;Print any text&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
print(&amp;quot;yourmessage&amp;quot;)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Display the content of an object. This lists all variables contained in the object foo.&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
table.print(foo)&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Output log text to file immediately (only needed on Windows) ==&lt;br /&gt;
&lt;br /&gt;
Without this, you have to close the game for the log file to be updated!&lt;br /&gt;
&lt;br /&gt;
Instructions:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Create a shortcut to t-engine.exe.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Right-click the shortcut and select Properties.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the command to the end of the &amp;quot;Target&amp;quot; line:&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
--flush-stdout&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The end of the Target line should look like this then: &amp;lt;pre&amp;gt;\t-engine.exe --flush-stdout&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This can be used in combination with a [http://en.wikipedia.org/wiki/Tail_(Unix) tail] program that shows the content of the log file in realtime.&lt;br /&gt;
&lt;br /&gt;
== Load module and create character on startup ==&lt;br /&gt;
&lt;br /&gt;
You can create a character once then use the premade from the command line:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
t-engine -Mtome -n -E&amp;quot;auto_quickbirth='player'&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
if your premade was named &amp;quot;player.&amp;quot;  (Or create a shortcut in Windows, similarly to the instructions above for outputting log text to a file.)&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Grisly_constitution_(talent)&amp;diff=12302</id>
		<title>Grisly constitution (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Grisly_constitution_(talent)&amp;diff=12302"/>
				<updated>2016-07-09T09:29:45Z</updated>
		
		<summary type="html">&lt;p&gt;Potkeny: Changed &amp;quot;all damage procs from your offhand are&amp;quot; to &amp;quot;all damage procs from your weapons are&amp;quot; as how in version 1.4.8. works. Source: Stunt the Dev on ToME chat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Grisly constitution.png&lt;br /&gt;
|name=Grisly Constitution&lt;br /&gt;
|category_type={{ct|Race}}&lt;br /&gt;
|category={{c|Ogre}}&lt;br /&gt;
|require={{TalentReq/RacialReq2}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
An ogre's body is acclimated to spells and inscriptions.&lt;br /&gt;
&lt;br /&gt;
Increases spell save by {{cts|5|20|0.75}} and improves the contribution of primary stats on infusions and runes by {{cts|15|40%}}.&lt;br /&gt;
&lt;br /&gt;
At level 5 your body is so strong you can use a two handed weapon in your main hand while still using an offhand item.&lt;br /&gt;
&lt;br /&gt;
When using a two handed weapon this way you suffer a 20% physical power, spellpower and mindpower penalty, decreasing by 5% per size category above ''big''; also all damage procs from your weapons are reduced by 50%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Potkeny</name></author>	</entry>

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