<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PvtOBrien</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PvtOBrien"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/PvtOBrien"/>
		<updated>2026-05-14T19:57:25Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Bloodcaller&amp;diff=12603</id>
		<title>Bloodcaller</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Bloodcaller&amp;diff=12603"/>
				<updated>2016-09-09T23:40:16Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: added unid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artifact&lt;br /&gt;
|name=Bloodcaller&lt;br /&gt;
|unid=bloody ring&lt;br /&gt;
|type=jewelry / ring&lt;br /&gt;
|source={{psi}}&lt;br /&gt;
|cost=300&lt;br /&gt;
|tier=4&lt;br /&gt;
|description=''You won the Ring of Blood trial, this is your reward.''&lt;br /&gt;
|fatigue=-5%&lt;br /&gt;
|abilities=Mental Save: -7&lt;br /&gt;
Life leech chance: +15%&lt;br /&gt;
&lt;br /&gt;
Life leech: +30%&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12599</id>
		<title>Thermal Focus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12599"/>
				<updated>2016-09-05T00:17:46Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Thermal Focus&lt;br /&gt;
|unid=blazing mindstar&lt;br /&gt;
|type=weapon/mindstar&lt;br /&gt;
|source={{psi}}&lt;br /&gt;
|require=Willpower 35&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=30-50&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=14-15.4&lt;br /&gt;
|usestat=45% Wil, 25% Cun&lt;br /&gt;
|damtype={{fire}}&lt;br /&gt;
|apr=32&lt;br /&gt;
|critical=+5.0%&lt;br /&gt;
|change_dam=+20% '''{{color|#1133F3|Cold}}''' / +20% '''{{color|#FF0068|Fire}}'''&lt;br /&gt;
|dam_conv=50% {{cold}}&lt;br /&gt;
|resistances=+20% '''{{color|#1133F3|Cold}}''' / +20% '''{{color|#FF0068|Fire}}'''&lt;br /&gt;
|penetration=+12% '''{{color|#1133F3|Cold}}''' / +12% '''{{color|#FF0068|Fire}}'''&lt;br /&gt;
|abilities=&lt;br /&gt;
*Talent mastery: +0.10 [[Thermal mastery (category)|Psionic/Thermal Mastery]]&lt;br /&gt;
*Talent granted: +1 [[psionic_maelstrom_(talent)|Psionic Maelstorm]]&lt;br /&gt;
*Spell save: +12&lt;br /&gt;
*Psi each turn: +1.00&lt;br /&gt;
*Mindpower: +16&lt;br /&gt;
*Mental crit. chance:+8%&lt;br /&gt;
|description=''Thermal energies are focussed in the core of this mindstar.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Fire&amp;diff=12598</id>
		<title>Template:Fire</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Fire&amp;diff=12598"/>
				<updated>2016-09-05T00:10:58Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #FF0068;&amp;quot;&amp;gt;{{{1|Fire}}}&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12597</id>
		<title>Thermal Focus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12597"/>
				<updated>2016-09-05T00:09:04Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Thermal Focus&lt;br /&gt;
|unid=blazing mindstar&lt;br /&gt;
|type=weapon/mindstar&lt;br /&gt;
|source={{psi}}&lt;br /&gt;
|require=Willpower 35&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=30-50&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=14-15.4&lt;br /&gt;
|usestat=45% Wil, 25% Cun&lt;br /&gt;
|damtype={{fire}}&lt;br /&gt;
|apr=32&lt;br /&gt;
|critical=+5.0%&lt;br /&gt;
|change_dam=+20% {{cold}} +20% {{fire}}&lt;br /&gt;
|dam_conv=50% {{cold}}&lt;br /&gt;
|resistances=+20% {{cold}} +20% {{fire}}&lt;br /&gt;
|penetration=+12% {{cold}} +12% {{fire}}&lt;br /&gt;
|abilities=&lt;br /&gt;
*Talent mastery: +0.10 [[Thermal mastery (category)|Psionic/Thermal Mastery]]&lt;br /&gt;
*Talent granted: +1 [[psionic_maelstrom_(talent)|Psionic Maelstorm]]&lt;br /&gt;
*Spell save: +12&lt;br /&gt;
*Psi each turn: +1.00&lt;br /&gt;
*Mindpower: +16&lt;br /&gt;
*Mental crit. chance:+8%&lt;br /&gt;
|description=''Thermal energies are focussed in the core of this mindstar.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12596</id>
		<title>Thermal Focus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12596"/>
				<updated>2016-09-05T00:07:59Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: Replaced content with &amp;quot;{{artifact |name=Thermal Focus }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Thermal Focus&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12595</id>
		<title>Thermal Focus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12595"/>
				<updated>2016-09-05T00:00:56Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Thermal Focus&lt;br /&gt;
|unid=blazing mindstar&lt;br /&gt;
|type=weapon/mindstar&lt;br /&gt;
|source={{psi}}&lt;br /&gt;
|require=Willpower 35&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=30-50&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=14-15.4&lt;br /&gt;
|usestat=45% Wil, 25% Cun&lt;br /&gt;
|damtype={{fire}}&lt;br /&gt;
|apr=32&lt;br /&gt;
|critical=+5.0%&lt;br /&gt;
|change_dam=+20% {{cold}} +20% {{fire}}&lt;br /&gt;
|dam_conv=50% {{cold}}&lt;br /&gt;
|resistances=+20% {{cold}} +20% {{fire}}&lt;br /&gt;
|penetration=+12% {{cold}} +12% {{fire}}&lt;br /&gt;
|abilities=&lt;br /&gt;
*Talent mastery: +0.10 [[Thermal mastery (category)|Psionic/Thermal Mastery]]&lt;br /&gt;
*Talent granted: +1 [[psionic_maelstrom_(talent)|Psionic Maelstorm]]&lt;br /&gt;
*Spell save: +12&lt;br /&gt;
*Psi each turn: +1.00&lt;br /&gt;
*Mindpower: +16&lt;br /&gt;
*Mental crit. chance:+8%&lt;br /&gt;
|description=''Thermal energies are focussed in the core of this mindstar.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12594</id>
		<title>Thermal Focus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12594"/>
				<updated>2016-09-04T23:58:03Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: totally broken without the commas, I don't know how to fix this&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Thermal Focus&lt;br /&gt;
|unid=blazing mindstar&lt;br /&gt;
|type=weapon/mindstar&lt;br /&gt;
|source={{psi}}&lt;br /&gt;
|require=Willpower 35&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=30-50&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=14-15.4&lt;br /&gt;
|usestat=45% Wil, 25% Cun&lt;br /&gt;
|damtype={{fire}}&lt;br /&gt;
|apr=32&lt;br /&gt;
|critical=+5.0%&lt;br /&gt;
|change_dam=+20% {{cold}} +20% {{fire}}&lt;br /&gt;
|dam_conv=50% {{cold}}&lt;br /&gt;
|resistances=+20% {{cold}} +20% {{fire}}&lt;br /&gt;
|penetration=+12% {{cold}} +12% {{fire}}&lt;br /&gt;
|abilities=&lt;br /&gt;
*Talent mastery: +0.10 [[Thermal mastery (category)|psionic/thermal-mastery]]&lt;br /&gt;
*Talent granted: +1 [[psionic_maelstrom_(talent)|Psionic Maelstorm]]&lt;br /&gt;
*Spell save: +12&lt;br /&gt;
*Psi each turn: +1.00&lt;br /&gt;
*Mindpower: +16&lt;br /&gt;
*Mental crit. chance:+8%&lt;br /&gt;
|description=''Thermal energies are focussed in the core of this mindstar.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12593</id>
		<title>Thermal Focus</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Thermal_Focus&amp;diff=12593"/>
				<updated>2016-09-04T23:26:24Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created mindstar page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Thermal Focus&lt;br /&gt;
|unid=blazing mindstar&lt;br /&gt;
|type=weapon/mindstar&lt;br /&gt;
|source={{psi}}&lt;br /&gt;
|require=Willpower 35&lt;br /&gt;
|rarity=300&lt;br /&gt;
|level=30-50&lt;br /&gt;
|cost=200&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=14-15.4&lt;br /&gt;
|usestat=45% Wil, 25% Cun&lt;br /&gt;
|damtype={{fire}}&lt;br /&gt;
|apr=32&lt;br /&gt;
|critical=+5.0%&lt;br /&gt;
|change_dam=+20% {{cold}} / +20% {{fire}}&lt;br /&gt;
|dam_conv=50% {{cold}}&lt;br /&gt;
|resistances=+12% {{cold}} / +12% {{fire}}&lt;br /&gt;
|penetration=+20% {{cold}} / +20% {{fire}}&lt;br /&gt;
|abilities=&lt;br /&gt;
*Talent mastery: +0.10 [[Thermal mastery (category)|psionic/thermal-mastery]]&lt;br /&gt;
*Talent granted: +1 [[psionic_maelstrom_(talent)|Psionic Maelstorm]]&lt;br /&gt;
*Spell save: +12&lt;br /&gt;
*Psi each turn: +1.00&lt;br /&gt;
*Mindpower: +16&lt;br /&gt;
*Mental crit. chance:+8%&lt;br /&gt;
|description=''Thermal energies are focussed in the core of this mindstar.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Psionic_maelstrom_(talent)&amp;diff=12592</id>
		<title>Psionic maelstrom (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Psionic_maelstrom_(talent)&amp;diff=12592"/>
				<updated>2016-09-04T23:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: made the talent page, but it's not complete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=?&lt;br /&gt;
|name=Psionic Maelstrom&lt;br /&gt;
|category_type=misc/objects&lt;br /&gt;
|range=10&lt;br /&gt;
|cost=50 Psi&lt;br /&gt;
|cooldown=50&lt;br /&gt;
|desc=&lt;br /&gt;
For the next 8 turns, powerful blasts of psionic energies will erupt from you, doing ? damage.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Damage_Types&amp;diff=12591</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Damage_Types&amp;diff=12591"/>
				<updated>2016-09-04T22:27:33Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Special Damage Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Raw details on damage types can be found in tome-x.y.z.team/data/damage_types.lua''&lt;br /&gt;
&lt;br /&gt;
Tales of Maj'Eyal uses a multitude of '''damage types'''. Generally speaking, damage types are grouped along a few loose sets of types, some of which have secondary effects on damaging a mob. Damage from different types can be reduced by [[resistance]]s. &lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
This information is directly from the comments in the damage_types.LUA file and consists mostly of comments in the code as well as some additional information such as death messages. Italicized information is directly copied from the LUA file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|physical}}''': Caused by regular melee and ranged attacks by weapons, and physical attacks by monsters. {{c|Stone}} magic talents and Wyrmic {{c|Sand drake aspect}} talents also cause physical damage. Most common damage type early in the game.&lt;br /&gt;
:::: Death Message: ''&amp;quot;battered&amp;quot;, &amp;quot;bludgeoned&amp;quot;, &amp;quot;sliced&amp;quot;, &amp;quot;maimed&amp;quot;, &amp;quot;raked&amp;quot;, &amp;quot;bled&amp;quot;, &amp;quot;impaled&amp;quot;, &amp;quot;dissected&amp;quot;, &amp;quot;disembowelled&amp;quot;, &amp;quot;decapitated&amp;quot;, &amp;quot;stabbed&amp;quot;, &amp;quot;pierced&amp;quot;, &amp;quot;torn limb from limb&amp;quot;, &amp;quot;crushed&amp;quot;, &amp;quot;shattered&amp;quot;, &amp;quot;smashed&amp;quot;, &amp;quot;cleaved&amp;quot;, &amp;quot;swiped&amp;quot;, &amp;quot;struck&amp;quot;, &amp;quot;mutilated&amp;quot;, &amp;quot;tortured&amp;quot;, &amp;quot;skewered&amp;quot;, &amp;quot;squished&amp;quot;, &amp;quot;mauled&amp;quot;, &amp;quot;chopped into tiny pieces&amp;quot;, &amp;quot;splattered&amp;quot;, &amp;quot;ground&amp;quot;, &amp;quot;minced&amp;quot;, &amp;quot;punctured&amp;quot;, &amp;quot;hacked apart&amp;quot;, &amp;quot;eviscerated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|grey|cosmetic}}''': no damage occurs, the damage type is purely cosmetic. It can exist on things, but doesn't do anything though&lt;br /&gt;
:::: Death Message: ''cosmeticed''&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|arcane}}''': ''Arcane is basic (usually) un-resistable damage''. Caused by pure magic skills and magic-using monsters. Category {{c|Arcane}} talents cause arcane damage. Difficult to find resistances to.&lt;br /&gt;
:::: Death Message: ''&amp;quot;blasted&amp;quot;, &amp;quot;energised&amp;quot;, &amp;quot;mana-torn&amp;quot;, &amp;quot;dweomered&amp;quot;, &amp;quot;imploded&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The elemental damages'''''&lt;br /&gt;
&lt;br /&gt;
'''{{fire}}''': Caused by fire mages (pyromancers), Wyrmics using fire drake talents, and fire-breathing or using monsters. One of the most common types of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;burnt&amp;quot;, &amp;quot;scorched&amp;quot;, &amp;quot;blazed&amp;quot;, &amp;quot;roasted&amp;quot;, &amp;quot;flamed&amp;quot;, &amp;quot;fried&amp;quot;, &amp;quot;combusted&amp;quot;, &amp;quot;toasted&amp;quot;, &amp;quot;slowly cooked&amp;quot;, &amp;quot;boiled&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|blue|cold}}''': Caused by ice mages (cyromancers), Wyrmics using cold drake talents, and cold-breathing or using monsters. Includes ice giants and [[Rantha the Worm]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;frozen&amp;quot;, &amp;quot;chilled&amp;quot;, &amp;quot;iced&amp;quot;, &amp;quot;cooled&amp;quot;, &amp;quot;frozen and shattered into a million little shards&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|lightning}}''': used by lightning mages, Wyrmics using storm drake talents, and lightning-using monsters. This include air elementals and [[Urkis]]. Keeping a few extra lightning resist items in reserve is a good idea.&lt;br /&gt;
:::: Death Message: ''&amp;quot;electrocuted&amp;quot;, &amp;quot;shocked&amp;quot;, &amp;quot;bolted&amp;quot;, &amp;quot;volted&amp;quot;, &amp;quot;amped&amp;quot;, &amp;quot;zapped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Acid, few specific interactions currently aside from damage types later derived from this'''''&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|acid}}''': Caused by some nature talents, Wyrmics using acid drake talents, and acid-based monsters. This includes jellies and blobs. Acid damage is very often applied as damage over time instead of one single shot of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;dissolved&amp;quot;, &amp;quot;corroded&amp;quot;, &amp;quot;scalded&amp;quot;, &amp;quot;melted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Nature &amp;amp; Blight: Opposing damage types'''''&lt;br /&gt;
&lt;br /&gt;
'''{{nature}}''': Caused by poisons, special animal attacks, some Wild Gifts, and some [[mindstar]]s.&lt;br /&gt;
:::: Death Message: ''&amp;quot;slimed&amp;quot;, &amp;quot;splurged&amp;quot;, &amp;quot;treehugged&amp;quot;, &amp;quot;naturalised&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{blight}}''': Caused by [[Defiler]] talents and disease-themed monsters. Also used by the [[Grand Corruptor]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;diseased&amp;quot;, &amp;quot;poxed&amp;quot;, &amp;quot;infected&amp;quot;, &amp;quot;plagued&amp;quot;, &amp;quot;debilitated by noxious blight before falling&amp;quot;, &amp;quot;fouled&amp;quot;, &amp;quot;tainted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Light damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{light}}''': Caused by talents from the [[Celestial]] classes [[Sun Paladin]] and [[Anorithil]], as well as light-themed monsters, including the dreaded Luminous Horror. Can also cause dark tiles to light up.&lt;br /&gt;
:::: Death Message: ''&amp;quot;radiated&amp;quot;, &amp;quot;seared&amp;quot;, &amp;quot;purified&amp;quot;, &amp;quot;sun baked&amp;quot;, &amp;quot;jerkied&amp;quot;, &amp;quot;tanned&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Darkness damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{darkness}}''': Caused by some talents from the [[Afflicted]] classes, as well as [[Anorithil]] (category {{c|Star Fury}}) and from darkness-themed monsters. Can also cause tiles to become dark. [[Necromancer]]s start with darkness spells and get access to more of this type if they become a Lich.&lt;br /&gt;
&lt;br /&gt;
:::: Death Message: ''&amp;quot;shadowed&amp;quot;, &amp;quot;darkened&amp;quot;, &amp;quot;swallowed by the void&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Mind damage. Most uses of this have their damage effected by mental save and do not trigger cross tiers, ie, melee items'''''&lt;br /&gt;
&lt;br /&gt;
'''{{mind}}''': Caused by psionic skills and monsters that use mental attacks. Many of the talents from the [[Afflicted]] classes cause mind damage. Also caused by mindstars and weapons with the 'projection' ego.&lt;br /&gt;
:::: Death Message: ''&amp;quot;psyched&amp;quot;, &amp;quot;mentally tortured&amp;quot;, &amp;quot;mindraped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Temporal damage'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- HTML code for 'light steel blue' as used in the ToME code --&amp;gt;&lt;br /&gt;
'''{{temporal}}''': Caused by [[Chronomancer]] talents and from time-themed monsters. Uncommon before the  [[Far East]], except for in the [[Temporal Rift]] found in [[Daikara]]. There is a temporal zone in the Embers campaign called [[Pocket of Distorted Time]].&lt;br /&gt;
:::: Death Message: ''&amp;quot;timewarped&amp;quot;, &amp;quot;temporally distorted&amp;quot;, &amp;quot;spaghettified across the whole of space and time&amp;quot;, &amp;quot;paradoxed&amp;quot;, &amp;quot;replaced by a time clone (and no one ever knew the difference)&amp;quot;, &amp;quot;grandfathered&amp;quot;, &amp;quot;time dilated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Special Damage Types ==&lt;br /&gt;
'''Special''' damage types have an additional effect or effects, or are unusual because they aren't covered by the usual types of resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|Acid Blind}}''': Acid damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
{{arcane silence}}: Arcane damage and silences the target for 3(?) turns&lt;br /&gt;
&lt;br /&gt;
{{bleed}}: Physical damage as DOT&lt;br /&gt;
&lt;br /&gt;
{{blinding light}}: Light damage and 25% chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Corrupted Blood}}''': inflicts Blight damage on the target, and may trigger a random lesser disease (Blight) debuff on the target&lt;br /&gt;
&lt;br /&gt;
{{dazing lightning}}: &amp;quot;Lightning damage + daze chance&amp;quot;. Does lightning damage with a 25% chance to daze unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Demonfire}}''': ''Demonfire: heal demon; damage others''. Does fire damage to everything not demon, while healing demons for the same amount. Found in the [[Fearscape (talent)|Fearscape]], [[Infernal breath (talent)|Infernal breath]], and [[Khulmanar's Wrath]]&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Draining Blight}}''': inflicts Blight damage on the target, and restores half of the damage dealt&lt;br /&gt;
&lt;br /&gt;
{{disarming acid}}: acid damage with a 25% chance to disarm&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Dream}}{{color|red|Forge}}''': damage is half Fire and half Mind. Can do knockback, and may be susceptible to saves&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Fire Burn}}''': inflicts Fire damage and burns the target over multiple turns&lt;br /&gt;
&lt;br /&gt;
{{flameshock}}: ''Fire DOT + Stun''. Does fire damage over 4 turns and applies the Burning Shock debuff&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Holy Light}}''': ''Holy light, damage demon/undead; heal others.'' Damages demons and undead while healing everything else&lt;br /&gt;
&lt;br /&gt;
{{ice}}: ''Cold damage + freeze chance''. Does cold damage with a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Insidious Poison}}''':  Poison (nature damage) and reduces any healing of the target by at least 10% over several turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Lightburn}}''': like Fire burn, but with Light&lt;br /&gt;
&lt;br /&gt;
{{manaburn}}: if target has mana, vim, positive, or negative, removes some and deals proportional arcane damage. Won't reduce them below zero and does nothing if target has zero.&lt;br /&gt;
&lt;br /&gt;
{{nature slow}}:  AKA ''{{color|Green|Slime}}'', Nature damage and inflict a 15% Slow over multiple turns&lt;br /&gt;
&lt;br /&gt;
{{poison}}: Nature damage over time&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Purging Blight}}''': ''Retch: heal undead; damage living.'' Damages living while healing undead, found on [[Retch (talent)|Retch]].&lt;br /&gt;
&lt;br /&gt;
{{shadowflame}}: ''Darkness + Fire''. Does 50% darkness and 50% fire damage&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|slowing ice}}''': ''Cold damage + freeze chance + 20% slow''. Does cold damage with a 20% chance to slow and a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
{{spydric poison}}: ''Spydric poison: prevents movement. Very special, does not have a power check.'' Does poison DOT (nature damage) but pins an enemy in place.&lt;br /&gt;
&lt;br /&gt;
'''{{color|#b0c4de|Temporal }}{{color|grey|Darkness}}''': damage is half Temporal and half Darkness; may be referred to as void.&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=How_To_Contribute_To_The_Wiki&amp;diff=12590</id>
		<title>How To Contribute To The Wiki</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=How_To_Contribute_To_The_Wiki&amp;diff=12590"/>
				<updated>2016-09-04T22:27:21Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Damage Templates */ added templates for special damage types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Greetings, New Editor==&lt;br /&gt;
&lt;br /&gt;
So you want to help us improve the ToME Wiki! Excellent! We need all the help we can get.&lt;br /&gt;
&lt;br /&gt;
Before you get started, please familiarize yourself with the basic standards and conventions which are being used for the ToME Wiki. This will ensure a more organized, more consistent, and easier to read Wiki. It will also save you time, and let you get back to playing more ToME.&lt;br /&gt;
&lt;br /&gt;
==Before You Get Started==&lt;br /&gt;
&lt;br /&gt;
In order to be able to add or edit anything on the wiki, you will need to get a wiki account. This is not hard; it is the same as your ToME online profile. Go to the [http://te4.org/user/register ToME website registration] and create yourself an account. You also need to do this to keep an online profile for your games when playing ToME - and will be asked for it when you start the game - so there isn't any reason not to do this.&lt;br /&gt;
&lt;br /&gt;
Once you have an account, you should be able to login to the wiki with the same credentials you used above. If you log out of the ToME website, you will also be logged out of the wiki, so make sure to stay logged in!&lt;br /&gt;
&lt;br /&gt;
==Basic Editing==&lt;br /&gt;
&lt;br /&gt;
The ToME wiki uses [http://www.mediawiki.org/ MediaWiki]. This is the same software used by [http://www.wikipedia.org/ Wikipedia], and users familar with editing on Wikipedia will feel right at home. Please note, however, that the ToME wiki '''does not''' support all features, templates or special extensions used by wikipedia; only the most basic, common WikiMedia syntax is supported. &lt;br /&gt;
&lt;br /&gt;
For users new to editing a wiki, and MediaWiki in particular, please read these pages to learn &amp;quot;the basics&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Editing_pages Editing Pages]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Formatting Formatting]  '''really important!'''&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Starting_a_new_page Starting a new page]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Tracking_changes Tracking Changes]&lt;br /&gt;
&lt;br /&gt;
==Standards, Norms, and Guidelines==&lt;br /&gt;
&lt;br /&gt;
The ToME wiki is (currently) maintained by a small number of ToME enthusiasts. It's important for everyone to follow a rough set of standards, so we don't keep redoing or overdoing work. These standards can change with time, but it's best to ask first.&lt;br /&gt;
&lt;br /&gt;
Here are some of the current standards and norms in place:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ToME Version===&lt;br /&gt;
&lt;br /&gt;
ToME is an evolving game. Information and advice from 2013 or 2014 can be wrong by 2016! In order to help users and editors know when a page was written, we use a version notice on pages. It looks like this: {{version}}.&lt;br /&gt;
&lt;br /&gt;
'''How do I use the version notice?'''&lt;br /&gt;
&lt;br /&gt;
* If you are ''creating a new page'', add &amp;lt;nowiki&amp;gt;{{subst:version}}&amp;lt;/nowiki&amp;gt; just after the page title (top of the page)&lt;br /&gt;
* If you are ''updating a page'', find the version table and update it to the [[Template:CurVer|current version of ToME]]&lt;br /&gt;
&lt;br /&gt;
If you are editing a page where the version block has been used, it will look like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.4.3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Names and Plurals===&lt;br /&gt;
&lt;br /&gt;
With a very few special exceptions, names of pages and new pages should be in the '''singular''' form. Page about Orcs? The page name should be 'Orc'. Page about longswords? The page name should be 'Longsword'. &lt;br /&gt;
&lt;br /&gt;
Why do we use singular forms? Because we will be linking these pages from other pages. The wiki software is clever enough to turn singular into plural but not backwards. For example:&lt;br /&gt;
&lt;br /&gt;
You create your 'Orc' page. You link it from another page: &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;The most common enemy in the Far East are [[orcs]]. Each [[orc]] is weak, but in groups are terribly strong&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wikimedia is smart enough to take the plural 'orcs' and direct you to the singular 'orc' page. The reverse is not true. If you name your page 'orcs', this is what you have to do:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;The most common enemy in the Far East are [[orcs]]. Each [[orcs|orc]] is weak, but in groups are terribly strong&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having to write the form &amp;lt;nowiki&amp;gt;[[orcs|orc]]&amp;lt;/nowiki&amp;gt; is annoying for both writer and editor. Stick to singulars. If you find a page that already exists as a plural, you may wish to set up a [http://www.mediawiki.org/wiki/Help:Redirects| redirect] from the singular to the plural form. This has a few quirks, so don't do it unless you must.&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
[[Talent]] pages all contain the name of the talent '''and''' &amp;quot;(talent)&amp;quot;. Therefore a talent page, like [[Gloom]] will have a full name of &amp;quot;Gloom (talent)&amp;quot;. All talent pages should keep this format.&lt;br /&gt;
&lt;br /&gt;
Pages for a talent category (also called a 'tree') always have &amp;quot;(Category)&amp;quot; in the page name. Pages for a category type, which contain an entire set of categories (or trees), will include the text &amp;quot;(category type)&amp;quot; in the name. Examples are category [[Cursed form (category)]], and category type [[Cursed (category type)]]. This is necessary because talents, categories, and entire category types can all have the same name.&lt;br /&gt;
&lt;br /&gt;
If you need or wish an easy way to make links to these, we've got a solution for that! Wiki editor [[User:Vyn|Vyn]] thoughtfully created shortcuts that you can use:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Talent Link Shortcuts&lt;br /&gt;
! Type &lt;br /&gt;
! Actual Name of Page&lt;br /&gt;
! How To Link&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
|Talent||Solipsism (talent)||&amp;lt;nowiki&amp;gt;{{t|Name of Talent}}&amp;lt;/nowiki&amp;gt;||&amp;lt;nowiki&amp;gt;{{t|Solipsism}}&amp;lt;/nowiki&amp;gt; produces {{t|Solipsism}}&lt;br /&gt;
|-&lt;br /&gt;
|Category||Solipsism (category)||&amp;lt;nowiki&amp;gt;{{c|Name of Category}}&amp;lt;/nowiki&amp;gt;||&amp;lt;nowiki&amp;gt;{{c|Solipsism}}&amp;lt;/nowiki&amp;gt; produces {{c|Solipsism}}&lt;br /&gt;
|-&lt;br /&gt;
|Category Type||Chronomancy (category type)||&amp;lt;nowiki&amp;gt;{{Ct|Name of Category Type}}&amp;lt;/nowiki&amp;gt;||&amp;lt;nowiki&amp;gt;{{Ct|Chronomancy}}&amp;lt;/nowiki&amp;gt; produces {{Ct|Chronomancy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When filling in details about talents, please make sure you have the '''correct formula''' for the effect; if you don't have it, '''LEAVE IT ALONE'''. Incomplete data is better than false data; an editor who knows how to search the code source and find the correct data. If you'd like to know how to search the code, please head over to the Developer's section of [http://forums.te4.org the forums] and ask. &lt;br /&gt;
&lt;br /&gt;
Please also use the templates created for Talent Requirements for the |require= section of the talent template. This allows for consistency of formatting and space saving. See [[Template:TalentReq]] and the various subpages for these templates.&lt;br /&gt;
&lt;br /&gt;
===Classes and Races===&lt;br /&gt;
&lt;br /&gt;
To keep consistency, the individual pages for each [[Class]] and [[Race]] have a specific format. You should stick to this format. You should not add additional sections to those pages. Include the relevant information, fill in missing information, and leave it alone.&lt;br /&gt;
&lt;br /&gt;
====Class Page Format====&lt;br /&gt;
&lt;br /&gt;
# ''Title'' of page should be the name of the class, in  singular (eg. [[Berserker]])&lt;br /&gt;
# ToME Version indicator&lt;br /&gt;
# Class infobox, described under [[Template:Class]]&lt;br /&gt;
# ''Description'': Basic description of the class. Use in-game text if possible. Should include '''most important stats''' as described by the game.&lt;br /&gt;
# ''Starting Equipment'' &lt;br /&gt;
# ''Talents'' table with locked and unlocked talent trees&lt;br /&gt;
# Very last thing on page is the classes table box: {{[[Template:Class|classes]]}}&lt;br /&gt;
&lt;br /&gt;
====Race Page Format====&lt;br /&gt;
&lt;br /&gt;
# ''Title'' of page should be the name of the race, in singular (eg. [[Halfling]])&lt;br /&gt;
# ToME Version indicator&lt;br /&gt;
# Race infobox, described under [[Template:Race]]&lt;br /&gt;
# ''Description'': Basic description of the race. Use in-game text if possible. &lt;br /&gt;
# ''Starting Equipment''&lt;br /&gt;
# ''Starting Location''&lt;br /&gt;
# ''Racial Talents'' table of full talent descriptions&lt;br /&gt;
# Very last thing on page is the races table box: {{[[Template:Race|races]]}}&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
[[Quests]] have two names: One that is visible to the player inside the game, and another which is visible to the developers who are writing the code. If you're one of these, you already know about it; either way, the consistent rule when talking about quests is to use ''the name of the quest seen inside the game''. For example, the final quest of the game should be called [[Falling Toward Apotheosis]]. The name inside the code is &amp;quot;high peak&amp;quot;, but we do not use that, as mostly players read the Wiki, not developers.&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
&lt;br /&gt;
Wikimedia allows use of powerful time saving tools called [http://www.mediawiki.org/wiki/Help:Templates templates]. If you're not familiar with these, go read that page I just linked. You can also try [[wikipedia:Help:A_quick_guide_to_templates| A quick guide to templates]].&lt;br /&gt;
&lt;br /&gt;
The ToME wiki uses templates for consistency with a number of things that all share similar features. A short list included:&lt;br /&gt;
&lt;br /&gt;
# [[:Category:Bosses|Bosses]] (Guardians) - template [[Template:Guardian]]&lt;br /&gt;
# [[Zones]] - template [[Template:Zone]]&lt;br /&gt;
# [[Artifacts]] - template [[Template:Artifact]]&lt;br /&gt;
# [[Talents]] - template [[Template:Ability_box]] (also works for abilities not strictly talents)&lt;br /&gt;
# [[Classes]] - template [[Template:Class]]&lt;br /&gt;
# [[Race]] - template [[Template:Race]] &lt;br /&gt;
&lt;br /&gt;
If you are editing or adding any of the above, you should become familiar with how the template works, and use it! A full list of templates can be found on the page [[:Category:Templates]].&lt;br /&gt;
&lt;br /&gt;
===Formatting Helpers===&lt;br /&gt;
&lt;br /&gt;
There are a few (and growing) templates designed to help do things like color font text without having to write ugly HTML code.&lt;br /&gt;
&lt;br /&gt;
* {{[[Template:fontcolor|fontcolor]]}} - used to provide {{fontcolor|red|black|Foreground and background color}}&lt;br /&gt;
* {{[[Template:color|color]]}} - used for just basic {{color|blue|foreground color}}&lt;br /&gt;
* {{[[Template:Break|break]]}} - add a forced newline {{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Item power type coloring: Use the following templates when you need to indicate an item's power source (eg. Arcane, psionic, antimagic)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Produces&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Arc}}&amp;lt;/nowiki&amp;gt;||{{Arc}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Am}}&amp;lt;/nowiki&amp;gt;||{{Am}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Nat}}&amp;lt;/nowiki&amp;gt;||{{Nat}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Unk}}&amp;lt;/nowiki&amp;gt;||{{Unk}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Psi}}&amp;lt;/nowiki&amp;gt;||{{Psi}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Mas}}&amp;lt;/nowiki&amp;gt;||{{Mas}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Use these!&lt;br /&gt;
&lt;br /&gt;
===Damage Templates===&lt;br /&gt;
&amp;lt;!-- I added templates for damage types -PvtOBrien --&amp;gt;&lt;br /&gt;
When you put a damage on the wiki such as &amp;quot;+50 fire&amp;quot;, please instead use &amp;quot;+50 &amp;lt;nowiki&amp;gt;{{fire}}&amp;lt;/nowiki&amp;gt;&amp;quot;. This will produce the result &amp;quot;+50 {{fire}}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If there isn't a template for something and you still feel inclined to color it you can do something like this &amp;lt;nowiki&amp;gt;{{color|[either a color or a hex #123456]|[damage type]}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
so &amp;lt;nowiki&amp;gt;{{color|red|fire}}&amp;lt;/nowiki&amp;gt; will look like {{color|red|fire}}. To use a hex value insert a # before it such as &amp;lt;nowiki&amp;gt;{{color|#FF0068|fire}}&amp;lt;/nowiki&amp;gt; which will appear as {{color|#FF0068|fire}}.&lt;br /&gt;
&lt;br /&gt;
To make it bold simply change it to &amp;lt;nowiki&amp;gt;'''{{color|red|fire}}'''&amp;lt;/nowiki&amp;gt; which will look like '''{{color|red|fire}}'''.&lt;br /&gt;
&lt;br /&gt;
I've added the HEX values ToME uses below, note that light and mind damage both use #FFFF00, but this is difficult to see on a white background (e.x. {{color|#FFFF00|Light}}), so I've used gold instead.&lt;br /&gt;
&lt;br /&gt;
NOTE: sometimes, particularly with two word damage types, there are issues if you capitalize the second word, so just leave everything inside the curly brackets lowercase.&lt;br /&gt;
&lt;br /&gt;
Damage Templates I have created:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Produces&lt;br /&gt;
!Color&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{physical}}&amp;lt;/nowiki&amp;gt;||{{physical}}||#000000&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{arcane}}&amp;lt;/nowiki&amp;gt;||{{arcane}}||#80008B&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{fire}}&amp;lt;/nowiki&amp;gt;||{{fire}}||#FF0068&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{cold}}&amp;lt;/nowiki&amp;gt;||{{cold}}||#1133F3&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{lightning}}&amp;lt;/nowiki&amp;gt;||{{lightning}}||#006CFF&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{acid}}&amp;lt;/nowiki&amp;gt;||{{acid}}||#008645&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{nature}}&amp;lt;/nowiki&amp;gt;||{{nature}}||#00FF00&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{blight}}&amp;lt;/nowiki&amp;gt;||{{blight}}||#324D0C&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{light}}&amp;lt;/nowiki&amp;gt;||{{light}}||gold&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{darkness}}&amp;lt;/nowiki&amp;gt;||{{darkness}}||#7F7F7F&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{mind}}&amp;lt;/nowiki&amp;gt;||{{mind}}||gold&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{temporal}}&amp;lt;/nowiki&amp;gt;||{{temporal}}||#B0C4DE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And I've also created templates for special damage types. Only the ones I've actually seen on items however.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Produces&lt;br /&gt;
!Color&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{arcane silence}}&amp;lt;/nowiki&amp;gt;||{{arcane silence}}||#80008B&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{bleed}}&amp;lt;/nowiki&amp;gt;||{{bleed}}||#000000&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{blinding light}}&amp;lt;/nowiki&amp;gt;||{{blinding light}}||gold&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{dazing lightning}}&amp;lt;/nowiki&amp;gt;||{{dazing lightning}}||#006CFF&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{disarming acid}}&amp;lt;/nowiki&amp;gt;||{{Disarming Acid}}||#008645&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{flameshock}}&amp;lt;/nowiki&amp;gt;||{{Flameshock}}||#FF0068&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{ice}}&amp;lt;/nowiki&amp;gt;||{{ice}}||#1133F3&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{manaburn}}&amp;lt;/nowiki&amp;gt;||{{manaburn}}||#80008B&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{nature slow}}&amp;lt;/nowiki&amp;gt;||{{nature slow}}||#00FF00&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{poison}}&amp;lt;/nowiki&amp;gt;||{{poison}}||#00FF00&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{shadowflame}}&amp;lt;/nowiki&amp;gt;||{{shadowflame}}||#BF7F73&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{spydric poison}}&amp;lt;/nowiki&amp;gt;||{{spydric poison}}||#00FF00&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Things To Do==&lt;br /&gt;
&lt;br /&gt;
Here are a list of things that you can start doing right away and are super-helpful:&lt;br /&gt;
&lt;br /&gt;
* Look at the special page [[:Special:WantedPages]]. This page shows a list of pages that don't exist yet, but DO have a link to them. The higher on the list, the more links; these are pages that we really need because there are links from all over to the page! Go ahead and create a page with the best information you have. &lt;br /&gt;
&lt;br /&gt;
* Keep an eye on [[:Special:RecentChanges]], also found on the sidebar of the wiki under &amp;quot;Recent changes&amp;quot;. This will show you who has been working on the wiki, and what they've done; it's a good to know who else is working on the wiki and what they might have taken on as a project.&lt;br /&gt;
&lt;br /&gt;
* If you find typos, go ahead and correct them. This is easy and helpful all around.&lt;br /&gt;
&lt;br /&gt;
* Add new content! We could really use help filling out the details for [[Artifacts]], and for details about some [[Zones]]. We also need help filling out details for [[Talents]]! Look at individual talents to see which ones need added info.&lt;br /&gt;
&lt;br /&gt;
==Things Not To Do==&lt;br /&gt;
&lt;br /&gt;
Try not to - or think REALLY CAREFULLY ABOUT:&lt;br /&gt;
&lt;br /&gt;
* Making changes to a template, particularly one used in many places (like [[Template:Artifact]]). &lt;br /&gt;
&lt;br /&gt;
* Moving a page to another name. This should only be done to correct a bad name for the article, and you can't over-write a page name that already has content.&lt;br /&gt;
&lt;br /&gt;
* Making a table or a chart that could be used in more than one place, or more than once. Make a template instead!&lt;br /&gt;
&lt;br /&gt;
==Asking For Help==&lt;br /&gt;
&lt;br /&gt;
If you need help, your best resources are:&lt;br /&gt;
&lt;br /&gt;
# Ask on [[How_To_Contribute_To_The_Wiki/Questions| the Questions page]]&lt;br /&gt;
# The [http://www.mediawiki.org/wiki/Project:Help MediaWiki help pages]&lt;br /&gt;
# Other editors - post on their Talk pages&lt;br /&gt;
# The ToME forums - http://forums.te4.org]&lt;br /&gt;
# The chat in the game itself!&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Physical&amp;diff=12589</id>
		<title>Template:Physical</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Physical&amp;diff=12589"/>
				<updated>2016-09-04T22:20:24Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #000000;&amp;quot;&amp;gt;{{{1|Physical}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Bleed&amp;diff=12588</id>
		<title>Template:Bleed</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Bleed&amp;diff=12588"/>
				<updated>2016-09-04T22:20:06Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #000000;&amp;quot;&amp;gt;{{{1|Bleed}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Manaburn&amp;diff=12587</id>
		<title>Template:Manaburn</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Manaburn&amp;diff=12587"/>
				<updated>2016-09-04T22:19:53Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #8F00FF;&amp;quot;&amp;gt;{{{1|Manaurn}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Spydric_poison&amp;diff=12586</id>
		<title>Template:Spydric poison</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Spydric_poison&amp;diff=12586"/>
				<updated>2016-09-04T22:18:29Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #00FF00;&amp;quot;&amp;gt;{{{1|Spydric Poison}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Poison&amp;diff=12585</id>
		<title>Template:Poison</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Poison&amp;diff=12585"/>
				<updated>2016-09-04T22:18:04Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #00FF00;&amp;quot;&amp;gt;{{{1|Poison}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Ice&amp;diff=12584</id>
		<title>Template:Ice</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Ice&amp;diff=12584"/>
				<updated>2016-09-04T22:16:34Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #1133F3;&amp;quot;&amp;gt;{{{1|Ice}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Nature_slow&amp;diff=12583</id>
		<title>Template:Nature slow</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Nature_slow&amp;diff=12583"/>
				<updated>2016-09-04T22:13:11Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #00FF00;&amp;quot;&amp;gt;{{{1|Nature Slow}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Blinding_light&amp;diff=12582</id>
		<title>Template:Blinding light</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Blinding_light&amp;diff=12582"/>
				<updated>2016-09-04T22:09:36Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: gold;&amp;quot;&amp;gt;{{{1|Blinding Light}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Arcane_silence&amp;diff=12581</id>
		<title>Template:Arcane silence</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Arcane_silence&amp;diff=12581"/>
				<updated>2016-09-04T22:07:32Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #8F00FF;&amp;quot;&amp;gt;{{{1|Arcane Silence}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Dazing_Lightning&amp;diff=12580</id>
		<title>Template:Dazing Lightning</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Dazing_Lightning&amp;diff=12580"/>
				<updated>2016-09-04T22:03:07Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #006CFF;&amp;quot;&amp;gt;{{{1|Dazing Lightning}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Disarming_Acid&amp;diff=12579</id>
		<title>Template:Disarming Acid</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Disarming_Acid&amp;diff=12579"/>
				<updated>2016-09-04T22:02:30Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #008645;&amp;quot;&amp;gt;{{{1|Disarming Acid}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Flameshock&amp;diff=12578</id>
		<title>Template:Flameshock</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Flameshock&amp;diff=12578"/>
				<updated>2016-09-04T21:59:10Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #FF0068;&amp;quot;&amp;gt;{{{1|Flameshock}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Shadowflame&amp;diff=12577</id>
		<title>Template:Shadowflame</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Shadowflame&amp;diff=12577"/>
				<updated>2016-09-04T21:56:29Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #BF7F73;&amp;quot;&amp;gt;{{{1|Shadowflame}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Damage_Types&amp;diff=12576</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Damage_Types&amp;diff=12576"/>
				<updated>2016-09-04T21:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Special Damage Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Raw details on damage types can be found in tome-x.y.z.team/data/damage_types.lua''&lt;br /&gt;
&lt;br /&gt;
Tales of Maj'Eyal uses a multitude of '''damage types'''. Generally speaking, damage types are grouped along a few loose sets of types, some of which have secondary effects on damaging a mob. Damage from different types can be reduced by [[resistance]]s. &lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
This information is directly from the comments in the damage_types.LUA file and consists mostly of comments in the code as well as some additional information such as death messages. Italicized information is directly copied from the LUA file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|physical}}''': Caused by regular melee and ranged attacks by weapons, and physical attacks by monsters. {{c|Stone}} magic talents and Wyrmic {{c|Sand drake aspect}} talents also cause physical damage. Most common damage type early in the game.&lt;br /&gt;
:::: Death Message: ''&amp;quot;battered&amp;quot;, &amp;quot;bludgeoned&amp;quot;, &amp;quot;sliced&amp;quot;, &amp;quot;maimed&amp;quot;, &amp;quot;raked&amp;quot;, &amp;quot;bled&amp;quot;, &amp;quot;impaled&amp;quot;, &amp;quot;dissected&amp;quot;, &amp;quot;disembowelled&amp;quot;, &amp;quot;decapitated&amp;quot;, &amp;quot;stabbed&amp;quot;, &amp;quot;pierced&amp;quot;, &amp;quot;torn limb from limb&amp;quot;, &amp;quot;crushed&amp;quot;, &amp;quot;shattered&amp;quot;, &amp;quot;smashed&amp;quot;, &amp;quot;cleaved&amp;quot;, &amp;quot;swiped&amp;quot;, &amp;quot;struck&amp;quot;, &amp;quot;mutilated&amp;quot;, &amp;quot;tortured&amp;quot;, &amp;quot;skewered&amp;quot;, &amp;quot;squished&amp;quot;, &amp;quot;mauled&amp;quot;, &amp;quot;chopped into tiny pieces&amp;quot;, &amp;quot;splattered&amp;quot;, &amp;quot;ground&amp;quot;, &amp;quot;minced&amp;quot;, &amp;quot;punctured&amp;quot;, &amp;quot;hacked apart&amp;quot;, &amp;quot;eviscerated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|grey|cosmetic}}''': no damage occurs, the damage type is purely cosmetic. It can exist on things, but doesn't do anything though&lt;br /&gt;
:::: Death Message: ''cosmeticed''&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|arcane}}''': ''Arcane is basic (usually) un-resistable damage''. Caused by pure magic skills and magic-using monsters. Category {{c|Arcane}} talents cause arcane damage. Difficult to find resistances to.&lt;br /&gt;
:::: Death Message: ''&amp;quot;blasted&amp;quot;, &amp;quot;energised&amp;quot;, &amp;quot;mana-torn&amp;quot;, &amp;quot;dweomered&amp;quot;, &amp;quot;imploded&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The elemental damages'''''&lt;br /&gt;
&lt;br /&gt;
'''{{fire}}''': Caused by fire mages (pyromancers), Wyrmics using fire drake talents, and fire-breathing or using monsters. One of the most common types of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;burnt&amp;quot;, &amp;quot;scorched&amp;quot;, &amp;quot;blazed&amp;quot;, &amp;quot;roasted&amp;quot;, &amp;quot;flamed&amp;quot;, &amp;quot;fried&amp;quot;, &amp;quot;combusted&amp;quot;, &amp;quot;toasted&amp;quot;, &amp;quot;slowly cooked&amp;quot;, &amp;quot;boiled&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|blue|cold}}''': Caused by ice mages (cyromancers), Wyrmics using cold drake talents, and cold-breathing or using monsters. Includes ice giants and [[Rantha the Worm]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;frozen&amp;quot;, &amp;quot;chilled&amp;quot;, &amp;quot;iced&amp;quot;, &amp;quot;cooled&amp;quot;, &amp;quot;frozen and shattered into a million little shards&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|lightning}}''': used by lightning mages, Wyrmics using storm drake talents, and lightning-using monsters. This include air elementals and [[Urkis]]. Keeping a few extra lightning resist items in reserve is a good idea.&lt;br /&gt;
:::: Death Message: ''&amp;quot;electrocuted&amp;quot;, &amp;quot;shocked&amp;quot;, &amp;quot;bolted&amp;quot;, &amp;quot;volted&amp;quot;, &amp;quot;amped&amp;quot;, &amp;quot;zapped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Acid, few specific interactions currently aside from damage types later derived from this'''''&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|acid}}''': Caused by some nature talents, Wyrmics using acid drake talents, and acid-based monsters. This includes jellies and blobs. Acid damage is very often applied as damage over time instead of one single shot of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;dissolved&amp;quot;, &amp;quot;corroded&amp;quot;, &amp;quot;scalded&amp;quot;, &amp;quot;melted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Nature &amp;amp; Blight: Opposing damage types'''''&lt;br /&gt;
&lt;br /&gt;
'''{{nature}}''': Caused by poisons, special animal attacks, some Wild Gifts, and some [[mindstar]]s.&lt;br /&gt;
:::: Death Message: ''&amp;quot;slimed&amp;quot;, &amp;quot;splurged&amp;quot;, &amp;quot;treehugged&amp;quot;, &amp;quot;naturalised&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{blight}}''': Caused by [[Defiler]] talents and disease-themed monsters. Also used by the [[Grand Corruptor]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;diseased&amp;quot;, &amp;quot;poxed&amp;quot;, &amp;quot;infected&amp;quot;, &amp;quot;plagued&amp;quot;, &amp;quot;debilitated by noxious blight before falling&amp;quot;, &amp;quot;fouled&amp;quot;, &amp;quot;tainted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Light damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{light}}''': Caused by talents from the [[Celestial]] classes [[Sun Paladin]] and [[Anorithil]], as well as light-themed monsters, including the dreaded Luminous Horror. Can also cause dark tiles to light up.&lt;br /&gt;
:::: Death Message: ''&amp;quot;radiated&amp;quot;, &amp;quot;seared&amp;quot;, &amp;quot;purified&amp;quot;, &amp;quot;sun baked&amp;quot;, &amp;quot;jerkied&amp;quot;, &amp;quot;tanned&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Darkness damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{darkness}}''': Caused by some talents from the [[Afflicted]] classes, as well as [[Anorithil]] (category {{c|Star Fury}}) and from darkness-themed monsters. Can also cause tiles to become dark. [[Necromancer]]s start with darkness spells and get access to more of this type if they become a Lich.&lt;br /&gt;
&lt;br /&gt;
:::: Death Message: ''&amp;quot;shadowed&amp;quot;, &amp;quot;darkened&amp;quot;, &amp;quot;swallowed by the void&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Mind damage. Most uses of this have their damage effected by mental save and do not trigger cross tiers, ie, melee items'''''&lt;br /&gt;
&lt;br /&gt;
'''{{mind}}''': Caused by psionic skills and monsters that use mental attacks. Many of the talents from the [[Afflicted]] classes cause mind damage. Also caused by mindstars and weapons with the 'projection' ego.&lt;br /&gt;
:::: Death Message: ''&amp;quot;psyched&amp;quot;, &amp;quot;mentally tortured&amp;quot;, &amp;quot;mindraped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Temporal damage'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- HTML code for 'light steel blue' as used in the ToME code --&amp;gt;&lt;br /&gt;
'''{{temporal}}''': Caused by [[Chronomancer]] talents and from time-themed monsters. Uncommon before the  [[Far East]], except for in the [[Temporal Rift]] found in [[Daikara]]. There is a temporal zone in the Embers campaign called [[Pocket of Distorted Time]].&lt;br /&gt;
:::: Death Message: ''&amp;quot;timewarped&amp;quot;, &amp;quot;temporally distorted&amp;quot;, &amp;quot;spaghettified across the whole of space and time&amp;quot;, &amp;quot;paradoxed&amp;quot;, &amp;quot;replaced by a time clone (and no one ever knew the difference)&amp;quot;, &amp;quot;grandfathered&amp;quot;, &amp;quot;time dilated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Special Damage Types ==&lt;br /&gt;
'''Special''' damage types have an additional effect or effects, or are unusual because they aren't covered by the usual types of resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|Acid Blind}}''': Acid damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|bleed}}''': Physical damage as DOT&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Blinding Light}}''': Light damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Corrupted Blood}}''': inflicts Blight damage on the target, and may trigger a random lesser disease (Blight) debuff on the target&lt;br /&gt;
&lt;br /&gt;
{{dazing lightning}}: &amp;quot;Lightning damage + daze chance&amp;quot;. Does lightning damage with a 25% chance to daze unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Demonfire}}''': ''Demonfire: heal demon; damage others''. Does fire damage to everything not demon, while healing demons for the same amount. Found in the [[Fearscape (talent)|Fearscape]], [[Infernal breath (talent)|Infernal breath]], and [[Khulmanar's Wrath]]&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Draining Blight}}''': inflicts Blight damage on the target, and restores half of the damage dealt&lt;br /&gt;
&lt;br /&gt;
'''{{disarming acid}}''': acid damage with a 25% chance to disarm&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Dream}}{{color|red|Forge}}''': damage is half Fire and half Mind. Can do knockback, and may be susceptible to saves&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Fire Burn}}''': inflicts Fire damage and burns the target over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Holy Light}}''': ''Holy light, damage demon/undead; heal others.'' Damages demons and undead while healing everything else&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|Ice}}''': ''Cold damage + freeze chance''. Does cold damage with a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Insidious Poison}}''':  Poison (nature damage) and reduces any healing of the target by at least 10% over several turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Lightburn}}''': like Fire burn, but with Light&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|Manaburn}}''': if target has mana, vim, positive, or negative, removes some and deals proportional arcane damage. Won't reduce them below zero and does nothing if target has zero.&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Nature Slow}}''':  AKA ''{{color|Green|Slime}}'', Nature damage and inflict a 15% Slow over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Poison}}''': Nature damage over time&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Purging Blight}}''': ''Retch: heal undead; damage living.'' Damages living while healing undead, found on [[Retch (talent)|Retch]].&lt;br /&gt;
&lt;br /&gt;
'''{{color|#BF7F73|shadowflame}}''': ''Darkness + Fire''. Does 50% darkness and 50% fire damage&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|slowing ice}}''': ''Cold damage + freeze chance + 20% slow''. Does cold damage with a 20% chance to slow and a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|green|spydric poison}}''': ''Spydric poison: prevents movement. Very special, does not have a power check.'' Does poison DOT (nature damage) but pins an enemy in place.&lt;br /&gt;
&lt;br /&gt;
'''{{color|#b0c4de|Temporal }}{{color|grey|Darkness}}''': damage is half Temporal and half Darkness; may be referred to as void.&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Dazing_lightning&amp;diff=12575</id>
		<title>Template:Dazing lightning</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Dazing_lightning&amp;diff=12575"/>
				<updated>2016-09-04T21:54:29Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #006CFF;&amp;quot;&amp;gt;{{{1|Dazing Lightning}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Dazing_Lightning&amp;diff=12574</id>
		<title>Template:Dazing Lightning</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Dazing_Lightning&amp;diff=12574"/>
				<updated>2016-09-04T21:54:22Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: deleted due to a wiki issue (lightning can't be capitalized)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Disarming_acid&amp;diff=12573</id>
		<title>Template:Disarming acid</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Disarming_acid&amp;diff=12573"/>
				<updated>2016-09-04T21:54:03Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #008645;&amp;quot;&amp;gt;{{{1|Disarming Acid}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Disarming_Acid&amp;diff=12572</id>
		<title>Template:Disarming Acid</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Disarming_Acid&amp;diff=12572"/>
				<updated>2016-09-04T21:53:17Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Damage_Types&amp;diff=12571</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Damage_Types&amp;diff=12571"/>
				<updated>2016-09-04T21:52:01Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Special Damage Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Raw details on damage types can be found in tome-x.y.z.team/data/damage_types.lua''&lt;br /&gt;
&lt;br /&gt;
Tales of Maj'Eyal uses a multitude of '''damage types'''. Generally speaking, damage types are grouped along a few loose sets of types, some of which have secondary effects on damaging a mob. Damage from different types can be reduced by [[resistance]]s. &lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
This information is directly from the comments in the damage_types.LUA file and consists mostly of comments in the code as well as some additional information such as death messages. Italicized information is directly copied from the LUA file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|physical}}''': Caused by regular melee and ranged attacks by weapons, and physical attacks by monsters. {{c|Stone}} magic talents and Wyrmic {{c|Sand drake aspect}} talents also cause physical damage. Most common damage type early in the game.&lt;br /&gt;
:::: Death Message: ''&amp;quot;battered&amp;quot;, &amp;quot;bludgeoned&amp;quot;, &amp;quot;sliced&amp;quot;, &amp;quot;maimed&amp;quot;, &amp;quot;raked&amp;quot;, &amp;quot;bled&amp;quot;, &amp;quot;impaled&amp;quot;, &amp;quot;dissected&amp;quot;, &amp;quot;disembowelled&amp;quot;, &amp;quot;decapitated&amp;quot;, &amp;quot;stabbed&amp;quot;, &amp;quot;pierced&amp;quot;, &amp;quot;torn limb from limb&amp;quot;, &amp;quot;crushed&amp;quot;, &amp;quot;shattered&amp;quot;, &amp;quot;smashed&amp;quot;, &amp;quot;cleaved&amp;quot;, &amp;quot;swiped&amp;quot;, &amp;quot;struck&amp;quot;, &amp;quot;mutilated&amp;quot;, &amp;quot;tortured&amp;quot;, &amp;quot;skewered&amp;quot;, &amp;quot;squished&amp;quot;, &amp;quot;mauled&amp;quot;, &amp;quot;chopped into tiny pieces&amp;quot;, &amp;quot;splattered&amp;quot;, &amp;quot;ground&amp;quot;, &amp;quot;minced&amp;quot;, &amp;quot;punctured&amp;quot;, &amp;quot;hacked apart&amp;quot;, &amp;quot;eviscerated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|grey|cosmetic}}''': no damage occurs, the damage type is purely cosmetic. It can exist on things, but doesn't do anything though&lt;br /&gt;
:::: Death Message: ''cosmeticed''&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|arcane}}''': ''Arcane is basic (usually) un-resistable damage''. Caused by pure magic skills and magic-using monsters. Category {{c|Arcane}} talents cause arcane damage. Difficult to find resistances to.&lt;br /&gt;
:::: Death Message: ''&amp;quot;blasted&amp;quot;, &amp;quot;energised&amp;quot;, &amp;quot;mana-torn&amp;quot;, &amp;quot;dweomered&amp;quot;, &amp;quot;imploded&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The elemental damages'''''&lt;br /&gt;
&lt;br /&gt;
'''{{fire}}''': Caused by fire mages (pyromancers), Wyrmics using fire drake talents, and fire-breathing or using monsters. One of the most common types of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;burnt&amp;quot;, &amp;quot;scorched&amp;quot;, &amp;quot;blazed&amp;quot;, &amp;quot;roasted&amp;quot;, &amp;quot;flamed&amp;quot;, &amp;quot;fried&amp;quot;, &amp;quot;combusted&amp;quot;, &amp;quot;toasted&amp;quot;, &amp;quot;slowly cooked&amp;quot;, &amp;quot;boiled&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|blue|cold}}''': Caused by ice mages (cyromancers), Wyrmics using cold drake talents, and cold-breathing or using monsters. Includes ice giants and [[Rantha the Worm]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;frozen&amp;quot;, &amp;quot;chilled&amp;quot;, &amp;quot;iced&amp;quot;, &amp;quot;cooled&amp;quot;, &amp;quot;frozen and shattered into a million little shards&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|lightning}}''': used by lightning mages, Wyrmics using storm drake talents, and lightning-using monsters. This include air elementals and [[Urkis]]. Keeping a few extra lightning resist items in reserve is a good idea.&lt;br /&gt;
:::: Death Message: ''&amp;quot;electrocuted&amp;quot;, &amp;quot;shocked&amp;quot;, &amp;quot;bolted&amp;quot;, &amp;quot;volted&amp;quot;, &amp;quot;amped&amp;quot;, &amp;quot;zapped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Acid, few specific interactions currently aside from damage types later derived from this'''''&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|acid}}''': Caused by some nature talents, Wyrmics using acid drake talents, and acid-based monsters. This includes jellies and blobs. Acid damage is very often applied as damage over time instead of one single shot of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;dissolved&amp;quot;, &amp;quot;corroded&amp;quot;, &amp;quot;scalded&amp;quot;, &amp;quot;melted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Nature &amp;amp; Blight: Opposing damage types'''''&lt;br /&gt;
&lt;br /&gt;
'''{{nature}}''': Caused by poisons, special animal attacks, some Wild Gifts, and some [[mindstar]]s.&lt;br /&gt;
:::: Death Message: ''&amp;quot;slimed&amp;quot;, &amp;quot;splurged&amp;quot;, &amp;quot;treehugged&amp;quot;, &amp;quot;naturalised&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{blight}}''': Caused by [[Defiler]] talents and disease-themed monsters. Also used by the [[Grand Corruptor]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;diseased&amp;quot;, &amp;quot;poxed&amp;quot;, &amp;quot;infected&amp;quot;, &amp;quot;plagued&amp;quot;, &amp;quot;debilitated by noxious blight before falling&amp;quot;, &amp;quot;fouled&amp;quot;, &amp;quot;tainted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Light damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{light}}''': Caused by talents from the [[Celestial]] classes [[Sun Paladin]] and [[Anorithil]], as well as light-themed monsters, including the dreaded Luminous Horror. Can also cause dark tiles to light up.&lt;br /&gt;
:::: Death Message: ''&amp;quot;radiated&amp;quot;, &amp;quot;seared&amp;quot;, &amp;quot;purified&amp;quot;, &amp;quot;sun baked&amp;quot;, &amp;quot;jerkied&amp;quot;, &amp;quot;tanned&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Darkness damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{darkness}}''': Caused by some talents from the [[Afflicted]] classes, as well as [[Anorithil]] (category {{c|Star Fury}}) and from darkness-themed monsters. Can also cause tiles to become dark. [[Necromancer]]s start with darkness spells and get access to more of this type if they become a Lich.&lt;br /&gt;
&lt;br /&gt;
:::: Death Message: ''&amp;quot;shadowed&amp;quot;, &amp;quot;darkened&amp;quot;, &amp;quot;swallowed by the void&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Mind damage. Most uses of this have their damage effected by mental save and do not trigger cross tiers, ie, melee items'''''&lt;br /&gt;
&lt;br /&gt;
'''{{mind}}''': Caused by psionic skills and monsters that use mental attacks. Many of the talents from the [[Afflicted]] classes cause mind damage. Also caused by mindstars and weapons with the 'projection' ego.&lt;br /&gt;
:::: Death Message: ''&amp;quot;psyched&amp;quot;, &amp;quot;mentally tortured&amp;quot;, &amp;quot;mindraped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Temporal damage'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- HTML code for 'light steel blue' as used in the ToME code --&amp;gt;&lt;br /&gt;
'''{{temporal}}''': Caused by [[Chronomancer]] talents and from time-themed monsters. Uncommon before the  [[Far East]], except for in the [[Temporal Rift]] found in [[Daikara]]. There is a temporal zone in the Embers campaign called [[Pocket of Distorted Time]].&lt;br /&gt;
:::: Death Message: ''&amp;quot;timewarped&amp;quot;, &amp;quot;temporally distorted&amp;quot;, &amp;quot;spaghettified across the whole of space and time&amp;quot;, &amp;quot;paradoxed&amp;quot;, &amp;quot;replaced by a time clone (and no one ever knew the difference)&amp;quot;, &amp;quot;grandfathered&amp;quot;, &amp;quot;time dilated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Special Damage Types ==&lt;br /&gt;
'''Special''' damage types have an additional effect or effects, or are unusual because they aren't covered by the usual types of resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|Acid Blind}}''': Acid damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|bleed}}''': Physical damage as DOT&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Blinding Light}}''': Light damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Corrupted Blood}}''': inflicts Blight damage on the target, and may trigger a random lesser disease (Blight) debuff on the target&lt;br /&gt;
&lt;br /&gt;
{{dazinglightning}}: &amp;quot;Lightning damage + daze chance&amp;quot;. Does lightning damage with a 25% chance to daze unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Demonfire}}''': ''Demonfire: heal demon; damage others''. Does fire damage to everything not demon, while healing demons for the same amount. Found in the [[Fearscape (talent)|Fearscape]], [[Infernal breath (talent)|Infernal breath]], and [[Khulmanar's Wrath]]&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Draining Blight}}''': inflicts Blight damage on the target, and restores half of the damage dealt&lt;br /&gt;
&lt;br /&gt;
'''{{disarming acid}}''': acid damage with a 25% chance to disarm&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Dream}}{{color|red|Forge}}''': damage is half Fire and half Mind. Can do knockback, and may be susceptible to saves&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Fire Burn}}''': inflicts Fire damage and burns the target over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Holy Light}}''': ''Holy light, damage demon/undead; heal others.'' Damages demons and undead while healing everything else&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|Ice}}''': ''Cold damage + freeze chance''. Does cold damage with a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Insidious Poison}}''':  Poison (nature damage) and reduces any healing of the target by at least 10% over several turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Lightburn}}''': like Fire burn, but with Light&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|Manaburn}}''': if target has mana, vim, positive, or negative, removes some and deals proportional arcane damage. Won't reduce them below zero and does nothing if target has zero.&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Nature Slow}}''':  AKA ''{{color|Green|Slime}}'', Nature damage and inflict a 15% Slow over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Poison}}''': Nature damage over time&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Purging Blight}}''': ''Retch: heal undead; damage living.'' Damages living while healing undead, found on [[Retch (talent)|Retch]].&lt;br /&gt;
&lt;br /&gt;
'''{{color|#BF7F73|shadowflame}}''': ''Darkness + Fire''. Does 50% darkness and 50% fire damage&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|slowing ice}}''': ''Cold damage + freeze chance + 20% slow''. Does cold damage with a 20% chance to slow and a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|green|spydric poison}}''': ''Spydric poison: prevents movement. Very special, does not have a power check.'' Does poison DOT (nature damage) but pins an enemy in place.&lt;br /&gt;
&lt;br /&gt;
'''{{color|#b0c4de|Temporal }}{{color|grey|Darkness}}''': damage is half Temporal and half Darkness; may be referred to as void.&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Damage_Types&amp;diff=12570</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Damage_Types&amp;diff=12570"/>
				<updated>2016-09-04T21:50:52Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Special Damage Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Raw details on damage types can be found in tome-x.y.z.team/data/damage_types.lua''&lt;br /&gt;
&lt;br /&gt;
Tales of Maj'Eyal uses a multitude of '''damage types'''. Generally speaking, damage types are grouped along a few loose sets of types, some of which have secondary effects on damaging a mob. Damage from different types can be reduced by [[resistance]]s. &lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
This information is directly from the comments in the damage_types.LUA file and consists mostly of comments in the code as well as some additional information such as death messages. Italicized information is directly copied from the LUA file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|physical}}''': Caused by regular melee and ranged attacks by weapons, and physical attacks by monsters. {{c|Stone}} magic talents and Wyrmic {{c|Sand drake aspect}} talents also cause physical damage. Most common damage type early in the game.&lt;br /&gt;
:::: Death Message: ''&amp;quot;battered&amp;quot;, &amp;quot;bludgeoned&amp;quot;, &amp;quot;sliced&amp;quot;, &amp;quot;maimed&amp;quot;, &amp;quot;raked&amp;quot;, &amp;quot;bled&amp;quot;, &amp;quot;impaled&amp;quot;, &amp;quot;dissected&amp;quot;, &amp;quot;disembowelled&amp;quot;, &amp;quot;decapitated&amp;quot;, &amp;quot;stabbed&amp;quot;, &amp;quot;pierced&amp;quot;, &amp;quot;torn limb from limb&amp;quot;, &amp;quot;crushed&amp;quot;, &amp;quot;shattered&amp;quot;, &amp;quot;smashed&amp;quot;, &amp;quot;cleaved&amp;quot;, &amp;quot;swiped&amp;quot;, &amp;quot;struck&amp;quot;, &amp;quot;mutilated&amp;quot;, &amp;quot;tortured&amp;quot;, &amp;quot;skewered&amp;quot;, &amp;quot;squished&amp;quot;, &amp;quot;mauled&amp;quot;, &amp;quot;chopped into tiny pieces&amp;quot;, &amp;quot;splattered&amp;quot;, &amp;quot;ground&amp;quot;, &amp;quot;minced&amp;quot;, &amp;quot;punctured&amp;quot;, &amp;quot;hacked apart&amp;quot;, &amp;quot;eviscerated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|grey|cosmetic}}''': no damage occurs, the damage type is purely cosmetic. It can exist on things, but doesn't do anything though&lt;br /&gt;
:::: Death Message: ''cosmeticed''&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|arcane}}''': ''Arcane is basic (usually) un-resistable damage''. Caused by pure magic skills and magic-using monsters. Category {{c|Arcane}} talents cause arcane damage. Difficult to find resistances to.&lt;br /&gt;
:::: Death Message: ''&amp;quot;blasted&amp;quot;, &amp;quot;energised&amp;quot;, &amp;quot;mana-torn&amp;quot;, &amp;quot;dweomered&amp;quot;, &amp;quot;imploded&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The elemental damages'''''&lt;br /&gt;
&lt;br /&gt;
'''{{fire}}''': Caused by fire mages (pyromancers), Wyrmics using fire drake talents, and fire-breathing or using monsters. One of the most common types of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;burnt&amp;quot;, &amp;quot;scorched&amp;quot;, &amp;quot;blazed&amp;quot;, &amp;quot;roasted&amp;quot;, &amp;quot;flamed&amp;quot;, &amp;quot;fried&amp;quot;, &amp;quot;combusted&amp;quot;, &amp;quot;toasted&amp;quot;, &amp;quot;slowly cooked&amp;quot;, &amp;quot;boiled&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|blue|cold}}''': Caused by ice mages (cyromancers), Wyrmics using cold drake talents, and cold-breathing or using monsters. Includes ice giants and [[Rantha the Worm]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;frozen&amp;quot;, &amp;quot;chilled&amp;quot;, &amp;quot;iced&amp;quot;, &amp;quot;cooled&amp;quot;, &amp;quot;frozen and shattered into a million little shards&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|lightning}}''': used by lightning mages, Wyrmics using storm drake talents, and lightning-using monsters. This include air elementals and [[Urkis]]. Keeping a few extra lightning resist items in reserve is a good idea.&lt;br /&gt;
:::: Death Message: ''&amp;quot;electrocuted&amp;quot;, &amp;quot;shocked&amp;quot;, &amp;quot;bolted&amp;quot;, &amp;quot;volted&amp;quot;, &amp;quot;amped&amp;quot;, &amp;quot;zapped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Acid, few specific interactions currently aside from damage types later derived from this'''''&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|acid}}''': Caused by some nature talents, Wyrmics using acid drake talents, and acid-based monsters. This includes jellies and blobs. Acid damage is very often applied as damage over time instead of one single shot of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;dissolved&amp;quot;, &amp;quot;corroded&amp;quot;, &amp;quot;scalded&amp;quot;, &amp;quot;melted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Nature &amp;amp; Blight: Opposing damage types'''''&lt;br /&gt;
&lt;br /&gt;
'''{{nature}}''': Caused by poisons, special animal attacks, some Wild Gifts, and some [[mindstar]]s.&lt;br /&gt;
:::: Death Message: ''&amp;quot;slimed&amp;quot;, &amp;quot;splurged&amp;quot;, &amp;quot;treehugged&amp;quot;, &amp;quot;naturalised&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{blight}}''': Caused by [[Defiler]] talents and disease-themed monsters. Also used by the [[Grand Corruptor]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;diseased&amp;quot;, &amp;quot;poxed&amp;quot;, &amp;quot;infected&amp;quot;, &amp;quot;plagued&amp;quot;, &amp;quot;debilitated by noxious blight before falling&amp;quot;, &amp;quot;fouled&amp;quot;, &amp;quot;tainted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Light damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{light}}''': Caused by talents from the [[Celestial]] classes [[Sun Paladin]] and [[Anorithil]], as well as light-themed monsters, including the dreaded Luminous Horror. Can also cause dark tiles to light up.&lt;br /&gt;
:::: Death Message: ''&amp;quot;radiated&amp;quot;, &amp;quot;seared&amp;quot;, &amp;quot;purified&amp;quot;, &amp;quot;sun baked&amp;quot;, &amp;quot;jerkied&amp;quot;, &amp;quot;tanned&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Darkness damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{darkness}}''': Caused by some talents from the [[Afflicted]] classes, as well as [[Anorithil]] (category {{c|Star Fury}}) and from darkness-themed monsters. Can also cause tiles to become dark. [[Necromancer]]s start with darkness spells and get access to more of this type if they become a Lich.&lt;br /&gt;
&lt;br /&gt;
:::: Death Message: ''&amp;quot;shadowed&amp;quot;, &amp;quot;darkened&amp;quot;, &amp;quot;swallowed by the void&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Mind damage. Most uses of this have their damage effected by mental save and do not trigger cross tiers, ie, melee items'''''&lt;br /&gt;
&lt;br /&gt;
'''{{mind}}''': Caused by psionic skills and monsters that use mental attacks. Many of the talents from the [[Afflicted]] classes cause mind damage. Also caused by mindstars and weapons with the 'projection' ego.&lt;br /&gt;
:::: Death Message: ''&amp;quot;psyched&amp;quot;, &amp;quot;mentally tortured&amp;quot;, &amp;quot;mindraped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Temporal damage'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- HTML code for 'light steel blue' as used in the ToME code --&amp;gt;&lt;br /&gt;
'''{{temporal}}''': Caused by [[Chronomancer]] talents and from time-themed monsters. Uncommon before the  [[Far East]], except for in the [[Temporal Rift]] found in [[Daikara]]. There is a temporal zone in the Embers campaign called [[Pocket of Distorted Time]].&lt;br /&gt;
:::: Death Message: ''&amp;quot;timewarped&amp;quot;, &amp;quot;temporally distorted&amp;quot;, &amp;quot;spaghettified across the whole of space and time&amp;quot;, &amp;quot;paradoxed&amp;quot;, &amp;quot;replaced by a time clone (and no one ever knew the difference)&amp;quot;, &amp;quot;grandfathered&amp;quot;, &amp;quot;time dilated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Special Damage Types ==&lt;br /&gt;
'''Special''' damage types have an additional effect or effects, or are unusual because they aren't covered by the usual types of resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|Acid Blind}}''': Acid damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|bleed}}''': Physical damage as DOT&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Blinding Light}}''': Light damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Corrupted Blood}}''': inflicts Blight damage on the target, and may trigger a random lesser disease (Blight) debuff on the target&lt;br /&gt;
&lt;br /&gt;
{{dazing lightning}}&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Demonfire}}''': ''Demonfire: heal demon; damage others''. Does fire damage to everything not demon, while healing demons for the same amount. Found in the [[Fearscape (talent)|Fearscape]], [[Infernal breath (talent)|Infernal breath]], and [[Khulmanar's Wrath]]&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Draining Blight}}''': inflicts Blight damage on the target, and restores half of the damage dealt&lt;br /&gt;
&lt;br /&gt;
'''{{disarming acid}}''': acid damage with a 25% chance to disarm&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Dream}}{{color|red|Forge}}''': damage is half Fire and half Mind. Can do knockback, and may be susceptible to saves&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Fire Burn}}''': inflicts Fire damage and burns the target over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Holy Light}}''': ''Holy light, damage demon/undead; heal others.'' Damages demons and undead while healing everything else&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|Ice}}''': ''Cold damage + freeze chance''. Does cold damage with a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Insidious Poison}}''':  Poison (nature damage) and reduces any healing of the target by at least 10% over several turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Lightburn}}''': like Fire burn, but with Light&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|dazing lightning}}''': &amp;quot;Lightning damage + daze chance&amp;quot;. Does lightning damage with a 25% chance to daze unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|Manaburn}}''': if target has mana, vim, positive, or negative, removes some and deals proportional arcane damage. Won't reduce them below zero and does nothing if target has zero.&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Nature Slow}}''':  AKA ''{{color|Green|Slime}}'', Nature damage and inflict a 15% Slow over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Poison}}''': Nature damage over time&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Purging Blight}}''': ''Retch: heal undead; damage living.'' Damages living while healing undead, found on [[Retch (talent)|Retch]].&lt;br /&gt;
&lt;br /&gt;
'''{{color|#BF7F73|shadowflame}}''': ''Darkness + Fire''. Does 50% darkness and 50% fire damage&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|slowing ice}}''': ''Cold damage + freeze chance + 20% slow''. Does cold damage with a 20% chance to slow and a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|green|spydric poison}}''': ''Spydric poison: prevents movement. Very special, does not have a power check.'' Does poison DOT (nature damage) but pins an enemy in place.&lt;br /&gt;
&lt;br /&gt;
'''{{color|#b0c4de|Temporal }}{{color|grey|Darkness}}''': damage is half Temporal and half Darkness; may be referred to as void.&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Dazing_Lightning&amp;diff=12569</id>
		<title>Template:Dazing Lightning</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Dazing_Lightning&amp;diff=12569"/>
				<updated>2016-09-04T21:50:05Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #006CFF;&amp;quot;&amp;gt;{{{1|Dazing Lightning}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Disarming_Acid&amp;diff=12568</id>
		<title>Template:Disarming Acid</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Disarming_Acid&amp;diff=12568"/>
				<updated>2016-09-04T21:31:39Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #008645;&amp;quot;&amp;gt;{{{1|Disarming Acid}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Physical&amp;diff=12567</id>
		<title>Template:Physical</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Physical&amp;diff=12567"/>
				<updated>2016-09-04T21:23:23Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: black;&amp;quot;&amp;gt;{{{1|Physical}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=How_To_Contribute_To_The_Wiki&amp;diff=12566</id>
		<title>How To Contribute To The Wiki</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=How_To_Contribute_To_The_Wiki&amp;diff=12566"/>
				<updated>2016-09-04T21:18:30Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Formatting Helpers */  I added a section for how to enter damage types and make it look good since I made a bunch of templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Greetings, New Editor==&lt;br /&gt;
&lt;br /&gt;
So you want to help us improve the ToME Wiki! Excellent! We need all the help we can get.&lt;br /&gt;
&lt;br /&gt;
Before you get started, please familiarize yourself with the basic standards and conventions which are being used for the ToME Wiki. This will ensure a more organized, more consistent, and easier to read Wiki. It will also save you time, and let you get back to playing more ToME.&lt;br /&gt;
&lt;br /&gt;
==Before You Get Started==&lt;br /&gt;
&lt;br /&gt;
In order to be able to add or edit anything on the wiki, you will need to get a wiki account. This is not hard; it is the same as your ToME online profile. Go to the [http://te4.org/user/register ToME website registration] and create yourself an account. You also need to do this to keep an online profile for your games when playing ToME - and will be asked for it when you start the game - so there isn't any reason not to do this.&lt;br /&gt;
&lt;br /&gt;
Once you have an account, you should be able to login to the wiki with the same credentials you used above. If you log out of the ToME website, you will also be logged out of the wiki, so make sure to stay logged in!&lt;br /&gt;
&lt;br /&gt;
==Basic Editing==&lt;br /&gt;
&lt;br /&gt;
The ToME wiki uses [http://www.mediawiki.org/ MediaWiki]. This is the same software used by [http://www.wikipedia.org/ Wikipedia], and users familar with editing on Wikipedia will feel right at home. Please note, however, that the ToME wiki '''does not''' support all features, templates or special extensions used by wikipedia; only the most basic, common WikiMedia syntax is supported. &lt;br /&gt;
&lt;br /&gt;
For users new to editing a wiki, and MediaWiki in particular, please read these pages to learn &amp;quot;the basics&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Editing_pages Editing Pages]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Formatting Formatting]  '''really important!'''&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Starting_a_new_page Starting a new page]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Help:Tracking_changes Tracking Changes]&lt;br /&gt;
&lt;br /&gt;
==Standards, Norms, and Guidelines==&lt;br /&gt;
&lt;br /&gt;
The ToME wiki is (currently) maintained by a small number of ToME enthusiasts. It's important for everyone to follow a rough set of standards, so we don't keep redoing or overdoing work. These standards can change with time, but it's best to ask first.&lt;br /&gt;
&lt;br /&gt;
Here are some of the current standards and norms in place:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ToME Version===&lt;br /&gt;
&lt;br /&gt;
ToME is an evolving game. Information and advice from 2013 or 2014 can be wrong by 2016! In order to help users and editors know when a page was written, we use a version notice on pages. It looks like this: {{version}}.&lt;br /&gt;
&lt;br /&gt;
'''How do I use the version notice?'''&lt;br /&gt;
&lt;br /&gt;
* If you are ''creating a new page'', add &amp;lt;nowiki&amp;gt;{{subst:version}}&amp;lt;/nowiki&amp;gt; just after the page title (top of the page)&lt;br /&gt;
* If you are ''updating a page'', find the version table and update it to the [[Template:CurVer|current version of ToME]]&lt;br /&gt;
&lt;br /&gt;
If you are editing a page where the version block has been used, it will look like this:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;!-- Version of ToME when this page was written --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 1px solid gray; font-size: large;&amp;quot;&lt;br /&gt;
|ToME Version: || 1.4.3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Please update if you update the page! --&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Names and Plurals===&lt;br /&gt;
&lt;br /&gt;
With a very few special exceptions, names of pages and new pages should be in the '''singular''' form. Page about Orcs? The page name should be 'Orc'. Page about longswords? The page name should be 'Longsword'. &lt;br /&gt;
&lt;br /&gt;
Why do we use singular forms? Because we will be linking these pages from other pages. The wiki software is clever enough to turn singular into plural but not backwards. For example:&lt;br /&gt;
&lt;br /&gt;
You create your 'Orc' page. You link it from another page: &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;The most common enemy in the Far East are [[orcs]]. Each [[orc]] is weak, but in groups are terribly strong&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wikimedia is smart enough to take the plural 'orcs' and direct you to the singular 'orc' page. The reverse is not true. If you name your page 'orcs', this is what you have to do:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;The most common enemy in the Far East are [[orcs]]. Each [[orcs|orc]] is weak, but in groups are terribly strong&amp;lt;/nowiki&amp;gt;. &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Having to write the form &amp;lt;nowiki&amp;gt;[[orcs|orc]]&amp;lt;/nowiki&amp;gt; is annoying for both writer and editor. Stick to singulars. If you find a page that already exists as a plural, you may wish to set up a [http://www.mediawiki.org/wiki/Help:Redirects| redirect] from the singular to the plural form. This has a few quirks, so don't do it unless you must.&lt;br /&gt;
&lt;br /&gt;
===Talents===&lt;br /&gt;
&lt;br /&gt;
[[Talent]] pages all contain the name of the talent '''and''' &amp;quot;(talent)&amp;quot;. Therefore a talent page, like [[Gloom]] will have a full name of &amp;quot;Gloom (talent)&amp;quot;. All talent pages should keep this format.&lt;br /&gt;
&lt;br /&gt;
Pages for a talent category (also called a 'tree') always have &amp;quot;(Category)&amp;quot; in the page name. Pages for a category type, which contain an entire set of categories (or trees), will include the text &amp;quot;(category type)&amp;quot; in the name. Examples are category [[Cursed form (category)]], and category type [[Cursed (category type)]]. This is necessary because talents, categories, and entire category types can all have the same name.&lt;br /&gt;
&lt;br /&gt;
If you need or wish an easy way to make links to these, we've got a solution for that! Wiki editor [[User:Vyn|Vyn]] thoughtfully created shortcuts that you can use:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Talent Link Shortcuts&lt;br /&gt;
! Type &lt;br /&gt;
! Actual Name of Page&lt;br /&gt;
! How To Link&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
|Talent||Solipsism (talent)||&amp;lt;nowiki&amp;gt;{{t|Name of Talent}}&amp;lt;/nowiki&amp;gt;||&amp;lt;nowiki&amp;gt;{{t|Solipsism}}&amp;lt;/nowiki&amp;gt; produces {{t|Solipsism}}&lt;br /&gt;
|-&lt;br /&gt;
|Category||Solipsism (category)||&amp;lt;nowiki&amp;gt;{{c|Name of Category}}&amp;lt;/nowiki&amp;gt;||&amp;lt;nowiki&amp;gt;{{c|Solipsism}}&amp;lt;/nowiki&amp;gt; produces {{c|Solipsism}}&lt;br /&gt;
|-&lt;br /&gt;
|Category Type||Chronomancy (category type)||&amp;lt;nowiki&amp;gt;{{Ct|Name of Category Type}}&amp;lt;/nowiki&amp;gt;||&amp;lt;nowiki&amp;gt;{{Ct|Chronomancy}}&amp;lt;/nowiki&amp;gt; produces {{Ct|Chronomancy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When filling in details about talents, please make sure you have the '''correct formula''' for the effect; if you don't have it, '''LEAVE IT ALONE'''. Incomplete data is better than false data; an editor who knows how to search the code source and find the correct data. If you'd like to know how to search the code, please head over to the Developer's section of [http://forums.te4.org the forums] and ask. &lt;br /&gt;
&lt;br /&gt;
Please also use the templates created for Talent Requirements for the |require= section of the talent template. This allows for consistency of formatting and space saving. See [[Template:TalentReq]] and the various subpages for these templates.&lt;br /&gt;
&lt;br /&gt;
===Classes and Races===&lt;br /&gt;
&lt;br /&gt;
To keep consistency, the individual pages for each [[Class]] and [[Race]] have a specific format. You should stick to this format. You should not add additional sections to those pages. Include the relevant information, fill in missing information, and leave it alone.&lt;br /&gt;
&lt;br /&gt;
====Class Page Format====&lt;br /&gt;
&lt;br /&gt;
# ''Title'' of page should be the name of the class, in  singular (eg. [[Berserker]])&lt;br /&gt;
# ToME Version indicator&lt;br /&gt;
# Class infobox, described under [[Template:Class]]&lt;br /&gt;
# ''Description'': Basic description of the class. Use in-game text if possible. Should include '''most important stats''' as described by the game.&lt;br /&gt;
# ''Starting Equipment'' &lt;br /&gt;
# ''Talents'' table with locked and unlocked talent trees&lt;br /&gt;
# Very last thing on page is the classes table box: {{[[Template:Class|classes]]}}&lt;br /&gt;
&lt;br /&gt;
====Race Page Format====&lt;br /&gt;
&lt;br /&gt;
# ''Title'' of page should be the name of the race, in singular (eg. [[Halfling]])&lt;br /&gt;
# ToME Version indicator&lt;br /&gt;
# Race infobox, described under [[Template:Race]]&lt;br /&gt;
# ''Description'': Basic description of the race. Use in-game text if possible. &lt;br /&gt;
# ''Starting Equipment''&lt;br /&gt;
# ''Starting Location''&lt;br /&gt;
# ''Racial Talents'' table of full talent descriptions&lt;br /&gt;
# Very last thing on page is the races table box: {{[[Template:Race|races]]}}&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
&lt;br /&gt;
[[Quests]] have two names: One that is visible to the player inside the game, and another which is visible to the developers who are writing the code. If you're one of these, you already know about it; either way, the consistent rule when talking about quests is to use ''the name of the quest seen inside the game''. For example, the final quest of the game should be called [[Falling Toward Apotheosis]]. The name inside the code is &amp;quot;high peak&amp;quot;, but we do not use that, as mostly players read the Wiki, not developers.&lt;br /&gt;
&lt;br /&gt;
===Templates===&lt;br /&gt;
&lt;br /&gt;
Wikimedia allows use of powerful time saving tools called [http://www.mediawiki.org/wiki/Help:Templates templates]. If you're not familiar with these, go read that page I just linked. You can also try [[wikipedia:Help:A_quick_guide_to_templates| A quick guide to templates]].&lt;br /&gt;
&lt;br /&gt;
The ToME wiki uses templates for consistency with a number of things that all share similar features. A short list included:&lt;br /&gt;
&lt;br /&gt;
# [[:Category:Bosses|Bosses]] (Guardians) - template [[Template:Guardian]]&lt;br /&gt;
# [[Zones]] - template [[Template:Zone]]&lt;br /&gt;
# [[Artifacts]] - template [[Template:Artifact]]&lt;br /&gt;
# [[Talents]] - template [[Template:Ability_box]] (also works for abilities not strictly talents)&lt;br /&gt;
# [[Classes]] - template [[Template:Class]]&lt;br /&gt;
# [[Race]] - template [[Template:Race]] &lt;br /&gt;
&lt;br /&gt;
If you are editing or adding any of the above, you should become familiar with how the template works, and use it! A full list of templates can be found on the page [[:Category:Templates]].&lt;br /&gt;
&lt;br /&gt;
===Formatting Helpers===&lt;br /&gt;
&lt;br /&gt;
There are a few (and growing) templates designed to help do things like color font text without having to write ugly HTML code.&lt;br /&gt;
&lt;br /&gt;
* {{[[Template:fontcolor|fontcolor]]}} - used to provide {{fontcolor|red|black|Foreground and background color}}&lt;br /&gt;
* {{[[Template:color|color]]}} - used for just basic {{color|blue|foreground color}}&lt;br /&gt;
* {{[[Template:Break|break]]}} - add a forced newline {{break}}&lt;br /&gt;
{{break}}&lt;br /&gt;
Item power type coloring: Use the following templates when you need to indicate an item's power source (eg. Arcane, psionic, antimagic)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Template&lt;br /&gt;
!Produces&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Arc}}&amp;lt;/nowiki&amp;gt;||{{Arc}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Am}}&amp;lt;/nowiki&amp;gt;||{{Am}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Nat}}&amp;lt;/nowiki&amp;gt;||{{Nat}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Unk}}&amp;lt;/nowiki&amp;gt;||{{Unk}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Psi}}&amp;lt;/nowiki&amp;gt;||{{Psi}}&lt;br /&gt;
|-&lt;br /&gt;
||&amp;lt;nowiki&amp;gt;{{Mas}}&amp;lt;/nowiki&amp;gt;||{{Mas}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Use these!&lt;br /&gt;
&lt;br /&gt;
===Damage Templates===&lt;br /&gt;
&amp;lt;!-- I added templates for damage types -PvtOBrien --&amp;gt;&lt;br /&gt;
When you put a damage on the wiki such as &amp;quot;+50 fire damage&amp;quot;, please instead use &amp;quot;+50 &amp;lt;nowiki&amp;gt;{{fire}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Things To Do==&lt;br /&gt;
&lt;br /&gt;
Here are a list of things that you can start doing right away and are super-helpful:&lt;br /&gt;
&lt;br /&gt;
* Look at the special page [[:Special:WantedPages]]. This page shows a list of pages that don't exist yet, but DO have a link to them. The higher on the list, the more links; these are pages that we really need because there are links from all over to the page! Go ahead and create a page with the best information you have. &lt;br /&gt;
&lt;br /&gt;
* Keep an eye on [[:Special:RecentChanges]], also found on the sidebar of the wiki under &amp;quot;Recent changes&amp;quot;. This will show you who has been working on the wiki, and what they've done; it's a good to know who else is working on the wiki and what they might have taken on as a project.&lt;br /&gt;
&lt;br /&gt;
* If you find typos, go ahead and correct them. This is easy and helpful all around.&lt;br /&gt;
&lt;br /&gt;
* Add new content! We could really use help filling out the details for [[Artifacts]], and for details about some [[Zones]]. We also need help filling out details for [[Talents]]! Look at individual talents to see which ones need added info.&lt;br /&gt;
&lt;br /&gt;
==Things Not To Do==&lt;br /&gt;
&lt;br /&gt;
Try not to - or think REALLY CAREFULLY ABOUT:&lt;br /&gt;
&lt;br /&gt;
* Making changes to a template, particularly one used in many places (like [[Template:Artifact]]). &lt;br /&gt;
&lt;br /&gt;
* Moving a page to another name. This should only be done to correct a bad name for the article, and you can't over-write a page name that already has content.&lt;br /&gt;
&lt;br /&gt;
* Making a table or a chart that could be used in more than one place, or more than once. Make a template instead!&lt;br /&gt;
&lt;br /&gt;
==Asking For Help==&lt;br /&gt;
&lt;br /&gt;
If you need help, your best resources are:&lt;br /&gt;
&lt;br /&gt;
# Ask on [[How_To_Contribute_To_The_Wiki/Questions| the Questions page]]&lt;br /&gt;
# The [http://www.mediawiki.org/wiki/Project:Help MediaWiki help pages]&lt;br /&gt;
# Other editors - post on their Talk pages&lt;br /&gt;
# The ToME forums - http://forums.te4.org]&lt;br /&gt;
# The chat in the game itself!&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Damage_Types&amp;diff=12565</id>
		<title>Damage Types</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Damage_Types&amp;diff=12565"/>
				<updated>2016-09-04T21:13:56Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* Damage Types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Raw details on damage types can be found in tome-x.y.z.team/data/damage_types.lua''&lt;br /&gt;
&lt;br /&gt;
Tales of Maj'Eyal uses a multitude of '''damage types'''. Generally speaking, damage types are grouped along a few loose sets of types, some of which have secondary effects on damaging a mob. Damage from different types can be reduced by [[resistance]]s. &lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
This information is directly from the comments in the damage_types.LUA file and consists mostly of comments in the code as well as some additional information such as death messages. Italicized information is directly copied from the LUA file&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|physical}}''': Caused by regular melee and ranged attacks by weapons, and physical attacks by monsters. {{c|Stone}} magic talents and Wyrmic {{c|Sand drake aspect}} talents also cause physical damage. Most common damage type early in the game.&lt;br /&gt;
:::: Death Message: ''&amp;quot;battered&amp;quot;, &amp;quot;bludgeoned&amp;quot;, &amp;quot;sliced&amp;quot;, &amp;quot;maimed&amp;quot;, &amp;quot;raked&amp;quot;, &amp;quot;bled&amp;quot;, &amp;quot;impaled&amp;quot;, &amp;quot;dissected&amp;quot;, &amp;quot;disembowelled&amp;quot;, &amp;quot;decapitated&amp;quot;, &amp;quot;stabbed&amp;quot;, &amp;quot;pierced&amp;quot;, &amp;quot;torn limb from limb&amp;quot;, &amp;quot;crushed&amp;quot;, &amp;quot;shattered&amp;quot;, &amp;quot;smashed&amp;quot;, &amp;quot;cleaved&amp;quot;, &amp;quot;swiped&amp;quot;, &amp;quot;struck&amp;quot;, &amp;quot;mutilated&amp;quot;, &amp;quot;tortured&amp;quot;, &amp;quot;skewered&amp;quot;, &amp;quot;squished&amp;quot;, &amp;quot;mauled&amp;quot;, &amp;quot;chopped into tiny pieces&amp;quot;, &amp;quot;splattered&amp;quot;, &amp;quot;ground&amp;quot;, &amp;quot;minced&amp;quot;, &amp;quot;punctured&amp;quot;, &amp;quot;hacked apart&amp;quot;, &amp;quot;eviscerated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|grey|cosmetic}}''': no damage occurs, the damage type is purely cosmetic. It can exist on things, but doesn't do anything though&lt;br /&gt;
:::: Death Message: ''cosmeticed''&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|arcane}}''': ''Arcane is basic (usually) un-resistable damage''. Caused by pure magic skills and magic-using monsters. Category {{c|Arcane}} talents cause arcane damage. Difficult to find resistances to.&lt;br /&gt;
:::: Death Message: ''&amp;quot;blasted&amp;quot;, &amp;quot;energised&amp;quot;, &amp;quot;mana-torn&amp;quot;, &amp;quot;dweomered&amp;quot;, &amp;quot;imploded&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''The elemental damages'''''&lt;br /&gt;
&lt;br /&gt;
'''{{fire}}''': Caused by fire mages (pyromancers), Wyrmics using fire drake talents, and fire-breathing or using monsters. One of the most common types of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;burnt&amp;quot;, &amp;quot;scorched&amp;quot;, &amp;quot;blazed&amp;quot;, &amp;quot;roasted&amp;quot;, &amp;quot;flamed&amp;quot;, &amp;quot;fried&amp;quot;, &amp;quot;combusted&amp;quot;, &amp;quot;toasted&amp;quot;, &amp;quot;slowly cooked&amp;quot;, &amp;quot;boiled&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|blue|cold}}''': Caused by ice mages (cyromancers), Wyrmics using cold drake talents, and cold-breathing or using monsters. Includes ice giants and [[Rantha the Worm]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;frozen&amp;quot;, &amp;quot;chilled&amp;quot;, &amp;quot;iced&amp;quot;, &amp;quot;cooled&amp;quot;, &amp;quot;frozen and shattered into a million little shards&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|lightning}}''': used by lightning mages, Wyrmics using storm drake talents, and lightning-using monsters. This include air elementals and [[Urkis]]. Keeping a few extra lightning resist items in reserve is a good idea.&lt;br /&gt;
:::: Death Message: ''&amp;quot;electrocuted&amp;quot;, &amp;quot;shocked&amp;quot;, &amp;quot;bolted&amp;quot;, &amp;quot;volted&amp;quot;, &amp;quot;amped&amp;quot;, &amp;quot;zapped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Acid, few specific interactions currently aside from damage types later derived from this'''''&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|acid}}''': Caused by some nature talents, Wyrmics using acid drake talents, and acid-based monsters. This includes jellies and blobs. Acid damage is very often applied as damage over time instead of one single shot of damage.&lt;br /&gt;
:::: Death Message: ''&amp;quot;dissolved&amp;quot;, &amp;quot;corroded&amp;quot;, &amp;quot;scalded&amp;quot;, &amp;quot;melted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Nature &amp;amp; Blight: Opposing damage types'''''&lt;br /&gt;
&lt;br /&gt;
'''{{nature}}''': Caused by poisons, special animal attacks, some Wild Gifts, and some [[mindstar]]s.&lt;br /&gt;
:::: Death Message: ''&amp;quot;slimed&amp;quot;, &amp;quot;splurged&amp;quot;, &amp;quot;treehugged&amp;quot;, &amp;quot;naturalised&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''{{blight}}''': Caused by [[Defiler]] talents and disease-themed monsters. Also used by the [[Grand Corruptor]]. &lt;br /&gt;
:::: Death Message: ''&amp;quot;diseased&amp;quot;, &amp;quot;poxed&amp;quot;, &amp;quot;infected&amp;quot;, &amp;quot;plagued&amp;quot;, &amp;quot;debilitated by noxious blight before falling&amp;quot;, &amp;quot;fouled&amp;quot;, &amp;quot;tainted&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Light damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{light}}''': Caused by talents from the [[Celestial]] classes [[Sun Paladin]] and [[Anorithil]], as well as light-themed monsters, including the dreaded Luminous Horror. Can also cause dark tiles to light up.&lt;br /&gt;
:::: Death Message: ''&amp;quot;radiated&amp;quot;, &amp;quot;seared&amp;quot;, &amp;quot;purified&amp;quot;, &amp;quot;sun baked&amp;quot;, &amp;quot;jerkied&amp;quot;, &amp;quot;tanned&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Darkness damage'''''&lt;br /&gt;
&lt;br /&gt;
'''{{darkness}}''': Caused by some talents from the [[Afflicted]] classes, as well as [[Anorithil]] (category {{c|Star Fury}}) and from darkness-themed monsters. Can also cause tiles to become dark. [[Necromancer]]s start with darkness spells and get access to more of this type if they become a Lich.&lt;br /&gt;
&lt;br /&gt;
:::: Death Message: ''&amp;quot;shadowed&amp;quot;, &amp;quot;darkened&amp;quot;, &amp;quot;swallowed by the void&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Mind damage. Most uses of this have their damage effected by mental save and do not trigger cross tiers, ie, melee items'''''&lt;br /&gt;
&lt;br /&gt;
'''{{mind}}''': Caused by psionic skills and monsters that use mental attacks. Many of the talents from the [[Afflicted]] classes cause mind damage. Also caused by mindstars and weapons with the 'projection' ego.&lt;br /&gt;
:::: Death Message: ''&amp;quot;psyched&amp;quot;, &amp;quot;mentally tortured&amp;quot;, &amp;quot;mindraped&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Temporal damage'''''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- HTML code for 'light steel blue' as used in the ToME code --&amp;gt;&lt;br /&gt;
'''{{temporal}}''': Caused by [[Chronomancer]] talents and from time-themed monsters. Uncommon before the  [[Far East]], except for in the [[Temporal Rift]] found in [[Daikara]]. There is a temporal zone in the Embers campaign called [[Pocket of Distorted Time]].&lt;br /&gt;
:::: Death Message: ''&amp;quot;timewarped&amp;quot;, &amp;quot;temporally distorted&amp;quot;, &amp;quot;spaghettified across the whole of space and time&amp;quot;, &amp;quot;paradoxed&amp;quot;, &amp;quot;replaced by a time clone (and no one ever knew the difference)&amp;quot;, &amp;quot;grandfathered&amp;quot;, &amp;quot;time dilated&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
== Special Damage Types ==&lt;br /&gt;
'''Special''' damage types have an additional effect or effects, or are unusual because they aren't covered by the usual types of resistance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''{{color|#004000|Acid Blind}}''': Acid damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|black|bleed}}''': Physical damage as DOT&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Blinding Light}}''': Light damage and chance to Blind&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Corrupted Blood}}''': inflicts Blight damage on the target, and may trigger a random lesser disease (Blight) debuff on the target&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Demonfire}}''': ''Demonfire: heal demon; damage others''. Does fire damage to everything not demon, while healing demons for the same amount. Found in the [[Fearscape (talent)|Fearscape]], [[Infernal breath (talent)|Infernal breath]], and [[Khulmanar's Wrath]]&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Draining Blight}}''': inflicts Blight damage on the target, and restores half of the damage dealt &lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Dream}}{{color|red|Forge}}''': damage is half Fire and half Mind. Can do knockback, and may be susceptible to saves&lt;br /&gt;
&lt;br /&gt;
'''{{color|red|Fire Burn}}''': inflicts Fire damage and burns the target over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Holy Light}}''': ''Holy light, damage demon/undead; heal others.'' Damages demons and undead while healing everything else&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|Ice}}''': ''Cold damage + freeze chance''. Does cold damage with a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Insidious Poison}}''':  Poison (nature damage) and reduces any healing of the target by at least 10% over several turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|gold|Lightburn}}''': like Fire burn, but with Light&lt;br /&gt;
&lt;br /&gt;
'''{{color|turquoise|dazing lightning}}''': &amp;quot;Lightning damage + daze chance&amp;quot;. Does lightning damage with a 25% chance to daze unless otherwise stated.&lt;br /&gt;
&lt;br /&gt;
'''{{color|purple|Manaburn}}''': if target has mana, vim, positive, or negative, removes some and deals proportional arcane damage. Won't reduce them below zero and does nothing if target has zero.&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Nature Slow}}''':  AKA ''{{color|Green|Slime}}'', Nature damage and inflict a 15% Slow over multiple turns&lt;br /&gt;
&lt;br /&gt;
'''{{color|Green|Poison}}''': Nature damage over time&lt;br /&gt;
&lt;br /&gt;
'''{{color|#728C00|Purging Blight}}''': ''Retch: heal undead; damage living.'' Damages living while healing undead, found on [[Retch (talent)|Retch]].&lt;br /&gt;
&lt;br /&gt;
'''{{color|#BF7F73|shadowflame}}''': ''Darkness + Fire''. Does 50% darkness and 50% fire damage&lt;br /&gt;
&lt;br /&gt;
'''{{color|#1133F3|slowing ice}}''': ''Cold damage + freeze chance + 20% slow''. Does cold damage with a 20% chance to slow and a 25% chance to iceblock the enemy for 2 turns with an iceblock health of hp=70+dam*1.5&lt;br /&gt;
&lt;br /&gt;
'''{{color|green|spydric poison}}''': ''Spydric poison: prevents movement. Very special, does not have a power check.'' Does poison DOT (nature damage) but pins an enemy in place.&lt;br /&gt;
&lt;br /&gt;
'''{{color|#b0c4de|Temporal }}{{color|grey|Darkness}}''': damage is half Temporal and half Darkness; may be referred to as void.&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Temporal&amp;diff=12564</id>
		<title>Template:Temporal</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Temporal&amp;diff=12564"/>
				<updated>2016-09-04T21:12:57Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #B0C4DE;&amp;quot;&amp;gt;{{{1|Temporal}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Mind&amp;diff=12563</id>
		<title>Template:Mind</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Mind&amp;diff=12563"/>
				<updated>2016-09-04T21:08:27Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: fixed and updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: gold;&amp;quot;&amp;gt;{{{1|Mind}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;  &amp;lt;!-- Actual color is #FFFF00 but this is impossible to see on a white background --&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Darkness&amp;diff=12562</id>
		<title>Template:Darkness</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Darkness&amp;diff=12562"/>
				<updated>2016-09-04T21:01:46Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #7F7F7F;&amp;quot;&amp;gt;{{{1|Darkness}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Light&amp;diff=12561</id>
		<title>Template:Light</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Light&amp;diff=12561"/>
				<updated>2016-09-04T20:59:37Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: made the color actually visible so it's 'gold' rather than #FFFF00&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: gold;&amp;quot;&amp;gt;{{{1|Light}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;  &amp;lt;!-- Actual color is #FFFF00 but this is impossible to see on a white background --&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Light&amp;diff=12560</id>
		<title>Template:Light</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Light&amp;diff=12560"/>
				<updated>2016-09-04T20:55:39Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #FFFF00;&amp;quot;&amp;gt;{{{1|Light}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Blight&amp;diff=12559</id>
		<title>Template:Blight</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Blight&amp;diff=12559"/>
				<updated>2016-09-04T20:48:55Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #324D0C;&amp;quot;&amp;gt;{{{1|Blight}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Acid&amp;diff=12558</id>
		<title>Template:Acid</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Acid&amp;diff=12558"/>
				<updated>2016-09-04T20:37:20Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #008645;&amp;quot;&amp;gt;{{{1|Acid}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Lightning&amp;diff=12557</id>
		<title>Template:Lightning</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Lightning&amp;diff=12557"/>
				<updated>2016-09-04T20:32:10Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: added template for damage type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #006CFF;&amp;quot;&amp;gt;{{{1|Lightning}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Cold&amp;diff=12556</id>
		<title>Template:Cold</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Cold&amp;diff=12556"/>
				<updated>2016-09-04T20:30:07Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: fixed color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[cold|&amp;lt;span style=&amp;quot;font-weight: bold; color: #1133F3;&amp;quot;&amp;gt;{{{1|Cold}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Fire&amp;diff=12555</id>
		<title>Template:Fire</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Fire&amp;diff=12555"/>
				<updated>2016-09-04T20:27:43Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: fixed color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #FF0068;&amp;quot;&amp;gt;{{{1|Fire}}}&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Nature&amp;diff=12554</id>
		<title>Template:Nature</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Nature&amp;diff=12554"/>
				<updated>2016-09-04T20:25:59Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: added page for nature damage type template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #00FF00;&amp;quot;&amp;gt;{{{1|Nature}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt; &amp;lt;!-- This is for the damage type, not the source &amp;quot;powered by Nature&amp;quot; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Template:Arcane&amp;diff=12553</id>
		<title>Template:Arcane</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Template:Arcane&amp;diff=12553"/>
				<updated>2016-09-04T20:22:47Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: created page for damage template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold; color: #80008B;&amp;quot;&amp;gt;{{{1|Arcane}}}&amp;lt;/span&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt; &amp;lt;!-- This is for the damage type, not the source &amp;quot;powered by arcane forces&amp;quot; --&amp;gt;&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Artifact&amp;diff=12552</id>
		<title>Artifact</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Artifact&amp;diff=12552"/>
				<updated>2016-09-04T20:08:59Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: /* World Artifacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Artifacts]]&lt;br /&gt;
&lt;br /&gt;
Artifacts are powerful, unique [[items]].  They come in two flavors: &amp;lt;span style=&amp;quot;font-weight: bold; color: #CCCC00; background: #888888;&amp;quot;&amp;gt;Standard Artifacts&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;font-weight: bold; color: #FF7F00;&amp;quot;&amp;gt;Random Artifacts&amp;lt;/span&amp;gt;.  This page summarizes the Standard Artifacts.&lt;br /&gt;
&lt;br /&gt;
'''Note to editors''': Use the [[Template:Artifact|Template:Artifact]] for individual pages so as to avoid having to build a new table for every. single. one.&lt;br /&gt;
&lt;br /&gt;
==World Artifacts==&lt;br /&gt;
Any artifact listed here can be found anywhere in the game, so long as the level and material are allowed in that particular zone.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Eclipse (artifact)|Eclipse]] || Staff || {{arc}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Destruction]] || Staff || {{arc}} || 20-25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravitational Staff]] || Staff || {{arc}} || 25-33 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sceptre of the Archlich]] || Staff || {{arc}} || 30-38 || Bonus when equipped by a [[Ghoul]], [[Skeleton]], or [[Lich]]; forms a [[item sets|set]] with [[Ring of the Archlich]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbral Razor]] || Dagger || {{arc}} || 12-25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shantiz the Stormblade]] || Dagger || {{nat}} || 18-33 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger of the Past]] || Dagger || {{arc}} || 20-30 || Forms a [[item sets|set]] with [[Sword of Potential Futures]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Swordbreaker]] || Dagger || {{mas}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon]] || Dagger || {{arc}} || 20-30 || Forms a [[item sets|set]] with [[Star]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Star]] || Dagger || {{arc}} || 20-30 || Forms a [[item sets|set]] with [[Moon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spelldrinker]] || Dagger || {{arc}} || 20-30 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Silent Blade]] || Dagger || {{mas}} || 23-28 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword of Potential Futures]] || Longsword || {{arc}} || 20-30 || Forms a [[item sets|set]] with [[Dagger of the Past]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Corpathus]] || Longsword || {{Unk}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Morrigor]] || Longsword || {{arc}},{{unk}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Acera]] || Longsword || {{arc}} || 25-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Everpyre Blade]] || Longsword || {{nat}} || 28-38 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Punae's Blade]] || Longsword || {{mas}} || 28-38 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight's Edge]] || Longsword || {{arc}} || 32-42 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Anmalice]] || Longsword || {{psi}},{{Unk}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Butcher]] || Longsword || {{psi}} || 36-48 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Blade]] || Greatsword || {{arc}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Colaryem]] || Greatsword || {{arc}} || 16-36 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Golden Three-Edged Sword 'The Truth']] || Greatsword || {{psi}} || 25-32 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Latafayn]] || Greatsword || {{arc}} || 32-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Borosk's Hate]] || Greatsword || {{mas}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Champion's Will]] || Greatsword || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Crooked Club]] || Mace || {{mas}} || 12-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ureslak's Femur]] || Mace || {{nat}} || 42-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tirakai's Maul]] || Greatmaul || {{arc}} || 1-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellcrusher]] || Greatmaul || {{am}} || 10-20 || Bonus when worn by [[Antimagic]] characters&lt;br /&gt;
|-&lt;br /&gt;
| [[Unstoppable Mauler]] || Greatmaul || {{mas}} || 23-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Obliterator]] || Greatmaul || {{mas}} || 23-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dream Malleus]] || Greatmaul || {{psi}} || 25-40 || Generated with semi-random properties&lt;br /&gt;
|-&lt;br /&gt;
| [[Voratun Hammer of the Deep Bellow]] || Greatmaul || {{arc}} || 38-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Razorblade, the Cursed Waraxe]] || Waraxe || {{psi}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Crude Iron Battle Axe of Kroll]] || Battleaxe || {{mas}} || 39-46 || Bonus when worn by a [[Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eksatin's Ultimatum]] || Battleaxe || {{mas}} || 39-46 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stormlash]] || Whip || {{arc}} || 6-15 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Focus Whip]] || Whip || {{psi}} || 18-28 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion's Tail]] || Whip || {{nat}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hydra's Bite]] || Whip (2H) || {{nat}} || 32-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Skeletal Claw]] || Whip || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Surefire]] || Longbow || {{mas}} || 5-15 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Merkul's Second Eye]] || Longbow || {{arc}} || 20-38 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nithan's Force]] || Sling || {{arc}} || 35-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hornet Stingers]] || Ammo || {{nat}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Quiver of the Sun]] || Ammo || {{arc}} || 20-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Quiver of Domination]] || Ammo || {{psi}} || 20-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Quiver]] || Ammo || {{arc}} || 35-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Titan's Quiver]] || Ammo || {{mas}} || 35-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Arkul's Siege Arrows]] || Ammo || {{mas}} || 42-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Shot]] || Ammo || {{arc}} || 25-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen Shards]] || Ammo || {{arc}} || 25-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pouch of the Subconscious]] || Ammo || {{psi}} || 25-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind Worn Shot]] || Ammo || {{nat}} || 25-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpent's Glare]] || Mindstar || {{nat}} || 1-10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloomsoul]] || Mindstar || {{nat}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Caller]] || Mindstar || {{nat}} || 20-32 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Oozing Heart]] || Mindstar || {{am}} || 27-34 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Amethyst of Sanctuary]] || Mindstar || {{nat}}, {{psi}} || 30-38 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of the Wyrm]] || Mindstar || {{nat}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thermal Focus]] || Mindstar || {{psi}} || 30-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nexus of the Way]] || Mindstar || {{psi}} || 38-50 || Bonus when worn by a [[Yeek]], penalty for [[Halfling]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Core of the Forge]] || Mindstar || {{psi}}, {{nat}} || 38-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Eyal's Will]] || Mindstar || {{am}} || 38-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Feathersteel Amulet]] || Amulet || {{mas}} || 5-15 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Earthen Beads]] || Amulet || {{nat}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shard of Insanity]] || Amulet || {{psi}} || 20-32 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Unflinching Eye]] || Amulet || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Lord's Chain]] || Amulet || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Garkul's Teeth]] || Amulet || {{mas}} || 40-50 || Forms a [[item sets|set]] with [[Steel Helm of Garkul]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of Growth]] || Ring || {{nat}} || 6-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vargh Redemption]] || Ring || {{nat}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Fury]] || Ring || {{arc}} || 15-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Inertial Twine]] || Ring || {{mas}}, {{psi}} || 17-28 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of the Dead]] || Ring || {{nat}} || 35-42 || Allows resurrection (once)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of the Archlich]] || Ring || {{arc}} || 30-40 || Forms a [[item sets|set]] with [[Sceptre of the Archlich]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mnemonic]] || Ring || {{psi}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring of the War Master]] || Ring || {{mas}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Exiler]] || Ring || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Spray]] || Shield || {{nat}} || 1-15 || Cold cone on [[Block (talent)|Block]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Mesh]] || Shield || {{nat}} || 15-30 || Constricts on [[Block (talent)|Block]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Titanic]] || Shield || {{mas}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Dragon Shield]] || Shield || {{nat}} || 27-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Piercing Gaze]] || Shield || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Temporal rift (shield)|Temporal Rift ]] || Shield || {{arc}} || 35-45 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blightstopper]] || Shield || {{am}} || 36-45 || Bonus when worn by [[Antimagic]] characters&lt;br /&gt;
|-&lt;br /&gt;
| [[Shieldsmaiden]] || Shield || {{arc}} || 36-48 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Summertide]] || Shield || {{nat}} || 38-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Eden's Guile]] || Lt Boots || {{mas}} || 1-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wanderer's Rest]] || Lt Boots || {{psi}} || 17-28 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cinderfeet]] || Lt Boots || {{arc}} || 28-38 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Aetherwalk]] || Lt Boots || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Boots of the Hunter]] || Hv Boots || {{psi}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbreakable Greaves]] || Hv Boots || {{mas}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mighty Girdle]] || Belt || {{mas}} || 1-25 || Forms a [[item sets|set]] with [[Snow Giant Wraps]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Girdle of the Calm Waters]] || Belt || {{nat}} || 5-14 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Emblem of Evasion]] || Belt || {{mas}} || 28-38 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Girdle of Preservation]] || Belt || {{nat}} || 45-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sludgegrip]] || Gloves || {{nat}} || 1-10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystle's Astral Bindings]] || Gloves || {{arc}} || 8-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Snow Giant Wraps]] || Gloves || {{nat}} || 15-25 || Forms a [[item sets|set]] with [[Mighty Girdle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gloves of the Firm Hand]] || Gloves || {{mas}} || 17-27 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellhunt Remnants]] || Gauntlets || {{am}} || 1-25 || Gains power by consuming {{arc}} artifacts&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Bringer's Gauntlets]] || Gauntlets || {{arc}} || 25-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Gauntlets of Harkor'Zun]] || Gauntlets || {{arc}} || 26-31 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dakhtun's Gauntlets]] || Gauntlets || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist of the Destroyer]] || Gauntlets || {{arc}} || 40-50 || Forms a [[item sets|set]] with [[Masochism]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand of the World-Shaper]] || Gauntlets || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrap of Stone]] || Cloak || {{arc}} || 8-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpentine Cloak]] || Cloak || {{nat}} || 20-29 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth of Dreams]] || Cloak || {{psi}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethereal Embrace]] || Cloak || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Guise of the Hated]] || Cloak || {{psi}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ureslak's Molted Scales]] || Cloak || {{nat}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Radiance]] || Cloak || {{arc}} || 45-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of the Forest]] || Cap || {{nat}} || 24-32 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Face of Fear]] || Cap || {{Unk}} || 24-32 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Malslek the Accursed's Hat]] || Cap || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Omniscience]] || Cap || {{psi}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Helm of the Dwarven Emperors]] || Helm || {{mas}} || 20-28 || Bonus when worn by a [[Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown of Command]] || Helm || {{mas}} || 20-35 || Bonus when worn by Halflings&lt;br /&gt;
|-&lt;br /&gt;
| [[Decayed Visage]] || Helm || {{arc}} || 24-32 || Generated with semi-random properties&lt;br /&gt;
|-&lt;br /&gt;
| [[Yaldan Baoth]] || Helm || {{mas}} || 28-39 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrupted Gaze]] || Helm || {{arc}} || 28-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon-helm of Kroltar]] || Helm || {{mas}} || 37-45 || Forms a [[item sets|set]] with [[Scale Mail of Kroltar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Silk Current]] || Cloth || {{arc}} || 1-15 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vestments of the Conclave]] || Cloth || {{arc}} || 12-22 ||Bonus when worn by human&lt;br /&gt;
|-&lt;br /&gt;
| [[Robe of Force]] || Cloth || {{psi}} || 20-28 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider-Silk Robe of Spydrë]] || Cloth || {{nat}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Firewalker]] || Cloth || {{arc}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Robe of the Archmage]] || Cloth || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Temporal Augmentation Robe - Designed In-Style]] || Cloth || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Calm]] || Cloth || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Evermoss Robe]] || Cloth || {{nat}} || 30-42 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Robe]] || Cloth || {{psi}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Skin of Many]] || Lt Armor || {{mas}} || 12-22 || Bonus when worn by [[Undead]] characters&lt;br /&gt;
|-&lt;br /&gt;
| [[Behemoth Hide]] || Lt Armor || {{mas}} || 18-23 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Untouchable]] || Lt Armor || {{arc}} || 20-30 || Shields player from damage after receiving strong blow&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Plight]] || Lt Armor || {{mas}} || 25-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Death's Embrace]] || Lt Armor || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Breath of Eyal]] || Lt Armor || {{am}} || 40-50 || Bonus when worn by [[Antimagic]] characters&lt;br /&gt;
|-&lt;br /&gt;
| [[Masochism]] || Lt Armor || {{arc}} || 40-50 || Forms a [[item sets|set]] with [[Fist of the Destroyer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Mail of Bloodletting]] || Hv Armor || {{arc}} || 15-25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail of Kroltar]] || Hv Armor || {{nat}} || 38-45 || Forms a [[item sets|set]] with [[Dragon-helm of Kroltar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tarrasca]] || Msv Armor || {{mas}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuirass of the Thronesmen]] || Msv Armor || {{mas}} || 35-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate of the Blackened Mind]] || Msv Armor || {{psi}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cuirass of the Dark Lord]] || Msv Armor || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummified Egg-sac of Ungolë]] || Misc || {{nat}} || 20-35 || -2 [[Lite]] radius when carried&lt;br /&gt;
|-&lt;br /&gt;
| [[Pick of Dwarven Emperors]] || Digger || {{mas}} || 40-50 || Bonus when worn by a [[Dwarf]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Telekinetic Core]] || Tool || {{psi}} || 5-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightbringer's Wand]] || Tool || {{arc}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortune's Eye]] || Tool || {{mas}} || 28-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Honeywood Chalice]] || Tool || {{nat}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Eternity's Counter]] || Tool || {{arc}} || 35-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The Guardian's Totem]] || Tool || {{am}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Shard]] || Tool || {{arc}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree of Life]] || Tool || {{nat}} || 40-50 || Adds particle effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Prothotipe's Prismatic Eye]] || Gem || {{arc}} || 18-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Windborn Azurite]] || Gem || {{arc}} || 18-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Burning Star]] || Gem || {{arc}} || 20-30 || +1 [[Lite]] radius when carried&lt;br /&gt;
|-&lt;br /&gt;
| [[Summertide Phial]] || Lite || {{nat}} || 1-10 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Umbraphage]] || Lite || {{psi}} || 20-30 || Permanently lights all tiles in line of sight (range 10) every turn&lt;br /&gt;
|-&lt;br /&gt;
| [[Spectral Cage]] || Lite || {{arc}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dúathedlen Heart]] || Lite || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood of Life]] || Potion || {{nat}} || 1-50 || Must be drank ''before'' dying&lt;br /&gt;
|-&lt;br /&gt;
| [[Primal Infusion]] || Infusion || {{nat}} || 15-40 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Maj'Eyal World Artifacts===&lt;br /&gt;
These may be found only in [[Maj'Eyal]] zones.&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Penitence]] || Staff || {{arc}} || 10-18 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bolbum's Big Knocker]] || Staff || {{arc}} || 20-35 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Arcane Supremacy]] || Staff || {{arc}} || 20-40 || Forms a [[item sets|set]] with [[Hat of Arcane Understanding]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Staff of Archmage Tarelion]] || Staff || {{arc}} || 37-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Voice of Telos]] || Staff || {{arc}} || - || Created by [[Telos's Staff Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblaze Shard]] || Dagger || {{arc}} || 12-25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercy]] || Dagger || {{psi}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Orc Feller]] || Dagger || {{mas}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Witch-Bane]] || Longsword || {{am}} || 38-50 || Bonus when worn by [[Antimagic]] characters&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]] || Longsword || {{arc}} || 40-45 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Genocide]] || Greatsword || {{nat}} || 25-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Vengeance]] || Mace || {{am}} || 20-34 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood-Letter]] || Waraxe || {{nat}} || 25-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Drake's Bane]] || Battleaxe || {{mas}} || 20-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaloren-Tree Longbow]] || Longbow || {{nat}} || 40-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Corpsebow]] || Longbow || {{arc}} || 10-20 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Eldoral Last Resort]] || Sling || {{mas}} || 15-25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mirror Shards]] || Amulet || {{arc}} || 18-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Daneth's Neckguard]] || Amulet || {{mas}} || 20-30 || Bonus when worn by Halflings&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblaze Echoes]] || Amulet || {{arc}} || 30-39 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rope Belt of the Thaloren]] || Belt || {{nat}} || 20-30 || Bonus when worn by Thaloren&lt;br /&gt;
|-&lt;br /&gt;
| [[Neira's Memory]] || Belt || {{arc}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fists of the Desert Scorpion]] || Gauntlets || {{psi}}, {{mas}} || 20-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Wind's Whisper]] || Cloak || {{arc}} || 15-25 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Destala's Scales]] || Cloak || {{nat}} || 20-30 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hat of Arcane Understanding]] || Cap || {{arc}} || 20-40 || Forms a [[item sets|set]] with [[Staff of Arcane Supremacy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature's Blessing]] || Lt Armor || {{am}} || 15-30 || Bonus when worn by [[Antimagic]] characters&lt;br /&gt;
|-&lt;br /&gt;
| [[Thalore-Wood Cuirass]] || Msv Armor || {{nat}} || 8-22 || Bonus when worn by Thaloren&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate Armor of the King]] || Msv Armor || {{mas}} || 45-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gwai's Burninator]] || Rod || {{arc}} || 25-35 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Telos's Staff Crystal]] || Gem || {{arc}} || 35-45 || +2 [[Lite]] radius when carried&lt;br /&gt;
|-&lt;br /&gt;
| [[Guidance]] || Lite || {{am}} || 38-50 || Bonus when worn by an [[Antimagic]] actor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Far East World Artifacts===&lt;br /&gt;
These may be found only in [[Far East]] zones.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Sarrilon]] || Staff || {{unk}} || 37-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mandible of Ungolmor]] || Dagger || {{nat}} || 40-50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Kinetic Spike]] || Dagger || {{psi}} || 42-50 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Blood-Edge]] || Longsword || {{arc}} || 35-42 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn's Blade]] || Longsword || {{arc}} || 35-42 || Forms a [[item sets|set]] with [[Unsetting Sun]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendent of the Sun and Moons]] || Amulet || {{arc}} || 35-45 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Unsetting Sun]] || Shield || {{arc}} || 35-45 || Forms a [[item sets|set]] with [[Dawn's Blade]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorched Boots]] || Boots || {{arc}} || 30-40 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Threads of Fate]] || Cloak || {{arc}} || 45-50 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ancient Tome titled 'Gems and their uses']] || Scroll || - || 30-40 || Starts [[Lost Knowledge]] quest&lt;br /&gt;
|-&lt;br /&gt;
| [[Goedalath Rock]] || Gem || {{arc}} || 42-50 || Negative [[Life]] regen when carried &lt;br /&gt;
|-&lt;br /&gt;
| [[Zemekkys' Broken Hourglass]] || Amulet || {{arc}} || 30-40 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Artifacts==&lt;br /&gt;
Some bosses are associated with certain artifacts. When these bosses die, they have a fixed chance to drop their associated artifact, if it has not already been generated, and otherwise drop a random artifact.&lt;br /&gt;
&lt;br /&gt;
===Maj'Eyal Boss Artifacts===&lt;br /&gt;
Dropped by Maj'Eyal Bosses&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Dropped by&lt;br /&gt;
|-&lt;br /&gt;
| [[Wintertide]] || Longsword || {{arc}} || 35-45 || [[Greater Mummy Lord]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Wintertide Phial]] || Lite || {{arc}} || 1-10 || [[Half-Finished Bone Giant]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Treads]] || Boots || {{nat}} || 10-18 || [[Rantha the Worm]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonskull Helm]] || Helm || {{mas}} || 45-50 || [[Massok the Dragonslayer]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Eel-skin armour]] || Lt Armor || {{nat}} || 5-12 || [[Murgol, the Yaech Lord]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightsong]] || Ring || {{psi}} || 15-23 || [[Subject Z]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel Helm of Garkul]] || Helm || {{nat}} || 12-22 || [[Minotaur of the Labyrinth]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Lunar Shield]] || Shield || {{arc}} || 40-50 || [[Nimisil]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrathroot's Barkwood]] || Shield || {{nat}} || 12-22 || [[Wrathroot]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Petrified Wood]] || Gem || {{nat}} || 35-45 || [[Snaproot]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Shard]] || Staff || {{arc}} || 10-22 || [[Shardskin]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Malediction]] || Waraxe || {{arc}} || 35-45 || [[Lithfengel]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Kor's Fall]] || Staff || {{arc}} || 1-10  || [[The Shade]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Vox]] || Amulet || {{arc}} || 40-50 || [[Kor's Fury]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Telos's Staff (Top Half)]] || Staff || {{arc}} || 40-50 || [[The Shade of Telos]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Choker of Dread]] || Amulet || {{arc}} || 20-28 || [[The Master]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Runed Skull]] || Gem || {{arc}} || 40-50 || [[Pale Drake]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bill's Tree Trunk]] || Greatmaul || {{mas}} || 1-10 || [[Bill the Stone Troll]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanguine Shield]] || Shield || {{mas}} || 35-45 || [[Aluin the Fallen]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamewrought]] || Gloves || {{nat}} || 5-12 || [[Ritch Great Hive Mother]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Focus]] || Gem || {{arc}} || 5-12 || [[Spellblaze Crystal]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Heart]] || Gem || {{arc}} || 35-42 || [[Spellblaze Simulacrum]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Annulment]] || Rod || {{arc}} || 5-12 || [[Rhaloren Inquisitor]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Skullcleaver]] || Waraxe || {{arc}} || 5-12 || [[Brotoq the Reaver]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Tooth of the Mouth]] || Digger || {{unk}} || 5-12 || [[The Mouth]] (65%)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Warped Boots]] || Boots || {{unk}} || 35-45 || [[The Abomination]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Withering Orbs]] || Amulet || {{psi}} || 5-12 || [[The Withering Thing]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Borfast's Cage]] || Msv Armor || {{mas}} || 20-28 || [[Borfast the Broken]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Aletta's Diadem]] || Cap || {{psi}} || 20-28 || [[Aletta Soultorn]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Hare-Skin Sling]] || Sling || {{nat}} || 20-28 || [[Filio Flightfond]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Prox's Lucky Halfling Foot]] || Tool || {{arc}} || 5-12 || [[Prox the Mighty]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Psionic Fury]] || Mindstar || {{psi}} || 24-32 || [[Mindworm]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Bringer's Gauntlets]] || Gauntlets || {{arc}} || 25-35 || [[Horned Horror]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[The River's Fury]] || Trident || {{arc}} || 1-10 || [[Lady Nashva the Streambender]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Unerring Scalpel]] || Dagger || {{arc}} || 1-12 || [[The Possessed]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyrmbreath]] || Gloves || {{nat}} || 12-22 || [[Varsha the Writhing]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye of the Dreaming One]] || Tool || {{psi}} || 1-10 || [[The Dreaming One]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Epoch's Curve]] || Longbow || {{arc}} || 15-25 || [[Epoch]] (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Far East Boss Artifacts===&lt;br /&gt;
Dropped by Far East Bosses&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Dropped by&lt;br /&gt;
|-&lt;br /&gt;
| [[Life Drinker]] || Dagger || {{arc}} || 40-50 || [[Rak'Shor Cultist]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Trident of the Tides]] || Trident || {{nat}}|| 30-40 || [[Ukllmswwik the Wise]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiery Choker]] || Amulet || {{arc}} || 32-42 || [[Fyrk, Faeros High Guard]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Chromatic Harness]] || Hv Armor || {{nat}} || 40-50 || [[Gorbat, Supreme Wyrmic of the Pride]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory of the Pride]] || Ring || {{mas}} || 40-50  || [[Grushnak, Battlemaster of the Pride]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Robe]] || Cloth || {{arc}} || 40-50 || [[Rak'shor, Grand Necromancer]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown of the Elements]] || Cap || {{arc}} || 40-50 || [[Vor, the Grand Geomancer]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warmaster Gnarg's Murderblade]] || Greatsword || {{mas}} || 35-45 || [[Warmaster Gnarg]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Whip of Urh'Rok]] || Whip || {{arc}} || 40-50 || [[Corrupted Daelach]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Fury]] || Longbow || {{arc}} || 40-50 || [[Arch Zephyr]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Frozen Shroud]] || Cloak || {{arc}} || 40-50 || [[Glacial Legion]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Blighted Maul]] || Greatmaul || {{arc}} || 40-50 || [[Rotting Titan]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Molten Skin]] || Lt Armor || {{arc}} || 40-50 || [[Heavy Sentinel]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Orb]] || Ring || {{arc}} || 40-50 || [[Void Spectre]] (50%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Boss Artifacts===&lt;br /&gt;
Dropped by Unique enemies&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Dropped by&lt;br /&gt;
|-&lt;br /&gt;
| [[Rungof's Fang]] || Misc || {{nat}} || 20-35 || [[Rungof the Warg Titan]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Khulmanar's Wrath]] || Battleaxe || {{arc}} || 37-50 || [[Khulmanar, General of Urh'Rok]] (70%)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Bladed Rift]] || Tool || {{arc}} || 30-50 || [[Ak'Gishil]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade of Distorted Time]] || Longsword || {{arc}} || 30-50 || [[Distorted Animated Sword]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rune of Reflection]] || Rune || {{arc}} || 5-15 || [[Forest Troll Hedge-Wizard]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Gaping Maw]] || Battleaxe ||  {{nat}} &amp;lt;br/&amp;gt; {{am}} || 38-50 || [[Kra'Tor the Gluttonous]] (25%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zone Artifacts==&lt;br /&gt;
Artifacts that can never be found outside of a specific zone.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Star]] || Lite || {{arc}} || 1-10&lt;br /&gt;
|&lt;br /&gt;
* Dropped by [[Spacial Disturbance]] in [[Abashed Expanse]]&lt;br /&gt;
* Also defined within [[Unhallowed Morass]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bindings of Eternal Night]] || Mummy Wrap || {{arc}} || 1-50&lt;br /&gt;
|&lt;br /&gt;
* Defined within [[Ancient Elven Ruins]]&lt;br /&gt;
* Forms a [[item sets|set]] with [[Crown of Eternal Night]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown of Eternal Night]] || Cap || {{arc}} || 1-50&lt;br /&gt;
|&lt;br /&gt;
* Defined within [[Ancient Elven Ruins]]&lt;br /&gt;
* Forms a [[item sets|set]] with [[Bindings of Eternal Night]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Spydric Poison]] || Rod || - || - || Dropped by [[Ungolë]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloak of Deception]] || Cloak || {{arc}} || - || Dropped by [[Necromancer (boss)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Writhing Essence of Nightmares]] || Mindstar || {{psi}} || 20-32 || Defined within [[Dark Crypt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifting Boots]] || Boots || {{arc}} || - || Dropped by [[Draebor, the Imp]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Atamathon's Ruby Eye]] || Gem || - || - || Dropped by [[Corrupted Sand Wyrm]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Atamathon's Ruby Eye (activated)]] || Gem || - || - || Dropped by [[Atamathon the Giant Golem]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Yeek-fur Robe]] || Cloth || - || 12-22 || Defined within [[Ruined Halfling Complex]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl of Life and Death]] || Gem || - || - || Dropped by [[Argoniel]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Acorn (basic)]] || Misc || - || - || From [[Tranquil Meadow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Acorn (good)]] || Misc || - || - || From [[Tranquil Meadow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron Acorn]] || Misc || - || - || From [[Tranquil Meadow]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodcaller]] || Ring || {{psi}} || - || From [[Hidden Compound]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Robes of Deflection]] || Cloth || {{arc}} || 1-10 || Dropped by [[Lady Zoisla the Tidebringer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Telos's Staff (Bottom Half)]] || Staff || {{arc}} || - || Dropped by [[The Shade of Telos]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eldritch Pearl]] || Lite || {{arc}} || - || Dropped by [[Slasul]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Legacy of the Naloren]] || Trident || - || 40-50 || Conferred by [[Slasul]] with [[prodigies|Legacy of the Naloren prodigy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tome of Wildfire]] || Scroll || {{arc}} || 35-45 || Defined within [[Vor Pride]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tome of Uttercold]] || Scroll || {{arc}} || 35-45 || Defined within [[Vor Pride]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quest/Special Artifacts==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Artifact !! Type !! Power source !! Level !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Staff of Absorption]] || Staff || {{arc}} || 30-60 || Dropped by [[The Master]] in [[Dreadfell]] only&lt;br /&gt;
|-&lt;br /&gt;
| [[Awakened Staff of Absorption]] || Staff || {{arc}} || 75+ || Dropped by [[Elandar]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Orb of Many Ways]] || Misc || - || 30-30 || Dropped by [[Golbug the Destroyer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Orb of Undeath (Orb of Command)]] || Misc || - || 50-50 || Dropped by [[Rak'Shor, Grand Necromancer of the Pride]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Orb (Orb of Command)]] || Misc || - || 50-50 || Dropped by [[Gorbat, Supreme Wyrmic of the Pride]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Orb (Orb of Command)]] || Misc || - || 50-50 || Dropped by [[Vor, Grand Geomancer of the Pride]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Orb of Destruction (Orb of Command)]] || Misc || - || 50-50 || Dropped by [[Grushnak, Battlemaster of the Pride]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrying Orb]] || Misc || - || - || Conferred at birth to [[Human]], [[Dwarf]], [[Halfling]] or [[Elf]] races&lt;br /&gt;
|-&lt;br /&gt;
| [[Rod of Recall]] || Rod || - || - || Dropped by the first [[rank|boss]] killed&lt;br /&gt;
|-&lt;br /&gt;
| [[Transmogrification Chest]] || Misc || - || - || Conferred at birth once [[unlock]]ed&lt;br /&gt;
|-&lt;br /&gt;
| [[Telos Spire of Power]] || Staff || {{arc}} || 37-50 || Assembled with [[prodigies|Secrets of Telos prodigy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crown of Burning Pain]] || Cap || {{arc}} || 20-35 || Dropped by [[Shasshhiy'Kaish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart of Poosh]] || Misc || {{nat}} || 20-35 || Dropped by [[Kelad, the One Who Stole Poosh]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Alchemist Quest]] Artifacts===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1px&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #EEEEEE; text-align:center&amp;quot;&lt;br /&gt;
! Alchemist !! Artifact !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|Stire of [[Derth]] || [[Elixir of the Fox]] || +3 [[Cunning]], +3 [[Dexterity]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Avoidance]] || +6 [[Defense]], +6 Ranged Defense&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Precision]] || +4% Physical Crit chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Lifebinding Emerald]] || Gem: may wield ([[Mindslayer]]) or [[Imbue item (talent)|imbue]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|Marus of [[Elvala]] || [[Elixir of Mysticism]] || +3 [[Magic]], +3 [[Willpower]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of the Savior]] || +4 to all [[saves|saving throws]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Mastery]] || +4 Stat points&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Invulnerability]] || Potion: invulnerability for 5 turns&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|Ungrol of [[Last Hope]] || [[Elixir of Brawn]] || +3 [[Strength]], +3 [[Constitution]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Stoneskin]] || +4 [[Armour]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Foundations]] || +2 Generic Talent points&lt;br /&gt;
|-&lt;br /&gt;
| [[Taint of Telepathy]] || [[Inscriptions|Inscription]]: 5 duration, 15 cooldown&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|Agrimley the Hermit || [[Elixir of Explosive Force]] || +4% Spell Crit chance&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Serendipity]] || +5 [[Luck]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Elixir of Focus]] || +2 Class Talent points&lt;br /&gt;
|-&lt;br /&gt;
| [[Infusion of Wild Growth]] || [[Inscriptions|Inscription]]: 5 duration, 15 cooldown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Users looking for artifacts of a specific item type or designed for a certain class should consult the links below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[List of artifact whips]]&lt;br /&gt;
&lt;br /&gt;
[[List of artifact tridents]]&lt;br /&gt;
&lt;br /&gt;
[[List of artifact ammo]]&lt;br /&gt;
&lt;br /&gt;
[[List of artifact launchers]]&lt;br /&gt;
&lt;br /&gt;
[[List of artifact mindstars]]&lt;br /&gt;
&lt;br /&gt;
[[list of artifact staves]]&lt;br /&gt;
&lt;br /&gt;
[[list of artifact daggers]]&lt;br /&gt;
&lt;br /&gt;
[[list of artifact rings]]&lt;br /&gt;
&lt;br /&gt;
[[list of artifact belts]]&lt;br /&gt;
&lt;br /&gt;
[[list of artifact amulets]]&lt;br /&gt;
&lt;br /&gt;
[[list of celestial artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[list of chronomantic artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[list of wilder artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[list of afflicted artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[list of mage artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[list of psi-affecting artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[List of defiler artifacts]]&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Amethyst_of_Sanctuary&amp;diff=12551</id>
		<title>Amethyst of Sanctuary</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Amethyst_of_Sanctuary&amp;diff=12551"/>
				<updated>2016-09-04T20:01:24Z</updated>
		
		<summary type="html">&lt;p&gt;PvtOBrien: fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{artifact&lt;br /&gt;
|name=Amethyst of Sanctuary&lt;br /&gt;
|unid=deep purple gem&lt;br /&gt;
|type=weapon / mindstar&lt;br /&gt;
|source={{nat}}, {{Psi}}&lt;br /&gt;
|require=Willpower 28&lt;br /&gt;
|rarity=250&lt;br /&gt;
|level=30-38&lt;br /&gt;
|cost=185&lt;br /&gt;
|tier=4&lt;br /&gt;
|basepower=15.0-16.5&lt;br /&gt;
|usestat=45% Willpower, 22% Cunning&lt;br /&gt;
|damtype=Mind&lt;br /&gt;
|apr=+26&lt;br /&gt;
|critical=+6.0%&lt;br /&gt;
|resistances=+15% Mind&lt;br /&gt;
|stats=+8 Wil&lt;br /&gt;
|abilities=Mindpower: +14&lt;br /&gt;
Mental crit. chance: +7%&lt;br /&gt;
&lt;br /&gt;
Mental save: +25&lt;br /&gt;
&lt;br /&gt;
Maximum Psi: +20&lt;br /&gt;
&lt;br /&gt;
Talent mastery: +0.10 [[Focus (category)|Psionic/Focus]], +0.20 [[Absorption (category)|Psionic/Absorption]]&lt;br /&gt;
&lt;br /&gt;
It can be used to activate talent {{T|Resonance Field}} (Talent Level 3, costing 25 power out of 25)&lt;br /&gt;
|description=''This bright violet gem exudes a calming, focusing force. Holding it, you feel protected against outside forces.''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PvtOBrien</name></author>	</entry>

	</feed>