<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pythios</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pythios"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Pythios"/>
		<updated>2026-04-30T10:37:25Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Lightning_speed_(talent)&amp;diff=9781</id>
		<title>Lightning speed (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Lightning_speed_(talent)&amp;diff=9781"/>
				<updated>2015-08-26T00:27:35Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated talent, added movement speed passive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Lightning speed.png&lt;br /&gt;
|name=Lightning Speed&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Storm Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq1}}&lt;br /&gt;
|cost=10 Equilibrium&lt;br /&gt;
|cooldown=26&lt;br /&gt;
|range=10&lt;br /&gt;
|use_speed=0&lt;br /&gt;
|desc=&lt;br /&gt;
You transform into pure lightning, moving {{cts|496|837%}} faster for {{cts|2|4}} game turns.&lt;br /&gt;
&lt;br /&gt;
Also provides 30% physical damage resistance and 100% lightning resistance.&lt;br /&gt;
&lt;br /&gt;
Any actions other than moving will stop this effect.&lt;br /&gt;
&lt;br /&gt;
Note: since you will be moving very fast, game turns will pass very slowly.&lt;br /&gt;
&lt;br /&gt;
Levels in Lightning Speed additionally raise your movement speed by {{cts|11|50%}}, passively&lt;br /&gt;
&lt;br /&gt;
Each point in storm drake talents also increases your lightning resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Sand_breath_(talent)&amp;diff=9780</id>
		<title>Sand breath (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Sand_breath_(talent)&amp;diff=9780"/>
				<updated>2015-08-26T00:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Sand breath.png&lt;br /&gt;
|name=Sand Breath&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Sand Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq4}}&lt;br /&gt;
|cost=12 Equilibrium&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You breathe sand in a frontal cone of radius {{cts|5|10}}. Any target caught in the area will take {{ctstd|Str|30|400}} physical damage, and be blinded for {{cts|3|7}} turns.&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.&lt;br /&gt;
&lt;br /&gt;
Each point in sand drake talents also increases your physical resistance by 0.5%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Fire_breath_(talent)&amp;diff=9779</id>
		<title>Fire breath (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Fire_breath_(talent)&amp;diff=9779"/>
				<updated>2015-08-26T00:11:11Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Fire breath.png&lt;br /&gt;
|name=Fire Breath&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Fire Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq4}}&lt;br /&gt;
|cost=12 Equilibrium&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You breathe fire in a frontal cone of radius {{cts|5|10}}. Any target caught in the area will take {{ctstd|Str|30|550}} fire damage over 3 turns.&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.&lt;br /&gt;
&lt;br /&gt;
Each point in fire drake talents also increases your fire resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Ice_breath_(talent)&amp;diff=9778</id>
		<title>Ice breath (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Ice_breath_(talent)&amp;diff=9778"/>
				<updated>2015-08-26T00:10:51Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Ice breath.png&lt;br /&gt;
|name=Ice Breath&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Cold Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq4}}&lt;br /&gt;
|cost=12 Equilibrium&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You breathe ice in a frontal cone of radius {{cts|5|10}}. Any target caught in the area will take {{ctstd|Str|30|430}} cold damage, and has a 25% to be frozen for a few turns (higher rank enemies will be frozen for a shorter time).&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.&lt;br /&gt;
&lt;br /&gt;
Each point in cold drake talents also increases your cold resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Lightning_breath_(talent)&amp;diff=9777</id>
		<title>Lightning breath (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Lightning_breath_(talent)&amp;diff=9777"/>
				<updated>2015-08-26T00:10:00Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Lightning breath.png&lt;br /&gt;
|name=Lightning Breath&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Storm Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq4}}&lt;br /&gt;
|cost=12 Equilibrium&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You breathe lightning in a frontal cone of radius {{cts|5|10}}. Any target caught in the area will take ({{ctstd|Str|30|500}} / 3) to {{ctstd|Str|30|500}} lightning damage, and can be dazed for 3 turns.&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.&lt;br /&gt;
&lt;br /&gt;
Each point in storm drake talents also increases your lightning resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Corrosive_breath_(talent)&amp;diff=9776</id>
		<title>Corrosive breath (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Corrosive_breath_(talent)&amp;diff=9776"/>
				<updated>2015-08-26T00:09:30Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Corrosive breath.png&lt;br /&gt;
|name=Corrosive Breath&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Venom Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq4}}&lt;br /&gt;
|cost=12 Equilibrium&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You breathe acid in a frontal cone of radius {{cts|5|10}}. Any target caught in the area will take {{ctstd|Str|30|420}} acid damage. &lt;br /&gt;
&lt;br /&gt;
Enemies caught in the acid have a 25% chance of their weapons becoming useless for three turns.&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.&lt;br /&gt;
&lt;br /&gt;
Each point in acid drake talents also increases your acid resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Venomous_breath_(talent)&amp;diff=9775</id>
		<title>Venomous breath (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Venomous_breath_(talent)&amp;diff=9775"/>
				<updated>2015-08-26T00:02:58Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated talent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Venomous breath.png&lt;br /&gt;
|name=Venomous Breath&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Higher Draconic Abilities}}&lt;br /&gt;
|require={{TalentReq/GiftsReqHigh2}}&lt;br /&gt;
|cost=12 Equilibrium&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You breathe insidious poison in a frontal cone of radius {{cts|5|10}}. Any target caught in the area will take {{ctstd|Str|60|650}} nature damage over 6 turns.&lt;br /&gt;
&lt;br /&gt;
The poison also gives enemies a {{ctl|100%|11|23%}} chance to fail actions more complicated than basic attacks and movement, while it is in effect.&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.&lt;br /&gt;
&lt;br /&gt;
Each point in Venomous Breath also increases your nature resistance by 3%, and your nature damage by 4%&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Wyrmic_guile_(talent)&amp;diff=9774</id>
		<title>Wyrmic guile (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Wyrmic_guile_(talent)&amp;diff=9774"/>
				<updated>2015-08-25T23:54:57Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: updated talent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Wyrmic guile.png&lt;br /&gt;
|name=Wyrmic Guile&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Higher Draconic Abilities}}&lt;br /&gt;
|require={{TalentReq/GiftsReqHigh3}}&lt;br /&gt;
|use_mode=Passive&lt;br /&gt;
|desc=&lt;br /&gt;
You have the mental prowess of a Wyrm.&lt;br /&gt;
&lt;br /&gt;
Your Cunning is increased by (2 * Raw Talent Level), and your breath attack cooldowns are reduced by (2, 4, 5, 6, 6).&lt;br /&gt;
&lt;br /&gt;
You gain {{ctl|100%|21|56%}} knockback resistance, and your blindness and stun resistances are increased by {{ctl|100%|9|30%}}.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Bellowing_roar_(talent)&amp;diff=9773</id>
		<title>Bellowing roar (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Bellowing_roar_(talent)&amp;diff=9773"/>
				<updated>2015-08-25T23:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Bellowing roar.png&lt;br /&gt;
|name=Bellowing Roar&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Fire Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq2}}&lt;br /&gt;
|cost=3 Equilibrium&lt;br /&gt;
|cooldown=20&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You let out a powerful roar that sends your foes into utter confusion for 3 turns, with (40 + 6 * Talent Level)% power, in a radius of {{cts|3|7}}.&lt;br /&gt;
&lt;br /&gt;
The sound wave is so strong, your foes also take {{ctstd|Str|40|400}} physical damage.&lt;br /&gt;
&lt;br /&gt;
The damage improves with your Strength.&lt;br /&gt;
&lt;br /&gt;
Each point in fire drake talents also increases your fire resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Wing_buffet_(talent)&amp;diff=9772</id>
		<title>Wing buffet (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Wing_buffet_(talent)&amp;diff=9772"/>
				<updated>2015-08-25T23:43:30Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Wing buffet.png&lt;br /&gt;
|name=Wing Buffet&lt;br /&gt;
|category_type={{ct|Wild-Gift}}&lt;br /&gt;
|category={{c|Fire Drake Aspect}}&lt;br /&gt;
|require={{TalentReq/GiftsReq1}}&lt;br /&gt;
|cost=7 Equilibrium&lt;br /&gt;
|cooldown=8&lt;br /&gt;
|range=0&lt;br /&gt;
|desc=&lt;br /&gt;
You summon a powerful gust of wind, knocking back your foes within a radius of {{cts|5|9}} up to 4 tiles away and damaging them for {{ctstd|Str|15|90}}.&lt;br /&gt;
&lt;br /&gt;
The damage will increase with your Strength.&lt;br /&gt;
&lt;br /&gt;
Each point in fire drake talents also increases your fire resistance by 1%.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Fire_drake_aspect_(category)&amp;diff=9771</id>
		<title>Fire drake aspect (category)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Fire_drake_aspect_(category)&amp;diff=9771"/>
				<updated>2015-08-25T23:39:28Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:Wing buffet (talent)}}{{:Bellowing roar (talent)}}{{:Devouring flame (talent)}}{{:Fire breath (talent)}}&amp;lt;noinclude&amp;gt;[[Category:Category]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Wyrmic&amp;diff=9770</id>
		<title>Wyrmic</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Wyrmic&amp;diff=9770"/>
				<updated>2015-08-25T23:38:40Z</updated>
		
		<summary type="html">&lt;p&gt;Pythios: /* Talent Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Wyrmic&lt;br /&gt;
|metaclass=Wilder&lt;br /&gt;
|starting_life=110&lt;br /&gt;
|locked=Yes&lt;br /&gt;
|life_per_level= +2&lt;br /&gt;
|strength=+5&lt;br /&gt;
|constitution=+1&lt;br /&gt;
|willpower=+3&lt;br /&gt;
}}&lt;br /&gt;
==Locked Description==&lt;br /&gt;
''Sleek, majestic, powerful... ''&lt;br /&gt;
&lt;br /&gt;
''In the path of dragons we walk, and their breath is our breath.'' &lt;br /&gt;
&lt;br /&gt;
''See their beating hearts with your eyes and taste their majesty between your teeth.''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Wyrmics are fighters who have learnt how to mimic some of the aspects of the dragons.&lt;br /&gt;
They have access to talents normally belonging to the various kind of drakes.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Strength]] and [[Willpower]]&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Iron Battleaxe&lt;br /&gt;
*Rough Leather Armor&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
*[[Ice claw (talent)|Ice Claw]]&lt;br /&gt;
*[[Meditation]]&lt;br /&gt;
*[[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
*[[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique (category_type)|Technique]]&lt;br /&gt;
| Name = [[Two-handed assault (category)|Two-Handed Assault]]&lt;br /&gt;
| Mastery = 1.10&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Stunning blow (talent)|Stunning Blow]]&lt;br /&gt;
| talent2 = [[Fearless cleave (talent)|Fearless Cleave]]&lt;br /&gt;
| talent3 = [[Death dance (talent)|Death Dance]]&lt;br /&gt;
| talent4 = [[Execution (talent)|Execution]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique (category type)|Technique]]&lt;br /&gt;
| Name = [[Shield offense (category)|Shield Offense]]&lt;br /&gt;
| Mastery = 1.10&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Shield pummel (talent)|Shield Pummel]]&lt;br /&gt;
| talent2 = [[Riposte (talent)|Riposte]]&lt;br /&gt;
| talent3 = [[Shield slam (talent)|Shield Slam]]&lt;br /&gt;
| talent4 = [[Assault (talent)|Assault]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique (category_type)|Technique]]&lt;br /&gt;
| Name = [[Combat veteran (category)|Combat Veteran]]&lt;br /&gt;
| Mastery = 1.00&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Quick recovery (talent)|Quick Recovery]]&lt;br /&gt;
| talent2 = [[Fast metabolism (talent)|Fast Metabolism]]&lt;br /&gt;
| talent3 = [[Spell shield (talent)|Spell Shield]]&lt;br /&gt;
| talent4 = [[Unending frenzy (talent)|Unending Frenzy]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category_type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Sand drake aspect (category)|Sand Drake Aspect]]&lt;br /&gt;
| Mastery = 1.30&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Swallow (talent)|Swallow]]&lt;br /&gt;
| talent2 = [[Quake (talent)|Quake]]&lt;br /&gt;
| talent3 = [[Burrow (talent)|Burrow]]&lt;br /&gt;
| talent4 = [[Sand breath (talent)|Sand Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category_type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Fire drake aspect (category)|Fire Drake Aspect]]&lt;br /&gt;
| Mastery = 1.30&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Wing buffet (talent)|Wing Buffet]]&lt;br /&gt;
| talent2 = [[Bellowing roar (talent)|Bellowing Roar]]&lt;br /&gt;
| talent3 = [[Devouring flame (talent)|Devouring Flame]]&lt;br /&gt;
| talent4 = [[Fire breath (talent)|Fire Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category_type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Cold drake aspect (category)|Cold Drake Aspect]]&lt;br /&gt;
| Mastery = 1.30&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ice claw (talent)|Ice Claw]]&lt;br /&gt;
| talent2 = [[Icy skin (talent)|Icy Skin]]&lt;br /&gt;
| talent3 = [[Ice wall (talent)|Ice Wall]]&lt;br /&gt;
| talent4 = [[Ice breath (talent)|Ice Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category_type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Storm drake aspect (category)|Storm Drake Aspect]]&lt;br /&gt;
| Mastery = 1.30&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Lightning speed (talent)|Lightning Speed]]&lt;br /&gt;
| talent2 = [[Static field (talent)|Static Field]]&lt;br /&gt;
| talent3 = [[Tornado (talent)|Tornado]]&lt;br /&gt;
| talent4 = [[Lightning breath (talent)|Lightning Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category_type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Venom drake aspect (category)|Venom Drake Aspect]]&lt;br /&gt;
| Mastery = 1.30&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Acidic spray (talent)|Acidic Spray]]&lt;br /&gt;
| talent2 = [[Corrosive mist (talent)|Corrosive Mist]]&lt;br /&gt;
| talent3 = [[Dissolve (talent)|Dissolve]]&lt;br /&gt;
| talent4 = [[Corrosive breath (talent)|Corrosive Breath]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique (category_type)|Technique]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.00&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category_type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Higher draconic abilities (category)|Higher Draconic Abilities]]&lt;br /&gt;
| Mastery = 1.00&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Prismatic slash (talent)|Prismatic Slash]]&lt;br /&gt;
| talent2 = [[Venomous breath (talent)|Venomous Breath]]&lt;br /&gt;
| talent3 = [[Wyrmic guile (talent)|Wyrmic Guile]]&lt;br /&gt;
| talent4 = [[Chromatic fury (talent)|Chromatic Fury]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.00&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.20&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Fungus (category)|Fungus]]&lt;br /&gt;
| Mastery = 1.10&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Wild growth (talent)|Wild Growth]]&lt;br /&gt;
| talent2 = [[Fungal growth (talent)|Fungal Growth]]&lt;br /&gt;
| talent3 = [[Ancestral life (talent)|Ancestral Life]]&lt;br /&gt;
| talent4 = [[Sudden growth (talent)|Sudden Growth]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.00&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Charm mastery (talent)|Charm Mastery]]&lt;br /&gt;
| talent3 = [[Piercing sight (talent)|Piercing Sight]]&lt;br /&gt;
| talent4 = [[Evasion (talent)|Evasion]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.10&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Wyrmics are warriors who possess the powers of dragons. They have strong offensive and defensive capabilities, using both weapons and talents.&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The defining early-game skill for the Wyrmic is [[Icy skin (talent)|Icy Skin]]. This gives you a huge boost to [[Armour]], and gives you retaliation damage against all monsters that hit you in melee. (In older betas, it was not uncommon for a low-level Wyrmic to do more damage just standing still and letting monsters hit him, than with his weapon(s). This has been rebalanced somewhat in beta 43, with Icy Skin giving greatly reduced results at low [[Willpower]].)&lt;br /&gt;
&lt;br /&gt;
Because of this, one playstyle for a Wyrmic is to boost Armor as high as possible, while keeping [[Defense]] fairly low. This way, monsters will hit you, and injure themselves, but not do much damage to you. Equipment that does additional retaliation damage can be stacked on top of this.&lt;br /&gt;
&lt;br /&gt;
[[Dwarf|Dwarves]] and [[Thalore]]n make excellent Wyrmics.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
There are several viable builds for Wyrmics. The simplest is to boost [[Strength]] and bash things with weapons, and breathe on them. (All Wyrmic breath talents scale with Strength.)&lt;br /&gt;
&lt;br /&gt;
There are two schools of thought regarding weapon choices. The class starts with a two-handed weapon, and access to [[Death Dance]] and [[Berserker (talent)|Berserker]], so they can choose to play like a [[Berserker]] (with breath weapons).&lt;br /&gt;
&lt;br /&gt;
Wyrmics also start with the [[Shield offense (category)|Shield Offense]] tree, so they can choose to switch to a one-handed weapon and shield (after investment in [[Armour Training]]). This lets them play in the style of [[Bulwark]]s (with breath weapons), using [[Shield Pummel]] and [[Assault]] for adjacent targets, and breath weapons for distant ones, or for groups.&lt;br /&gt;
&lt;br /&gt;
Wyrmics do not start with [[Mindstar mastery (category)|Mindstar Mastery]], but they can purchase it in [[Zigur]], or learn it by betraying an [[escorts|Alchemist escortee]]. This gives you a third build choice, using [[mindstar]]s. A mindstar build will favor [[Willpower]] over Strength, and will lean on talents that scale with [[Mindpower]] or Willpower. Melee damage with the mindstars will be low at first (before tier 4 mindstars start dropping), but quite powerful in the late game.&lt;br /&gt;
&lt;br /&gt;
===Survival===&lt;br /&gt;
Boosting the [[Armour training (talent)|Armour Training]] talent is highly recommended. Wearing heavy plate armour helps immensely, as you will frequently find yourself fighting hand-to-hand.&lt;br /&gt;
&lt;br /&gt;
You have just one healing talent ([[Nature's touch (talent)|Nature's Touch]]) -- or two, if you count [[Swallow (talent)|Swallow]] -- but absolutely no monster detection or shielding capabilities. You probably aren't boosting [[Dexterity]] much, so you'll have little [[Defense]], especially if you are running [[Berserker (talent)|Berserker]]. You'll have to rely on [[Armour]], [[inscriptions|infusions/runes]], high [[Life]] (HP), [[saves]] and resists to survive at higher levels.&lt;br /&gt;
&lt;br /&gt;
The [[Fungus (category)|Fungus]] tree talents make your healing and regeneration more effective. A special tip for Fungus users: [[Fungal growth (talent)|Fungal Growth]] gives you a weak (but free) regeneration effect, which will appear to block your ability to use your regeneration infusions. You can remove the weak regeneration effect, if necessary, by right-clicking on its effect icon.&lt;br /&gt;
&lt;br /&gt;
[[Lightning speed (talent)|Lightning Speed]] is an excellent mobility talent, more versatile than [[Rush (talent)|Rush]], although you could also spend points to get Rush as a fallback when Lightning Speed is on cooldown. (A category point is required, though, so it's an awfully expensive purchase from an otherwise useless tree.) Additional mobility sources will help -- a movement infusion, or a psychoport totem, are excellent choices. If you are not doing [[Antimagic]], you can also wear an amulet of teleport, or use a rune of teleport or controlled phase door.&lt;br /&gt;
&lt;br /&gt;
Wyrmics have some good disabling talents. [[Sand breath (talent)|Sand Breath]] (blindness breath attack) is quite effective against late game foes (Orc Prides). [[Bellowing roar (talent)|Bellowing Roar]] can confuse nearby opponents. [[Ice breath (talent)|Ice Breath]] can freeze them.&lt;br /&gt;
&lt;br /&gt;
Eating the [[Heart of the Sandworm Queen]] unlocks the [[Harmony (category)|Harmony]] tree. The [[Elemental harmony (talent)|Elemental Harmony]] talent (sustained) gives you a variety of effects when you are hit by elemental damage; a common combination is to hit yourself with fire damage for the speed boost. [[Waters of life (talent)|Waters of Life]] doesn't cure diseases and poisons, but instead makes them heal you.&lt;br /&gt;
&lt;br /&gt;
Confusion can be deadly, and you have no talents that help you resist it -- unless you are a [[Dwarf]] or [[Thalore]]. The Dwarven talent [[Power is money (talent)|Power is Money]] gives a tremendous boost to saving throws in the mid- and late-game, and is one of the reasons why Dwarves are a top pick for this class.&lt;br /&gt;
&lt;br /&gt;
Wyrmics, more so than any other class, may strongly consider pursuing [[Antimagic]]. The Antimagic talents scale with [[Willpower]], which you are already boosting for the draconic talents. [[Resolve (talent)|Resolve]] in particular helps you recover [[Equilibrium]] practically for free, and gives a little bit of elemental resistance. However, sacrificing the tools of arcane magic is never a small price, so consider the choice carefully.&lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Pythios</name></author>	</entry>

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