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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Snj</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Snj"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Snj"/>
		<updated>2026-05-04T08:16:56Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Unlockables&amp;diff=16353</id>
		<title>Unlockables</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables&amp;diff=16353"/>
				<updated>2019-11-20T00:50:16Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: Added a faq to the technomancer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
== Fewer spoilers ==&lt;br /&gt;
&lt;br /&gt;
For a listing of the unlocks with specific information listed check: [[Unlockables (Reduced Spoilers)]]&lt;br /&gt;
&lt;br /&gt;
==  What is unlockable and how to unlock them ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of things that are unlockable in ToME 4 and how to unlock them.&lt;br /&gt;
&lt;br /&gt;
Those who wish to unlock all classes and races (including several 'unreleased' ones) immediately may do so by downloading zizzo's Ignore Race/Class Locks addon and adding it to their /Game/Addons folder: http://te4.org/games/addons/tome/ignore-raceclass-locks &lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Kill ''[[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue ''[[Yeek Wayist]]'' from ''[[Subject Z]]'' in the [[Ruined Halfling Complex]] as any race other than [[Halfling]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomelf]]''' ([[Ashes of Urh'Rok]] DLC)&lt;br /&gt;
**  Kill [[Walrog]], [[Kryl-Feijan]], and [[Shasshhiy'Kaish]] with one character.&lt;br /&gt;
*** Walrog can randomly spawn in dungeons with water and can be forced to spawn by killing both the dragon and naga bosses in the Eastern [[Flooded Cave|water dungeon]].&lt;br /&gt;
*** Kryl-Feijan can be found by entering the [[Dark Crypt]](World map event, 24+) and letting Melinda be sacrificed.&lt;br /&gt;
*** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one will start the countdown to her arrival.  This event can be found in [[Daikara]], [[Mark of the Spellblaze]], [[Elven Ruins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID).&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find [[Director Hompalan]] on the third floor of the [[Ruined Halfling Complex]]. [[Shalore]] have a 100% chance of finding him, other races have a 30% chance. He will drop lore titled &amp;quot;order for Director Hompalan&amp;quot;. This will reveal the Old Conclave Vault on the world map to the south east.&lt;br /&gt;
** Enter the [[Old Conclave Vault]]. This dungeon scales from levels 20 to 30. Find [[Healer Astelrid]] on the 4th floor, kill her, and collect the lore she drops to unlock Ogres.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeti]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Use all 8 charges on the Yeti Mind Controller&lt;br /&gt;
&lt;br /&gt;
* '''[[Whitehoof]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Nektosh the One-Horned]]  in [[Krimbul Territory]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Drem]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find the expanse portal and use the code from [[Kroshkkur]] to enter a farportal dungeon. Defeat the boss of the dungeon [[The Amalgamation]] to unlock [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Krog]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Quest in [[Last Hope]] with a level 20+ Antimagic Character. Ogre must be unlocked to receive the quest. All four captive Krogs must survive.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(bonus class)'''''&lt;br /&gt;
** Complete any story campaign - either &amp;quot;Maj'Eyal: the Age of Ascendancy&amp;quot; or &amp;quot;Embers of Rage&amp;quot;.  Note that completing Embers will unlock it in the main campaign, but will ''not'' unlock it in Embers itself unless you have already defeated the [[Internment Camp]] three times to unlock all main-campaign classes in Embers.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Kill ''Krogar'' and save ''Fillarel'' in the [[Unremarkable Cave]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[An apprentice task]]&amp;quot;'' on the world map.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Win the arena fight in the [[Hidden Compound]] (bring 150 gold).&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Defiler meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;The fall of Zigur&amp;quot;'' which starts in [[Mark of the Spellblaze]] as a magic user. (Requires at least 10 points in spell talents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;The beast within&amp;quot;'' which starts on the world map north of Last Hope.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Start in Searing Halls. You can do this as a Doomelf or as a non-undead Doombringer.&lt;br /&gt;
** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall. Witnessing the zone boss revive something as a husk will complete the unlock.&lt;br /&gt;
*** The chance of this happening when you recall is 15% at level 18 and scales to 90% at level 27.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Kill your own shade in the [[Shadow Crypt]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gunslinger]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do over 600 damage in one hit as a [[Rogue]] or [[Shadowblade]].  Counts only for individual components of damage, ''not'' total damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue ''Yeek Wayist'' from ''Subject Z'' in the [[Ruined halfling complex]] as a [[Yeek]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Kill the necromancer Celia in the [[Last Hope Graveyard]] ''after'' reading all 4 necromancer lore.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Find the [[Sludgenest]] and defeat the [[Corrupted Oozemancer]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Get killed by your future self in [[Daikara]], playing as a [[Temporal Warden]].&lt;br /&gt;
** Note: if you you just press '5' and wait for your future self to win the fight you will miss out on an [[Epoch's Curve|artifact bow]] that goes well with [[Temporal Warden]]. You can bring your future self down to half health, defeat the optional boss and then get defeated by your future self if you want said artifact bow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Possessor]] ''(Psionic meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).&lt;br /&gt;
&lt;br /&gt;
* '''[[Psyshot]] ''(Tinker meta class)'''''&lt;br /&gt;
** To unlock in Embers of Rage, explore the [[Ruins of a lost_city|old ruins]] in the Eruan desert after you have completed the You Shall Pass! quest.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Defiler meta class)'''''&lt;br /&gt;
** Kill 1,000 humanoids (counts over multiple games). You can check the progress of this unlock under the ''Reaver'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Sawbutcher]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the regular classical Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Counterstrike an enemy from a distance of 5 (or more ?) squares away. Can be achieved by blocking a ranged attack then [[Shoot (talent)|shooting]] the attacker, blocking up close and quickly getting far enough away to then shoot, or many other methods. Note, despite being previously mentioned here using [[Rush (talent)|Rush]] will not work as you are no longer the required number of squares away when you strike.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Complete both dreams in [[Dogroth Caldera]], either by timer or by using the altar.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** As a [[Dwarf]], have 10 points in both [[Spell (category type)]] and [[Wild-gift (category type)]].  This class must be played as a [[Dwarf]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** See a summoner use their summon ability (''Honey Tree'' in [[Trollmire]] / [[Old Forest]] is your earliest bet).&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Eight legs of wonder]]&amp;quot;'' which starts in the Gates of Morning in the Far East.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;Back and Back and Back to the Future&amp;quot;'' which starts in [[Daikara]] 3 (specifically the [[Temporal Rift]]).&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Slay the ''Sandworm Queen'' in the [[Sandworm Lair]] and eat her heart.&lt;br /&gt;
&lt;br /&gt;
* '''All non-Tinker classes in [[Embers of Rage]]'''&lt;br /&gt;
** Initially, you will only be able to create Tinkers in [[Embers of Rage]].  A third of the classes you have already unlocked in the main ToME campaign (as well as ones you unlock in the future) will be unlocked every time you complete the [[Internment Camp]] on a new character; completing it three times will unlock all of them.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cultist of Entropy]] ''(Demented meta class)'''''&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Day It Came&amp;quot;]]''. (Random Drop.)&lt;br /&gt;
&lt;br /&gt;
*'''[[Annihilator]] ''(Tinker meta class)'''''&lt;br /&gt;
** Destroy a greater hethugoroth (steam elemental), mecharachnid, and the boss of the [[Steam Quarry]]&lt;br /&gt;
&lt;br /&gt;
*'''[[Technomancer]] ''(Archmage class evolution)'''''&lt;br /&gt;
** As an Archmage, have at least sixteen generic points put into talents in the physics and chemistry trees. Then craft tinkers until you get the unlock. &lt;br /&gt;
***This can be done in the main AoA campaign, but you'll have to luck into a tinker escort to do it. &lt;br /&gt;
***In Embers, these categories are purchasable with gold from the start in Kruk Pride.&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Inflict over 1,000,000 fire damage, having already unlocked Archmages. It counts all damage done by the player, whatever the source -- spells, weapons, etc. -- and it counts over multiple games. You can check the progress of this unlock under the ''Pyromancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Inflict over 1,000,000 cold damage, having already unlocked Archmages. It counts all damage done by the player, over multiple games. You can check the progress of this unlock under the ''Cryomancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] and [[Stone Warden]] classes)'''''&lt;br /&gt;
** Kill the random boss ''[[Harkor'Zun]]''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Storming the city]]&amp;quot;'' which starts at level 14 in [[Derth]] and terminates on [[Tempest Peak]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Side with the ''[[Assassin Lord]]'' in the ''&amp;quot;Trapped!&amp;quot;'' quest in the [[Unknown Tunnels]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Undead drake}} ''(for [[Wyrmic]] classes, [[Embers of Rage]] DLC)''''' &lt;br /&gt;
** Kill ''[[Ureslak the Eternal]]'' in  [[Ureslak's Host]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Scourge drake}} ''(for [[Wyrmic]] classes, [[Forbidden Cults]] DLC)''''' &lt;br /&gt;
** Kill ''[[Kroltar the Scourge]]'' in  [[Scourged Pits]]. &lt;br /&gt;
***[[Scourged Pits]] is a zone that spawns after level 20 near the [[Iron Council]]: 100% Spawn chance if you are a [[Drem]], 30% for every other race.&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Open the sealed door in the [[Ruined Dungeon]] and read the last note.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Complete the quest ''&amp;quot;The agent of the arena&amp;quot;'' which starts in [[Derth]].&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Read the signpost at the entrance to [[Zigur]] to enable all new qualifying characters (i.e. those without runes or magic talents) to [[escorts|betray escorts]] to Zigur.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead cosmetic option'''&lt;br /&gt;
** Save ''Melinda'' in the [[Dark Crypt]] to unlock the redhead birth option for humans, elves, halflings and dwarves. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards cosmetic option'''&lt;br /&gt;
** Defeat ''The Mouth'' in [[The Deep Bellow]] as a female dwarf to unlock the bearded female dwarf.  You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Madness difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini cosmetic option'''&lt;br /&gt;
** Complete ''[[Melinda, lucky girl]]'' to unlock the Bikini and Mankini birth option. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns cosmetic option'''&lt;br /&gt;
** Use the demonologist ability demon horns to kill an enemy. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin cosmetic option'''&lt;br /&gt;
** Have five demon seeds equipped at once as a Demonologist. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Tinker [[Escort]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Outpost Leader John]] with any two (2) tinker classes in the Embers of Rage campaign. The Tinker will then become an eligible [[escort]] in the classic Age of Ascendancy campaign.&lt;br /&gt;
&lt;br /&gt;
* '''Orc Headgear''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Level up any tinker class to level 10.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem cosmetic option'''&lt;br /&gt;
** Complete ''[[Back and there again]]'' as an [[Alchemist]] to unlock the Drolem birth option. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Glass Golem cosmetic option''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Illusory Castle&amp;quot;]]''  as an [[Alchemist]] to unlock the Glass Golem birth option.&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Escorts&amp;diff=16352</id>
		<title>Escorts</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Escorts&amp;diff=16352"/>
				<updated>2019-11-19T18:59:23Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: /* Sun Paladin (Arcane) */  Updated for 1.6.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Note: wiki talents are not kept up to date and many are inaccurate. You should use https://tometips.github.io/ for information on talents instead of relying on wiki pages.''' &lt;br /&gt;
All escort rewards available (but not necessarily the pages on those talents and skill trees) are accurate as of 1.6.0&lt;br /&gt;
&lt;br /&gt;
In each game you will find exactly 9 escort quests, spread across the [[zones]] of [[Maj'Eyal]]. &lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
The location of escort quests are determined at your character's birth, but can only appear on levels within the following zones:&lt;br /&gt;
&lt;br /&gt;
;Starter dungeons&lt;br /&gt;
:[[Trollmire]] floors 2 and 3&lt;br /&gt;
:[[Scintillating Caves]] floors 2 and 3&lt;br /&gt;
:[[Ruins of Kor'Pul]] floors 1 and 2&lt;br /&gt;
:[[Norgos Lair]] floors 2 and 3&lt;br /&gt;
:[[Heart of the Gloom]] floors 1 and 2&lt;br /&gt;
;Higher level dungeons&lt;br /&gt;
:[[Old Forest]] floors 1 through 4&lt;br /&gt;
:[[Daikara]] floors 1 through 3&lt;br /&gt;
:[[Dreadfell]] floors 1 through 8&lt;br /&gt;
:[[Reknor]] floors 1 and 2&lt;br /&gt;
&lt;br /&gt;
Escorts can only appear in the first two starter dungeons you enter.&lt;br /&gt;
Each quest will be generated when you enter the level where it is located.&lt;br /&gt;
If an escort is assigned by the game to spawn in a level of a place, and that place is a small room with a door that leads to the rest of the level, you ''might'' not receive the escort or the associated quest until you open the door (and possibly other doors as well, potentially including vaults) and reenter the level because the escort's portal tile is supposed to be on the other side of the door(s).&lt;br /&gt;
&lt;br /&gt;
Additionally, if an escort is assigned by the game to spawn in a level of a place, and upon entering it there are no immediately visible unoccupied floor tiles on the same turn that you enter the level, then the escort will not spawn until you can enter the level and immediately see at least one unoccupied floor tile on the turn that you enter.&lt;br /&gt;
&lt;br /&gt;
== Betraying to Zigur ==&lt;br /&gt;
&lt;br /&gt;
You may betray escorts with arcane abilities to [[Zigur]] for an alternate set of rewards, as long as you meet both conditions below:&lt;br /&gt;
*Your current or any previous characters has read the sign at [[Zigur]] and learned its lore.&lt;br /&gt;
*Your current character does not know any spell talents or have any [[inscriptions|runes]] equipped.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The rewards that can be obtained from escort quests are detailed below. Upon completion of each escort quest, you may select one reward from the appropriate list.&lt;br /&gt;
&lt;br /&gt;
After selecting a reward, you will have the option of giving it to a party member that satisfies the following conditions:&lt;br /&gt;
&lt;br /&gt;
*It is alive&lt;br /&gt;
*It may be fully controlled by you&lt;br /&gt;
*It does not have a summon timer&lt;br /&gt;
*It is not a Lifeless Husk generated by {{t|Animus Purge}}&lt;br /&gt;
&lt;br /&gt;
More specifically, Alchemist golems and Worm That Walks pets are allowed to receive escort quest rewards.&lt;br /&gt;
&lt;br /&gt;
All stat improvements are added to your base value.&lt;br /&gt;
&lt;br /&gt;
Learning a talent in a category that was originally hidden to you will set its mastery level to 1.0, even if you cannot see it.&lt;br /&gt;
&lt;br /&gt;
Category rewards will reveal the category as locked and set its mastery level to 1.0. A category point will still be required to unlock the category. If a category has already been revealed by a previous escort its option will not be present.&lt;br /&gt;
&lt;br /&gt;
=== Alchemist (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +5 || {{t|Stone Touch}} +1 || {{ct|Spell}} / {{c|Staff Combat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +5 || {{t|Channel Staff}} +1 || {{ct|Spell}} / {{c|Stone Alchemy}}&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Staff Mastery}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +5 || {{t|Psiblades}} +1 || {{ct|Wild-Gift}} / {{c|Mindstar Mastery}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Thorn Grab}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Defiler (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +5 || {{t|Curse of Defenselessness}} +1 || {{ct|Corruption}} / {{c|Curses}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Curse of Impotence}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|  || {{t|Curse of Death}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Resonance Field}} +1 || {{ct|Psionic}} / {{c|Feedback}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Conversion}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mind Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loremaster ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +5 || {{t|Disarm}} +1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +5 || {{t|Spit Poison}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Constitution]] +5 || {{t|Mind Sear}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +5 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Seer (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +5 || {{t|Arcane Eye}} +1 || {{ct|Spell}} / {{c|Divination}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Premonition }} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Vision}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Earth's Eyes}} +1 || {{ct|Wild-Gift}} / {{c|Call of the Wild}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Nature's Touch}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mental Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sun Paladin (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +5 || {{t|Chant of Fortitude}} +1 || {{ct|Celestial}} / {{c|Chants}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +5 || {{t|Chant of Fortress}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Telekinetic Leap}} +1 || {{ct|Psionic}} / {{c|Augmented Mobility}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Skate}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Physical Save +4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Temporal Explorer (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +5 || {{t|Precognition}} +1 || {{ct|Chronomancy}} / {{c|Chronomancy}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Foresight}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +5 || {{t|Sleep}} +1 || {{ct|Psionic}} / {{c|Dreaming}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Dream Walk}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thief ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +5 || {{t|Track}} +1 || {{ct|Cunning}} / {{c|Survival}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Heightened Senses}} +1 || {{ct|Cunning}} / {{c|Scoundrel}}&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Lacerating Strikes}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Misdirection}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tinker ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Other unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +5 || {{t|Craftsman's Eye}} +1 || Tinker's master cave makes [[Ancient Cave]] appear on the world map. Inside the zone you can pay 1 category point and 500 gold to learn {{ct|Steamtech}} / {{c|Physics}} and {{ct|Steamtech}} / {{c|Chemistry}} both at 1.00 mastery and gain 1 free generic point into Smith and 1 free generic point into Therapeutics.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +5 || {{t|Last Engineer Standing}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Endless Endurance}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Innovation}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
Note: Only one tinker escort can spawn per game.&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: The Tinker escort must be [[Unlockables|unlocked]].&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +5 || {{t|Vitality }} +1 || {{ct|Technique}} / {{c|Conditioning}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Constitution]] +5 || {{t|Unflinching Resolve}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Exotic Weapons Mastery}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Unlockables&amp;diff=16351</id>
		<title>Unlockables</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Unlockables&amp;diff=16351"/>
				<updated>2019-11-19T17:57:58Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: Added 1.6.1 unlocks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spoilers]]&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
== Fewer spoilers ==&lt;br /&gt;
&lt;br /&gt;
For a listing of the unlocks with specific information listed check: [[Unlockables (Reduced Spoilers)]]&lt;br /&gt;
&lt;br /&gt;
==  What is unlockable and how to unlock them ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of things that are unlockable in ToME 4 and how to unlock them.&lt;br /&gt;
&lt;br /&gt;
Those who wish to unlock all classes and races (including several 'unreleased' ones) immediately may do so by downloading zizzo's Ignore Race/Class Locks addon and adding it to their /Game/Addons folder: http://te4.org/games/addons/tome/ignore-raceclass-locks &lt;br /&gt;
&lt;br /&gt;
== [[Races]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Undead ([[Skeleton]]s and [[Ghoul]]s)'''&lt;br /&gt;
** Kill ''[[The Master]]'' in [[Dreadfell]] to unlock one undead subrace, selected at random.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeek]]'''&lt;br /&gt;
** Rescue ''[[Yeek Wayist]]'' from ''[[Subject Z]]'' in the [[Ruined Halfling Complex]] as any race other than [[Halfling]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomelf]]''' ([[Ashes of Urh'Rok]] DLC)&lt;br /&gt;
**  Kill [[Walrog]], [[Kryl-Feijan]], and [[Shasshhiy'Kaish]] with one character.&lt;br /&gt;
*** Walrog can randomly spawn in dungeons with water and can be forced to spawn by killing both the dragon and naga bosses in the Eastern [[Flooded Cave|water dungeon]].&lt;br /&gt;
*** Kryl-Feijan can be found by entering the [[Dark Crypt]](World map event, 24+) and letting Melinda be sacrificed.&lt;br /&gt;
*** Shasshhiy'Kaish is summoned through a random event. This event has cultists standing next to monoliths, and killing one will start the countdown to her arrival.  This event can be found in [[Daikara]], [[Mark of the Spellblaze]], [[Elven Ruins]], [[Reknor]], and the [[Infinite Dungeon]] and has on average a ~72% chance to be found on a run (ignoring ID).&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ogre]]'''&lt;br /&gt;
** Find [[Director Hompalan]] on the third floor of the [[Ruined Halfling Complex]]. [[Shalore]] have a 100% chance of finding him, other races have a 30% chance. He will drop lore titled &amp;quot;order for Director Hompalan&amp;quot;. This will reveal the Old Conclave Vault on the world map to the south east.&lt;br /&gt;
** Enter the [[Old Conclave Vault]]. This dungeon scales from levels 20 to 30. Find [[Healer Astelrid]] on the 4th floor, kill her, and collect the lore she drops to unlock Ogres.&lt;br /&gt;
&lt;br /&gt;
* '''[[Yeti]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Use all 8 charges on the Yeti Mind Controller&lt;br /&gt;
&lt;br /&gt;
* '''[[Whitehoof]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Nektosh the One-Horned]]  in [[Krimbul Territory]]&lt;br /&gt;
&lt;br /&gt;
* '''[[Drem]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find the expanse portal and use the code from [[Kroshkkur]] to enter a farportal dungeon. Defeat the boss of the dungeon [[The Amalgamation]] to unlock [[Drem]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Krog]]''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Quest in [[Last Hope]] with a level 20+ Antimagic Character. Ogre must be unlocked to receive the quest. All four captive Krogs must survive.&lt;br /&gt;
&lt;br /&gt;
== [[Classes]] ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Adventurer]] ''(bonus class)'''''&lt;br /&gt;
** Complete any story campaign - either &amp;quot;Maj'Eyal: the Age of Ascendancy&amp;quot; or &amp;quot;Embers of Rage&amp;quot;.  Note that completing Embers will unlock it in the main campaign, but will ''not'' unlock it in Embers itself unless you have already defeated the [[Internment Camp]] three times to unlock all main-campaign classes in Embers.&lt;br /&gt;
&lt;br /&gt;
* '''[[Anorithil]] ''(Celestial meta class)'''''&lt;br /&gt;
** Kill ''Krogar'' and save ''Fillarel'' in the [[Unremarkable Cave]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Archmage]] ''(Mage meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[An apprentice task]]&amp;quot;'' on the world map.&lt;br /&gt;
&lt;br /&gt;
* '''[[Brawler]] ''(Warrior meta class)'''''&lt;br /&gt;
** Win the arena fight in the [[Hidden Compound]] (bring 150 gold).&lt;br /&gt;
&lt;br /&gt;
* '''[[Corruptor]] ''(Defiler meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;The fall of Zigur&amp;quot;'' which starts in [[Mark of the Spellblaze]] as a magic user. (Requires at least 10 points in spell talents, which use any of: [[Paradox]], [[Mana]], [[Vim]], [[Positive]], or [[Negative]].)&lt;br /&gt;
&lt;br /&gt;
* '''[[Cursed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;The beast within&amp;quot;'' which starts on the world map north of Last Hope.&lt;br /&gt;
&lt;br /&gt;
* '''[[Demonologist]] ''(Defiler meta class)'''''  (Ashes of Urh'Rok DLC)&lt;br /&gt;
** Start in Searing Halls. You can do this as a Doomelf or as a non-undead Doombringer.&lt;br /&gt;
** Beginning at level 18 you have a chance to be re-abducted by the demons each time you use your Rod of Recall. Witnessing the zone boss revive something as a husk will complete the unlock.&lt;br /&gt;
*** The chance of this happening when you recall is 15% at level 18 and scales to 90% at level 27.&lt;br /&gt;
&lt;br /&gt;
* '''[[Doomed]] ''(Afflicted meta class)'''''&lt;br /&gt;
** Kill your own shade in the [[Shadow Crypt]] in the ''Far East''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Gunslinger]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Marauder]] ''(Rogue meta class)'''''&lt;br /&gt;
** Do over 600 damage in one hit as a [[Rogue]] or [[Shadowblade]].  Counts only for individual components of damage, ''not'' total damage.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Mindslayer]] ''(Psionic meta class)'''''&lt;br /&gt;
** Rescue ''Yeek Wayist'' from ''Subject Z'' in the [[Ruined halfling complex]] as a [[Yeek]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Necromancer]] ''(Mage meta class)'''''&lt;br /&gt;
** Kill the necromancer Celia in the [[Last Hope Graveyard]] ''after'' reading all 4 necromancer lore.&lt;br /&gt;
&lt;br /&gt;
* '''[[Oozemancer]] ''(Wilder meta class)'''''&lt;br /&gt;
** Find the [[Sludgenest]] and defeat the [[Corrupted Oozemancer]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Paradox Mage]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Get killed by your future self in [[Daikara]], playing as a [[Temporal Warden]].&lt;br /&gt;
** Note: if you you just press '5' and wait for your future self to win the fight you will miss out on an [[Epoch's Curve|artifact bow]] that goes well with [[Temporal Warden]]. You can bring your future self down to half health, defeat the optional boss and then get defeated by your future self if you want said artifact bow.&lt;br /&gt;
&lt;br /&gt;
* '''[[Possessor]] ''(Psionic meta class)'''''&lt;br /&gt;
** Be a [http://te4.org/donate donator] (and be online when starting the game).&lt;br /&gt;
&lt;br /&gt;
* '''[[Psyshot]] ''(Tinker meta class)'''''&lt;br /&gt;
** To unlock in Embers of Rage, explore the [[Ruins of a lost_city|old ruins]] in the Eruan desert after you have completed the You Shall Pass! quest.&lt;br /&gt;
** To use in the classic Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Reaver]] ''(Defiler meta class)'''''&lt;br /&gt;
** Kill 1,000 humanoids (counts over multiple games). You can check the progress of this unlock under the ''Reaver'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Sawbutcher]] ''(Tinker meta class)'''''&lt;br /&gt;
** Automatically unlocked in Embers of Rage.&lt;br /&gt;
** To use in the regular classical Age of Ascendancy, Infinite Dungeon, and Arena campaign(s) defeat [[Outpost Leader John]] with any two (2) tinker classes.&lt;br /&gt;
&lt;br /&gt;
* '''[[Skirmisher]] ''(Rogue meta class)'''''&lt;br /&gt;
** Counterstrike an enemy from a distance of 5 (or more ?) squares away. Can be achieved by blocking a ranged attack then [[Shoot (talent)|shooting]] the attacker, blocking up close and quickly getting far enough away to then shoot, or many other methods. Note, despite being previously mentioned here using [[Rush (talent)|Rush]] will not work as you are no longer the required number of squares away when you strike.&lt;br /&gt;
&lt;br /&gt;
* '''[[Solipsist]] ''(Psionic meta class)'''''&lt;br /&gt;
** Complete both dreams in [[Dogroth Caldera]], either by timer or by using the altar.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone Warden]] ''(Wilder meta class)'''''&lt;br /&gt;
** As a [[Dwarf]], have 10 points in both [[Spell (category type)]] and [[Wild-gift (category type)]].  This class must be played as a [[Dwarf]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Summoner]] ''(Wilder meta class)'''''&lt;br /&gt;
** See a summoner use their summon ability (''Honey Tree'' in [[Trollmire]] / [[Old Forest]] is your earliest bet).&lt;br /&gt;
&lt;br /&gt;
* '''[[Sun Paladin]] ''(Celestial meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Eight legs of wonder]]&amp;quot;'' which starts in the Gates of Morning in the Far East.&lt;br /&gt;
&lt;br /&gt;
* '''[[Temporal Warden]] ''(Chronomancer meta class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;Back and Back and Back to the Future&amp;quot;'' which starts in [[Daikara]] 3 (specifically the [[Temporal Rift]]).&lt;br /&gt;
&lt;br /&gt;
* '''[[Wyrmic]] ''(Wilder meta class)'''''&lt;br /&gt;
** Slay the ''Sandworm Queen'' in the [[Sandworm Lair]] and eat her heart.&lt;br /&gt;
&lt;br /&gt;
* '''All non-Tinker classes in [[Embers of Rage]]'''&lt;br /&gt;
** Initially, you will only be able to create Tinkers in [[Embers of Rage]].  A third of the classes you have already unlocked in the main ToME campaign (as well as ones you unlock in the future) will be unlocked every time you complete the [[Internment Camp]] on a new character; completing it three times will unlock all of them.&lt;br /&gt;
&lt;br /&gt;
* '''[[Cultist of Entropy]] ''(Demented meta class)'''''&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Day It Came&amp;quot;]]''. (Random Drop.)&lt;br /&gt;
&lt;br /&gt;
*'''[[Annihilator]] ''(Tinker meta class)'''''&lt;br /&gt;
** Destroy a greater hethugoroth (steam elemental), mecharachnid, and the boss of the [[Steam Quarry]]&lt;br /&gt;
&lt;br /&gt;
*'''[[Technomancer]] ''(Archmage class evolution)'''''&lt;br /&gt;
** Have at least sixteen generic points put into talents in the physics and chemistry trees as an Archmage. Then, craft tinkers until you get the unlock.&lt;br /&gt;
&lt;br /&gt;
== [[Talent]] Trees ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Wildfire_(category)|Wildfire]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Inflict over 1,000,000 fire damage, having already unlocked Archmages. It counts all damage done by the player, whatever the source -- spells, weapons, etc. -- and it counts over multiple games. You can check the progress of this unlock under the ''Pyromancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Ice_(category)|Ice]] ''(for [[Archmage]] and [[Necromancer]] classes)'''''&lt;br /&gt;
** Inflict over 1,000,000 cold damage, having already unlocked Archmages. It counts all damage done by the player, over multiple games. You can check the progress of this unlock under the ''Cryomancer'' achievement.&lt;br /&gt;
** This unlock is tied to an achievement and thus cannot be obtained on [[Difficulty|Easier mode]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Stone_(category)|Stone]] ''(for [[Archmage]] and [[Arcane Blade]] and [[Stone Warden]] classes)'''''&lt;br /&gt;
** Kill the random boss ''[[Harkor'Zun]]''.&lt;br /&gt;
&lt;br /&gt;
* '''[[Storm_(category)|Storm]] ''(for [[Archmage]] class)'''''&lt;br /&gt;
** Complete the quest ''&amp;quot;[[Storming the city]]&amp;quot;'' which starts at level 14 in [[Derth]] and terminates on [[Tempest Peak]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Poisons_(category)|Poisons]] ''(for [[Rogue]], [[Marauder]], [[Skirmisher]] and [[Archer]] classes)'''''&lt;br /&gt;
** Side with the ''[[Assassin Lord]]'' in the ''&amp;quot;Trapped!&amp;quot;'' quest in the [[Unknown Tunnels]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Undead drake}} ''(for [[Wyrmic]] classes, [[Embers of Rage]] DLC)''''' &lt;br /&gt;
** Kill ''[[Ureslak the Eternal]]'' in  [[Ureslak's Host]].&lt;br /&gt;
&lt;br /&gt;
* '''{{c|Scourge drake}} ''(for [[Wyrmic]] classes, [[Forbidden Cults]] DLC)''''' &lt;br /&gt;
** Kill ''[[Kroltar the Scourge]]'' in  [[Scourged Pits]]. &lt;br /&gt;
***[[Scourged Pits]] is a zone that spawns after level 20 near the [[Iron Council]]: 100% Spawn chance if you are a [[Drem]], 30% for every other race.&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|Infinite Dungeon: The Neverending Descent]]'''&lt;br /&gt;
** Open the sealed door in the [[Ruined Dungeon]] and read the last note.&lt;br /&gt;
&lt;br /&gt;
* '''[[Campaigns|The Arena: Challenge of the Master]]'''&lt;br /&gt;
** Complete the quest ''&amp;quot;The agent of the arena&amp;quot;'' which starts in [[Derth]].&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
* '''Zigur Betrayal'''&lt;br /&gt;
** Read the signpost at the entrance to [[Zigur]] to enable all new qualifying characters (i.e. those without runes or magic talents) to [[escorts|betray escorts]] to Zigur.&lt;br /&gt;
&lt;br /&gt;
* '''Redhead cosmetic option'''&lt;br /&gt;
** Save ''Melinda'' in the [[Dark Crypt]] to unlock the redhead birth option for humans, elves, halflings and dwarves. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Female Dwarf Beards cosmetic option'''&lt;br /&gt;
** Defeat ''The Mouth'' in [[The Deep Bellow]] as a female dwarf to unlock the bearded female dwarf.  You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Insane Difficulty'''&lt;br /&gt;
** Win the game in ''Nightmare'' difficulty to unlock the even harder ''Insane'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Nightmare difficulty will not unlock Insane. However, once you have Insane difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Madness Difficulty'''&lt;br /&gt;
** Win the game in ''Insane'' difficulty to unlock the uber-hard ''Madness'' difficulty. You have to win a story [[campaign]] (either the main ToME campaign or Embers of Rage); winning the arena mode in Insane difficulty will not unlock Madness. However, once you have Madness difficulty unlocked, it will be available for all other game modes as well.&lt;br /&gt;
&lt;br /&gt;
* '''Bikini/Mankini cosmetic option'''&lt;br /&gt;
** Complete ''[[Melinda, lucky girl]]'' to unlock the Bikini and Mankini birth option. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Demon Horns cosmetic option'''&lt;br /&gt;
** Use the demonologist ability demon horns to kill an enemy. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Red Skin cosmetic option'''&lt;br /&gt;
** Have five demon seeds equipped at once as a Demonologist. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Tinker [[Escort]]''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Defeat [[Outpost Leader John]] with any two (2) tinker classes in the Embers of Rage campaign. The Tinker will then become an eligible [[escort]] in the classic Age of Ascendancy campaign.&lt;br /&gt;
&lt;br /&gt;
* '''Orc Headgear''' ([[Embers of Rage]] DLC)&lt;br /&gt;
** Level up any tinker class to level 10.&lt;br /&gt;
&lt;br /&gt;
* '''Drolem cosmetic option'''&lt;br /&gt;
** Complete ''[[Back and there again]]'' as an [[Alchemist]] to unlock the Drolem birth option. You must be a [http://te4.org/donate donator] to use this option once unlocked.&lt;br /&gt;
&lt;br /&gt;
* '''Glass Golem cosmetic option''' ([[Forbidden Cults]] DLC)&lt;br /&gt;
** Find and read the Artifact Book: ''[[Forbidden Tome: &amp;quot;The Illusory Castle&amp;quot;]]''  as an [[Alchemist]] to unlock the Glass Golem birth option.&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Cornac&amp;diff=15429</id>
		<title>Cornac</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Cornac&amp;diff=15429"/>
				<updated>2019-10-27T03:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: /* Starting Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{race&lt;br /&gt;
|name=Cornac&lt;br /&gt;
|metarace=[[Human]]&lt;br /&gt;
|life_per_level=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Cornacs are Humans from the northern parts of the Allied Kingdoms. Humans are an inherently very adaptable race and as such they gain a talent category point at birth (others only gain one at levels 10, 20 and 36).&lt;br /&gt;
&lt;br /&gt;
Cornacs do not have a racial tree, but instead start with a free [[Talents|category point]]. Cornacs also receive an extra class and generic talent point at birth and at levels 10, 20, 30, 40, and 50.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Brass Lantern&lt;br /&gt;
*[[inscriptions|Infusion: Regeneration]]&lt;br /&gt;
*Infusion: Wild&lt;br /&gt;
*Infusion: Healing (Starts in inventory; arcane blades, shadowblads, and possibly other classes that get a manasurge rune will not get this item in 1.6)&lt;br /&gt;
&lt;br /&gt;
==Starting Location==&lt;br /&gt;
[[Trollmire]] (except for [[Celestial (Metaclass)|Celestial]], [[Chronomancer (Metaclass)|Chronomancer]] and [[Archmage]] characters)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{races}}&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Cornac&amp;diff=15428</id>
		<title>Cornac</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Cornac&amp;diff=15428"/>
				<updated>2019-10-27T01:04:01Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: /* Starting Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{race&lt;br /&gt;
|name=Cornac&lt;br /&gt;
|metarace=[[Human]]&lt;br /&gt;
|life_per_level=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Cornacs are Humans from the northern parts of the Allied Kingdoms. Humans are an inherently very adaptable race and as such they gain a talent category point at birth (others only gain one at levels 10, 20 and 36).&lt;br /&gt;
&lt;br /&gt;
Cornacs do not have a racial tree, but instead start with a free [[Talents|category point]]. Cornacs also receive an extra class and generic talent point at birth and at levels 10, 20, 30, 40, and 50.&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Brass Lantern&lt;br /&gt;
*[[inscriptions|Infusion: Regeneration]]&lt;br /&gt;
*Infusion: Wild&lt;br /&gt;
*Infusion: Healing (Starts in inventory; arcane blades and possibly other classes do not get this item in 1.6)&lt;br /&gt;
&lt;br /&gt;
==Starting Location==&lt;br /&gt;
[[Trollmire]] (except for [[Celestial (Metaclass)|Celestial]], [[Chronomancer (Metaclass)|Chronomancer]] and [[Archmage]] characters)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{races}}&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Summoner&amp;diff=15420</id>
		<title>Summoner</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Summoner&amp;diff=15420"/>
				<updated>2019-10-25T05:01:32Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: /* Talent Categories */  Some 1.6 updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Summoner&lt;br /&gt;
|metaclass=Wilder&lt;br /&gt;
|starting_life=90&lt;br /&gt;
|locked=Yes&lt;br /&gt;
|life_per_level= +0&lt;br /&gt;
|dexterity=+1&lt;br /&gt;
|willpower=+5&lt;br /&gt;
|cunning=+3&lt;br /&gt;
}}&lt;br /&gt;
==Locked Description==&lt;br /&gt;
''Natural abilities can go beyond mere skill.''&lt;br /&gt;
 &lt;br /&gt;
''Experience the true powers of nature to learn of its amazing gifts.''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Summoners never fight alone. They are always ready to summon one of their many minions to fight at their side.&lt;br /&gt;
Summons can range from a combat hound to a fire drake.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Willpower]] and [[Cunning]]&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Rough Leather Armor&lt;br /&gt;
*Mossy mindstar&lt;br /&gt;
*Mossy mindstar&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
*[[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
*[[War hound (talent)|War Hound]]&lt;br /&gt;
*[[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
*[[Meditation (talent)|Meditation]]&lt;br /&gt;
&lt;br /&gt;
==Talent Categories==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (melee) (category)|Summoning (melee)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[War hound (talent)|War Hound]]&lt;br /&gt;
| talent2 = [[Jelly (talent)|Jelly]]&lt;br /&gt;
| talent3 = [[Minotaur (talent)|Minotaur]]&lt;br /&gt;
| talent4 = [[Stone golem (talent)|Stone Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (distance) (category)|Summoning (distance)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Ritch flamespitter (talent)|Ritch Flamespitter]]&lt;br /&gt;
| talent2 = [[Hydra (talent)|Hydra]]&lt;br /&gt;
| talent3 = [[Rimebark (talent)|Rimebark]]&lt;br /&gt;
| talent4 = [[Fire drake (talent)|Fire Drake]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (utility) (category)|Summoning (utility)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Turtle (talent)|Turtle]]&lt;br /&gt;
| talent2 = [[Spider (talent)|Spider]]&lt;br /&gt;
| talent3 = [[Frantic summoning (talent)|Frantic Summoning]]&lt;br /&gt;
| talent4 = [[Summon control (talent)|Summon Control]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (advanced) (category)|Summoning (advanced)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Master summoner (talent)|Master Summoner]]&lt;br /&gt;
| talent2 = [[Grand arrival (talent)|Grand Arrival]]&lt;br /&gt;
| talent3 = [[Nature's cycle (talent)|Nature's Cycle]]&lt;br /&gt;
| talent4 = [[Wild summon (talent)|Wild Summon]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Summoning (augmentation) (category)|Summoning (augmentation)]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rage (talent)|Rage]]&lt;br /&gt;
| talent2 = [[Detonate (talent)|Detonate]]&lt;br /&gt;
| talent3 = [[Resilience (talent)|Resilience]]&lt;br /&gt;
| talent4 = [[Phase summon (talent)|Phase Summon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat techniques (category)|Combat Techniques]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Rush (talent)|Rush]]&lt;br /&gt;
| talent2 = [[Precise strikes (talent)|Precise Strikes]]&lt;br /&gt;
| talent3 = [[Perfect strike (talent)|Perfect Strike]]&lt;br /&gt;
| talent4 = [[Blinding speed (talent)|Blinding Speed]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Technique_(category_type)|Techniques]]&lt;br /&gt;
| Name = [[Combat training (category)|Combat Training]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Thick skin (talent)|Thick Skin]]&lt;br /&gt;
| talent2 = [[Armour training (talent)|Armour Training]]&lt;br /&gt;
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]&lt;br /&gt;
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]&lt;br /&gt;
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Call of the wild (category)|Call of the Wild]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Meditation (talent)|Meditation]]&lt;br /&gt;
| talent2 = [[Nature's touch (talent)|Nature's Touch]]&lt;br /&gt;
| talent3 = [[Earth's eyes (talent)|Earth's Eyes]]&lt;br /&gt;
| talent4 = [[Nature's balance (talent)|Nature's Balance]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Mindstar mastery (category)|Mindstar Mastery]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Psiblades (talent)|Psiblades]]&lt;br /&gt;
| talent2 = [[Thorn grab (talent)|Thorn Grab]]&lt;br /&gt;
| talent3 = [[Leaves tide (talent)|Leaves Tide]]&lt;br /&gt;
| talent4 = [[Nature's equilibrium (talent)|Nature's Equilibrium]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Wild-gift (category type)|Wild-Gift]]&lt;br /&gt;
| Name = [[Harmony (category)|Harmony]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Waters of life (talent)|Waters of Life]]&lt;br /&gt;
| talent2 = [[Elemental harmony (talent)|Elemental Harmony]]&lt;br /&gt;
| talent3 = [[One with nature (talent)|One with Nature]]&lt;br /&gt;
| talent4 = [[Healing nexus (talent)|Healing Nexus]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Fatigue&amp;diff=15419</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Fatigue&amp;diff=15419"/>
				<updated>2019-10-25T04:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: In 1.6, pos and neg are no longer affected by fatigue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Game Mechanics]]&lt;br /&gt;
Fatigue increases the costs of some [[talents]], depending on the [[resources|resource]] they use.  Fatigue depends directly on the armour and equipment worn and is expressed as a percentage.  This percentage is the amount that resource costs are increased by, with some resource types having double fatigue penalties.  For example, at 21% fatigue a combat talent will cost 1.21 times as much Stamina and a spell 1.42 times as much Mana. Obviously, less is better.  Although there are some ways to reduce fatigue, it cannot go below 0%. &lt;br /&gt;
Fatigue does not affect sustain resource costs.&lt;br /&gt;
&lt;br /&gt;
'''Resources unaffected by fatigue:'''&lt;br /&gt;
&lt;br /&gt;
* [[Equilibrium]]&lt;br /&gt;
* [[Vim]]&lt;br /&gt;
* [[Steam]]&lt;br /&gt;
* [[Negative energy]]&lt;br /&gt;
* [[Positive energy]]&lt;br /&gt;
&lt;br /&gt;
'''Resources with normal fatigue penalties:'''&lt;br /&gt;
&lt;br /&gt;
* [[Hate]]&lt;br /&gt;
* [[Stamina]]&lt;br /&gt;
&lt;br /&gt;
'''Resources with double fatigue penalties:'''&lt;br /&gt;
&lt;br /&gt;
* [[Feedback]]&lt;br /&gt;
* [[Mana]]&lt;br /&gt;
* [[Paradox]] (increases the failure/anomaly/backfire chance by twice the fatigue percentage after paradox exceeds 200/300/400 respectively, but does not affect spell costs)&lt;br /&gt;
* [[Psi]]&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Escorts&amp;diff=15418</id>
		<title>Escorts</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Escorts&amp;diff=15418"/>
				<updated>2019-10-25T03:53:40Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: In 1.6, categories are 1.0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In each game you will find exactly 9 escort quests, spread across the [[zones]] of [[Maj'Eyal]]. &lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
The location of escort quests are determined at your character's birth, but can only appear on levels within the following zones:&lt;br /&gt;
&lt;br /&gt;
;Starter dungeons&lt;br /&gt;
:[[Trollmire]]&lt;br /&gt;
:[[Scintillating Caves]]&lt;br /&gt;
:[[Ruins of Kor'Pul]]&lt;br /&gt;
:[[Norgos Lair]]&lt;br /&gt;
:[[Heart of the Gloom]]&lt;br /&gt;
;Higher level dungeons&lt;br /&gt;
:[[Old Forest]]&lt;br /&gt;
:[[Daikara]]&lt;br /&gt;
:[[Dreadfell]]&lt;br /&gt;
:[[Reknor]]&lt;br /&gt;
&lt;br /&gt;
Each quest will be generated when you enter the level where it is located.&lt;br /&gt;
If an escort is assigned by the game to spawn in a level of a place, and that place is a small room with a door that leads to the rest of the level, you ''might'' not receive the escort or the associated quest until you open the door(and possibly other doors as well, potentially including vaults)and reenter the level because the escort's portal tile is supposed to be on the other side of the door(s).&lt;br /&gt;
&lt;br /&gt;
Additionally, if an escort is assigned by the game to spawn in a level of a place, and upon entering it there are no immediately visible unoccupied floor tiles on the same turn that you enter the level, then the escort will not spawn until you can enter the level and immediately see at least one unoccupied floor tile on the turn that you enter.&lt;br /&gt;
&lt;br /&gt;
Furthermore, escorts will never spawn in Trollmire level 1 or 4, nor in Norgos' Lair level 1, and escorts will never spawn in the place where your character spawns upon character creation.&lt;br /&gt;
&lt;br /&gt;
== Betraying to Zigur ==&lt;br /&gt;
&lt;br /&gt;
You may betray escortees with arcane abilities to [[Zigur]] for an alternate set of rewards, as long as you meet both conditions below:&lt;br /&gt;
*Your current or any previous characters has read the sign at [[Zigur]] and learned its lore.&lt;br /&gt;
*Your current character does not know any spell talents or have any [[inscriptions|runes]] equipped&lt;br /&gt;
&lt;br /&gt;
Shaloren and Ogre racial talents are spells, and will prevent them from getting Zigur rewards. {{am|Zigur followers}} do not have the choice to take the standard rewards from Arcane escortees; they may ''only'' choose to betray, or to skip the quest altogether.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The rewards that can be obtained from escort quests are detailed below. Upon completion of each escort quest, you may select one reward from the appropriate list.&lt;br /&gt;
&lt;br /&gt;
After selecting a reward, you will have the option of giving it to a party member that satisfies the following conditions:&lt;br /&gt;
&lt;br /&gt;
*It is alive&lt;br /&gt;
*It may be fully controlled by you&lt;br /&gt;
*It does not have a summon timer&lt;br /&gt;
*It is not a Lifeless Husk generated by {{t|Animus Purge}}&lt;br /&gt;
&lt;br /&gt;
More specifically, Alchemist golems and Worm That Walks pets are allowed to receive escort quest rewards.&lt;br /&gt;
&lt;br /&gt;
All stat improvements are added to your base value.&lt;br /&gt;
&lt;br /&gt;
Learning a talent in a category that was originally hidden to you will set its mastery level to 1.0, even if you cannot see it.&lt;br /&gt;
&lt;br /&gt;
Category rewards will reveal the category as locked and set its mastery level to 1.0. A category point will still be required to unlock the category. If a category has already been revealed by a previous escort its option will not be present.&lt;br /&gt;
&lt;br /&gt;
=== Alchemist (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +1 || {{t|Stone Touch}} +1 || {{ct|Spell}} / {{c|Staff Combat}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || {{t|Channel Staff}} +1 || {{ct|Spell}} / {{c|Stone Alchemy}}&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Staff Mastery}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +2 || {{t|Psiblades}} +1 || {{ct|Wild-Gift}} / {{c|Mindstar Mastery}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Thorn Grab}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anorithil (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +1 || {{t|Bathe in Light}} +1 || {{ct|Celestial}} / {{c|Light}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || {{t|Healing Light}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || {{t|Biofeedback}} +1 || {{ct|Psionic}} / {{c|Feedback}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Conversion}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mind Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loremaster ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +2 || {{t|Disarm}} +1 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +2 || {{t|Spit Poison}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Constitution]] +2 || {{t|Mind Sear}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Seer (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || {{t|Arcane Eye}} +1 || {{ct|Spell}} / {{c|Divination}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Premonition }} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Vision}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || {{t|Earth's Eyes}} +1 || {{ct|Wild-Gift}} / {{c|Call of the Wild}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Nature's Touch}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mental Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sun Paladin (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +2 || {{t|Chant of Fortitude}} +1 || {{ct|Celestial}} / {{c|Chants}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +1 || {{t|Chant of Fortress}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +2 || {{t|Disengage}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Evasion}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Physical Save +4 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Temporal Explorer (Arcane) ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic]] +2 || {{t|Precognition}} +1 || {{ct|Chronomancy}} / {{c|Chronomancy}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Foresight}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Betray to Zigur Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Willpower]] +1 || {{t|Sleep}} +1 || {{ct|Psionic}} / {{c|Dreaming}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || {{t|Dream Walk}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spell Save +4 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thief ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +2 || {{t|Track}} +1 || {{ct|Cunning}} / {{c|Survival}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +1 || {{t|Heightened Senses}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Device Mastery}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tinker ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Other unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]] +1 || {{t|Craftsman's Eye}} +1 || Tinker's master cave makes [[Ancient Cave]] appear on the world map. Inside the zone you can pay 1 category point and 500 gold to learn {{ct|Steamtech}} / {{c|Physics}} and {{ct|Steamtech}} / {{c|Chemistry}} both at 1.00 mastery and gain 1 free generic point into Smith and 1 free generic point into Therapeutics.&lt;br /&gt;
|-&lt;br /&gt;
| [[Cunning]] +2 || {{t|Last Engineer Standing}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Endless Endurance}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Innovation}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
Note: Only one tinker escort can spawn per game.&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: The Tinker escort must be [[Unlockables|unlocked]].&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
!style=&amp;quot;width: 25%;&amp;quot;| Stats&lt;br /&gt;
!style=&amp;quot;width: 30%;&amp;quot;| Talent&lt;br /&gt;
!style=&amp;quot;width: 45%;&amp;quot;| Categories&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;3&amp;quot;|'''''Normal Rewards'''''&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]] +2 || {{t|Vitality }} +1 || {{ct|Technique}} / {{c|Conditioning}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Constitution]] +1 || {{t|Unflinching Resolve}} +1 ||&lt;br /&gt;
|-&lt;br /&gt;
| || {{t|Exotic Weapons Mastery}} +1 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Talk:Mindstar&amp;diff=15417</id>
		<title>Talk:Mindstar</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Talk:Mindstar&amp;diff=15417"/>
				<updated>2019-10-25T03:34:30Z</updated>
		
		<summary type="html">&lt;p&gt;Snj: Created page with &amp;quot;Most of the mindstar sets were removed in 1.6, weren't they? That's the problem with detail-light changelogs: we kinda have to discover this stuff on our own. I heard during t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Most of the mindstar sets were removed in 1.6, weren't they? That's the problem with detail-light changelogs: we kinda have to discover this stuff on our own. I heard during the beta that the fixedart sets and the mitotic set are the only ones that remain. [[User:Snj|Snj]] ([[User talk:Snj|talk]]) 05:34, 25 October 2019 (CEST)&lt;/div&gt;</summary>
		<author><name>Snj</name></author>	</entry>

	</feed>