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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Theatomicoption</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Theatomicoption"/>
		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Theatomicoption"/>
		<updated>2026-05-12T05:01:22Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.2</generator>

	<entry>
		<id>https://te4.org/w/index.php?title=Golem_self-destruction_(talent)&amp;diff=14490</id>
		<title>Golem self-destruction (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Golem_self-destruction_(talent)&amp;diff=14490"/>
				<updated>2017-11-17T16:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;Theatomicoption: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Golem Self-destruction.png&lt;br /&gt;
|name=Self-destruction&lt;br /&gt;
|category_type={{ct|Golem}}&lt;br /&gt;
|category={{c|Golem}}&lt;br /&gt;
|require=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=4&lt;br /&gt;
|cost=100% Health&lt;br /&gt;
|use_speed=Standard (100% of a turn)&lt;br /&gt;
|desc=The golem self-destructs, destroying itself and generating a blast of fire in a radius of 4, doing x fire damage.&lt;br /&gt;
This spell is only usable when the golem's master is dead.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Theatomicoption</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Golem_self-destruction_(talent)&amp;diff=14489</id>
		<title>Golem self-destruction (talent)</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Golem_self-destruction_(talent)&amp;diff=14489"/>
				<updated>2017-11-17T16:23:09Z</updated>
		
		<summary type="html">&lt;p&gt;Theatomicoption: Created page with &amp;quot;{{Ability box |image=Golem Self-destruction.png |name=Self-destruction |category_type={{ct|Golem}} |category={{c|Golem}} |require= |cooldown= |range=4 |cost=100% Health |desc=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability box&lt;br /&gt;
|image=Golem Self-destruction.png&lt;br /&gt;
|name=Self-destruction&lt;br /&gt;
|category_type={{ct|Golem}}&lt;br /&gt;
|category={{c|Golem}}&lt;br /&gt;
|require=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=4&lt;br /&gt;
|cost=100% Health&lt;br /&gt;
|desc=The golem self-destructs, destroying itself and generating a blast of fire in a radius of 4, doing x fire damage.&lt;br /&gt;
This spell is only usable when the golem's master is dead.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Theatomicoption</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Alchemist&amp;diff=14488</id>
		<title>Alchemist</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Alchemist&amp;diff=14488"/>
				<updated>2017-11-14T06:42:44Z</updated>
		
		<summary type="html">&lt;p&gt;Theatomicoption: added that golems start with rune:shielding&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Alchemist&lt;br /&gt;
|metaclass=Mage&lt;br /&gt;
|starting_life=100&lt;br /&gt;
|locked=No&lt;br /&gt;
|life_per_level= -1&lt;br /&gt;
|constitution = +3&lt;br /&gt;
|magic= +5&lt;br /&gt;
|willpower= +1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{redirect2|the Alchemist class|Brotherhood of Alchemists quest|[[Alchemist Quest]]}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An Alchemist is a manipulator of materials using magic.&lt;br /&gt;
They do not use the forbidden arcane arts practised by the mages of old - such perverters of nature have been shunned or actively hunted down since the Spellblaze.&lt;br /&gt;
&lt;br /&gt;
Alchemists can transmute gems to bring forth elemental effects, turning them into balls of fire, torrents of acid, and other effects.  They can also reinforce armour with magical effects using gems, and channel arcane staffs to produce bolts of energy.&lt;br /&gt;
&lt;br /&gt;
Though normally physically weak, most alchemists are accompanied by magical golems which they construct and use as bodyguards.  These golems are enslaved to their master's will, and can grow in power as their master advances through the arts.&lt;br /&gt;
&lt;br /&gt;
Their most important stats are: [[Magic]] and [[Constitution]]&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Elm Staff&lt;br /&gt;
*Linen Robe&lt;br /&gt;
*Manasurge Rune&lt;br /&gt;
*3 Gems&lt;br /&gt;
*(40-80) Alchemist Agate&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
*[[Create alchemist gems (talent)|Create Alchemist Gems]]&lt;br /&gt;
*[[Refit golem (talent)|Refit Golem]]&lt;br /&gt;
*[[Throw bomb (talent)|Throw Bomb]]&lt;br /&gt;
*[[Fire infusion (talent)|Fire Infusion]]&lt;br /&gt;
*[[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
&lt;br /&gt;
==Alchemist Talents==&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Explosive admixtures (category)|Explosive Admixtures]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Throw bomb (talent)|Throw Bomb]]&lt;br /&gt;
| talent2 = [[Alchemist protection (talent)|Alchemist Protection]]&lt;br /&gt;
| talent3 = [[Explosion expert (talent)|Explosion Expert]]&lt;br /&gt;
| talent4 = [[Shockwave bomb (talent)|Shockwave Bomb]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Golemancy (category)|Golemancy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Golem power (talent)|Golem Power]]&lt;br /&gt;
| talent2 = [[Golem resilience (talent)|Golem Resilience]]&lt;br /&gt;
| talent3 = [[Invoke golem (talent)|Invoke Golem]]&lt;br /&gt;
| talent4 = [[Golem portal (talent)|Golem Portal]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Fire alchemy (category)|Fire Alchemy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Flame infusion (talent)|Flame Infusion]]&lt;br /&gt;
| talent2 = [[Smoke bomb (talent)|Smoke Bomb]]&lt;br /&gt;
| talent3 = [[Fire storm (talent)|Fire Storm]]&lt;br /&gt;
| talent4 = [[Body of fire (talent)|Body of Fire]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Acid alchemy (category)|Acid Alchemy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Acid infusion (talent)|Acid Infusion]]&lt;br /&gt;
| talent2 = [[Caustic golem (talent)|Caustic Golem]]&lt;br /&gt;
| talent3 = [[Caustic mire (talent)|Caustic Mire]]&lt;br /&gt;
| talent4 = [[Dissolving acid (talent)|Dissolving Acid]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Frost alchemy (category)|Frost Alchemy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Frost infusion (talent)|Frost Infusion]]&lt;br /&gt;
| talent2 = {{t|Ice Armour}}&lt;br /&gt;
| talent3 = [[Flash freeze (talent)|Flash Freeze]]&lt;br /&gt;
| talent4 = [[Ice core (talent)|Ice Core]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Advanced golemancy (category)|Advanced Golemancy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Life tap golem (talent)|Life Tap]]&lt;br /&gt;
| talent2 = [[Gem golem (talent)|Gem Golem]]&lt;br /&gt;
| talent3 = [[Supercharge golem (talent)|Supercharge Golem]]&lt;br /&gt;
| talent4 = [[Runic golem (talent)|Runic Golem]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Energy alchemy (category)|Energy Alchemy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Lightning infusion (talent)|Lightning Infusion]]&lt;br /&gt;
| talent2 = [[Dynamic recharge (talent)|Dynamic Recharge]]&lt;br /&gt;
| talent3 = [[Thunderclap (talent)|Thunderclap]]&lt;br /&gt;
| talent4 = [[Living lightning (talent)|Living Lightning]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Stone alchemy (category)|Stone Alchemy]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Extract gems (talent)|Extract Gems]]&lt;br /&gt;
| talent2 = [[Imbue item (talent)|Imbue Item]]&lt;br /&gt;
| talent3 = [[Gem portal (talent)|Gem Portal]]&lt;br /&gt;
| talent4 = [[Stone touch (talent)|Stone Touch]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Spell (category type)|Spell]]&lt;br /&gt;
| Name = [[Staff combat (category)|Staff Combat]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| talent1 = [[Channel staff (talent)|Channel Staff]]&lt;br /&gt;
| talent2 = [[Staff mastery (talent)|Staff Mastery]]&lt;br /&gt;
| talent3 = [[Defensive posture (talent)|Defensive Posture]]&lt;br /&gt;
| talent4 = [[Blunt thrust (talent)|Blunt Thrust]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 0.9&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Device mastery (talent)|Device Mastery]]&lt;br /&gt;
| talent3 = [[Track (talent)|Track]]&lt;br /&gt;
| talent4 = [[Danger sense (talent)|Danger Sense]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| other_rows=&lt;br /&gt;
{{Other_row&lt;br /&gt;
| Type = {{ct|Spell}}&lt;br /&gt;
| Name = {{c|Golemancy}}&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| talent1 = {{t|Interact with the Golem}}&lt;br /&gt;
| talent2 = {{t|Refit Golem}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Golem Talents==&lt;br /&gt;
&lt;br /&gt;
Golems start with level 3 {{t|Armour Training}} and level 1 {{t|Combat Accuracy}} in the {{c|Combat Training}} tree with mastery level 1.3. They will also have level 1 {{t|Armour Configuration}}, {{t|Golem Knockback|Knockback}}, {{t|Golem Self-Destruction|Self-Destruction}} and Rune: Shielding.&lt;br /&gt;
&lt;br /&gt;
Golems gain 2 stat points per level up, and 1 class talent point each time they reach a level that is a multiple of 3.&lt;br /&gt;
&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Golem}}&lt;br /&gt;
| Name = {{c|Golem Fighting|Fighting}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Golem Knockback|Knockback}}&lt;br /&gt;
| talent2 = {{t|Golem Taunt|Taunt}}&lt;br /&gt;
| talent3 = {{t|Golem Crush|Crush}}&lt;br /&gt;
| talent4 = {{t|Golem Pound|Pound}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Golem}}&lt;br /&gt;
| Name = {{c|Golem Arcane|Arcane}}&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Golem Eye Beam|Eye Beam}}&lt;br /&gt;
| talent2 = {{t|Golem Reflective Skin|Reflective Skin}}&lt;br /&gt;
| talent3 = {{t|Golem Arcane Pull|Arcane Pull}}&lt;br /&gt;
| talent4 = {{t|Golem Molten Skin|Molten Skin}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Golem}}&lt;br /&gt;
| Name = {{c|Golem}}&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Golem Self-Destruction|Self-Destruction}}&lt;br /&gt;
| talent2 = {{t|Armour Configuration}}&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = {{ct|Golem}}&lt;br /&gt;
| Name = {{c|Drolem}} *&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = {{t|Drolem Poison Breath|Poison Breath}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
(*): Must be a Drolem&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
See [[Guides#Mage|Mage Strategy Guides]].&lt;br /&gt;
&lt;br /&gt;
You can also see the Alchemist [[Alchemist/notes|general notes]], but they may be out of date.&lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Theatomicoption</name></author>	</entry>

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