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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zankor</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zankor"/>
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		<updated>2026-06-04T22:19:53Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Egos-weapons&amp;diff=6267</id>
		<title>Egos-weapons</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Egos-weapons&amp;diff=6267"/>
				<updated>2013-12-11T22:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zankor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== General Weapon Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Balanced||Technique||false||5||Increases accuracy and defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of crippling||Technique||false||3||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Attempts to cripple the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of massacre||Technique||false||3||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Quick||Technique||true||25||Increases attack speed&lt;br /&gt;
|Increases accuracy by (5-15)&lt;br /&gt;
|Increases dexterity by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Warbringer's||Technique||true||30||Increases constitution by (1-7)&lt;br /&gt;
|Increases resistance to disarming by (10-35)%&lt;br /&gt;
|Increases Damage by (5-15)(?)&lt;br /&gt;
|Increases Physical power by (5-15)(?)&lt;br /&gt;
|Penetrates physical resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Of evisceration||Technique||true||20||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases damage by (5-15)(?)&lt;br /&gt;
|Increases Physical Power by (5-15)(?)&lt;br /&gt;
|Attempts to wound the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of rage||Technique||true||25||Increases accuracy by (5-15)&lt;br /&gt;
|Increases physical damage by (5-15)%&lt;br /&gt;
|Increases strength by (1-7)&lt;br /&gt;
|Regenerates (0.5-2.5) stamina when hit&lt;br /&gt;
|-&lt;br /&gt;
|Of ruin||Technique||true||20||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases critical multiplier by (10-20)%&lt;br /&gt;
|Increases armor penetration by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of shearing||Technique||true||20||Increases armor penetration by (5-15)&lt;br /&gt;
|Increases physical damage by (5-15)%&lt;br /&gt;
|Penetrates physical resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Acidic||Arcane||false||5||Melee attacks deal extra (5-20) acid damage&lt;br /&gt;
|Splashes the target with acid on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Arcing||Arcane||false||5||Melee attacks deal extra (5-20) lightning damage&lt;br /&gt;
|On hit, 25% to shoot a lightning bolt at a second target&lt;br /&gt;
|-&lt;br /&gt;
|Flaming||Arcane||false||5||Radius 1 burst on hit, deals (5-20) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Icy||Arcane||false||5||Melee attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Of daylight||Arcane||false||10||Melee attacks deal extra (5-20) light damage&lt;br /&gt;
|Deals extra (5-30)% damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|Of phasing||Arcane||false||15||Increases armor penetration by (5-15)&lt;br /&gt;
|Damage shield penetration: (10-60)%&lt;br /&gt;
|-&lt;br /&gt;
|Of vileness||Arcane||false||15||Melee attacks deal extra (5-20) blight damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) corrupted blood damage&lt;br /&gt;
|-&lt;br /&gt;
|Of paradox||Arcane||false||15||Increases temporal resistance by (5-20)%&lt;br /&gt;
|Deals (5-20) temporal damage when hit in melee&lt;br /&gt;
|Melee attacks deal extra (5-20) temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Elemental||Arcane||true||25||Converts (10-25)% of damage into fire, cold, acid and lightning&lt;br /&gt;
|Attacks with a random elemental effect on hit&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer's||Arcane||true||30||Increases resistance to disease by (10-35)%&lt;br /&gt;
|Melee attacks deal extra (5-20)% blight damage&lt;br /&gt;
|10% chance of talent Epidemic on hit (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Of corruption||Arcane||true||35||Melee attacks deal extra (5-20) blight and darkness damage&lt;br /&gt;
|20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of the mystic||Arcane||true||30||Increases spellpower by (5-15)&lt;br /&gt;
|Increases magic and willpower by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Huntsman's||Nature||false||10||Melee attacks deal extra (5-20) nature damage&lt;br /&gt;
|Deals extra (5-30)% damage to animals&lt;br /&gt;
|-&lt;br /&gt;
|Insidious||Nature||false||5||Melee attacks deal extra (10-60) insidious poison damage over 7 turns&lt;br /&gt;
|-&lt;br /&gt;
|Of erosion||Nature||false||5||Melee attacks deal extra (5-20) nature and temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%&lt;br /&gt;
|Penetrates fire resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into fire&lt;br /&gt;
|-&lt;br /&gt;
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)&lt;br /&gt;
|Penetrates acid resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into blinding acid&lt;br /&gt;
|-&lt;br /&gt;
|Glacial||Nature||true||45||Increases armor by (5-15)&lt;br /&gt;
|Penetrates cold resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into ice&lt;br /&gt;
|-&lt;br /&gt;
|Thunderous||Nature||true||45||Increases all stats by (1-4)&lt;br /&gt;
|Penetrates lightning resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into dazing lightning&lt;br /&gt;
|-&lt;br /&gt;
|Of gravity||Nature||true||30||Increases physical damage by (5-15)%&lt;br /&gt;
|Melee attacks deal extra (5-20) gravity damage&lt;br /&gt;
|25% chance of pinning the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of nature||Nature||true||30||Increases all resistances by (2-10)%&lt;br /&gt;
|Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into nature&lt;br /&gt;
|-&lt;br /&gt;
|Manaburning||Antimagic||false||20||Melee attacks burn magical reserves by (10-35)&lt;br /&gt;
|-&lt;br /&gt;
|Slime-covered||Antimagic||false||20||Melee attacks deal extra (5-20) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of banishment||Antimagic||false||20||Increases willpower by (1-7)&lt;br /&gt;
|Deals extra (5-30)% damage to demons&lt;br /&gt;
|-&lt;br /&gt;
|Of purging||Antimagic||false||20||Melee attacks deal extra (5-20) nature damage&lt;br /&gt;
|25% chance to randomly remove a magical effect or a sustained spell from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor's||Antimagic||true||45||Melee attacks burn magical reserves by (10-35)&lt;br /&gt;
|Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of disruption||Antimagic||true||50||Disrupts spell-casting on hit&lt;br /&gt;
|Deals extra (5-30)% damage to undead and constructs&lt;br /&gt;
|-&lt;br /&gt;
|Of the leech||Antimagic||true||50||Deals (5-20) slime damage when hit in melee&lt;br /&gt;
|Melee attacks deal extra (5-20) slime damage&lt;br /&gt;
|Leeches stamina from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Hateful||Psionic||false||10||Melee attacks deal extra (5-20) darkness damage&lt;br /&gt;
|Deals extra (5-30)% damage to humanoids&lt;br /&gt;
|-&lt;br /&gt;
|Thought-forged||Psionic||false||15||Increases willpower by (1-7)&lt;br /&gt;
|Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|Converts (25-50)% damage into mind&lt;br /&gt;
|-&lt;br /&gt;
|Of amnesia||Psionic||false||25||Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|25% chance to put target's talents on cooldown on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of projection||Psionic||false||5||Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|Activates for projecting an attack as mind damage doing 100% of weapon damage (cooldown 6)&lt;br /&gt;
|-&lt;br /&gt;
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)&lt;br /&gt;
|Increases mindpower by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of torment||Psionic||true||30||Penetrates mind and darkness resistance by (5-15)%&lt;br /&gt;
|20% chance of stunning, blinding, pinning, confusing or silencing the target on hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Mighty||Technique||false||3||Increases physical power by (5-15)%&lt;br /&gt;
|Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Ranger's||Technique||false||9||Increases dexterity by (1-7)&lt;br /&gt;
|Increases range&lt;br /&gt;
|-&lt;br /&gt;
|Steady||Technique||false||5||Increases accuracy by (5-15)&lt;br /&gt;
|Reduces cooldown of Steady Shot by 1&lt;br /&gt;
|-&lt;br /&gt;
|Of power||Technique||false||3||Increases physical damage by (8-22)%&lt;br /&gt;
|Penetrates physical resistance by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftstrike||Technique||true||25||Increases attack speed by 10%&lt;br /&gt;
|Triples projectile speed&lt;br /&gt;
|-&lt;br /&gt;
|Of true flight||Technique||true||20||Increases accuracy by (5-15)&lt;br /&gt;
|Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases range&lt;br /&gt;
|-&lt;br /&gt;
|Of fire||Arcane||false||5||Ranged attacks deal extra (5-20) fire damage&lt;br /&gt;
|Increases fire damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of cold||Arcane||false||5||Ranged attacks deal extra (5-20) cold damage&lt;br /&gt;
|Increases cold damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of acid||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage&lt;br /&gt;
|Increases acid damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of lightning||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|Increases lightning damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Penetrating||Arcane||true||20||Increases armor penetration by (5-30)&lt;br /&gt;
|Penetrates physical resistance by (5-25)%&lt;br /&gt;
|Damage shield penetration: (10-60)%&lt;br /&gt;
|-&lt;br /&gt;
|Runic||Arcane||true||30||Increases spellpower by (5-15)&lt;br /&gt;
|Increases magic by (1-7)&lt;br /&gt;
|Increases arcane damage by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Warden's||Arcane||true||30||Increases willpower by (1-7)&lt;br /&gt;
|Penetrates temporal resistance by (5-15)%&lt;br /&gt;
|Increases temporal damage by (5-15)%&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|Can swap to secondary weapon without taking a turn&lt;br /&gt;
|-&lt;br /&gt;
|Of recursion||Arcane||true||30||Converts (25-50)% of damage to temporal&lt;br /&gt;
|10% chance of activating talent Shoot on hit&lt;br /&gt;
|-&lt;br /&gt;
|Fungal||Nature||false||10||Increases [[Fungus (category)|Fungus]] category mastery by (0.1-0.2)&lt;br /&gt;
|Activates for regeneration (cooldown 20)&lt;br /&gt;
|-&lt;br /&gt;
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%&lt;br /&gt;
|Penetrates fire resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-35) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)&lt;br /&gt;
|Penetrates acid resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) blinding acid damage&lt;br /&gt;
|-&lt;br /&gt;
|Glacial||Nature||true||45||Increases armor by (5-15)&lt;br /&gt;
|Penetrates cold resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Thunderous||Nature||true||45||Increases all stats by (1-4)&lt;br /&gt;
|Penetrates lightning resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) dazing lightning damage&lt;br /&gt;
|-&lt;br /&gt;
|Of nature||Nature||true||30||Increases all resistances by (2-10)%&lt;br /&gt;
|Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-35) nature damage&lt;br /&gt;
|-&lt;br /&gt;
|Of dampening||Antimagic||false||18||Increases acid, lightning, fire and cold resistance by (5-13)%&lt;br /&gt;
|Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Mage-hunter's||Antimagic||true||18||Increases Antimagic talent mastery by (0.1-0.2)&lt;br /&gt;
|Ranged attacks burn magical reserves by (5-25)&lt;br /&gt;
|10% chance of talent Mana Clash on hit (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Throat-seeking||Antimagic||true||18||Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-25) nature damage&lt;br /&gt;
|Attempts to silence the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)&lt;br /&gt;
|Increases mindpower by (5-15)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow-specific Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Of dexterity||Technique||false||7||Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|Thaloren||Technique||true||24||Reduces cooldown of Steady Shot, Pinning Shot by 1 and Volley of Arrows by 2&lt;br /&gt;
|Increases physical damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling-specific Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Of cunning||Technique||false||7||Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|Halfling||Technique||true||24||Reduces cooldown of Steady Shot, Pinning Shot by 1 and Multishot by 2&lt;br /&gt;
|Increases physical damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Barbed||Technique||false||3||Ranged attacks deal extra (5-20) bleeding damage&lt;br /&gt;
|Attempts to wound the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Deadly||Technique||false||3||Increases damage by (5-10)&lt;br /&gt;
|-&lt;br /&gt;
|High-capacity||Technique||false||5||Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|Quick-loading||Technique||false||5||Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Of accuracy||Technique||false||3||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|Of crippling||Technique||false||3||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Attempts to cripple the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Battle-ranger's||Technique||true||30||Increases capacity (1.2-1.5) times&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Of annihilation||Tehcnique||true||15||Increases damage by (2-12)&lt;br /&gt;
|Increases physical critical chance by (2-12)%&lt;br /&gt;
|Increases armor penetration by (2-12)%&lt;br /&gt;
|Triples projectile speed&lt;br /&gt;
|-&lt;br /&gt;
|Acidic||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage&lt;br /&gt;
|Splashes the target with acid on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Arcing||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|25% to shoot a lightning bolt at a second target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Flaming||Arcane||false||5||Radius 1 burst on hit, deals (5-20) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Icy||Arcane||false||5||Ranged attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Self-loading||Arcane||false||5||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|-&lt;br /&gt;
|Of daylight||Arcane||false||10||Ranged attacks deal extra (5-20) light damage&lt;br /&gt;
|Deals extra (5-30)% damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|Of vileness||Arcane||false||15||Ranged attacks deal extra (5-20) blight damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) corrupted blood damage&lt;br /&gt;
|-&lt;br /&gt;
|Of paradox||Arcane||false||15||Ranged attacks deal extra (5-20) temporal damage&lt;br /&gt;
|Ranged attacks have (5-15)% chance to confuse&lt;br /&gt;
|-&lt;br /&gt;
|Elemental||Arcane||true||25||Converts (10-25)% of damage into fire, cold, acid and lightning&lt;br /&gt;
|Attacks with a random elemental effect on hit&lt;br /&gt;
|-&lt;br /&gt;
|Enchanted||Arcane||true||25||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer's||Arcane||true||30||Ranged attacks deal extra (5-20) blight damage&lt;br /&gt;
|On hit, 10% chance of talent Epidemic (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Sentry's||Arcane||true||25||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|Of corruption||Arcane||true||35||Ranged attacks deal extra (5-20) blight and darkness damage&lt;br /&gt;
|20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit&lt;br /&gt;
|-&lt;br /&gt;
|Blazing||Nature||false||10||Ranged attacks deal extra (5-20) fire damage&lt;br /&gt;
|Converts (25-50)% of damage into fire&lt;br /&gt;
|-&lt;br /&gt;
|Huntsman's||Nature||false||10||Ranged attacks deal extra (5-20) nature damage&lt;br /&gt;
|Deals (5-30)% extra damage to animals&lt;br /&gt;
|-&lt;br /&gt;
|Insidious||Nature||false||5||Ranged attacks deal extra (10-60) insidious poison damage over 7 turns&lt;br /&gt;
|-&lt;br /&gt;
|Storming||Nature||false||10||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|Converts (25-50)% of damage into lightning&lt;br /&gt;
|-&lt;br /&gt;
|Tundral||Nature||false||10||Ranged attacks deal extra (5-20) cold damage&lt;br /&gt;
|Converts (25-50)% of damage into cold&lt;br /&gt;
|-&lt;br /&gt;
|Of erosion||Nature||false||5||Ranged attacks deal extra (5-20) nature and temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Of wind||Nature||false||7||Triples projectile speed&lt;br /&gt;
|10% chance of air burst on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of gravity||Nature||true||30||Ranged attacks deal extra (5-20) gravity damage&lt;br /&gt;
|10% of pinning the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Manaburning||Antimagic||false||20||Ranged attacks burn magical reserves by (10-35)&lt;br /&gt;
|-&lt;br /&gt;
|Slimey||Antimagic||false||20||Ranged attacks deal extra (5-20) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of purging||Antimagic||false||20||Ranged attacks deal extra (5-20) nature damage&lt;br /&gt;
|25% chance to randomly remove a magical effect or a sustained spell from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor's||Antimagic||true||45||Ranged attacks burn magical reserves by (10-35)&lt;br /&gt;
|Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Slimey-burst||Antimagic||true||40||Radius 1 burst on hit, deals (5-20) slime damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of disruption||Antimagic||true||50||Disrupts spell-casting on hit&lt;br /&gt;
|Deals extra (5-30)% damage to undead and constructs&lt;br /&gt;
|-&lt;br /&gt;
|Of the leech||Antimagic||true||50||Ranged attacks deal extra (5-20) slime damage&lt;br /&gt;
|Leeches stamina from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Hateful||Psionic||false||10||Ranged attacks deal extra (5-20) darkness damage&lt;br /&gt;
|Deals extra (5-30)% damage to humanoids&lt;br /&gt;
|-&lt;br /&gt;
|Thought-forged||Psionic||false||15||Ranged attacks deal extra (5-20) mind damage&lt;br /&gt;
|Converts (25-50)% damage into mind&lt;br /&gt;
|-&lt;br /&gt;
|Of psychokinesis||Psionic||false||5||Ranged attacks deal extra (5-20) physical damage&lt;br /&gt;
|10% chance to knock the target back&lt;br /&gt;
|-&lt;br /&gt;
|Of amnesia||Psionic||false||25||25% chance to put target's talents on cooldown on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of torment||Psionic||true||30||Penetrates mind and darkness resistance by (5-15)%&lt;br /&gt;
|20% chance of stunning, blinding, pinning, confusing or silencing the target on hit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zankor</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Egos-weapons&amp;diff=6265</id>
		<title>Egos-weapons</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Egos-weapons&amp;diff=6265"/>
				<updated>2013-12-11T19:20:05Z</updated>
		
		<summary type="html">&lt;p&gt;Zankor: /* General Weapon Egos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== General Weapon Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Balanced||Technique||false||5||Increases accuracy and defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of crippling||Technique||false||3||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Attempts to cripple the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of massacre||Technique||false||3||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Quick||Technique||true||25||Increases attack speed&lt;br /&gt;
|Increases accuracy by (5-15)&lt;br /&gt;
|Increases dexterity by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Warbringer's||Technique||true||30||Increases constitution by (1-7)&lt;br /&gt;
|Increases resistance to disarming by (10-35)%&lt;br /&gt;
|Increases Damage by (5-15)(?)&lt;br /&gt;
|Increases Physical power by (5-15)(?)&lt;br /&gt;
|Penetrates physical resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Of evisceration||Technique||true||20||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases damage by (5-15)&lt;br /&gt;
|Attempts to wound the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of rage||Technique||true||25||Increases accuracy by (5-15)&lt;br /&gt;
|Increases physical damage by (5-15)%&lt;br /&gt;
|Increases strength by (1-7)&lt;br /&gt;
|Regenerates (0.5-2.5) stamina when hit&lt;br /&gt;
|-&lt;br /&gt;
|Of ruin||Technique||true||20||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases critical multiplier by (10-20)%&lt;br /&gt;
|Increases armor penetration by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of shearing||Technique||true||20||Increases armor penetration by (5-15)&lt;br /&gt;
|Increases physical damage by (5-15)%&lt;br /&gt;
|Penetrates physical resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Acidic||Arcane||false||5||Melee attacks deal extra (5-20) acid damage&lt;br /&gt;
|Splashes the target with acid on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Arcing||Arcane||false||5||Melee attacks deal extra (5-20) lightning damage&lt;br /&gt;
|On hit, 25% to shoot a lightning bolt at a second target&lt;br /&gt;
|-&lt;br /&gt;
|Flaming||Arcane||false||5||Radius 1 burst on hit, deals (5-20) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Icy||Arcane||false||5||Melee attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Of daylight||Arcane||false||10||Melee attacks deal extra (5-20) light damage&lt;br /&gt;
|Deals extra (5-30)% damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|Of phasing||Arcane||false||15||Increases armor penetration by (5-15)&lt;br /&gt;
|Damage shield penetration: (10-60)%&lt;br /&gt;
|-&lt;br /&gt;
|Of vileness||Arcane||false||15||Melee attacks deal extra (5-20) blight damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) corrupted blood damage&lt;br /&gt;
|-&lt;br /&gt;
|Of paradox||Arcane||false||15||Increases temporal resistance by (5-20)%&lt;br /&gt;
|Deals (5-20) temporal damage when hit in melee&lt;br /&gt;
|Melee attacks deal extra (5-20) temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Elemental||Arcane||true||25||Converts (10-25)% of damage into fire, cold, acid and lightning&lt;br /&gt;
|Attacks with a random elemental effect on hit&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer's||Arcane||true||30||Increases resistance to disease by (10-35)%&lt;br /&gt;
|Melee attacks deal extra (5-20)% blight damage&lt;br /&gt;
|10% chance of talent Epidemic on hit (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Of corruption||Arcane||true||35||Melee attacks deal extra (5-20) blight and darkness damage&lt;br /&gt;
|20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of the mystic||Arcane||true||30||Increases spellpower by (5-15)&lt;br /&gt;
|Increases magic and willpower by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Huntsman's||Nature||false||10||Melee attacks deal extra (5-20) nature damage&lt;br /&gt;
|Deals extra (5-30)% damage to animals&lt;br /&gt;
|-&lt;br /&gt;
|Insidious||Nature||false||5||Melee attacks deal extra (10-60) insidious poison damage over 7 turns&lt;br /&gt;
|-&lt;br /&gt;
|Of erosion||Nature||false||5||Melee attacks deal extra (5-20) nature and temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%&lt;br /&gt;
|Penetrates fire resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into fire&lt;br /&gt;
|-&lt;br /&gt;
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)&lt;br /&gt;
|Penetrates acid resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into blinding acid&lt;br /&gt;
|-&lt;br /&gt;
|Glacial||Nature||true||45||Increases armor by (5-15)&lt;br /&gt;
|Penetrates cold resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into ice&lt;br /&gt;
|-&lt;br /&gt;
|Thunderous||Nature||true||45||Increases all stats by (1-4)&lt;br /&gt;
|Penetrates lightning resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into dazing lightning&lt;br /&gt;
|-&lt;br /&gt;
|Of gravity||Nature||true||30||Increases physical damage by (5-15)%&lt;br /&gt;
|Melee attacks deal extra (5-20) gravity damage&lt;br /&gt;
|25% chance of pinning the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of nature||Nature||true||30||Increases all resistances by (2-10)%&lt;br /&gt;
|Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into nature&lt;br /&gt;
|-&lt;br /&gt;
|Manaburning||Antimagic||false||20||Melee attacks burn magical reserves by (10-35)&lt;br /&gt;
|-&lt;br /&gt;
|Slime-covered||Antimagic||false||20||Melee attacks deal extra (5-20) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of banishment||Antimagic||false||20||Increases willpower by (1-7)&lt;br /&gt;
|Deals extra (5-30)% damage to demons&lt;br /&gt;
|-&lt;br /&gt;
|Of purging||Antimagic||false||20||Melee attacks deal extra (5-20) nature damage&lt;br /&gt;
|25% chance to randomly remove a magical effect or a sustained spell from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor's||Antimagic||true||45||Melee attacks burn magical reserves by (10-35)&lt;br /&gt;
|Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of disruption||Antimagic||true||50||Disrupts spell-casting on hit&lt;br /&gt;
|Deals extra (5-30)% damage to undead and constructs&lt;br /&gt;
|-&lt;br /&gt;
|Of the leech||Antimagic||true||50||Deals (5-20) slime damage when hit in melee&lt;br /&gt;
|Melee attacks deal extra (5-20) slime damage&lt;br /&gt;
|Leeches stamina from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Hateful||Psionic||false||10||Melee attacks deal extra (5-20) darkness damage&lt;br /&gt;
|Deals extra (5-30)% damage to humanoids&lt;br /&gt;
|-&lt;br /&gt;
|Thought-forged||Psionic||false||15||Increases willpower by (1-7)&lt;br /&gt;
|Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|Converts (25-50)% damage into mind&lt;br /&gt;
|-&lt;br /&gt;
|Of amnesia||Psionic||false||25||Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|25% chance to put target's talents on cooldown on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of projection||Psionic||false||5||Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|Activates for projecting an attack as mind damage doing 100% of weapon damage (cooldown 6)&lt;br /&gt;
|-&lt;br /&gt;
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)&lt;br /&gt;
|Increases mindpower by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of torment||Psionic||true||30||Penetrates mind and darkness resistance by (5-15)%&lt;br /&gt;
|20% chance of stunning, blinding, pinning, confusing or silencing the target on hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Mighty||Technique||false||3||Increases physical power by (5-15)%&lt;br /&gt;
|Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Ranger's||Technique||false||9||Increases dexterity by (1-7)&lt;br /&gt;
|Increases range&lt;br /&gt;
|-&lt;br /&gt;
|Steady||Technique||false||5||Increases accuracy by (5-15)&lt;br /&gt;
|Reduces cooldown of Steady Shot by 1&lt;br /&gt;
|-&lt;br /&gt;
|Of power||Technique||false||3||Increases physical damage by (8-22)%&lt;br /&gt;
|Penetrates physical resistance by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftstrike||Technique||true||25||Increases attack speed by 10%&lt;br /&gt;
|Triples projectile speed&lt;br /&gt;
|-&lt;br /&gt;
|Of true flight||Technique||true||20||Increases accuracy by (5-15)&lt;br /&gt;
|Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases range&lt;br /&gt;
|-&lt;br /&gt;
|Of fire||Arcane||false||5||Ranged attacks deal extra (5-20) fire damage&lt;br /&gt;
|Increases fire damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of cold||Arcane||false||5||Ranged attacks deal extra (5-20) cold damage&lt;br /&gt;
|Increases cold damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of acid||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage&lt;br /&gt;
|Increases acid damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of lightning||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|Increases lightning damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Penetrating||Arcane||true||20||Increases armor penetration by (5-30)&lt;br /&gt;
|Penetrates physical resistance by (5-25)%&lt;br /&gt;
|Damage shield penetration: (10-60)%&lt;br /&gt;
|-&lt;br /&gt;
|Runic||Arcane||true||30||Increases spellpower by (5-15)&lt;br /&gt;
|Increases magic by (1-7)&lt;br /&gt;
|Increases arcane damage by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Warden's||Arcane||true||30||Increases willpower by (1-7)&lt;br /&gt;
|Penetrates temporal resistance by (5-15)%&lt;br /&gt;
|Increases temporal damage by (5-15)%&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|Can swap to secondary weapon without taking a turn&lt;br /&gt;
|-&lt;br /&gt;
|Of recursion||Arcane||true||30||Converts (25-50)% of damage to temporal&lt;br /&gt;
|10% chance of activating talent Shoot on hit&lt;br /&gt;
|-&lt;br /&gt;
|Fungal||Nature||false||10||Increases [[Fungus (category)|Fungus]] category mastery by (0.1-0.2)&lt;br /&gt;
|Activates for regeneration (cooldown 20)&lt;br /&gt;
|-&lt;br /&gt;
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%&lt;br /&gt;
|Penetrates fire resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-35) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)&lt;br /&gt;
|Penetrates acid resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) blinding acid damage&lt;br /&gt;
|-&lt;br /&gt;
|Glacial||Nature||true||45||Increases armor by (5-15)&lt;br /&gt;
|Penetrates cold resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Thunderous||Nature||true||45||Increases all stats by (1-4)&lt;br /&gt;
|Penetrates lightning resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) dazing lightning damage&lt;br /&gt;
|-&lt;br /&gt;
|Of nature||Nature||true||30||Increases all resistances by (2-10)%&lt;br /&gt;
|Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-35) nature damage&lt;br /&gt;
|-&lt;br /&gt;
|Of dampening||Antimagic||false||18||Increases acid, lightning, fire and cold resistance by (5-13)%&lt;br /&gt;
|Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Mage-hunter's||Antimagic||true||18||Increases Antimagic talent mastery by (0.1-0.2)&lt;br /&gt;
|Ranged attacks burn magical reserves by (5-25)&lt;br /&gt;
|10% chance of talent Mana Clash on hit (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Throat-seeking||Antimagic||true||18||Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-25) nature damage&lt;br /&gt;
|Attempts to silence the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)&lt;br /&gt;
|Increases mindpower by (5-15)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow-specific Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Of dexterity||Technique||false||7||Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|Thaloren||Technique||true||24||Reduces cooldown of Steady Shot, Pinning Shot by 1 and Volley of Arrows by 2&lt;br /&gt;
|Increases physical damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling-specific Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Of cunning||Technique||false||7||Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|Halfling||Technique||true||24||Reduces cooldown of Steady Shot, Pinning Shot by 1 and Multishot by 2&lt;br /&gt;
|Increases physical damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Barbed||Technique||false||3||Ranged attacks deal extra (5-20) bleeding damage&lt;br /&gt;
|Attempts to wound the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Deadly||Technique||false||3||Increases damage by (5-10)&lt;br /&gt;
|-&lt;br /&gt;
|High-capacity||Technique||false||5||Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|Quick-loading||Technique||false||5||Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Of accuracy||Technique||false||3||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|Of crippling||Technique||false||3||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Attempts to cripple the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Battle-ranger's||Technique||true||30||Increases capacity (1.2-1.5) times&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Of annihilation||Tehcnique||true||15||Increases damage by (2-12)&lt;br /&gt;
|Increases physical critical chance by (2-12)%&lt;br /&gt;
|Increases armor penetration by (2-12)%&lt;br /&gt;
|Triples projectile speed&lt;br /&gt;
|-&lt;br /&gt;
|Acidic||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage&lt;br /&gt;
|Splashes the target with acid on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Arcing||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|25% to shoot a lightning bolt at a second target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Flaming||Arcane||false||5||Radius 1 burst on hit, deals (5-20) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Icy||Arcane||false||5||Ranged attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Self-loading||Arcane||false||5||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|-&lt;br /&gt;
|Of daylight||Arcane||false||10||Ranged attacks deal extra (5-20) light damage&lt;br /&gt;
|Deals extra (5-30)% damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|Of vileness||Arcane||false||15||Ranged attacks deal extra (5-20) blight damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) corrupted blood damage&lt;br /&gt;
|-&lt;br /&gt;
|Of paradox||Arcane||false||15||Ranged attacks deal extra (5-20) temporal damage&lt;br /&gt;
|Ranged attacks have (5-15)% chance to confuse&lt;br /&gt;
|-&lt;br /&gt;
|Elemental||Arcane||true||25||Converts (10-25)% of damage into fire, cold, acid and lightning&lt;br /&gt;
|Attacks with a random elemental effect on hit&lt;br /&gt;
|-&lt;br /&gt;
|Enchanted||Arcane||true||25||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer's||Arcane||true||30||Ranged attacks deal extra (5-20) blight damage&lt;br /&gt;
|On hit, 10% chance of talent Epidemic (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Sentry's||Arcane||true||25||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|Of corruption||Arcane||true||35||Ranged attacks deal extra (5-20) blight and darkness damage&lt;br /&gt;
|20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit&lt;br /&gt;
|-&lt;br /&gt;
|Blazing||Nature||false||10||Ranged attacks deal extra (5-20) fire damage&lt;br /&gt;
|Converts (25-50)% of damage into fire&lt;br /&gt;
|-&lt;br /&gt;
|Huntsman's||Nature||false||10||Ranged attacks deal extra (5-20) nature damage&lt;br /&gt;
|Deals (5-30)% extra damage to animals&lt;br /&gt;
|-&lt;br /&gt;
|Insidious||Nature||false||5||Ranged attacks deal extra (10-60) insidious poison damage over 7 turns&lt;br /&gt;
|-&lt;br /&gt;
|Storming||Nature||false||10||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|Converts (25-50)% of damage into lightning&lt;br /&gt;
|-&lt;br /&gt;
|Tundral||Nature||false||10||Ranged attacks deal extra (5-20) cold damage&lt;br /&gt;
|Converts (25-50)% of damage into cold&lt;br /&gt;
|-&lt;br /&gt;
|Of erosion||Nature||false||5||Ranged attacks deal extra (5-20) nature and temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Of wind||Nature||false||7||Triples projectile speed&lt;br /&gt;
|10% chance of air burst on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of gravity||Nature||true||30||Ranged attacks deal extra (5-20) gravity damage&lt;br /&gt;
|10% of pinning the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Manaburning||Antimagic||false||20||Ranged attacks burn magical reserves by (10-35)&lt;br /&gt;
|-&lt;br /&gt;
|Slimey||Antimagic||false||20||Ranged attacks deal extra (5-20) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of purging||Antimagic||false||20||Ranged attacks deal extra (5-20) nature damage&lt;br /&gt;
|25% chance to randomly remove a magical effect or a sustained spell from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor's||Antimagic||true||45||Ranged attacks burn magical reserves by (10-35)&lt;br /&gt;
|Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Slimey-burst||Antimagic||true||40||Radius 1 burst on hit, deals (5-20) slime damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of disruption||Antimagic||true||50||Disrupts spell-casting on hit&lt;br /&gt;
|Deals extra (5-30)% damage to undead and constructs&lt;br /&gt;
|-&lt;br /&gt;
|Of the leech||Antimagic||true||50||Ranged attacks deal extra (5-20) slime damage&lt;br /&gt;
|Leeches stamina from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Hateful||Psionic||false||10||Ranged attacks deal extra (5-20) darkness damage&lt;br /&gt;
|Deals extra (5-30)% damage to humanoids&lt;br /&gt;
|-&lt;br /&gt;
|Thought-forged||Psionic||false||15||Ranged attacks deal extra (5-20) mind damage&lt;br /&gt;
|Converts (25-50)% damage into mind&lt;br /&gt;
|-&lt;br /&gt;
|Of psychokinesis||Psionic||false||5||Ranged attacks deal extra (5-20) physical damage&lt;br /&gt;
|10% chance to knock the target back&lt;br /&gt;
|-&lt;br /&gt;
|Of amnesia||Psionic||false||25||25% chance to put target's talents on cooldown on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of torment||Psionic||true||30||Penetrates mind and darkness resistance by (5-15)%&lt;br /&gt;
|20% chance of stunning, blinding, pinning, confusing or silencing the target on hit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zankor</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Egos-weapons&amp;diff=6264</id>
		<title>Egos-weapons</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Egos-weapons&amp;diff=6264"/>
				<updated>2013-12-11T18:26:03Z</updated>
		
		<summary type="html">&lt;p&gt;Zankor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]] [[Category:Egos]]&lt;br /&gt;
&lt;br /&gt;
== General Weapon Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Balanced||Technique||false||5||Increases accuracy and defense by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of crippling||Technique||false||3||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Attempts to cripple the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of massacre||Technique||false||3||Increases damage by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Quick||Technique||true||25||Increases attack speed&lt;br /&gt;
|Increases accuracy by (5-15)&lt;br /&gt;
|Increases dexterity by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Warbringer's||Technique||true||30||Increases constitution by (1-7)&lt;br /&gt;
|Increases resistance to disarming by (10-35)%&lt;br /&gt;
|Increases physical power by (5-15)&lt;br /&gt;
|Penetrates physical resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Of evisceration||Technique||true||20||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases damage by (5-15)&lt;br /&gt;
|Attempts to wound the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of rage||Technique||true||25||Increases accuracy by (5-15)&lt;br /&gt;
|Increases physical damage by (5-15)%&lt;br /&gt;
|Increases strength by (1-7)&lt;br /&gt;
|Regenerates (0.5-2.5) stamina when hit&lt;br /&gt;
|-&lt;br /&gt;
|Of ruin||Technique||true||20||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases critical multiplier by (10-20)%&lt;br /&gt;
|Increases armor penetration by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of shearing||Technique||true||20||Increases armor penetration by (5-15)&lt;br /&gt;
|Increases physical damage by (5-15)%&lt;br /&gt;
|Penetrates physical resistance by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Acidic||Arcane||false||5||Melee attacks deal extra (5-20) acid damage&lt;br /&gt;
|Splashes the target with acid on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Arcing||Arcane||false||5||Melee attacks deal extra (5-20) lightning damage&lt;br /&gt;
|On hit, 25% to shoot a lightning bolt at a second target&lt;br /&gt;
|-&lt;br /&gt;
|Flaming||Arcane||false||5||Radius 1 burst on hit, deals (5-20) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Icy||Arcane||false||5||Melee attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Of daylight||Arcane||false||10||Melee attacks deal extra (5-20) light damage&lt;br /&gt;
|Deals extra (5-30)% damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|Of phasing||Arcane||false||15||Increases armor penetration by (5-15)&lt;br /&gt;
|Damage shield penetration: (10-60)%&lt;br /&gt;
|-&lt;br /&gt;
|Of vileness||Arcane||false||15||Melee attacks deal extra (5-20) blight damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) corrupted blood damage&lt;br /&gt;
|-&lt;br /&gt;
|Of paradox||Arcane||false||15||Increases temporal resistance by (5-20)%&lt;br /&gt;
|Deals (5-20) temporal damage when hit in melee&lt;br /&gt;
|Melee attacks deal extra (5-20) temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Elemental||Arcane||true||25||Converts (10-25)% of damage into fire, cold, acid and lightning&lt;br /&gt;
|Attacks with a random elemental effect on hit&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer's||Arcane||true||30||Increases resistance to disease by (10-35)%&lt;br /&gt;
|Melee attacks deal extra (5-20)% blight damage&lt;br /&gt;
|10% chance of talent Epidemic on hit (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Of corruption||Arcane||true||35||Melee attacks deal extra (5-20) blight and darkness damage&lt;br /&gt;
|20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of the mystic||Arcane||true||30||Increases spellpower by (5-15)&lt;br /&gt;
|Increases magic and willpower by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Huntsman's||Nature||false||10||Melee attacks deal extra (5-20) nature damage&lt;br /&gt;
|Deals extra (5-30)% damage to animals&lt;br /&gt;
|-&lt;br /&gt;
|Insidious||Nature||false||5||Melee attacks deal extra (10-60) insidious poison damage over 7 turns&lt;br /&gt;
|-&lt;br /&gt;
|Of erosion||Nature||false||5||Melee attacks deal extra (5-20) nature and temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%&lt;br /&gt;
|Penetrates fire resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into fire&lt;br /&gt;
|-&lt;br /&gt;
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)&lt;br /&gt;
|Penetrates acid resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into blinding acid&lt;br /&gt;
|-&lt;br /&gt;
|Glacial||Nature||true||45||Increases armor by (5-15)&lt;br /&gt;
|Penetrates cold resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into ice&lt;br /&gt;
|-&lt;br /&gt;
|Thunderous||Nature||true||45||Increases all stats by (1-4)&lt;br /&gt;
|Penetrates lightning resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into dazing lightning&lt;br /&gt;
|-&lt;br /&gt;
|Of gravity||Nature||true||30||Increases physical damage by (5-15)%&lt;br /&gt;
|Melee attacks deal extra (5-20) gravity damage&lt;br /&gt;
|25% chance of pinning the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of nature||Nature||true||30||Increases all resistances by (2-10)%&lt;br /&gt;
|Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Converts (25-50)% damage into nature&lt;br /&gt;
|-&lt;br /&gt;
|Manaburning||Antimagic||false||20||Melee attacks burn magical reserves by (10-35)&lt;br /&gt;
|-&lt;br /&gt;
|Slime-covered||Antimagic||false||20||Melee attacks deal extra (5-20) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of banishment||Antimagic||false||20||Increases willpower by (1-7)&lt;br /&gt;
|Deals extra (5-30)% damage to demons&lt;br /&gt;
|-&lt;br /&gt;
|Of purging||Antimagic||false||20||Melee attacks deal extra (5-20) nature damage&lt;br /&gt;
|25% chance to randomly remove a magical effect or a sustained spell from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor's||Antimagic||true||45||Melee attacks burn magical reserves by (10-35)&lt;br /&gt;
|Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Of disruption||Antimagic||true||50||Disrupts spell-casting on hit&lt;br /&gt;
|Deals extra (5-30)% damage to undead and constructs&lt;br /&gt;
|-&lt;br /&gt;
|Of the leech||Antimagic||true||50||Deals (5-20) slime damage when hit in melee&lt;br /&gt;
|Melee attacks deal extra (5-20) slime damage&lt;br /&gt;
|Leeches stamina from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Hateful||Psionic||false||10||Melee attacks deal extra (5-20) darkness damage&lt;br /&gt;
|Deals extra (5-30)% damage to humanoids&lt;br /&gt;
|-&lt;br /&gt;
|Thought-forged||Psionic||false||15||Increases willpower by (1-7)&lt;br /&gt;
|Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|Converts (25-50)% damage into mind&lt;br /&gt;
|-&lt;br /&gt;
|Of amnesia||Psionic||false||25||Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|25% chance to put target's talents on cooldown on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of projection||Psionic||false||5||Melee attacks deal extra (5-20) mind damage&lt;br /&gt;
|Activates for projecting an attack as mind damage doing 100% of weapon damage (cooldown 6)&lt;br /&gt;
|-&lt;br /&gt;
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)&lt;br /&gt;
|Increases mindpower by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Of torment||Psionic||true||30||Penetrates mind and darkness resistance by (5-15)%&lt;br /&gt;
|20% chance of stunning, blinding, pinning, confusing or silencing the target on hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ranged Weapon Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Mighty||Technique||false||3||Increases physical power by (5-15)%&lt;br /&gt;
|Increases strength by (1-7)&lt;br /&gt;
|-&lt;br /&gt;
|Ranger's||Technique||false||9||Increases dexterity by (1-7)&lt;br /&gt;
|Increases range&lt;br /&gt;
|-&lt;br /&gt;
|Steady||Technique||false||5||Increases accuracy by (5-15)&lt;br /&gt;
|Reduces cooldown of Steady Shot by 1&lt;br /&gt;
|-&lt;br /&gt;
|Of power||Technique||false||3||Increases physical damage by (8-22)%&lt;br /&gt;
|Penetrates physical resistance by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Swiftstrike||Technique||true||25||Increases attack speed by 10%&lt;br /&gt;
|Triples projectile speed&lt;br /&gt;
|-&lt;br /&gt;
|Of true flight||Technique||true||20||Increases accuracy by (5-15)&lt;br /&gt;
|Increases physical critical chance by (5-15)%&lt;br /&gt;
|Increases range&lt;br /&gt;
|-&lt;br /&gt;
|Of fire||Arcane||false||5||Ranged attacks deal extra (5-20) fire damage&lt;br /&gt;
|Increases fire damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of cold||Arcane||false||5||Ranged attacks deal extra (5-20) cold damage&lt;br /&gt;
|Increases cold damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of acid||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage&lt;br /&gt;
|Increases acid damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Of lightning||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|Increases lightning damage by (8-22)%&lt;br /&gt;
|-&lt;br /&gt;
|Penetrating||Arcane||true||20||Increases armor penetration by (5-30)&lt;br /&gt;
|Penetrates physical resistance by (5-25)%&lt;br /&gt;
|Damage shield penetration: (10-60)%&lt;br /&gt;
|-&lt;br /&gt;
|Runic||Arcane||true||30||Increases spellpower by (5-15)&lt;br /&gt;
|Increases magic by (1-7)&lt;br /&gt;
|Increases arcane damage by (5-15)%&lt;br /&gt;
|-&lt;br /&gt;
|Warden's||Arcane||true||30||Increases willpower by (1-7)&lt;br /&gt;
|Penetrates temporal resistance by (5-15)%&lt;br /&gt;
|Increases temporal damage by (5-15)%&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|Can swap to secondary weapon without taking a turn&lt;br /&gt;
|-&lt;br /&gt;
|Of recursion||Arcane||true||30||Converts (25-50)% of damage to temporal&lt;br /&gt;
|10% chance of activating talent Shoot on hit&lt;br /&gt;
|-&lt;br /&gt;
|Fungal||Nature||false||10||Increases [[Fungus (category)|Fungus]] category mastery by (0.1-0.2)&lt;br /&gt;
|Activates for regeneration (cooldown 20)&lt;br /&gt;
|-&lt;br /&gt;
|Blazebringer's||Nature||true||45||Increases global speed by (1-5)%&lt;br /&gt;
|Penetrates fire resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-35) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Caustic||Nature||true||45||Increases life regeneration by (0.5-2.5)&lt;br /&gt;
|Penetrates acid resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) blinding acid damage&lt;br /&gt;
|-&lt;br /&gt;
|Glacial||Nature||true||45||Increases armor by (5-15)&lt;br /&gt;
|Penetrates cold resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Thunderous||Nature||true||45||Increases all stats by (1-4)&lt;br /&gt;
|Penetrates lightning resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-20) dazing lightning damage&lt;br /&gt;
|-&lt;br /&gt;
|Of nature||Nature||true||30||Increases all resistances by (2-10)%&lt;br /&gt;
|Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-35) nature damage&lt;br /&gt;
|-&lt;br /&gt;
|Of dampening||Antimagic||false||18||Increases acid, lightning, fire and cold resistance by (5-13)%&lt;br /&gt;
|Increases spell save by (5-15)&lt;br /&gt;
|-&lt;br /&gt;
|Mage-hunter's||Antimagic||true||18||Increases Antimagic talent mastery by (0.1-0.2)&lt;br /&gt;
|Ranged attacks burn magical reserves by (5-25)&lt;br /&gt;
|10% chance of talent Mana Clash on hit (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Throat-seeking||Antimagic||true||18||Penetrates nature resistance by (5-15)%&lt;br /&gt;
|Ranged attacks deal extra (5-25) nature damage&lt;br /&gt;
|Attempts to silence the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Psychic's||Psionic||true||30||Increases cunning and willpower by (1-7)&lt;br /&gt;
|Increases mindpower by (5-15)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bow-specific Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Of dexterity||Technique||false||7||Increases dexterity by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|Thaloren||Technique||true||24||Reduces cooldown of Steady Shot, Pinning Shot by 1 and Volley of Arrows by 2&lt;br /&gt;
|Increases physical damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sling-specific Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Of cunning||Technique||false||7||Increases cunning by (2-8)&lt;br /&gt;
|-&lt;br /&gt;
|Halfling||Technique||true||24||Reduces cooldown of Steady Shot, Pinning Shot by 1 and Multishot by 2&lt;br /&gt;
|Increases physical damage by (8-22)%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ammo Egos ==&lt;br /&gt;
{|cellpadding=&amp;quot;10&amp;quot; class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color: black;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|style=&amp;quot;background: #A4A4A4&amp;quot; colspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=6% | Name&lt;br /&gt;
! width=6% | Power source&lt;br /&gt;
! width=5% | Greater&lt;br /&gt;
! width=3% | Rarity&lt;br /&gt;
! width=15% | Ability 1&lt;br /&gt;
! width=15% | Ability 2&lt;br /&gt;
! width=15% | Ability 3&lt;br /&gt;
! width=15% | Ability 4&lt;br /&gt;
! width=15% | Ability 5&lt;br /&gt;
|-&lt;br /&gt;
|Barbed||Technique||false||3||Ranged attacks deal extra (5-20) bleeding damage&lt;br /&gt;
|Attempts to wound the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Deadly||Technique||false||3||Increases damage by (5-10)&lt;br /&gt;
|-&lt;br /&gt;
|High-capacity||Technique||false||5||Increases capacity (1.3-1.6) times&lt;br /&gt;
|-&lt;br /&gt;
|Quick-loading||Technique||false||5||Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Of accuracy||Technique||false||3||Increases accuracy by (5-25)&lt;br /&gt;
|-&lt;br /&gt;
|Of crippling||Technique||false||3||Increases physical critical chance by (5-15)%&lt;br /&gt;
|Attempts to cripple the target on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Battle-ranger's||Technique||true||30||Increases capacity (1.2-1.5) times&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Of annihilation||Tehcnique||true||15||Increases damage by (2-12)&lt;br /&gt;
|Increases physical critical chance by (2-12)%&lt;br /&gt;
|Increases armor penetration by (2-12)%&lt;br /&gt;
|Triples projectile speed&lt;br /&gt;
|-&lt;br /&gt;
|Acidic||Arcane||false||5||Ranged attacks deal extra (5-20) acid damage&lt;br /&gt;
|Splashes the target with acid on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Arcing||Arcane||false||5||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|25% to shoot a lightning bolt at a second target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Flaming||Arcane||false||5||Radius 1 burst on hit, deals (5-20) fire damage&lt;br /&gt;
|-&lt;br /&gt;
|Icy||Arcane||false||5||Ranged attacks deal extra (5-20) ice damage&lt;br /&gt;
|-&lt;br /&gt;
|Self-loading||Arcane||false||5||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|-&lt;br /&gt;
|Of daylight||Arcane||false||10||Ranged attacks deal extra (5-20) light damage&lt;br /&gt;
|Deals extra (5-30)% damage to undead&lt;br /&gt;
|-&lt;br /&gt;
|Of vileness||Arcane||false||15||Ranged attacks deal extra (5-20) blight damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) corrupted blood damage&lt;br /&gt;
|-&lt;br /&gt;
|Of paradox||Arcane||false||15||Ranged attacks deal extra (5-20) temporal damage&lt;br /&gt;
|Ranged attacks have (5-15)% chance to confuse&lt;br /&gt;
|-&lt;br /&gt;
|Elemental||Arcane||true||25||Converts (10-25)% of damage into fire, cold, acid and lightning&lt;br /&gt;
|Attacks with a random elemental effect on hit&lt;br /&gt;
|-&lt;br /&gt;
|Enchanted||Arcane||true||25||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|Increases ammo reload speed by (1-5)&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer's||Arcane||true||30||Ranged attacks deal extra (5-20) blight damage&lt;br /&gt;
|On hit, 10% chance of talent Epidemic (level 1)&lt;br /&gt;
|-&lt;br /&gt;
|Sentry's||Arcane||true||25||Regenerates (1-4) ammo every (5-2) turns&lt;br /&gt;
|Increases capacity (1.2-1.5) times&lt;br /&gt;
|-&lt;br /&gt;
|Of corruption||Arcane||true||35||Ranged attacks deal extra (5-20) blight and darkness damage&lt;br /&gt;
|20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit&lt;br /&gt;
|-&lt;br /&gt;
|Blazing||Nature||false||10||Ranged attacks deal extra (5-20) fire damage&lt;br /&gt;
|Converts (25-50)% of damage into fire&lt;br /&gt;
|-&lt;br /&gt;
|Huntsman's||Nature||false||10||Ranged attacks deal extra (5-20) nature damage&lt;br /&gt;
|Deals (5-30)% extra damage to animals&lt;br /&gt;
|-&lt;br /&gt;
|Insidious||Nature||false||5||Ranged attacks deal extra (10-60) insidious poison damage over 7 turns&lt;br /&gt;
|-&lt;br /&gt;
|Storming||Nature||false||10||Ranged attacks deal extra (5-20) lightning damage&lt;br /&gt;
|Converts (25-50)% of damage into lightning&lt;br /&gt;
|-&lt;br /&gt;
|Tundral||Nature||false||10||Ranged attacks deal extra (5-20) cold damage&lt;br /&gt;
|Converts (25-50)% of damage into cold&lt;br /&gt;
|-&lt;br /&gt;
|Of erosion||Nature||false||5||Ranged attacks deal extra (5-20) nature and temporal damage&lt;br /&gt;
|-&lt;br /&gt;
|Of wind||Nature||false||7||Triples projectile speed&lt;br /&gt;
|10% chance of air burst on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of gravity||Nature||true||30||Ranged attacks deal extra (5-20) gravity damage&lt;br /&gt;
|10% of pinning the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Manaburning||Antimagic||false||20||Ranged attacks burn magical reserves by (10-35)&lt;br /&gt;
|-&lt;br /&gt;
|Slimey||Antimagic||false||20||Ranged attacks deal extra (5-20) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of purging||Antimagic||false||20||Ranged attacks deal extra (5-20) nature damage&lt;br /&gt;
|25% chance to randomly remove a magical effect or a sustained spell from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor's||Antimagic||true||45||Ranged attacks burn magical reserves by (10-35)&lt;br /&gt;
|Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit&lt;br /&gt;
|-&lt;br /&gt;
|Slimey-burst||Antimagic||true||40||Radius 1 burst on hit, deals (5-20) slime damage&lt;br /&gt;
|Radius 1 burst on critical hit, deals (5-30) slime damage&lt;br /&gt;
|-&lt;br /&gt;
|Of disruption||Antimagic||true||50||Disrupts spell-casting on hit&lt;br /&gt;
|Deals extra (5-30)% damage to undead and constructs&lt;br /&gt;
|-&lt;br /&gt;
|Of the leech||Antimagic||true||50||Ranged attacks deal extra (5-20) slime damage&lt;br /&gt;
|Leeches stamina from the target on hit&lt;br /&gt;
|-&lt;br /&gt;
|Hateful||Psionic||false||10||Ranged attacks deal extra (5-20) darkness damage&lt;br /&gt;
|Deals extra (5-30)% damage to humanoids&lt;br /&gt;
|-&lt;br /&gt;
|Thought-forged||Psionic||false||15||Ranged attacks deal extra (5-20) mind damage&lt;br /&gt;
|Converts (25-50)% damage into mind&lt;br /&gt;
|-&lt;br /&gt;
|Of psychokinesis||Psionic||false||5||Ranged attacks deal extra (5-20) physical damage&lt;br /&gt;
|10% chance to knock the target back&lt;br /&gt;
|-&lt;br /&gt;
|Of amnesia||Psionic||false||25||25% chance to put target's talents on cooldown on hit&lt;br /&gt;
|-&lt;br /&gt;
|Of torment||Psionic||true||30||Penetrates mind and darkness resistance by (5-15)%&lt;br /&gt;
|20% chance of stunning, blinding, pinning, confusing or silencing the target on hit&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zankor</name></author>	</entry>

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