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		<id>https://te4.org/w/index.php?action=history&amp;feed=atom&amp;title=Character_Level</id>
		<title>Character Level - Revision history</title>
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		<updated>2026-07-16T15:41:57Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Character_Level&amp;diff=5312&amp;oldid=prev</id>
		<title>Ibanix: how did we not have a page for this?</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Character_Level&amp;diff=5312&amp;oldid=prev"/>
				<updated>2013-06-27T23:58:42Z</updated>
		
		<summary type="html">&lt;p&gt;how did we not have a page for this?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A fundamental attribute of each character is their '''character level'''. All characters start at level 1, and increase level by gaining [[experience]], mainly from killing monsters. The amount of experience necessary to gain a level is based on the character's [[race]].&lt;br /&gt;
&lt;br /&gt;
When a character gains enough experience points, a new level is automatically gained. The character is rewarded with an increase in abilities, through the granting of additional [[stat]] points and [[talent]] points which the player may allocate as he or she wishes. The player may also choose not to allocate any of these and save them for later use. An increase in level also grants a flat bonus to [[life]], based on the character's chosen [[race]] and [[class]]. &lt;br /&gt;
&lt;br /&gt;
Certain talents or entire talent categories are not available until predefined levels.&lt;/div&gt;</summary>
		<author><name>Ibanix</name></author>	</entry>

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