Difference between revisions of "Black Mesh"
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{{Artifact | {{Artifact | ||
− | |source= {{nat}} | + | |source={{nat}} |
− | |type= armor / shield | + | |type=armor / shield |
− | |require= Strength 20, Talent: Armor Training (2) | + | |require=Strength 20, Talent: Armor Training (2) |
|name=Black Mesh | |name=Black Mesh | ||
− | |unid= pile of tendrils | + | |unid=pile of tendrils |
− | |rarity= 270 | + | |rarity=270 |
− | |level= 15-30 | + | |level=15-30 |
− | |tier= 3 | + | |tier=3 |
− | |cost= 400 | + | |cost=400 |
− | |fatigue= +12% | + | |fatigue=+12% |
− | |armor= +2 | + | |armor=+2 |
− | |defense= +8 (ranged defense: +8) | + | |defense=+8 (ranged defense: +8) |
− | |resistances= +30% darkness, +15% blight | + | |resistances=+30% darkness, +15% blight |
|abilities=Talent granted: [[Block]] level 3 | |abilities=Talent granted: [[Block]] level 3 | ||
On successful block, 30% chance of pulling in the attacker | On successful block, 30% chance of pulling in the attacker |
Revision as of 01:06, 8 March 2016
Black Mesh | |||||||
---|---|---|---|---|---|---|---|
(no image) | Un-ID'ed name | pile of tendrils | |||||
Type | armor / shield | ||||||
Power source | Nature | ||||||
Requirement | Strength 20, Talent: Armor Training (2) | ||||||
Rarity | Level range | Cost | Tier | ||||
270 | 15-30 | 400 | 3 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | +2 | +8 (ranged defense: +8) | +12% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+30% darkness, +15% blight | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities | Talent granted: Block level 3
On successful block, 30% chance of pulling in the attacker Stamina each turn: +2.00 | ||||||
Description | Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |