Difference between revisions of "Eel-skin armour"

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(Created page with "{{Artifact |name=Eel-skin armour |unid=slippery armour |type=Light armor |source={{Nat}} |require=- |rarity=200 |level=5-12 |cost=500 |tier=2 |armor=+1 |defense=+10 |fatigue=+...")
 
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|name=Eel-skin armour
 
|name=Eel-skin armour
 
|unid=slippery armour
 
|unid=slippery armour
|type=Light armor
+
|type=armor / light
 
|source={{Nat}}
 
|source={{Nat}}
|require=-
 
 
|rarity=200
 
|rarity=200
 
|level=5-12
 
|level=5-12
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|fatigue=+2%
 
|fatigue=+2%
 
|immunity=+30% poison
 
|immunity=+30% poison
|stats=+2 Dex
+
|stats=+2 Dex, +3 Cun
+3 Cun
+
|abilities=Activates for talent Call Lightning (Talent Level 2, costing 18 power out of 50)
|abilities=Activates for talent Call Lightning, level 2 (uses 18 power, max power 50)
+
Talent on hit (nature): Call Lightning (Talent Level 2, 10% chance)
Talent on hit (nature): Call Lightning (10% chance, level 2)
+
 
|description=''This armour seems to have been patched together from many eels. Yuck.''
 
|description=''This armour seems to have been patched together from many eels. Yuck.''
 
}}
 
}}

Revision as of 22:19, 9 March 2016

Eel-skin armour
(no image) Un-ID'ed name slippery armour
Type armor / light
Power source Nature
Requirement -
Rarity Level range Cost Tier
200 5-12 500 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - - - +1 +10 +2%
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- - - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities +30% poison
Changes Stats +2 Dex, +3 Cun
Abilities Activates for talent Call Lightning (Talent Level 2, costing 18 power out of 50)

Talent on hit (nature): Call Lightning (Talent Level 2, 10% chance)

Description This armour seems to have been patched together from many eels. Yuck.