Difference between revisions of "Vitality (talent)"
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| − | {{ | + | {{Ability box |
| − | |image= | + | |image=Vitality_2017.png |
|name=Vitality | |name=Vitality | ||
| − | |category_type= | + | |category_type={{ct|Technique}} |
| − | |category= | + | |category={{c|Conditioning}} |
| − | |require= | + | |require={{TalentReq/TechsConReq1}} |
| − | + | |use_mode=Passive | |
| − | |desc=You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by | + | |cooldown=15 |
| − | + | |desc= | |
| + | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by {{ctl|100%|17|50%}}. | ||
| − | The healing | + | Additionally, when your life falls below 50%, you heal for a base ([[Life|Life Rating]] + {{ctstd|Con|2|20}}) health plus {{ctl|30%|7|16%}} of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. |
| + | |||
| + | The base healing scales with your Constitution. | ||
| + | }} | ||
Latest revision as of 02:36, 7 April 2017
| Vitality | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Technique | |
| Category | Conditioning | |
| Requirements | Level (0,1,2,3,4) Con (12,14,16,18,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | 15 | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by 17–50%cTL:100%.
Additionally, when your life falls below 50%, you heal for a base (Life Rating + [2]20cTStD:Con) health plus 7–16%cTL:30% of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns. The base healing scales with your Constitution. | |
