Difference between revisions of "Egos-weapons"

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[[Category:Items]] [[Category:Egos]]
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#REDIRECT [[Weapon Egos]]
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<!-- Please update if you update the page! -->
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== Melee Weapon Egos ==
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
|-
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|Balanced||{{Mas}}||false||5||Increases accuracy and defense by (5-15)
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|Adds disarm immunity (20-50)%
+
|-
+
|Of crippling||{{Mas}}||false||15||Increases physical critical chance by (5-15)%
+
|Attempts to cripple the target on a critical hit
+
|-
+
|Of massacre||{{Mas}}||false||3||Increases damage by (5-15)
+
|-
+
|Quick||{{Mas}}||true||25||Increases attack speed by 0.1 (if 100% -> 111%)
+
|Increases accuracy by (5-15)
+
|Increases dexterity by (1-7)
+
|-
+
|Warbringer's||{{Mas}}||true||30||Increases constitution by (1-7)
+
|Increases resistance to disarming by (10-35)%
+
|Increases Damage by (5-15)
+
|Adds {{physical}} damage penetration of 10-15%
+
|-
+
|Of evisceration||{{Mas}}||true||20||Increases physical critical chance by (5-15)%
+
|Increases damage by (5-15)
+
|Wounds target on critical hit
+
|-
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|Of rage||{{Mas}}||true||25||Increases accuracy by (5-15)
+
|Increases {{physical}} damage by (5-15)%
+
|Increases strength by (1-7)
+
|Regenerates (0.5-2.5) stamina when hit
+
|-
+
|Of ruin||{{Mas}}||true||20||Increases physical critical chance by (5-15)%
+
|Increases critical multiplier by (10-20)%
+
|Increases armor penetration by (5-15)
+
|-
+
|Of shearing||{{Mas}}||true||20||Increases armor penetration by (5-15)
+
|Increases {{physical}} damage by (5-15)%
+
|Penetrates {{physical}} resistance by (5-15)%
+
|-
+
|Acidic||{{Arc}}||false||5||Melee attacks deal extra (5-20) {{acid}} damage
+
|Splashes the target with acid on a critical hit
+
|-
+
|Arcing||{{Arc}}||false||5||Melee attacks deal extra (5-20) {{lightning}} damage
+
|On hit, 25% to shoot a lightning bolt at a second target (range 5, damage=(1 - (spellpower*2 +30))
+
|-
+
|Flaming||{{Arc}}||false||5||Radius 1 burst on hit, deals (5-20) {{fire}} damage
+
|-
+
|Chilling||{{Arc}}||false||5||Melee attacks deal extra (5-30) {{cold}} damage
+
|-
+
|Of daylight||{{Arc}}||false||10||Melee attacks deal extra (5-20) {{light}} damage
+
|Deals extra (5-30)% damage to undead
+
|-
+
|Of phasing||{{Arc}}||false||15||Increases armor penetration by (5-15)
+
|Damage shield penetration: (10-60)%
+
|-
+
|Of vileness||{{Arc}}||false||15||Melee attacks deal extra (5-20) {{blight}} damage
+
|Melee attacks have {{item blight disease|25|5}}
+
|-
+
|Of paradox||{{Arc}}||false||15||Increases {{temporal}} resistance by (5-20)%
+
|Deals (5-20) {{temporal}} damage when hit in melee
+
|Melee attacks deal extra (5-20) {{temporal}} damage
+
|-
+
|Elemental||{{Arc}}||true||25||Adds (10-17)% resistance penetration for {{fire}}, {{cold}}, {{lightning}} and {{acid}} damage
+
|On hit: random elemental explosion (radius 3, damage of (spellpower+10)/2 to (spellpower+10))
+
|-
+
|Plaguebringer's||{{Arc}}||true||30||Adds (10-35)% immunity to disease
+
|Melee attacks deal extra (5-20) {{blight}} damage
+
|Melee attacks have {{item blight disease|15|5}}
+
|On hit: 10% chance to trigger {{t|Epidemic}} (level same as the weapon)
+
|-
+
|Of corruption||{{Arc}}||true||35|||Melee attacks have {{item darkness numbing|15|5}}
+
|On hit: 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death)
+
|-
+
|Of the mystic||{{Arc}}||true||30||Increases spellpower by (5-15)
+
|Increases magic and willpower by (1-7)
+
|-
+
|Insidious||{{Nat}}||false||5||Melee attacks deal extra (10-60) {{insidious poison}}
+
|-
+
|Of erosion||{{Nat}}||false||5||Melee attacks deal extra (5-20) {{nature}} and {{temporal}} damage
+
|-
+
|Blazebringer's||{{Nat}}||true||45||Increases global speed by (1-6)%
+
|Penetrates {{fire}} resistance by (5-15)%
+
|On crit: burst of (5-20) {{fire}} damage (this weapon only)
+
|-
+
|Caustic||{{Nat}}||true||45||Increases life regeneration by (0.5-2.5)
+
|Penetrates {{acid}} resistance by (5-15)%
+
|Melee attacks have {{item acid corrode|30|5}} (this weapon only)
+
|-
+
|Glacial||{{Nat}}||true||45||Increases armor by (5-15)
+
|Penetrates {{cold}} resistance by (5-15)%
+
|On crit: burst of (5-30) {{ice}} damage (this weapon only)
+
|-
+
|Thunderous||{{Nat}}||true||45||Increases all stats by (1-4)
+
|Penetrates {{lightning}} resistance by (5-15)%
+
|Melee attacks have {{item lightning daze|30|5}} (this weapon only)
+
|-
+
|Of nature||{{Nat}}||true||30||Increases all resistances by (2-10)%
+
|Penetrates {{nature}} resistance by (5-15)%
+
|-
+
|Manaburning||{{Am}}||false||20||Melee attacks {{item antimagic manaburn|15|10}} (this weapon only)
+
|-
+
|Slime-covered||{{Am}}||false||20||Melee attacks {{item nature slow|15|5}} (this weapon only)
+
|-
+
|Of persecution||{{Am}}||false||20||Increases willpower by (1-7)
+
|Deals extra (5-30)% damage to unnatural creatures (this weapon only)
+
|-
+
|Of purging||{{Am}}||true||20||Melee attacks deal extra (5-20) {{nature}} damage (this weapon only)
+
|On hit: 25% chance to randomly remove a magical effect or a sustained spell from the target (this weapon only)
+
|-
+
|Inquisitor's||{{Am}}||true||45||Melee attacks {{item antimagic manaburn|15|10}} (this weapon only)
+
|On crit: burns latent spell energy (randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost) (this weapon only)
+
|-
+
|Of disruption||{{Am}}||true||50||Disrupts spell-casting on hit (this weapon only)
+
|Deals extra (5-30)% damage to unnatural creatures (this weapon only)
+
|-
+
|Of the leech||{{Am}}||true||40||On melee hit: deals (5-20) slime damage
+
|Melee attacks {{item nature slow|15|10}} (this weapon only)
+
|On hit: leeches stamina from the target (this weapon only)
+
|-
+
|Of dampening||{{Am}}||false||18||Increases resistances to {{acid}}, {{lightning}}, {{fire}} and {{cold}} by (7-17)%
+
|Increases spell save by (5-15)
+
|-
+
|Hateful||{{Psi}}||false||10||Melee attacks deal extra (5-20) {{darkness}} damage (this weapon only)
+
|Deals extra (5-20)% damage to living creatures (this weapon only)
+
|-
+
|Of projection||{{Psi}}||false||5||On hit: Projects up to 1 attacks dealing 30% weapon damage to random targets in range 7 (cannot hit the initial target)
+
|-
+
|Thought-forged||{{Psi}}||false||15||Increases willpower and cunning by (1-7)
+
|Melee attacks deal extra (5-20) {{mind}} damage (this weapon only)
+
|Melee attacks have {{item mind gloom|25|10}} (this weapon only)
+
|-
+
|Of amnesia||{{Psi}}||true||30|||On hit: 25% chance to put target's talents on cooldown (this weapon only)
+
|-
+
|Of torment||{{Psi}}||true||30||Penetrates {{mind}} and {{darkness}} resistance by (5-15)%
+
|On hit: 20% chance to torment the target (to stun, blind, pin, confuse or silence it (this weapon only)
+
|}
+
 
+
== Ranged Weapon Egos ==
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
|-
+
|Mighty||{{Mas}}||false||3||Increases combat damage by (5-15)
+
|Increases strength by (1-7)
+
|-
+
|Ranger's||{{Mas}}||false||9||Increases dexterity by (1-7)
+
|Increases projectile range by 1 (max 10)
+
|-
+
|Steady||{{Mas}}||false||5||Increases accuracy by (5-15)
+
|Reduces cooldown of {{t|Steady Shot}} by 1
+
|-
+
|Of power||{{Mas}}||false||3||Increases {{physical}} damage by (8-22)%
+
|Increases {{physical}} penetration by (8-22)%
+
|-
+
|Swiftstrike||{{Mas}}||true||25||Increases attack speed by 10%
+
|Triples projectile speed
+
|Increases cunning by (1-7)
+
|-
+
|Of true flight||{{Mas}}||true||20||Increases accuracy by (5-15)
+
|Increases physical critical chance by (5-15)%
+
|Increases projectile range by 1 (max 10)
+
|-
+
|Of fire||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{fire}} damage
+
|Increases {{fire}} damage by (8-22)%
+
|-
+
|Of cold||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{cold}} damage
+
|Increases {{cold}} damage by (8-22)%
+
|-
+
|Of acid||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{acid}} damage
+
|Increases {{acid}} damage by (8-22)%
+
|-
+
|Of lightning||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{lightning}} damage
+
|Increases {{lightning}} damage by (8-22)%
+
|-
+
|Penetrating||{{Arc}}||true||20||Increases armor penetration by (5-30)
+
|Increases {{physical}} penetration by (5-25)%
+
|Damage shield penetration: (10-60)%
+
|-
+
|Runic||{{Arc}}||true||30||On hit: 10% chance of activating {{t|Arcane Vortex}} (level3)
+
|Increases spellpower by (5-15)
+
|Increases magic by (1-7)
+
|Increases {{arcane}} damage by (5-15)%
+
|-
+
|Warden's||{{Arc}}||true||40||Increases magic by (1-7)
+
|Increases {{temporal}} penetration by (5-10)% and {{physical}} penetration by (5-15)%
+
|Increases {{temporal}} damage by (5-10)% and {{physical}} damage by (5-15)%
+
|Increases category mastery for {{Ct|Chronomancy}}/Bow Threading by (0.1-0.2)
+
|Increases ammo reload speed by (1-5); swapping to secondary weapon instantly
+
|-
+
|Of recursion||{{Arc}}||true||30||On hit: 10% chance of activating {{t|Shoot}} (level 1)
+
|-
+
|Fungal||{{Nat}}||false||10||Activates for life regeneration (cooldown 20)
+
|Increases category mastery for {{c|Fungus}} by (0.1-0.2)
+
|-
+
|Blazebringer's||{{Nat}}||true||45||Increases global speed by (1-5)%
+
|Increases {{fire}} penetration by (5-15)%
+
|Ranged attacks deal extra (5-35) {{fire}} damage
+
|-
+
|Caustic||{{Nat}}||true||45||Increases life regeneration by (0.5-2.5)
+
|Increases {{acid}} penetration by (5-15)%
+
|(5-20)% chance to {{corrode armour}}
+
|-
+
|Glacial||{{Nat}}||true||45||Increases armor by (5-15)
+
|Increases {{cold}} penetration by (5-15)%
+
|Ranged attacks deal extra (5-20) {{cold}} damage
+
|-
+
|Thunderous||{{Nat}}||true||45||Increases all stats by (1-4)
+
|Increases {{lightning}} penetration by (5-15)%
+
|(5-20)% chance to apply {{dazing lightning}}
+
|-
+
|Of nature||{{Nat}}||true||30||Increases all resistances by (2-10)%
+
|Increases {{nature}} penetration by (5-15)%
+
|Ranged attacks deal extra (5-35) nature damage
+
|-
+
|Of dampening||{{Am}}||false||18||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%
+
|Increases spell save by (5-15)
+
|-
+
|Mage-hunter's||{{Am}}||true||18||On hit: 20% chance of activating {{t|Mana Clash}} (level 1)
+
|Increases category mastery for {{c|Antimagic}} by (0.1-0.2)
+
|Increases willpower and cunning by (1-7)
+
|Increases mind power by (5-15)
+
|Ranged attacks deal extra (5-25) {{manaburn}}
+
|-
+
|Throat-seeking||{{Am}}||true||18||Increases {{nature}} penetration by (5-15)%
+
|Ranged attacks deal extra (5-25) nature damage
+
|On crit: silences the target
+
|}
+
 
+
=== Bow-specific Egos ===
+
{{ego table|ego_rows=
+
{{ego row
+
|name=of dexterity
+
|source={{Mas}}
+
|level=20
+
|greater=false
+
|rarity=7
+
|cost=7
+
|effects=
+
On wield:
+
* Penetrates {{physical}} resistance by (10-25)%
+
* Increases dexterity by (2-8)
+
}}
+
{{ego row
+
|name=Thaloren
+
|source={{Mas}}
+
|level=30
+
|greater=true
+
|rarity=24
+
|cost=40
+
|effects=
+
On wield:
+
* Reduces cooldown of {{t|Steady Shot}} by 1
+
* Reduces cooldown of {{t|Pinning Shot}} by 1
+
* Reduces cooldown of {{t|Volley of Arrows}} by 2
+
* Increases physical damage by (8-22)%
+
}}
+
{{ego row
+
|name=Keeper's
+
|source={{Arc}}
+
|level=30
+
|greater=true
+
|rarity=24
+
|cost=40
+
|effects=
+
On wield:
+
* Reduces cooldown of {{t|Arrow Stitching}} by 1
+
* Increases {{physical}} damage by (8-22)%
+
* Increases {{temporal}} damage by (8-22)%
+
* Penetrates {{physical}} resistance by (5-15)%
+
* Penetrates {{temporal}} resistance by (5-15)%
+
}}
+
}}
+
 
+
=== Sling-specific Egos ===
+
{{ego table|ego_rows=
+
{{ego row
+
|name=of cunning
+
|source={{Mas}}
+
|level=20
+
|greater=false
+
|rarity=7
+
|cost=7
+
|effects=
+
On wield:
+
* Penetrates {{physical}} resistance by (10-25)%
+
* Increases cunning by (2-8)
+
}}
+
{{ego row
+
|name=Halfling
+
|source={{Mas}}
+
|level=30
+
|greater=true
+
|rarity=24
+
|cost=40
+
|effects=
+
On wield:
+
* Reduces cooldown of {{t|Pin Down}} by 1
+
* Reduces cooldown of {{t|Fragmentation Shot}} by 2
+
* Increases physical damage by (8-22)%
+
}}
+
}}
+
 
+
=== Ammo Egos ===
+
 
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
|style="background: #A4A4A4" colspan="9"|
+
|-
+
! width=6% | Name
+
! width=6% | Power source
+
! width=5% | Greater
+
! width=3% | Rarity
+
! width=15% | Ability 1
+
! width=15% | Ability 2
+
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
|-
+
|Barbed||{{Mas}}||false||3||Ranged attacks deal extra (5-20) bleeding damage
+
|Attempts to wound the target on a critical hit
+
|-
+
|Deadly||{{Mas}}||false||3||Increases damage by (5-15)
+
|-
+
|High-capacity||{{Mas}}||false||7||Increases capacity (1.3-1.6) times
+
|Increases ammo reload speed by (1-5)
+
|-
+
|Of accuracy||{{Mas}}||false||3||Increases accuracy by (5-25)
+
|-
+
|Of crippling||{{Mas}}||true||15||Increases physical critical chance by (5-15)%
+
|Attempts to cripple the target on a critical hit
+
|-
+
|Of annihilation||{{Mas}}||true||15||Increases damage by (2-12)
+
|Increases physical critical chance by (2-12)%
+
|Increases armor penetration by (2-12)%
+
|Triples projectile speed
+
|-
+
|Acidic||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{acid}} damage
+
|Splashes the target with acid on a critical hit
+
|-
+
|Arcing||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{lightning}} damage
+
|On hit: 25% chance for lightning to arc to a second target
+
|-
+
|Flaming||{{Arc}}||false||5||Radius 1 burst on hit, deals (10-25) {{fire}} damage
+
|-
+
|Icy||{{Arc}}||false||5||Ranged attacks deal extra (5-20) {{cold}} damage
+
|-
+
|Self-loading||{{Arc}}||false||5||Regenerates (1-4) ammo every (3-5) turns
+
|-
+
|Of daylight||{{Arc}}||false||10||Ranged attacks deal extra (5-20) {{light}} damage
+
|Deals extra (5-30)% damage to undead
+
|-
+
|Of vileness||{{Arc}}||false||15||Ranged attacks deal extra (5-20) {{blight}} damage
+
|Ranged attacks have {{item blight disease|15|5}}
+
|-
+
|Of paradox||{{Arc}}||false||15||Ranged attacks deal extra (5-20) {{temporal}} damage
+
|Ranged attacks have {{item temporal energize|10|5}}
+
|-
+
|Elemental||{{Arc}}||true||25||Random elemental explosion on hit
+
|-
+
|Plaguebringer's||{{Arc}}||true||30||Ranged attacks deal extra (5-20) {{blight}} damage
+
|Ranged attacks have {{item blight disease|15|5}}
+
|On hit: 10% chance to trigger {{t|Epidemic}} (level same as the ammo)
+
|-
+
|Sentry's||{{Arc}}||true||25||Increases damage by (2-12)
+
|Increases armor penetration by (2-12)
+
|Regenerates (1-4) ammo every (3-5) turns
+
|Increases capacity (1.2-1.5) times
+
|-
+
|Of corruption||{{Arc}}||true||35||Ranged attacks deal extra (5-20) {{blight}} and {{darkness}} damage
+
|On hit: 20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death)
+
|-
+
|Of warping||{{Arc}}||true||30||Ranged attacks deal extra (5-20) {{temporal}} and {{physical}} damage
+
|On hit: 10% chance to stun, blind, pin, or confuse the target
+
|-
+
|Blazing||{{Nat}}||false||10||Ranged attacks deal extra (8-33) {{fire}} damage
+
|On crit: burst of (5-15) {{fire}} damage
+
|-
+
|Insidious||{{Nat}}||false||5||Ranged attacks deal extra (10-60) {{insidious poison}} damage over 7 turns
+
|-
+
|Storming||{{Nat}}||false||10||Ranged attacks deal extra (8-33) {{lightning}} damage
+
|On crit: burst of (5-15) {{lightning}} damage
+
|-
+
|Tundral||{{Nat}}||false||10||Ranged attacks deal extra (8-33) {{cold}} damage
+
|On crit: burst of (5-15) {{cold}} damage
+
|-
+
|Of erosion||{{Nat}}||false||5||Ranged attacks deal extra (5-20) {{nature}} and {{temporal}} damage
+
|-
+
|Of wind||{{Nat}}||false||7||Triples projectile speed
+
|10% chance of air burst on hit
+
|-
+
|Of gravity||{{Nat}}||true||30||Ranged attacks deal extra (5-20) {{gravity}} damage
+
|10% to crush the target on hit (imploding immovable creatures and pinning movable creatures)
+
|-
+
|Manaburning||{{Am}}||false||20||Ranged attacks {{item antimagic manaburn|15|10}}
+
|-
+
|Slimey||{{Am}}||false||20||Ranged attacks {{item nature slow|15|5}}
+
|-
+
|Of purging||{{Am}}||false||20||Ranged attacks deal extra (5-20) {{nature}} damage
+
|On hit: 25% chance to randomly remove a magical effect or a sustained spell from the target
+
|-
+
|Inquisitor's||{{Am}}||true||45||Ranged attacks {{manaburn}} for (10-25)
+
|On crit: burns latent spell energy (randomly sets a magical talent on cooldown and deals {{arcane}} damage equal to that talent's cost)
+
|-
+
|Slimey-burst||{{Am}}||true||40||Radius 1 burst on hit, deals (5-20) slime damage
+
|Radius 1 burst on critical hit, deals (5-30) slime damage
+
|-
+
|Of persecution||{{Am}}||true||40||Disrupts spell-casting on hit
+
|Deals extra (5-30)% damage to unnatural creatures
+
|-
+
|Of the leech||{{Am}}||true||40||Ranged attacks {{item nature slow|15|5}}
+
|Leeches stamina from the target on hit
+
|-
+
|Hateful||{{Psi}}||true||30||Ranged attacks deal extra (5-20) {{darkness}} damage
+
|Deals extra (5-20)% damage to living creatures
+
|-
+
|Thought-forged||{{Psi}}||false||15||Ranged attacks deal extra (5-20) {{mind}} damage
+
|Ranged attacks have {{item mind gloom|25|10}}
+
|Reload ammo every (1-6) turns
+
|-
+
|Psychokinetic||{{Psi}}||false||5||Ranged attacks deal extra (15-50) {{physical}} damage
+
|On hit: 10% chance to knock the target back
+
|-
+
|Of amnesia||{{Psi}}||false||25||25% chance to put target's talents on cooldown on hit
+
|-
+
|Of torment||{{Psi}}||true||30||Ranged attacks penetrates {{mind}} and {{darkness}} resistance by (5-20)%
+
|On hit: 20% chance to torment the target (stunning, blinding, pinning, confusing or silencing it)
+
|}
+

Latest revision as of 13:58, 6 November 2019

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