Difference between revisions of "Medical Urgency Vest"
From Tales of Maj'Eyal
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|unid= medical armor | |unid= medical armor | ||
|type= Light Armor | |type= Light Armor | ||
| − | |source= | + | |source= {{Ste}} |
|require= 22 Str | |require= 22 Str | ||
|rarity= 270 | |rarity= 270 | ||
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|cost= 200 | |cost= 200 | ||
|tier= 3 | |tier= 3 | ||
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|armor= +7 | |armor= +7 | ||
|defense= +6 | |defense= +6 | ||
|fatigue= +7% | |fatigue= +7% | ||
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|healmod= +20% | |healmod= +20% | ||
| − | | | + | |abilities=+15 Physical save |
| − | + | Talent granted: +1 {{t|Medical Urgency Vest}} | |
| − | + | ||
| − | + | This medical urgency vest allows using therapeutics with 80%+ efficiency and cooldown mod of 120% | |
| − | + | |description= ''This light leather armour features a special medical injector.'' | |
| − | |description= ''This light leather armour | + | |
}} | }} | ||
Revision as of 18:20, 18 November 2019
| Medical Urgency Vest | |||||||
|---|---|---|---|---|---|---|---|
| (no image) | Un-ID'ed name | medical armor | |||||
| Type | Light Armor | ||||||
| Power source | Steam | ||||||
| Requirement | 22 Str | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 270 | 25-40 | 200 | 3 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| - | - | - | - | - | +7 | +6 | +7% |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | - | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | +20% | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | - | ||||||
| Changes Immunities | - | ||||||
| Changes Stats | - | ||||||
| Abilities | +15 Physical save
Talent granted: +1 Medical Urgency Vest This medical urgency vest allows using therapeutics with 80%+ efficiency and cooldown mod of 120% | ||||||
| Description | This light leather armour features a special medical injector. | ||||||