Difference between revisions of "Weapon Egos"
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Increases physical power by (5-15)<br /> | Increases physical power by (5-15)<br /> | ||
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− | Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't | + | Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50% |
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|of rage||{{Mas}}||true||25||20-50||Increases accuracy by (5-25) | |of rage||{{Mas}}||true||25||20-50||Increases accuracy by (5-25) |
Revision as of 16:37, 21 June 2020
ToME Version: | 1.6.1 |
Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go here. For egos of staff please go here. For egos of mindstar please go here.
Steamsaws can also generate with ego of shield.
Melee Weapon Egos
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.
Name | Power source | Greater | Rarity | Level Range | Ability | |||
---|---|---|---|---|---|---|---|---|
balanced | Master | false | 5 | 1-50 | Increases accuracy by (5-15)
Increases defense by (5-15) None | |||
of massacre | Master | false | 3 | 1-50 | None
Increases damage by (5-15) | |||
acidic | Arcane | false | 5 | 1-50 | None
Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing 1–250cSS:Spellpower Acid damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by 1–250cSS:Spellpower / 8 | |||
arcing | Arcane | false | 5 | 1-50 | None
Special on hit: 25% chance for lightning to strike from the target to a second target dealing 1–150cSS:Spellpower Lightning damage (which can spell-crit) | |||
flaming | Arcane | false | 5 | 1-50 | None
Radius 1 burst on hit, deals (5-20) Fire damage | |||
chilling | Arcane | false | 5 | 15-50 | None
Deals extra (5-30) Cold damage | |||
of daylight | Arcane | false | 10 | 1-50 | None
Deals extra (5-20) Light damage | |||
of phasing | Arcane | false | 15 | 1-50 | None
Increases armor penetration by (5-25) | |||
of vileness | Arcane | false | 15 | 1-50 | None
Deals extra (5-20) Blight damage | |||
of paradox | Arcane | false | 15 | 1-50 | Increases Temporal resistance by (5-20)%
Deals extra (5-20) Temporal damage | |||
of the mystic | Arcane | false | 30 | 10-50 | Increases spellpower by (5-15)
Increases magic and willpower by (1-11) None | |||
of erosion | Nature | false | 5 | 1-50 | None
Deals extra (5-20) Nature damage | |||
manaburning | Antimagic | false | 20 | 20-50 | None
Has (10-25) arcane resource burn | |||
slime-covered | Antimagic | false | 20 | 1-50 | None
Has (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)% | |||
of persecution | Antimagic | false | 20 | 1-50 | Increases willpower by (1-7)
Deals (5-30)% more damage to unnatural creatures | |||
of dampening | Antimagic | false | 30 | 1-50 | Increases resist all by (2-10)%
Increases Acid, Lightning, Fire and Cold resistance by (7-17)% None | |||
hateful | Psionic | false | 10 | 1-50 | None
Deals extra (5-20) Darkness damage | |||
thought-forged | Psionic | false | 15 | 1-50 | Increases willpower and cunning by (1-7)
Deals extra (5-25) Mind damage | |||
quick | Master | true | 25 | 30-50 | Increases accuracy by (5-25)
Increases dexterity by (1-7) None | |||
truestriking | Master | true | 15 | 20-50 | Increases accuracy by (5-25)
Increases armor penetration by (5-15) None | |||
warbringer's | Master | true | 30 | 20-50 | Increases constitution by (1-7)
Increases disarm immunity by (10-35)% None | |||
of crippling | Master | true | 15 | 1-50 | Increases physical critical chance by (5-15)%
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns | |||
of evisceration | Master | true | 20 | 20-50 | Increases physical critical chance by (5-15)%
Increases physical power by (5-15) Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing 1–350cSS:Physical power Physical damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50% | |||
of rage | Master | true | 25 | 20-50 | Increases accuracy by (5-25)
Increases Physical damage by (5-15)% None | |||
of ruin | Master | true | 20 | 40-50 | Increases physical critical chance by (5-15)%
Increases critical multiplier by (10-35)% None | |||
of shearing | Master | true | 20 | 20-50 | Increases accuracy by (5-25)
Increases armor penetration by (5-15) None | |||
elemental | Arcane | true | 25 | 20-50 | Selects one of Fire/Cold/Lightning/Acid on item generation
Increases resistance penetration of the selected damage type by {5-30}% Special on hit: Create an explosion dealing 1–150cSS:Spellpower damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn | |||
plaguebringer's | Arcane | true | 30 | 20-50 | Increases disease immunity by (10-35)%
Deals extra (5-20) Blight damage | |||
of corruption | Arcane | true | 35 | 20-50 | None
Talent on hit: 20% chance to trigger one of Curse of Death/Curse of Defenselessness/Curse of Impotence/Curse of Vulnerability (level same as material level) | |||
blazebringer's | Nature | true | 30 | 30-50 | Increases global speed by (1-11)%
Increases Fire penetration by (5-25)% Radius 1 burst on crit, deals (5-85) Fire damage | |||
caustic | Nature | true | 30 | 30-50 | Increases armor penetration by (5-15)
Increases Acid and Nature resistance penetrations by (5-25)% Radius 1 burst on crit, deals (5-45) Acid and Nature damage | |||
stormbringer's | Nature | true | 30 | 30-50 | Increases movement speed by (20-50)%
Increases Cold and Lightning resistance penetrations by (5-25)% Radius 1 burst on crit, deals (5-45) Lightning and Cold damage | |||
enhanced | Nature | true | 30 | 30-50 | Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)
None | |||
of enduring | Nature | true | 30 | 20-50 | Increases constitution and willpower by (5-15)
Increases maximum life by (10-110) None | |||
inquisitor's | Antimagic | true | 45 | 30-50 | None
Special on crit: Deal 1–150cSS:Mindpower Manaburn damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | |||
of disruption | Antimagic | true | 50 | 1-50 | None
Deals (5-30)% more damage to unnatural creatures Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50% | |||
of projection | Psionic | true | 40 | 1-50 | None
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as Mind damage, up to once per turn | |||
of amnesia | Psionic | true | 40 | 10-50 | None
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | |||
of torment | Psionic | true | 30 | 30-50 | None
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns |