Difference between revisions of "Belt Egos"

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|of life||{{Nat}}||false||8||1-50||Increases healing mod by (10-30)%
 
|of life||{{Nat}}||false||8||1-50||Increases healing mod by (10-30)%
Increases life regen by (0.6-3.0)
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Increases life regen by (0.6-3.6)
 
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|of resilience||{{Nat}}||false||6||10-50||Increases maximum life by (30-70)
 
|of resilience||{{Nat}}||false||6||10-50||Increases maximum life by (30-70)

Revision as of 11:19, 4 August 2021

ToME Version: 1.7.4

Belt Egos

Name Power source Greater Rarity Level Range Ability
of carrying Arcane false 5 1-50 Increases maximum encumber by (20-60)

Reduces fatigue by (4-10)%

cleansing Antimagic false 9 1-50 Increases Acid and Blight resistances by (5-15)%
insulating Master false 6 1-50 Increases Fire and Cold resistances by (5-15)%
grounding Nature false 6 1-50 Increases Lightning and Temporal resistances by (5-15)%
nightruned Arcane false 9 1-50 Increases Light and Darkness resistances by (5-15)%
blurring Master false 9 1-50 Increases defense by (8-23)

Increases stealth rating by (5-15)

of transcendence Psionic false 5 1-50 Increases mind power by (2-12)

Increases physical save by (5-15)

of the mystic Arcane false 5 1-50 Increases spell power by (2-12)

Increases mental save by (5-15)

of the giants Master false 5 1-50 Increases physical power by (2-12)

Increases spell save by (5-15)
Grants 1 size category

of shielding Arcane false 10 20-50 Increases armor by (5-15)

Charm: create a temporary shield that absorbs (170-410) damage for 10 turns, CD 30

of life Nature false 8 1-50 Increases healing mod by (10-30)%

Increases life regen by (0.6-3.6)

of resilience Nature false 6 10-50 Increases maximum life by (30-70)
of dampening Nature true 18 30-50 Increases Acid, Lightning, Fire and Cold resistances by (5-10)%
reinforced Master true 20 30-50 Increases armor by (5-15)

Increases defense by (5-15)
Increases physical save by (10-25)

monstrous Nature true 20 30-50 Increases strength and constitution by (3-6)

Grants 1 size category
Increases physical power by (5-15)
Increases physical save by (5-15)

balancing Master true 20 30-50 Increases dexterity and cunning by (3-6)

Increases physical and mental critical chances by (5-15)%

of recklessness Master true 15 20-50 Increases physical critical chance by (3-6)%

Increases critical multiplier by (5-15)%
Increases physical power by (3-6)

of burglary Master true 15 20-50 Increases trap detection power and trap disarming bonus by (5-30)

Increases infravision range by (3-6)
Increases stealth rating by (5-15)
Increases dexterity and cunning by (3-6)
Increases luck by (5-10)

ravager's Master true 40 40-50 Increases Physical damage by (5-25)%

Increases Physical resistance penetration by (5-20)%

skylord's Nature true 35 40-50 Increases strength, dexterity, willpower and cunning by (2-7)

Increases physical, spell and mental saves by (10-20)

spiritwalker's Arcane true 20 20-50 Increases magic by (3-11)

Increases maximum mana by (20-60)
Increases mana regen by (0.10-0.60)

of magery Arcane true 18 25-50 Increases magic and willpower by (3-11)

Increases spell critical chance by (3-6)%

of unlife Arcane true 90 10-50 Increase Blight resistance by (5-15)%

Wearer is treated as an undead and no longer has to breathe

of the vagrant Nature true 20 20-50 Increases constitution by (1-6)

Increases mental save by (5-15)
Increases mind power by (3-10)

of valiance Psionic true 30 25-50 Increases willpower by (1-6)

Increases mental save by (5-15)
Increases maximum life by (40-110)

of containment Arcane true 35 40-50 Increases maximum life by (50-130)

Increases maximum stamina by (25-65)
Increases maximum mana by (30-80)
Increases maximum vim by (20-40)
Increases maximum positive by (20-40)
Increases maximum negative by (20-40)
Increases maximum hate by (10-20)
Reduces paradox anomalies (equivalent to willpower) by (10-20)
Increases maximum psi by (20-40)

noble's Master true 20 10-50 Reduces damage from summoned creatures by (15-45)%

Increases damage to summoned creatures by (15-45)%
Increases willpower and cunning by (3-8)