Difference between revisions of "Strength"

From Tales of Maj'Eyal
Jump to: navigation, search
(Restored fixed width font for list)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[File:Strength.png]] Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
+
[[File:Strength.png]]
  
 +
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
  
 
Gains per point:
 
Gains per point:
 
 
  [[Physical power]]:  1.00
 
  [[Physical power]]:  1.00
 
  Max [[encumbrance]]:  1.80
 
  Max [[encumbrance]]:  1.80
  [[Saves|Physical save]]:     .35
+
  [[Saves|Physical save]]:   0.35
 
+
  
Strength modifies many [[talents]]' effectiveness.
+
Strength modifies the effectiveness of many [[talents]].
  
 
[[Category:Stats]] [[Category:Game Mechanics]]
 
[[Category:Stats]] [[Category:Game Mechanics]]

Latest revision as of 09:01, 19 October 2021

Strength.png

Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.

Gains per point:

Physical power:   1.00
Max encumbrance:  1.80
Physical save:    0.35

Strength modifies the effectiveness of many talents.