Difference between revisions of "Call of the crypt (talent)"
From Tales of Maj'Eyal
m |
m |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Ability box | {{Ability box | ||
| − | |game_version = | + | |game_version = 1.7.4 |
|image=call_of_the_crypt.png | |image=call_of_the_crypt.png | ||
|name=Call of the Crypt | |name=Call of the Crypt | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
| − | |category={{c|Master of | + | |category={{c|Master of Bones}} |
|require={{TalentReq/SpellsReq1}} | |require={{TalentReq/SpellsReq1}} | ||
| − | |cost=5 Mana | + | |cost=5 Mana, plus 1 Soul per skeleton summoned |
|cooldown=14 | |cooldown=14 | ||
| + | |range=0 | ||
|use_speed = Spell | |use_speed = Spell | ||
|desc= | |desc= | ||
Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions. | Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions. | ||
| − | + | ||
| − | + | Up to {{cts|1|2|log}} skeleton warriors are summoned. The warriors will have a base level equal to yours, adjusted by {{cs|Talent Level|(-6)|0.9|(+2)|5}}. Up to {{cts|1|4.5}} skeletons can be controlled at once. | |
| − | + | ||
| − | + | At level 3 the summons become armoured skeletons warriors. | |
| − | + | ||
| + | At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go over your skeleton limit, a normal skeleton will be removed and its soul refunded. | ||
| + | |||
| + | Skeleton minions come in fewer numbers than ghoul minions but are generally more durable. | ||
}} | }} | ||
Latest revision as of 20:21, 29 October 2021
| Call of the Crypt | ||
| ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Spell | |
| Category | Master of Bones | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 5 Mana, plus 1 Soul per skeleton summoned | |
| Range | Melee/Personal | |
| Cooldown | 14 | |
| Travel Speed | Instantaneous | |
| Use Speed | Spell | |
| Description | Call upon the battlefields of old, collecting bones, fusing them with souls, and forging them into skeletal minions.
Up to 1–2cTS:log skeleton warriors are summoned. The warriors will have a base level equal to yours, adjusted by (-6)–(+2)cS as Talent Level varies from 0.9–5. Up to 1–4.5cTS skeletons can be controlled at once. At level 3 the summons become armoured skeletons warriors. At level 5, for every 3 skeleton warriors, a skeleton mage or archer will also be created without costing any souls. If this makes you go over your skeleton limit, a normal skeleton will be removed and its soul refunded. Skeleton minions come in fewer numbers than ghoul minions but are generally more durable. | |
