Difference between revisions of "Helm of the Dwarven Emperors"

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|type = armor / head
 
|type = armor / head
 
|source = {{mas}}
 
|source = {{mas}}
|require = Talent Armor Training (1)
+
|require = [[Heavy armour training (talent)|Heavy Armour Training]] (1)
 
|rarity = 240
 
|rarity = 240
 
|level = 16-28
 
|level = 16-28
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|immunity = +30% Blindness, +30% Confusion
 
|immunity = +30% Blindness, +30% Confusion
 
|resistances=+10% {{Darkness}}
 
|resistances=+10% {{Darkness}}
|stats = +4 Mag / +3 Wil
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|stats = +4 Mag, +3 Wil
 
|abilities=Light radius: +6
 
|abilities=Light radius: +6
  
 
'''If worn by a Dwarf:'''
 
'''If worn by a Dwarf:'''
 
*+6 Mag, +7 Wil, +10 Con
 
*+6 Mag, +7 Wil, +10 Con
*+30% Blindness and Confusion immunity (to a total of 60%)
+
*+30% Blindness, +30% Confusion immunity (to 60% total)
 
|description = ''A Dwarven helm embedded with a single diamond that can banish all underground shadows.''
 
|description = ''A Dwarven helm embedded with a single diamond that can banish all underground shadows.''
 
}}
 
}}

Latest revision as of 01:17, 26 July 2023

Helm of the Dwarven Emperors
Helm of the dwarven emperors.png Un-ID'ed name shining helm
Type armor / head
Power source Master
Requirement Heavy Armour Training (1)
Rarity Level range Cost Tier
240 16-28 125-200 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - - - +6 - +4%
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +10% Light - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+10% Darkness -
Changes Immunities +30% Blindness, +30% Confusion
Changes Stats +4 Mag, +3 Wil
Abilities Light radius: +6

If worn by a Dwarf:

  • +6 Mag, +7 Wil, +10 Con
  • +30% Blindness, +30% Confusion immunity (to 60% total)
Description A Dwarven helm embedded with a single diamond that can banish all underground shadows.