Difference between revisions of "Black Mesh"
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{{Artifact | {{Artifact | ||
| − | |source= {{nat}} | + | |source={{nat}} |
| − | |type= armor / shield | + | |type=armor / shield |
| − | |require= Strength 20, Talent: Armor Training (2) | + | |require=Strength 20, Talent: Armor Training (2) |
|name=Black Mesh | |name=Black Mesh | ||
| − | |unid= pile of tendrils | + | |image=Shield_mesh.png |
| − | |rarity= 270 | + | |unid=pile of tendrils |
| − | |level= 15-30 | + | |rarity=270 |
| − | |tier= 3 | + | |level=15-30 |
| − | |cost= 400 | + | |tier=3 |
| − | |fatigue= + | + | |cost=400 |
| − | |armor= +2 | + | |basepower=40-56 |
| − | |defense= +8 (ranged defense: +8) | + | |usestat=100% Strength |
| − | |resistances= + | + | |critical=+5% (only shield) |
| − | |abilities=Talent granted: | + | |fatigue=+6% |
| − | On successful block, | + | |armor=+2 |
| + | |defense=+8 (ranged defense: +8) | ||
| + | |resistances=+25% {{darkness}}, +25% {{blight}} | ||
| + | |stats=+5 Willpower | ||
| + | |abilities=120 Block | ||
| + | |||
| + | Talent granted: +3 {{T|Block}} | ||
| + | |||
| + | On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns. | ||
| − | |||
|description=''Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.'' | |description=''Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.'' | ||
}} | }} | ||
Latest revision as of 09:07, 29 July 2023
| Black Mesh | |||||||
|---|---|---|---|---|---|---|---|
|
Un-ID'ed name | pile of tendrils | |||||
| Type | armor / shield | ||||||
| Power source | Nature | ||||||
| Requirement | Strength 20, Talent: Armor Training (2) | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 270 | 15-30 | 400 | 3 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| 40-56 | 100% Strength | - | - | +5% (only shield) | +2 | +8 (ranged defense: +8) | +6% |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | - | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| +25% Darkness, +25% Blight | - | ||||||
| Changes Immunities | - | ||||||
| Changes Stats | +5 Willpower | ||||||
| Abilities | 120 Block
Talent granted: +3 Block On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns. | ||||||
| Description | Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. | ||||||
