Difference between revisions of "Black Mesh"
From Tales of Maj'Eyal
(Created page with "{{Artifact |source={{nat}} |type=shield |require=20 Str, Armour Training (2) |name=Black Mesh |unid=- |level=15-25 |tier=3 |armor=+2 |defense=+8 (ranged defense: +8) |resistan...") |
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{{Artifact | {{Artifact | ||
|source={{nat}} | |source={{nat}} | ||
− | |type=shield | + | |type=armor / shield |
− | |require=20 | + | |require=Strength 20, Talent: Armor Training (2) |
|name=Black Mesh | |name=Black Mesh | ||
− | |unid= | + | |image=Shield_mesh.png |
− | |level=15- | + | |unid=pile of tendrils |
+ | |rarity=270 | ||
+ | |level=15-30 | ||
|tier=3 | |tier=3 | ||
+ | |cost=400 | ||
+ | |basepower=40-56 | ||
+ | |usestat=100% Strength | ||
+ | |critical=+5% (only shield) | ||
+ | |fatigue=+6% | ||
|armor=+2 | |armor=+2 | ||
|defense=+8 (ranged defense: +8) | |defense=+8 (ranged defense: +8) | ||
− | |resistances= + | + | |resistances=+25% {{darkness}}, +25% {{blight}} |
− | |abilities= | + | |stats=+5 Willpower |
− | + | |abilities=120 Block | |
− | + | ||
− | + | Talent granted: +3 {{T|Block}} | |
+ | |||
+ | On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns. | ||
+ | |||
|description=''Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.'' | |description=''Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.'' | ||
}} | }} |
Latest revision as of 08:07, 29 July 2023
Black Mesh | |||||||
---|---|---|---|---|---|---|---|
Un-ID'ed name | pile of tendrils | ||||||
Type | armor / shield | ||||||
Power source | Nature | ||||||
Requirement | Strength 20, Talent: Armor Training (2) | ||||||
Rarity | Level range | Cost | Tier | ||||
270 | 15-30 | 400 | 3 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
40-56 | 100% Strength | - | - | +5% (only shield) | +2 | +8 (ranged defense: +8) | +6% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+25% Darkness, +25% Blight | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | +5 Willpower | ||||||
Abilities | 120 Block
Talent granted: +3 Block On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns. | ||||||
Description | Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |