Difference between revisions of "Bone armour (talent)"

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(Updated talent)
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{{Ability_box
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{{Ability box
|image=Bone armour.png
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|game_version=1.7.6
|name=Bone armour
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|image=Bone armour_2017.png
|category_type=[[Undead (category type)|Undead]]
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|name=Bone Armour
|category=[[Skeleton (category)|Skeleton]]
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|category_type={{ct|Undead}}
 +
|category={{c|Skeleton}}
 
|require={{TalentReq/UndeadsReq2}}
 
|require={{TalentReq/UndeadsReq2}}
|use_mode=Activated
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|cooldown={{ctl|10|25|15}}
|cooldown=30
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|use_speed=1 turn
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|desc=
 
|desc=
Creates a shield of bones, absorbing (120–400<sup>[[Scaling#cTS|cTS]]</sup> + 3.5 * Dexterity + Max Life * 1–5%<sup>[[Scaling#cTL|cTL:10%L]]</sup>) damage. Lasts for 10 turns.<br />
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Creates a shield of bones, absorbing ({{cts|120|400}} + 3.5 * Dexterity + Max Life * {{ctl|10%|1|5%}}) damage. Lasts for 10 turns.
 
The total damage the shield can absorb increases with your Dexterity.
 
The total damage the shield can absorb increases with your Dexterity.
 
}}
 
}}

Latest revision as of 17:55, 28 August 2023

Bone Armour
Bone armour 2017.png
Game Version 1.7.6
Category Type Undead
Category Skeleton
Requirements Level (4,5,6,7,8)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 25–15cTL:10
Travel Speed Instantaneous
Use Speed -
Description Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%) damage. Lasts for 10 turns.

The total damage the shield can absorb increases with your Dexterity.