Difference between revisions of "Strength"
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| − | + | <noinclude><!-- Version of ToME when this page was written --> | |
| + | {| class="wikitable" style="border: 1px solid gray; font-size: large;" | ||
| + | |ToME Version: || 1.7.6 | ||
| + | |} | ||
| + | <!-- Please update if you update the page! --> | ||
| + | </noinclude>[[File:Strength.png]] | ||
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Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity. | Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity. | ||
Gains per point: | Gains per point: | ||
| − | |||
[[Physical power]]: 1.00 | [[Physical power]]: 1.00 | ||
Max [[encumbrance]]: 1.80 | Max [[encumbrance]]: 1.80 | ||
| − | [[Saves|Physical save]]: | + | [[Saves|Physical save]]: 0.35 |
| − | Strength modifies many [[talents]] | + | Strength modifies the effectiveness of many [[talents]]. |
| + | |||
| + | [[Category:Stats]] [[Category:Game Mechanics]] | ||
Latest revision as of 03:25, 20 September 2026
| ToME Version: | 1.7.6 |
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
Gains per point:
Physical power: 1.00 Max encumbrance: 1.80 Physical save: 0.35
Strength modifies the effectiveness of many talents.
