Difference between revisions of "Items"
From Tales of Maj'Eyal
Sebsebeleb (Talk | contribs) (→Weapons) |
Sebsebeleb (Talk | contribs) (→Weapons) |
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=== Weapons === | === Weapons === | ||
| − | = | + | {| class="wikitable" |
| − | + | !Two-handed || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat for damage: | |
| − | + | |- | |
| − | + | |Battleaxes || Yes (Two handed) || - || Strength || 120% Strength | |
| − | + | |- | |
| − | + | |Greatswords || Yes (Two handed) || - || Strength || 120% Strength | |
| − | + | |- | |
| − | + | |Greatmauls || Yes (Two handed) || - || Strength || 120% Strength | |
| − | + | |- | |
| − | + | |Staffs || Yes (Two handed) || - || Magic || 100% Magic | |
| − | + | |- | |
| − | + | |Tridents || Yes (Two handed) || - || Strength || 120% Strength | |
| − | + | |- | |
| − | + | !One-handed || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat: | |
| − | + | |- | |
| − | + | |Waraxe || Yes || No || Strength || 100% Strength | |
| − | + | |- | |
| − | + | |Longsword || Yes || No || Strength || 100% Strength | |
| − | + | |- | |
| − | + | |Mace || Yes || No || Strength || 100% Strength | |
| − | + | |- | |
| − | + | |Daggers || No || Yes || Dexterity || 45% Strength 45% Dexterity | |
| + | |- | ||
| + | |Whips || No || Yes || Dexterity || 80% Dexterity | ||
| + | |- | ||
| + | !Ranged || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat: | ||
| + | |- | ||
| + | |Bows | ||
| + | |- | ||
| + | |Crossbows | ||
| + | |- | ||
| + | !Misc || Main-hand only? || May wield in offhand? || Stat requirement || Uses stat: | ||
| + | |- | ||
| + | |Quivers | ||
| + | |- | ||
| + | |Pouches | ||
| + | |- | ||
| + | |} | ||
=== Armour === | === Armour === | ||
Revision as of 20:18, 23 May 2013
Contents
Types of Items
Items are divided into different types, that usually fits into specific slots of characters.
Most items are ranked into tiers.
Weapons
| Two-handed | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat for damage: |
|---|---|---|---|---|
| Battleaxes | Yes (Two handed) | - | Strength | 120% Strength |
| Greatswords | Yes (Two handed) | - | Strength | 120% Strength |
| Greatmauls | Yes (Two handed) | - | Strength | 120% Strength |
| Staffs | Yes (Two handed) | - | Magic | 100% Magic |
| Tridents | Yes (Two handed) | - | Strength | 120% Strength |
| One-handed | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: |
| Waraxe | Yes | No | Strength | 100% Strength |
| Longsword | Yes | No | Strength | 100% Strength |
| Mace | Yes | No | Strength | 100% Strength |
| Daggers | No | Yes | Dexterity | 45% Strength 45% Dexterity |
| Whips | No | Yes | Dexterity | 80% Dexterity |
| Ranged | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: |
| Bows | ||||
| Crossbows | ||||
| Misc | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: |
| Quivers | ||||
| Pouches |
Armour
Armour generally increases your survivability.
- Body
- Head
- Belt
- Feet
- Cloak
Misc
- Quiver
- Tool
- Lite
- Rings
- Amulet
Inscriptions
Plot items
Transmorgification Chest
Power Source
All items are crafted by someone, or something. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are two exceptions to this:
- Anti-magic: Being Anti-Magic both prevents you from using Arcane owered items, and increases your proficiency with Arcane Distrupting items.
- Solopsists' Psychometry
There are 6 different power sources:
- Powered by arcane forces - Associated with mages
- Infused by nature - Natural forces, originating from the land itself
- Infused by arcane disrupting forces - Items made by Anti-magic groups, like Zigur
- Crafted by a master: - Crafted by smiths and similiar people without any association to magic or nature
- Infused by psionic forces - Natural forces that have evolved to keep up with magic
- Powered by unknown forces - Otherwordly forces, often associated with demons and horrors, and corruption.