Difference between revisions of "Items"
From Tales of Maj'Eyal
								
												
				| Cryomaniac (Talk | contribs)  (Info on ranged weapons) |  (fixed spelling) | ||
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| === Plot items === | === Plot items === | ||
| − | === [[ | + | === [[Transmogrification_chest|Transmogrification Chest]] === | 
| == Power Source == | == Power Source == | ||
| All items are crafted by someone, or ''something''. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are two exceptions to this: | All items are crafted by someone, or ''something''. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are two exceptions to this: | ||
| − | *[[Anti-magic]]: Being Anti-Magic both prevents you from using Arcane  | + | *[[Anti-magic]]: Being Anti-Magic both prevents you from using Arcane powered items, and increases your proficiency with Arcane Disrupting items. | 
| − | *  | + | * Solipsists' [[Psychometry_(talent)|Psychometry]] | 
| Line 81: | Line 81: | ||
| *<span style="font-weight: bold; color: #6B8E23;">Infused by nature</span> - Natural forces, originating from the land itself | *<span style="font-weight: bold; color: #6B8E23;">Infused by nature</span> - Natural forces, originating from the land itself | ||
| *<span style="font-weight: bold; color: #DA70D6;">Infused by arcane disrupting forces</span> - Items made by [[Anti-magic]] groups, like Zigur | *<span style="font-weight: bold; color: #DA70D6;">Infused by arcane disrupting forces</span> - Items made by [[Anti-magic]] groups, like Zigur | ||
| − | *<span style="font-weight: bold; color: #D78E45;">Crafted by a master:</span> - Crafted by smiths and  | + | *<span style="font-weight: bold; color: #D78E45;">Crafted by a master:</span> - Crafted by smiths and similar people without any association to magic or nature | 
| *<span style="font-weight: bold; color: #DDDD00;">Infused by psionic forces</span> - Natural forces that have evolved to keep up with magic | *<span style="font-weight: bold; color: #DDDD00;">Infused by psionic forces</span> - Natural forces that have evolved to keep up with magic | ||
| *<span style="font-weight: bold; color: #DC143C;">Powered by unknown forces</span> - Otherwordly forces, often associated with demons and horrors, and corruption. | *<span style="font-weight: bold; color: #DC143C;">Powered by unknown forces</span> - Otherwordly forces, often associated with demons and horrors, and corruption. | ||
Revision as of 13:51, 25 May 2013
Contents
Types of Items
Items are divided into different types, that usually fits into specific slots of characters.
Most items are ranked into tiers.
Weapons
| Two-handed | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat for damage: | 
|---|---|---|---|---|
| Battleaxes | Yes (Two handed) | - | Strength | 120% Strength | 
| Greatswords | Yes (Two handed) | - | Strength | 120% Strength | 
| Greatmauls | Yes (Two handed) | - | Strength | 120% Strength | 
| Staffs | Yes (Two handed) | - | Magic | 100% Magic | 
| Tridents | Yes (Two handed) | - | Strength | 120% Strength | 
| One-handed | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: | 
| Waraxe | Yes | No | Strength | 100% Strength | 
| Longsword | Yes | No | Strength | 100% Strength | 
| Mace | Yes | No | Strength | 100% Strength | 
| Daggers | No | Yes | Dexterity | 45% Strength 45% Dexterity | 
| Whips | No | Yes | Dexterity | 80% Dexterity | 
| Ranged | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: | 
| Bows | Dexterity | |||
| Slings | Dexterity | |||
| Misc | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: | 
| Quivers | ||||
| Pouches | 
Armour
Armour generally increases your survivability.
- Body
- Head
- Belt
- Feet
- Cloak
Misc
- Quiver
- Tool
- Lite
- Rings
- Amulet
Inscriptions
Plot items
Transmogrification Chest
Power Source
All items are crafted by someone, or something. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are two exceptions to this:
- Anti-magic: Being Anti-Magic both prevents you from using Arcane powered items, and increases your proficiency with Arcane Disrupting items.
- Solipsists' Psychometry
There are 6 different power sources:
- Powered by arcane forces - Associated with mages
- Infused by nature - Natural forces, originating from the land itself
- Infused by arcane disrupting forces - Items made by Anti-magic groups, like Zigur
- Crafted by a master: - Crafted by smiths and similar people without any association to magic or nature
- Infused by psionic forces - Natural forces that have evolved to keep up with magic
- Powered by unknown forces - Otherwordly forces, often associated with demons and horrors, and corruption.


