Difference between revisions of "Walk-through for Dwarven Solipsist/Level 4"
From Tales of Maj'Eyal
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|Added to Inventory:||colspan="7"|Tooth of the Mouth | |Added to Inventory:||colspan="7"|Tooth of the Mouth | ||
|- | |- | ||
| − | |Gold:||colspan="7"| | + | |Gold:||colspan="7"|32 |
|- | |- | ||
|Purchased:||colspan="7"|---------------------------------------------------- | |Purchased:||colspan="7"|---------------------------------------------------- | ||
Revision as of 15:22, 18 June 2013
Main Page: Walk-through for Dwarven Solipsist
| Level 1 | |||||||
|---|---|---|---|---|---|---|---|
| Class | Generic | Main Hand | nature's mossy mindstar | Ring 1 | marksman's copper ring of frost (+22%) | ||
| Distortion | 0/0/0/0 | Dwarf | 1/0/0/0 | Off Hand | mossy mindstar | Ring 2 | -- |
| Dream Smith | 0/0/0/0 | Survival | 1/0/0/0 | Hat | -- | Amulet | inertial copper amulet |
| Psychic Assault | 3/0/0/0 | Dreaming | 1/0/0/0 | Armor | spellwoven linen robe of nature | Tool | elm wand of illumination [power 5] (5 cd) |
| Slumber | 0/0/0/0 | Mentalism | 1/0/0/0 | Cloak | -- | Light | brass lantern of the moons |
| Solipism | 1/0/0/0 | Feedback | 1/1/0/0 | Gloves | -- | ||
| Thought-Forms | 4/0/0/0 | Dream Forge | 0/0/0/0 | Belt | -- | ||
| Discharge | 0/0/0/0 | Shoes | brass lantern | ||||
| Nightmare | 0/0/0/0 | Ammo | -- | ||||
| Commentary | |||||||
|---|---|---|---|---|---|---|---|
| Stat Dist.: | WIL +2 CON +1 | ||||||
| Zones Completed: | Escape from Reknor 3 + Boss | ||||||
| Comments: | I set Resonance Field to autouse when available, because if you can use it, it means you've taken damage. I set thought-form defender to autouse when NO enemies visible (and turn off for warrior!) | ||||||
| Added to Inventory: | Tooth of the Mouth | ||||||
| Gold: | 32 | ||||||
| Purchased: | ---------------------------------------------------- | ||||||
| Key Statistics | |||||||
|---|---|---|---|---|---|---|---|
| STR 14 Dex 10 Con 14 Mag 8 Wil 29 Cun 14 | |||||||
| Life | 118 | Psi | 132 | Light | 2 | See Invis | 0.0 |
| Mindpower | 25 | Mental Crit % | 4 | Mind Dmg % | 0 | Mind Penetr. % | 0 |
| Phys Save | 9 | Spell Save | 12 | Mental Save | 15 | Global Speed % | 100 |
| Infusions/Runes | |||||
|---|---|---|---|---|---|
| Slot 1 | Wild Infusion, physical, 14%, 4 turns, 12cd | Slot 2 | Regen infusion, 60 life, 5 turns, 10 cd | Slot 3 | Regen infusion, 71 life, 5 turns, 17 cd |
| Slot 4 | ---------- | Slot 5 | ---------- | ||