Difference between revisions of "Walk-through for Dwarven Solipsist/Level 14"
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Main Page: [[Walk-through for Dwarven Solipsist]] | Main Page: [[Walk-through for Dwarven Solipsist]] | ||
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[[Walk-through for Dwarven Solipsist/Level 13|Previous Level]] | [[Walk-through for Dwarven Solipsist/Level 13|Previous Level]] | ||
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|style="color: green;"|Dream Smith||0/0/0/0||style="color: green;"|Survival||1/0/1/0||style="color: blue;"|Hat||miner's rough leather cap of constitution (+3)||style="color: blue;"|Amulet||restful copper amulet of dexterity (+3) | |style="color: green;"|Dream Smith||0/0/0/0||style="color: green;"|Survival||1/0/1/0||style="color: blue;"|Hat||miner's rough leather cap of constitution (+3)||style="color: blue;"|Amulet||restful copper amulet of dexterity (+3) | ||
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− | |style="color: green;"|Psychic Assault||5/1/1/2||style="color: green;"|Dreaming||4/ | + | |style="color: green;"|Psychic Assault||5/1/1/2||style="color: green;"|Dreaming||4/2/1/0||style="color: blue;"|Armor||radiant hardened leather armour of Eyal (3,6)||style="color: blue;"|Tool||Eye of the Dreaming One |
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|style="color: green;"|Slumber||1/1/1/0||style="color: green;"|Mentalism||1/1/0/0||style="color: blue;"|Cloak||Wrap of Stone||style="color: blue;"|Light||brass lantern of health | |style="color: green;"|Slumber||1/1/1/0||style="color: green;"|Mentalism||1/1/0/0||style="color: blue;"|Cloak||Wrap of Stone||style="color: blue;"|Light||brass lantern of health | ||
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|style="color: green;"|Thought-Forms||4/1/1/0||style="color: green;"|Dream Forge||0/0/0/0||style="color: blue;"|Belt||Zubinne (rare) [ 3 MAG, 1 WIL, 1 CUN]||colspan="2"| | |style="color: green;"|Thought-Forms||4/1/1/0||style="color: green;"|Dream Forge||0/0/0/0||style="color: blue;"|Belt||Zubinne (rare) [ 3 MAG, 1 WIL, 1 CUN]||colspan="2"| | ||
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− | |style="color: green;"|Discharge||0/0/0/0||style="color: green;"|Combat Training||0/ | + | |style="color: green;"|Discharge||0/0/0/0||style="color: green;"|Combat Training||0/1/0/0/0||style="color: blue;"|Shoes||stalker's pair of rough leather boots||colspan="2"| |
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|style="color: green;"|Nightmare||0/0/0/0||||||style="color: blue;"|Ammo||deadly quiver of elm arrows of psychokinesis||colspan="2"| | |style="color: green;"|Nightmare||0/0/0/0||||||style="color: blue;"|Ammo||deadly quiver of elm arrows of psychokinesis||colspan="2"| |
Latest revision as of 07:26, 19 June 2013
Main Page: Walk-through for Dwarven Solipsist
Level 1 | |||||||
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Class | Generic | Main Hand | gifted mossy mindstar | Ring 1 | marksman's copper ring of frost (+22%) | ||
Distortion | 0/0/0/0 | Dwarf | 1/0/0/0 | Off Hand | Polewe (rare) mossy mindstar | Ring 2 | copper ring of clarity |
Dream Smith | 0/0/0/0 | Survival | 1/0/1/0 | Hat | miner's rough leather cap of constitution (+3) | Amulet | restful copper amulet of dexterity (+3) |
Psychic Assault | 5/1/1/2 | Dreaming | 4/2/1/0 | Armor | radiant hardened leather armour of Eyal (3,6) | Tool | Eye of the Dreaming One |
Slumber | 1/1/1/0 | Mentalism | 1/1/0/0 | Cloak | Wrap of Stone | Light | brass lantern of health |
Solipism | 2/0/0/0 | Feedback | 1/1/1/1 | Gloves | Flamewrought | ||
Thought-Forms | 4/1/1/0 | Dream Forge | 0/0/0/0 | Belt | Zubinne (rare) [ 3 MAG, 1 WIL, 1 CUN] | ||
Discharge | 0/0/0/0 | Combat Training | 0/1/0/0/0 | Shoes | stalker's pair of rough leather boots | ||
Nightmare | 0/0/0/0 | Ammo | deadly quiver of elm arrows of psychokinesis |
Commentary | |||||||
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Stat Dist.: | WIL +1 CON +2 | ||||||
Zones Completed: | Rhaloren Camp (2,1) , Old Forest (1,2,3) | ||||||
Comments: | ESCORT: Seer, success. Took Premonition. Set to autouse when NO enemy visible, ESCORT: Thief, success. Took Piercing Sight. | ||||||
Added to Inventory: | copper amulet of the fish, copper ring of darkness (+22%) | ||||||
Gold: | 309 | ||||||
Purchased: | radiant hardened leather armour of Eyal (3,6) [+51 life, +2 WIL] |
Key Statistics | |||||||
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STR 14 Dex 13 Con 31 Mag 11 Wil 54 Cun 15 | |||||||
Life | 334 | Psi | 200 | Light | 3 | See Invis | 7.3 |
Mindpower | 37 | Mental Crit % | 4 | Mind Dmg % | 10 | Mind Penetr. % | 0 |
Phys Save | 26 | Spell Save | 30 | Mental Save | 30 | Global Speed % | 100 |
Infusions/Runes | |||||
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Slot 1 | Wild Infusion, physical/magical, 11%, 5 turns, 13 cd | Slot 2 | Regen infusion of sneak, 114 life, 5 turns, 14 cd | Slot 3 | Regen infusion, 71 life, 5 turns, 17 cd |
Slot 4 | ---------- | Slot 5 | ---------- |