Difference between revisions of "Second life (talent)"

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{{Ability_box|image=Second life.png|name=Second life|category_type=[[Celestial (category type)|Celestial]]|category=[[Guardian (category)|Guardian]]|desc=Any attack that would drop you below 1 hit point instead triggers Second Life, deactivating the talent and setting your hit points to X.}}
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{{Ability_box
 +
|image=Second life.png
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|name=Second life
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|category_type=[[Celestial (category type)|Celestial]]
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|category=[[Guardian (category)|Guardian]]
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|require=Level: (22, 23, 24, 25, 26)
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(46, 48, 50, 52, 54) Mag
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|use_mode=Sustained
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|cost=60 Positive
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|cooldown=50
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|use_speed=1 turn
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|desc=Any attack that would drop you below 1 hit point instead triggers Second Life, deactivating the talent and setting your hit points to ((5 + talent_level * 4)% of max life).}}

Revision as of 00:07, 20 June 2013

Second life
Second life.png
Game Version -
Category Type Celestial
Category Guardian
Requirements Level: (22, 23, 24, 25, 26)

(46, 48, 50, 52, 54) Mag

Use Mode Sustained
Cost 60 Positive
Range Melee/Personal
Cooldown 50
Travel Speed Instantaneous
Use Speed 1 turn
Description Any attack that would drop you below 1 hit point instead triggers Second Life, deactivating the talent and setting your hit points to ((5 + talent_level * 4)% of max life).