Difference between revisions of "Sun flare (talent)"
From Tales of Maj'Eyal
								
												
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| |cooldown=22 | |cooldown=22 | ||
| |use_speed=1 turn | |use_speed=1 turn | ||
| − | |desc=Invokes the Sun to cause a flare within radius 2 + (talent_level / 2), blinding your foes for (3 + talent_level) turns and lighting up your immediate area (radius (4 + talent_level)).   | + | |desc=Invokes the Sun to cause a flare within radius (2 + ceil(talent_level / 2)), blinding your foes for (3 + talent_level) turns and lighting up your immediate area (radius (4 + talent_level)).   | 
| − | At level 3 it will also do (4-80) light damage within radius 2 + (talent_level / 2).   | + | At level 3 it will also do (4-80) light damage within radius (2 + ceil(talent_level / 2)).   | 
| The damage done will increase with your Spellpower.}} | The damage done will increase with your Spellpower.}} | ||
Revision as of 23:18, 19 June 2013
| Sun flare | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Celestial | |
| Category | Sun | |
| Requirements | Level: (4, 5, 6, 7) (20, 22, 24, 26, 28) Mag | |
| Use Mode | Activated | |
| Cost | -15 Positive | |
| Range | Melee/Personal | |
| Cooldown | 22 | |
| Travel Speed | Instantaneous | |
| Use Speed | 1 turn | |
| Description | Invokes the Sun to cause a flare within radius (2 + ceil(talent_level / 2)), blinding your foes for (3 + talent_level) turns and lighting up your immediate area (radius (4 + talent_level)). At level 3 it will also do (4-80) light damage within radius (2 + ceil(talent_level / 2)). The damage done will increase with your Spellpower. | |


