Difference between revisions of "Paradox"

From Tales of Maj'Eyal
Jump to: navigation, search
(requesting deletion)
Line 1: Line 1:
[[Category:Game Mechanics]] [[Category:Resources]]
+
This page should be deleted, it is no longer relevant as its information has been added to the Resource page.
 
+
Paradox is the [[resources|resource]] used by the Chronomancy talents. It is somewhat like [[Equilibrium]] -- it starts at 0, and increases as talents are used. High paradox causes failures, anomalies, and backfires, but also increases the power of some talents.
+

Revision as of 01:32, 27 July 2013

This page should be deleted, it is no longer relevant as its information has been added to the Resource page.