Difference between revisions of "Bone armour (talent)"
From Tales of Maj'Eyal
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(Updated talent) |
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|category_type=[[Undead (category type)|Undead]] | |category_type=[[Undead (category type)|Undead]] | ||
|category=[[Skeleton (category)|Skeleton]] | |category=[[Skeleton (category)|Skeleton]] | ||
− | |require= | + | |require={{TalentReq/UndeadsReq2}} |
|use_mode=Activated | |use_mode=Activated | ||
|cooldown=30 | |cooldown=30 | ||
|use_speed=1 turn | |use_speed=1 turn | ||
− | |desc=Creates a shield of bones, absorbing ( | + | |desc= |
+ | Creates a shield of bones, absorbing (120–400<sup>[[Scaling#cTS|cTS]]</sup> + 3.5 * Dexterity + Max Life * 1–5%<sup>[[Scaling#cTL|cTL:10%L]]</sup>) damage. Lasts for 10 turns.<br /> | ||
+ | The total damage the shield can absorb increases with your Dexterity. | ||
+ | }} |
Revision as of 22:45, 27 July 2014
Bone armour | ||
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Game Version | - | |
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Category Type | Undead | |
Category | Skeleton | |
Requirements | Level (4,5,6,7,8) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%L) damage. Lasts for 10 turns. The total damage the shield can absorb increases with your Dexterity. |