Difference between revisions of "Path of the sun (talent)"
From Tales of Maj'Eyal
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|category_type=[[Celestial (category type)|Celestial]] | |category_type=[[Celestial (category type)|Celestial]] | ||
|category={{c|Sun}} | |category={{c|Sun}} | ||
− | |require={{TalentReq/ | + | |require={{TalentReq/DiviReq2}} |
|use_mode=Activated | |use_mode=Activated | ||
|range={{ctl|10|4|9}} | |range={{ctl|10|4|9}} |
Revision as of 21:01, 6 August 2014
Path of the sun | ||
(no image) | ||
Game Version | - | |
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Category Type | Celestial | |
Category | Sun | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | -20 Positive | |
Range | 4–9cTL:10 | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | A path of sunlight appears in front of you for 5 turns. All foes standing inside take (0.2 * [10]310cTSpD) Light damage per turn.
While standing in the path, your movement takes no time and can not trigger traps. The damage done will increase with your Spellpower. |