Difference between revisions of "Template:Ctstd"
From Tales of Maj'Eyal
(Created template for combatTalentStatDamage) |
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− | <includeonly><onlyinclude>{{{2}}} | + | <includeonly><onlyinclude><sub>[{{{2}}}]</sub>{{{3}}}<sup>[[Scaling#cTStD|cTStD:{{{1}}}]]</sup></onlyinclude></includeonly> |
[[Category:Templates]] | [[Category:Templates]] | ||
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so one should use the wiki markup | so one should use the wiki markup | ||
− | <pre>{{ | + | <pre>{{ctstd|Cun|5|45}}</pre> |
which will produce the following text | which will produce the following text | ||
− | {{ | + | {{ctstd|Cun|5|45}} |
Note that any percentage signs must be inserted manually with the parameters. | Note that any percentage signs must be inserted manually with the parameters. |
Latest revision as of 07:56, 26 August 2014
Introduction
This template is used to denote talent parameters that scale by the combatTalentStatDamage function.
The template accepts three parameters, corresponding to those in the LUA code: stat, base and max. It is assumed that these parameters will be fed to the template in the order specified above.
Both parameters to this template are required.
Basic Example
The LUA code for the armor penetration of Deadly Strikes calls for
self:combatTalentStatDamage(t, "cun", 5, 45)
so one should use the wiki markup
{{ctstd|Cun|5|45}}
which will produce the following text
[5]45cTStD:Cun
Note that any percentage signs must be inserted manually with the parameters.