Difference between revisions of "Choker of Dread"
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{{Artifact | {{Artifact | ||
|name=Choker of Dread | |name=Choker of Dread | ||
| + | |image=Amulet_choker_of_dread.png | ||
|unid=dark amulet | |unid=dark amulet | ||
|type=amulet | |type=amulet | ||
| Line 8: | Line 9: | ||
|cost=500 | |cost=500 | ||
|tier=3 | |tier=3 | ||
| − | |immunity=+100% | + | |immunity=+100% Blindness |
| − | |abilities= | + | |abilities=Physical power: +5 |
Spellpower: +5 | Spellpower: +5 | ||
See invisible: +10 | See invisible: +10 | ||
| − | + | It can be used to summon an elder vampire with [[Taunt_(talent)|Taunt]] for 15 turns (costing 60 power out of 60). | |
|description=''The evilness of undeath radiates from this amulet.'' | |description=''The evilness of undeath radiates from this amulet.'' | ||
}} | }} | ||
| + | '''Note:''' The vampire can only be summoned if there is a visible hostile target within 10 tile radius. Upon unequipping the item, the summoned vampire will disappear. | ||
Latest revision as of 13:06, 28 July 2023
| Choker of Dread | |||||||
|---|---|---|---|---|---|---|---|
|
Un-ID'ed name | dark amulet | |||||
| Type | amulet | ||||||
| Power source | Arcane | ||||||
| Requirement | - | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 220 | 20-28 | 500 | 3 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| - | - | - | - | - | - | - | - |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | - | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | - | ||||||
| Changes Immunities | +100% Blindness | ||||||
| Changes Stats | - | ||||||
| Abilities | Physical power: +5
Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire with Taunt for 15 turns (costing 60 power out of 60). | ||||||
| Description | The evilness of undeath radiates from this amulet. | ||||||
Note: The vampire can only be summoned if there is a visible hostile target within 10 tile radius. Upon unequipping the item, the summoned vampire will disappear.
