Difference between revisions of "Black Mesh"

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|require=Strength 20, Talent: Armor Training (2)
 
|require=Strength 20, Talent: Armor Training (2)
 
|name=Black Mesh
 
|name=Black Mesh
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|image=Shield_mesh.png
 
|unid=pile of tendrils
 
|unid=pile of tendrils
 
|rarity=270
 
|rarity=270
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|abilities=120 Block
 
|abilities=120 Block
  
Talent granted: +1 {{T|Block}}
+
Talent granted: +3 {{T|Block}}
  
 
On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns.
 
On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns.

Latest revision as of 08:07, 29 July 2023

Black Mesh
Shield mesh.png Un-ID'ed name pile of tendrils
Type armor / shield
Power source Nature
Requirement Strength 20, Talent: Armor Training (2)
Rarity Level range Cost Tier
270 15-30 400 3
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
40-56 100% Strength - - +5% (only shield) +2 +8 (ranged defense: +8) +6%
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- - - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+25% Darkness, +25% Blight -
Changes Immunities -
Changes Stats +5 Willpower
Abilities 120 Block

Talent granted: +3 Block

On successful block, up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it for 6 turns.

Description Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass.