Difference between revisions of "Shield Egos"

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|ToME Version: || 1.6.0
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|ToME Version: || 1.7.4
 
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<!-- Please update if you update the page! -->
 
<!-- Please update if you update the page! -->
  
 
== Shield Egos ==
 
== Shield Egos ==
Except that the on-block ability of "of shrapnel" ego is only granted to blocks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks or blocks made by this item.
+
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.<br />
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
+
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.  
|style="background: #A4A4A4" colspan="9"|
+
{|cellpadding="10" class="wikitable sortable" style="color: black;" width="100%"
 
|-
 
|-
 
! width=6% | Name
 
! width=6% | Name
! width=6% | Power source
+
! width=8% | Power source
 
! width=5% | Greater
 
! width=5% | Greater
 +
! width=5% | Unique
 
! width=3% | Rarity
 
! width=3% | Rarity
! width=5% | Level Range
+
! width=7% | Level Range
! width=70% | Ability
+
! width=65% class="unsortable" | Ability
 
|-
 
|-
|of fire resistance||{{Mas}}||false||5||1-50||Increases {{fire}} resistance by (15-30)%
+
|of fire resistance||{{Mas}}||false||false||5||1-50||Increases {{fire}} resistance by (15-30)%
 
|-
 
|-
|of cold resistance||{{Mas}}||false||5||1-50||Increases {{cold}} resistance by (15-30)%
+
|of cold resistance||{{Mas}}||false||false||5||1-50||Increases {{cold}} resistance by (15-30)%
 
|-
 
|-
|of lightning resistance||{{Mas}}||false||5||1-50||Increases {{lightning}} resistance by (15-30)%
+
|of lightning resistance||{{Mas}}||false||false||5||1-50||Increases {{lightning}} resistance by (15-30)%
 
|-
 
|-
|of acid resistance||{{Mas}}||false||12||1-50||Increases {{acid}} resistance by (15-30)%
+
|of acid resistance||{{Mas}}||false||false||12||1-50||Increases {{acid}} resistance by (15-30)%
 
|-
 
|-
|of arcane resistance||{{Am}}||false||12||10-50||Increases {{arcane}} resistance by (10-20)%
+
|of arcane resistance||{{Am}}||false||false||12||10-50||Increases {{arcane}} resistance by (10-20)%
 
|-
 
|-
|of mind resistance||{{Psi}}||false||12||10-50||Increases {{mind}} resistance by (10-20)%
+
|of mind resistance||{{Psi}}||false||false||12||10-50||Increases {{mind}} resistance by (10-20)%
 
|-
 
|-
|of physical resistance||{{Mas}}||false||12||10-50||Increases {{physical}} resistance by (10-20)%
+
|of physical resistance||{{Mas}}||false||false||12||10-50||Increases {{physical}} resistance by (10-20)%
 
|-
 
|-
|of purity||{{Nat}}||false||12||10-50||Increases {{nature}} and {{blight}} resistances by (10-20)%
+
|of purity||{{Nat}}||false||false||12||10-50||Increases {{nature}} and {{blight}} resistances by (10-20)%
 
|-
 
|-
|of reflection||{{Arc}}||false||12||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
+
|of reflection||{{Arc}}||false||false||12||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
 
|-
 
|-
|of temporal resistance||{{Nat}}||false||18||10-50||Increases {{temporal}} resistance by (10-20)%
+
|of temporal resistance||{{Nat}}||false||false||18||10-50||Increases {{temporal}} resistance by (10-20)%
 
{{item temporal energize|25|10}} on melee hit
 
{{item temporal energize|25|10}} on melee hit
 
|-
 
|-
|flaming||{{Nat}}||false||8||10-50||Deals (1-21) {{fire}} damage on melee hit
+
|flaming||{{Nat}}||false||false||8||10-50||Deals (1-21) {{fire}} damage on melee hit
 
Melee attacks deal extra (5-10) {{fire}} damage<br />
 
Melee attacks deal extra (5-10) {{fire}} damage<br />
 
----------
 
----------
 
Radius 1 burst on hit, deals (10-20) {{fire}} damage
 
Radius 1 burst on hit, deals (10-20) {{fire}} damage
 
|-
 
|-
|icy||{{Nat}}||false||20||10-50||Deals (1-21) {{cold}} damage on melee hit
+
|icy||{{Nat}}||false||false||20||10-50||Deals (1-21) {{cold}} damage on melee hit
 
Melee attacks deal extra (5-35) {{cold}} damage
 
Melee attacks deal extra (5-35) {{cold}} damage
 
|-
 
|-
|shocking||{{Nat}}||false||8||10-50||Deals (1-21) {{lightning}} damage on melee hit
+
|shocking||{{Nat}}||false||false||8||10-50||Deals (1-21) {{lightning}} damage on melee hit
 
Melee attacks deal extra (5-35) {{lightning}} damage
 
Melee attacks deal extra (5-35) {{lightning}} damage
 
|-
 
|-
|acidic||{{Nat}}||false||8||10-50||Deals (1-21) {{acid}} damage on melee hit
+
|acidic||{{Nat}}||false||false||8||10-50||Deals (1-21) {{acid}} damage on melee hit
 
Melee attacks deal extra (5-10) {{acid}} damage<br />
 
Melee attacks deal extra (5-10) {{acid}} damage<br />
 
----------
 
----------
 
Has {{item acid corrode|20|10}}
 
Has {{item acid corrode|20|10}}
 
|-
 
|-
|exposing||{{Psi}}||false||20||10-50||{{item mind expose|25|10}} on melee hit
+
|exposing||{{Psi}}||false||false||20||10-50||{{item mind expose|25|10}} on melee hit
 
Melee attacks have {{item mind expose|10|5}}
 
Melee attacks have {{item mind expose|10|5}}
 
|-
 
|-
|reinforced||{{Mas}}||false||8||1-50||Increases armor by (1-11)
+
|reinforced||{{Mas}}||false||false||8||1-50||Increases armor by (1-11)
 
----------
 
----------
 
Increases block value by (20-100)
 
Increases block value by (20-100)
 
|-
 
|-
|of resilience||{{Nat}}||false||10||10-50||Increases maximum life by (40-100)
+
|of resilience||{{Nat}}||false||false||10||10-50||Increases maximum life by (40-100)
 
|-
 
|-
|coruscating||{{Arc}}||true||20||10-50||Increases {{fire}} resistance by (10-20)%
+
|coruscating||{{Arc}}||true||false||20||10-50||Increases {{fire}} resistance by (10-20)%
 
Increases strength by (1-6)<br />
 
Increases strength by (1-6)<br />
 
Deals (1-31) {{fire}} damage on melee hit<br />
 
Deals (1-31) {{fire}} damage on melee hit<br />
Line 70: Line 71:
 
Deals extra (10-20) {{fire}} damage
 
Deals extra (10-20) {{fire}} damage
 
|-
 
|-
|crackling||{{Arc}}||true||20||1-50||Increases {{lightning}} resistance by (10-20)%
+
|crackling||{{Arc}}||true||false||20||1-50||Increases {{lightning}} resistance by (10-20)%
 
Increases dexterity by (1-6)<br />
 
Increases dexterity by (1-6)<br />
 
Deals (1-31) {{lightning}} damage on melee hit<br />
 
Deals (1-31) {{lightning}} damage on melee hit<br />
Line 76: Line 77:
 
Deals extra (10-20) {{lightning}} damage
 
Deals extra (10-20) {{lightning}} damage
 
|-
 
|-
|corrosive||{{Arc}}||true||20||1-50||Increases {{acid}} resistance by (10-20)%
+
|corrosive||{{Arc}}||true||false||20||1-50||Increases {{acid}} resistance by (10-20)%
 
Increases constitution by (1-6)<br />
 
Increases constitution by (1-6)<br />
 
{{item acid corrode|10|10}} on melee hit<br />
 
{{item acid corrode|10|10}} on melee hit<br />
Line 82: Line 83:
 
Deals extra (10-20) {{acid}} damage
 
Deals extra (10-20) {{acid}} damage
 
|-
 
|-
|of winter||{{Nat}}||true||30||10-50||Increases {{cold}} resistance by (10-20)%
+
|of winter||{{Nat}}||true||true||30||10-50||Increases {{cold}} resistance by (10-20)%
 
Increases willpower by (1-6)<br />
 
Increases willpower by (1-6)<br />
 +
Special on block: Deal {{CSS|Mindpower|1|300}} (at least 15) {{cold}} damage (which can mind-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn<br />
 
----------
 
----------
Deals extra (10-30) {{cold}} damage<br />
+
Deals extra (10-30) {{cold}} damage
Deals {{CSS|Mindpower|1|300}} {{cold}} damage (which can spell-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn, on block
+
 
|-
 
|-
|windwalling||{{Psi}}||true||20||1-50||Increases {{physical}} resistance by (10-20)%
+
|windwalling||{{Psi}}||true||true||20||1-50||Increases {{physical}} resistance by (10-20)%
 
Increases willpower by (1-6)<br />
 
Increases willpower by (1-6)<br />
 
Slows projectiles by (10-40)%<br />
 
Slows projectiles by (10-40)%<br />
Line 95: Line 96:
 
Deals extra (10-30) {{physical}} damage
 
Deals extra (10-30) {{physical}} damage
 
|-
 
|-
|living||{{Nat}}||true||30||30-50||Increases {{nature}} and {{blight}} resistances by (10-20)%
+
|living||{{Nat}}||true||false||30||30-50||Increases {{nature}} and {{blight}} resistances by (10-20)%
 
Increases maximum life by (20-120)<br />
 
Increases maximum life by (20-120)<br />
 
----------
 
----------
 
Deals extra (10-20) {{nature}} damage
 
Deals extra (10-20) {{nature}} damage
 
|-
 
|-
|scouring||{{Am}}||true||25||30-50||Increases {{acid}} and {{nature}} resistances by (5-20)%
+
|scouring||{{Am}}||true||false||25||30-50||Increases {{acid}} and {{nature}} resistances by (5-20)%
 
{{item antimagic manaburn|10|5}} on melee hit<br />
 
{{item antimagic manaburn|10|5}} on melee hit<br />
 
Melee attacks deal extra (5-25) {{acid}} and {{nature}} damage<br />
 
Melee attacks deal extra (5-25) {{acid}} and {{nature}} damage<br />
Line 106: Line 107:
 
Increases constitution by (3-7)
 
Increases constitution by (3-7)
 
|-
 
|-
|warded||{{Arc}}||true||40||10-50||Grants {{t|Ward}} at level 1 with (3-8) wards for {{fire}}, {{cold}}, {{lightning}}, {{temporal}}, {{blight}}, {{arcane}}, {{darkness}}, {{light}} and {{nature}}
+
|warded||{{Arc}}||true||false||40||10-50||Grants {{t|Ward}} at level 1 with (3-8) wards for {{fire}}, {{cold}}, {{lightning}}, {{temporal}}, {{blight}}, {{arcane}}, {{darkness}}, {{light}} and {{nature}}
 
----------
 
----------
 
Special on hit: Reduce the cooldown of {{t|Ward}} by 1
 
Special on hit: Reduce the cooldown of {{t|Ward}} by 1
 
|-
 
|-
|wrathful||{{Arc}}||true||20||10-50||Increases {{fire}} and {{light}} resistances by (5-15)%
+
|wrathful||{{Arc}}||true||true||20||10-50||Increases {{fire}} and {{light}} resistances by (5-15)%
 +
Special on block: Deal {{CSS|Spellpower|1|450}} (at least 30) damage, split between {{light}} and {{fire}} (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block<br />
 
----------
 
----------
Radius 1 burst on crit, deals (10-40) {{fire}} and {{light}} damage<br />
+
Radius 1 burst on crit, deals (10-40) {{fire}} and {{light}} damage
Deals the higher of 30 or {{CSS|Spellpower|1|450}} damage, split between {{light}} and {{fire}} (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block
+
 
|-
 
|-
|impervious||{{Mas}}||true||18||40-50||Increases armor by (4-12)
+
|impervious||{{Mas}}||true||false||18||40-50||Increases armor by (4-12)
 
Increases physical save by (5-15)<br />
 
Increases physical save by (5-15)<br />
 
Increases constitution by (3-7)<br />
 
Increases constitution by (3-7)<br />
Line 121: Line 122:
 
Increases block value by (30-120)
 
Increases block value by (30-120)
 
|-
 
|-
|swashbuckler's||{{Mas}}||true||18||10-50||Increases accuracy by (4-24)
+
|swashbuckler's||{{Mas}}||true||false||18||10-50||Increases accuracy by (4-24)
 
Increases strength and dexterity by (1-13)
 
Increases strength and dexterity by (1-13)
 
|-
 
|-
|of resistance||{{Nat}}||true||24||10-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-13)%
+
|of resistance||{{Nat}}||true||false||24||10-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-13)%
 
|-
 
|-
|of patience||{{Arc}}||true||30||30-50||Charm: {{t|Time shield}} at level (2-5), CD 30
+
|of patience||{{Arc}}||true||true||30||30-50||Charm: {{t|Time shield}} at level (2-5), CD 30
 
Increases {{temporal}} resistance by (10-20)%
 
Increases {{temporal}} resistance by (10-20)%
 
|-
 
|-
|of the stars||{{Arc}}||true||14||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
+
|of the stars||{{Arc}}||true||false||14||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
 
Increases {{light}} and {{darkness}} damages by (10-20)%<br />
 
Increases {{light}} and {{darkness}} damages by (10-20)%<br />
 
Increases magic and cunning by (1-11)<br />
 
Increases magic and cunning by (1-11)<br />
Line 135: Line 136:
 
Deals extra (10-20) {{light}} and {{darkness}} damage
 
Deals extra (10-20) {{light}} and {{darkness}} damage
 
|-
 
|-
|of crushing||{{Mas}}||true||18||30-50||Increase physical power by (5-15)
+
|of crushing||{{Mas}}||true||true||18||30-50||Increase physical power by (5-15)
 
Increase physical critical chance by (3-18)%<br />
 
Increase physical critical chance by (3-18)%<br />
 
----------
 
----------
Line 141: Line 142:
 
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns
 
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns
 
|-
 
|-
|of shrapnel||{{Mas}}||true||20||10-50||Causes enemies within radius 6 to bleed (no save) for the higher of 15 or {{CSS|Physical power|1|350}} {{physical}} damage (which can physical-crit and can merge) over 5 turns, up to once per turn, on block
+
|of shrapnel||{{Mas}}||true||true||20||10-50||Special on block: Cause enemies within radius 6 to bleed (no save) for {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage (which can physical-crit and can merge) over 5 turns, up to once per turn
 
|-
 
|-
|of earthen fury||{{Nat}}||true||25||30-50||Increases armour by (1-11)
+
|of earthen fury||{{Nat}}||true||true||25||30-50||Increases armour by (1-11)
 
----------
 
----------
 
Special on hit: Deal extra {{physical}} damage equal to your armor
 
Special on hit: Deal extra {{physical}} damage equal to your armor
 
|}
 
|}

Latest revision as of 22:46, 6 March 2023

ToME Version: 1.7.4

Shield Egos

Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.

Name Power source Greater Unique Rarity Level Range Ability
of fire resistance Master false false 5 1-50 Increases Fire resistance by (15-30)%
of cold resistance Master false false 5 1-50 Increases Cold resistance by (15-30)%
of lightning resistance Master false false 5 1-50 Increases Lightning resistance by (15-30)%
of acid resistance Master false false 12 1-50 Increases Acid resistance by (15-30)%
of arcane resistance Antimagic false false 12 10-50 Increases Arcane resistance by (10-20)%
of mind resistance Psionic false false 12 10-50 Increases Mind resistance by (10-20)%
of physical resistance Master false false 12 10-50 Increases Physical resistance by (10-20)%
of purity Nature false false 12 10-50 Increases Nature and Blight resistances by (10-20)%
of reflection Arcane false false 12 10-50 Increases Light and Darkness resistances by (10-20)%
of temporal resistance Nature false false 18 10-50 Increases Temporal resistance by (10-20)%

(10-35)% chance to gain 10% of a turn (3/turn limit) on melee hit

flaming Nature false false 8 10-50 Deals (1-21) Fire damage on melee hit

Melee attacks deal extra (5-10) Fire damage


Radius 1 burst on hit, deals (10-20) Fire damage

icy Nature false false 20 10-50 Deals (1-21) Cold damage on melee hit

Melee attacks deal extra (5-35) Cold damage

shocking Nature false false 8 10-50 Deals (1-21) Lightning damage on melee hit

Melee attacks deal extra (5-35) Lightning damage

acidic Nature false false 8 10-50 Deals (1-21) Acid damage on melee hit

Melee attacks deal extra (5-10) Acid damage


Has (10-30)% chance to reduce armor by (10–45cSS:Spellpower + 5)%

exposing Psionic false false 20 10-50 (10-35)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5 on melee hit

Melee attacks have (5-15)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5

reinforced Master false false 8 1-50 Increases armor by (1-11)

Increases block value by (20-100)

of resilience Nature false false 10 10-50 Increases maximum life by (40-100)
coruscating Arcane true false 20 10-50 Increases Fire resistance by (10-20)%

Increases strength by (1-6)
Deals (1-31) Fire damage on melee hit


Deals extra (10-20) Fire damage

crackling Arcane true false 20 1-50 Increases Lightning resistance by (10-20)%

Increases dexterity by (1-6)
Deals (1-31) Lightning damage on melee hit


Deals extra (10-20) Lightning damage

corrosive Arcane true false 20 1-50 Increases Acid resistance by (10-20)%

Increases constitution by (1-6)
(10-20)% chance to reduce armor by (10–45cSS:Spellpower + 5)% on melee hit


Deals extra (10-20) Acid damage

of winter Nature true true 30 10-50 Increases Cold resistance by (10-20)%

Increases willpower by (1-6)
Special on block: Deal 1–300cSS:Mindpower (at least 15) Cold damage (which can mind-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn


Deals extra (10-30) Cold damage

windwalling Psionic true true 20 1-50 Increases Physical resistance by (10-20)%

Increases willpower by (1-6)
Slows projectiles by (10-40)%
Grants (10-100) bonus block when at least one hostile projectile exists in radius 10


Deals extra (10-30) Physical damage

living Nature true false 30 30-50 Increases Nature and Blight resistances by (10-20)%

Increases maximum life by (20-120)


Deals extra (10-20) Nature damage

scouring Antimagic true false 25 30-50 Increases Acid and Nature resistances by (5-20)%

(5-15) arcane resource burn on melee hit
Melee attacks deal extra (5-25) Acid and Nature damage
Melee attacks have (5-25) arcane resource burn
Increases constitution by (3-7)

warded Arcane true false 40 10-50 Grants Ward at level 1 with (3-8) wards for Fire, Cold, Lightning, Temporal, Blight, Arcane, Darkness, Light and Nature

Special on hit: Reduce the cooldown of Ward by 1

wrathful Arcane true true 20 10-50 Increases Fire and Light resistances by (5-15)%

Special on block: Deal 1–450cSS:Spellpower (at least 30) damage, split between Light and Fire (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block


Radius 1 burst on crit, deals (10-40) Fire and Light damage

impervious Master true false 18 40-50 Increases armor by (4-12)

Increases physical save by (5-15)
Increases constitution by (3-7)


Increases block value by (30-120)

swashbuckler's Master true false 18 10-50 Increases accuracy by (4-24)

Increases strength and dexterity by (1-13)

of resistance Nature true false 24 10-50 Increases Acid, Lightning, Fire and Cold resistances by (5-13)%
of patience Arcane true true 30 30-50 Charm: Time shield at level (2-5), CD 30

Increases Temporal resistance by (10-20)%

of the stars Arcane true false 14 10-50 Increases Light and Darkness resistances by (10-20)%

Increases Light and Darkness damages by (10-20)%
Increases magic and cunning by (1-11)


Deals extra (10-20) Light and Darkness damage

of crushing Master true true 18 30-50 Increase physical power by (5-15)

Increase physical critical chance by (3-18)%


Increases damage by (5-10)
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns

of shrapnel Master true true 20 10-50 Special on block: Cause enemies within radius 6 to bleed (no save) for 1–350cSS:Physical power (at least 15) Physical damage (which can physical-crit and can merge) over 5 turns, up to once per turn
of earthen fury Nature true true 25 30-50 Increases armour by (1-11)

Special on hit: Deal extra Physical damage equal to your armor