Difference between revisions of "Weapon Egos"
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{| class="wikitable" style="border: 1px solid gray; font-size: large;" | {| class="wikitable" style="border: 1px solid gray; font-size: large;" | ||
− | |ToME Version: || 1. | + | |ToME Version: || 1.7.4 |
|}<br /> | |}<br /> | ||
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== Melee Weapon Egos == | == Melee Weapon Egos == | ||
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.<br /> | Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.<br /> | ||
− | Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected. | + | Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.<br /> |
− | {|cellpadding="10" class="wikitable" style="color: black;" width="100%" | + | Some egos are unique. A unique ego means that a certain item can only have one instance of this ego. |
− | + | {|cellpadding="10" class="wikitable sortable" style="color: black;" width="100%" | |
|- | |- | ||
! width=6% | Name | ! width=6% | Name | ||
− | ! width= | + | ! width=8% | Power source |
! width=5% | Greater | ! width=5% | Greater | ||
+ | ! width=5% | Unique | ||
! width=3% | Rarity | ! width=3% | Rarity | ||
− | ! width= | + | ! width=7% | Level Range |
− | ! width= | + | ! width=65% class="unsortable" | Ability |
|- | |- | ||
− | |balanced||{{Mas}}||false||5||1-50||Increases accuracy by (5-15) | + | |balanced||{{Mas}}||false||false||5||1-50||Increases accuracy by (5-15) |
Increases defense by (5-15)<br /> | Increases defense by (5-15)<br /> | ||
Increases disarm immunity by (20-50)%<br /> | Increases disarm immunity by (20-50)%<br /> | ||
Line 28: | Line 29: | ||
None | None | ||
|- | |- | ||
− | |of massacre||{{Mas}}||false||3||1-50||None | + | |of massacre||{{Mas}}||false||false||3||1-50||None |
---------- | ---------- | ||
Increases damage by (5-15) | Increases damage by (5-15) | ||
|- | |- | ||
− | |acidic||{{Arc}}||false||5||1-50||None | + | |acidic||{{Arc}}||false||true||5||1-50||None |
---------- | ---------- | ||
− | Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8 | + | Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} (at least 15) {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8 (round-up, at least 2) |
|- | |- | ||
− | |arcing||{{Arc}}||false||5||1-50||None | + | |arcing||{{Arc}}||false||true||5||1-50||None |
---------- | ---------- | ||
− | Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} damage (which can spell-crit) | + | Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} (at least 15) damage (which can spell-crit) |
|- | |- | ||
− | |flaming||{{Arc}}||false||5||1-50||None | + | |flaming||{{Arc}}||false||false||5||1-50||None |
---------- | ---------- | ||
Radius 1 burst on hit, deals (5-20) {{fire}} damage | Radius 1 burst on hit, deals (5-20) {{fire}} damage | ||
|- | |- | ||
− | |chilling||{{Arc}}||false||5||15-50||None | + | |chilling||{{Arc}}||false||false||5||15-50||None |
---------- | ---------- | ||
Deals extra (5-30) {{cold}} damage | Deals extra (5-30) {{cold}} damage | ||
|- | |- | ||
− | |of daylight||{{Arc}}||false||10||1-50||None | + | |of daylight||{{Arc}}||false||false||10||1-50||None |
---------- | ---------- | ||
Deals extra (5-20) {{light}} damage<br /> | Deals extra (5-20) {{light}} damage<br /> | ||
Deals (5-30)% more damage to undead | Deals (5-30)% more damage to undead | ||
|- | |- | ||
− | |of phasing||{{Arc}}||false||15||1-50||None | + | |of phasing||{{Arc}}||false||false||15||1-50||None |
---------- | ---------- | ||
Increases armor penetration by (5-25)<br /> | Increases armor penetration by (5-25)<br /> | ||
(10-20)% damage penetrates through damage shield | (10-20)% damage penetrates through damage shield | ||
|- | |- | ||
− | |of vileness||{{Arc}}||false||15||1-50||None | + | |of vileness||{{Arc}}||false||false||15||1-50||None |
---------- | ---------- | ||
Deals extra (5-20) {{blight}} damage<br /> | Deals extra (5-20) {{blight}} damage<br /> | ||
Has {{item blight disease|25|5}} | Has {{item blight disease|25|5}} | ||
|- | |- | ||
− | |of paradox||{{Arc}}||false||15||1-50||Increases {{temporal}} resistance by (5-20)% | + | |of paradox||{{Arc}}||false||false||15||1-50||Increases {{temporal}} resistance by (5-20)% |
---------- | ---------- | ||
Deals extra (5-20) {{temporal}} damage | Deals extra (5-20) {{temporal}} damage | ||
|- | |- | ||
− | |of the mystic||{{Arc}}||false||30||10-50||Increases spellpower by (5-15) | + | |of the mystic||{{Arc}}||false||false||30||10-50||Increases spellpower by (5-15) |
Increases magic and willpower by (1-11)<br /> | Increases magic and willpower by (1-11)<br /> | ||
---------- | ---------- | ||
None | None | ||
|- | |- | ||
− | |of erosion||{{Nat}}||false||5||1-50||None | + | |of erosion||{{Nat}}||false||false||5||1-50||None |
---------- | ---------- | ||
Deals extra (5-20) {{nature}} damage | Deals extra (5-20) {{nature}} damage | ||
|- | |- | ||
− | |manaburning||{{Am}}||false||20||20-50||None | + | |manaburning||{{Am}}||false||false||20||20-50||None |
---------- | ---------- | ||
Has {{item antimagic manaburn|15|10}} | Has {{item antimagic manaburn|15|10}} | ||
|- | |- | ||
− | |slime-covered||{{Am}}||false||20||1-50||None | + | |slime-covered||{{Am}}||false||false||20||1-50||None |
---------- | ---------- | ||
Has {{item nature slow|15|5}} | Has {{item nature slow|15|5}} | ||
|- | |- | ||
− | |of persecution||{{Am}}||false||20||1-50||Increases willpower by (1-7) | + | |of persecution||{{Am}}||false||false||20||1-50||Increases willpower by (1-7) |
---------- | ---------- | ||
Deals (5-30)% more damage to unnatural creatures | Deals (5-30)% more damage to unnatural creatures | ||
|- | |- | ||
− | |of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)% | + | |of dampening||{{Am}}||false||false||30||1-50||Increases resist all by (2-10)% |
Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%<br /> | Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%<br /> | ||
Increases spell save by (5-15) | Increases spell save by (5-15) | ||
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None | None | ||
|- | |- | ||
− | |hateful||{{Psi}}||false||10||1-50||None | + | |hateful||{{Psi}}||false||false||10||1-50||None |
---------- | ---------- | ||
Deals extra (5-20) {{darkness}} damage<br /> | Deals extra (5-20) {{darkness}} damage<br /> | ||
Deals (5-20)% more damage to living creatures | Deals (5-20)% more damage to living creatures | ||
|- | |- | ||
− | |thought-forged||{{Psi}}||false||15||1-50||Increases willpower and cunning by (1-7) | + | |thought-forged||{{Psi}}||false||false||15||1-50||Increases willpower and cunning by (1-7) |
---------- | ---------- | ||
Deals extra (5-25) {{mind}} damage<br /> | Deals extra (5-25) {{mind}} damage<br /> | ||
Has {{item mind expose|25|10}} | Has {{item mind expose|25|10}} | ||
|- | |- | ||
− | |quick||{{Mas}}||true||25||30-50||Increases accuracy by (5-25) | + | |quick||{{Mas}}||true||false||25||30-50||Increases accuracy by (5-25) |
Increases dexterity by (1-7)<br /> | Increases dexterity by (1-7)<br /> | ||
Increases physical speed by 10%<br /> | Increases physical speed by 10%<br /> | ||
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None | None | ||
|- | |- | ||
− | |truestriking||{{Mas}}||true||15||20-50||Increases accuracy by (5-25) | + | |truestriking||{{Mas}}||true||false||15||20-50||Increases accuracy by (5-25) |
Increases armor penetration by (5-15)<br /> | Increases armor penetration by (5-15)<br /> | ||
Increases {{physical}} resistance penetration by (5-15)%<br /> | Increases {{physical}} resistance penetration by (5-15)%<br /> | ||
Line 116: | Line 117: | ||
None | None | ||
|- | |- | ||
− | |warbringer's||{{Mas}}||true||30||20-50||Increases constitution by (1-7) | + | |warbringer's||{{Mas}}||true||false||30||20-50||Increases constitution by (1-7) |
Increases disarm immunity by (10-35)%<br /> | Increases disarm immunity by (10-35)%<br /> | ||
Increases physical power by (5-15)<br /> | Increases physical power by (5-15)<br /> | ||
Line 123: | Line 124: | ||
None | None | ||
|- | |- | ||
− | |of crippling||{{Mas}}||true||15||1-50||Increases physical critical chance by (5-15)% | + | |of crippling||{{Mas}}||true||true||15||1-50||Increases physical critical chance by (5-15)% |
---------- | ---------- | ||
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns | Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns | ||
|- | |- | ||
− | |of evisceration||{{Mas}}||true||20||20-50||Increases physical critical chance by (5-15)% | + | |of evisceration||{{Mas}}||true||true||20||20-50||Increases physical critical chance by (5-15)% |
Increases physical power by (5-15)<br /> | Increases physical power by (5-15)<br /> | ||
---------- | ---------- | ||
− | Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't | + | Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} (at least 15) {{physical}} damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50% |
|- | |- | ||
− | |of rage||{{Mas}}||true||25||20-50||Increases accuracy by (5-25) | + | |of rage||{{Mas}}||true||false||25||20-50||Increases accuracy by (5-25) |
Increases {{physical}} damage by (5-15)%<br /> | Increases {{physical}} damage by (5-15)%<br /> | ||
Increases strength by (1-11)<br /> | Increases strength by (1-11)<br /> | ||
Line 138: | Line 139: | ||
None | None | ||
|- | |- | ||
− | |of ruin||{{Mas}}||true||20||40-50||Increases physical critical chance by (5-15)% | + | |of ruin||{{Mas}}||true||false||20||40-50||Increases physical critical chance by (5-15)% |
Increases critical multiplier by (10-35)%<br /> | Increases critical multiplier by (10-35)%<br /> | ||
Increases armor penetration by (5-15)<br /> | Increases armor penetration by (5-15)<br /> | ||
Line 144: | Line 145: | ||
None | None | ||
|- | |- | ||
− | |of shearing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25) | + | |of shearing||{{Mas}}||true||false||20||20-50||Increases accuracy by (5-25) |
Increases armor penetration by (5-15)<br /> | Increases armor penetration by (5-15)<br /> | ||
Increases all resistance penetration by (5-15)%<br /> | Increases all resistance penetration by (5-15)%<br /> | ||
Line 150: | Line 151: | ||
None | None | ||
|- | |- | ||
− | |elemental||{{Arc}}||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation | + | |elemental||{{Arc}}||true||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation |
Increases resistance penetration of the selected damage type by {5-30}%<br /> | Increases resistance penetration of the selected damage type by {5-30}%<br /> | ||
Increases damage of the selected damage type by {5-30}%<br /> | Increases damage of the selected damage type by {5-30}%<br /> | ||
---------- | ---------- | ||
− | Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn | + | Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} (at least 15) damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn |
|- | |- | ||
− | |plaguebringer's||{{Arc}}||true||30||20-50||Increases disease immunity by (10-35)% | + | |plaguebringer's||{{Arc}}||true||false||30||20-50||Increases disease immunity by (10-35)% |
---------- | ---------- | ||
Deals extra (5-20) {{blight}} damage<br /> | Deals extra (5-20) {{blight}} damage<br /> | ||
Line 162: | Line 163: | ||
Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level) | Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level) | ||
|- | |- | ||
− | |of corruption||{{Arc}}||true||35|||20-50||None | + | |of corruption||{{Arc}}||true||false||35|||20-50||None |
---------- | ---------- | ||
Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level) | Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level) | ||
|- | |- | ||
− | |blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)% | + | |blazebringer's||{{Nat}}||true||false||30||30-50||Increases global speed by (1-11)% |
− | Increases {{fire}} penetration by (5-25)%<br /> | + | Increases {{fire}} resistance penetration by (5-25)%<br /> |
---------- | ---------- | ||
− | Radius 1 burst on crit, deals (5- | + | Radius 1 burst on crit, deals (5-90) {{fire}} damage |
|- | |- | ||
− | |caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15) | + | |caustic||{{Nat}}||true||false||30||30-50||Increases armor penetration by (5-15) |
Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%<br /> | Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%<br /> | ||
---------- | ---------- | ||
Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage | Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage | ||
|- | |- | ||
− | |stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)% | + | |stormbringer's||{{Nat}}||true||false||30||30-50||Increases movement speed by (20-50)% |
Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%<br /> | Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%<br /> | ||
---------- | ---------- | ||
Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage | Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage | ||
|- | |- | ||
− | |enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13) | + | |enhanced||{{Nat}}||true||false||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13) |
---------- | ---------- | ||
None | None | ||
|- | |- | ||
− | |of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15) | + | |of enduring||{{Nat}}||true||false||30||20-50||Increases constitution and willpower by (5-15) |
Increases maximum life by (10-110)<br /> | Increases maximum life by (10-110)<br /> | ||
---------- | ---------- | ||
None | None | ||
|- | |- | ||
− | |inquisitor's||{{Am}}||true||45||30-50||None | + | |inquisitor's||{{Am}}||true||true||45||30-50||None |
---------- | ---------- | ||
− | Special on crit: Deal {{CSS|Mindpower|1|150}} {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | + | Special on crit: Deal {{CSS|Mindpower|1|150}} (at least 15) {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) |
|- | |- | ||
− | |of disruption||{{Am}}||true||50|| | + | |of disruption||{{Am}}||true||true||50||30-50||None |
---------- | ---------- | ||
Deals (5-30)% more damage to unnatural creatures<br /> | Deals (5-30)% more damage to unnatural creatures<br /> | ||
− | |||
Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50% | Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50% | ||
|- | |- | ||
− | |of projection||{{Psi}}||true||40||1-50||None | + | |of projection||{{Psi}}||true||true||40||1-50||None |
---------- | ---------- | ||
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn | Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn | ||
|- | |- | ||
− | |of amnesia||{{Psi}}||true||40||10-50||None | + | |of amnesia||{{Psi}}||true||true||40||10-50||None |
---------- | ---------- | ||
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) | ||
|- | |- | ||
− | |of torment||{{Psi}}||true||30||30-50||None | + | |of torment||{{Psi}}||true||true||30||30-50||None |
---------- | ---------- | ||
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns | Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns | ||
|} | |} |
Latest revision as of 22:45, 6 March 2023
ToME Version: | 1.7.4 |
Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go here. For egos of staff please go here. For egos of mindstar please go here.
Steamsaws can also generate with ego of shield.
Melee Weapon Egos
Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.
Name | Power source | Greater | Unique | Rarity | Level Range | Ability |
---|---|---|---|---|---|---|
balanced | Master | false | false | 5 | 1-50 | Increases accuracy by (5-15)
Increases defense by (5-15) None |
of massacre | Master | false | false | 3 | 1-50 | None
Increases damage by (5-15) |
acidic | Arcane | false | true | 5 | 1-50 | None
Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing 1–250cSS:Spellpower (at least 15) Acid damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by 1–250cSS:Spellpower / 8 (round-up, at least 2) |
arcing | Arcane | false | true | 5 | 1-50 | None
Special on hit: 25% chance for lightning to strike from the target to a second target dealing 1–150cSS:Spellpower Lightning (at least 15) damage (which can spell-crit) |
flaming | Arcane | false | false | 5 | 1-50 | None
Radius 1 burst on hit, deals (5-20) Fire damage |
chilling | Arcane | false | false | 5 | 15-50 | None
Deals extra (5-30) Cold damage |
of daylight | Arcane | false | false | 10 | 1-50 | None
Deals extra (5-20) Light damage |
of phasing | Arcane | false | false | 15 | 1-50 | None
Increases armor penetration by (5-25) |
of vileness | Arcane | false | false | 15 | 1-50 | None
Deals extra (5-20) Blight damage |
of paradox | Arcane | false | false | 15 | 1-50 | Increases Temporal resistance by (5-20)%
Deals extra (5-20) Temporal damage |
of the mystic | Arcane | false | false | 30 | 10-50 | Increases spellpower by (5-15)
Increases magic and willpower by (1-11) None |
of erosion | Nature | false | false | 5 | 1-50 | None
Deals extra (5-20) Nature damage |
manaburning | Antimagic | false | false | 20 | 20-50 | None
Has (10-25) arcane resource burn |
slime-covered | Antimagic | false | false | 20 | 1-50 | None
Has (5-20)% chance to slow global speed by (20–70cSS:Mindpower + 10)% |
of persecution | Antimagic | false | false | 20 | 1-50 | Increases willpower by (1-7)
Deals (5-30)% more damage to unnatural creatures |
of dampening | Antimagic | false | false | 30 | 1-50 | Increases resist all by (2-10)%
Increases Acid, Lightning, Fire and Cold resistance by (7-17)% None |
hateful | Psionic | false | false | 10 | 1-50 | None
Deals extra (5-20) Darkness damage |
thought-forged | Psionic | false | false | 15 | 1-50 | Increases willpower and cunning by (1-7)
Deals extra (5-25) Mind damage |
quick | Master | true | false | 25 | 30-50 | Increases accuracy by (5-25)
Increases dexterity by (1-7) None |
truestriking | Master | true | false | 15 | 20-50 | Increases accuracy by (5-25)
Increases armor penetration by (5-15) None |
warbringer's | Master | true | false | 30 | 20-50 | Increases constitution by (1-7)
Increases disarm immunity by (10-35)% None |
of crippling | Master | true | true | 15 | 1-50 | Increases physical critical chance by (5-15)%
Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns |
of evisceration | Master | true | true | 20 | 20-50 | Increases physical critical chance by (5-15)%
Increases physical power by (5-15) Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing 1–350cSS:Physical power (at least 15) Physical damage across 5 turns (which can physical-crit and doesn't stack) and reducing healing by 50% |
of rage | Master | true | false | 25 | 20-50 | Increases accuracy by (5-25)
Increases Physical damage by (5-15)% None |
of ruin | Master | true | false | 20 | 40-50 | Increases physical critical chance by (5-15)%
Increases critical multiplier by (10-35)% None |
of shearing | Master | true | false | 20 | 20-50 | Increases accuracy by (5-25)
Increases armor penetration by (5-15) None |
elemental | Arcane | true | true | 25 | 20-50 | Selects one of Fire/Cold/Lightning/Acid on item generation
Increases resistance penetration of the selected damage type by {5-30}% Special on hit: Create an explosion dealing 1–150cSS:Spellpower (at least 15) damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn |
plaguebringer's | Arcane | true | false | 30 | 20-50 | Increases disease immunity by (10-35)%
Deals extra (5-20) Blight damage |
of corruption | Arcane | true | false | 35 | 20-50 | None
Talent on hit: 20% chance to trigger one of Curse of Death/Curse of Defenselessness/Curse of Impotence/Curse of Vulnerability (level same as material level) |
blazebringer's | Nature | true | false | 30 | 30-50 | Increases global speed by (1-11)%
Increases Fire resistance penetration by (5-25)% Radius 1 burst on crit, deals (5-90) Fire damage |
caustic | Nature | true | false | 30 | 30-50 | Increases armor penetration by (5-15)
Increases Acid and Nature resistance penetrations by (5-25)% Radius 1 burst on crit, deals (5-45) Acid and Nature damage |
stormbringer's | Nature | true | false | 30 | 30-50 | Increases movement speed by (20-50)%
Increases Cold and Lightning resistance penetrations by (5-25)% Radius 1 burst on crit, deals (5-45) Lightning and Cold damage |
enhanced | Nature | true | false | 30 | 30-50 | Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)
None |
of enduring | Nature | true | false | 30 | 20-50 | Increases constitution and willpower by (5-15)
Increases maximum life by (10-110) None |
inquisitor's | Antimagic | true | true | 45 | 30-50 | None
Special on crit: Deal 1–150cSS:Mindpower (at least 15) Manaburn damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) |
of disruption | Antimagic | true | true | 50 | 30-50 | None
Deals (5-30)% more damage to unnatural creatures |
of projection | Psionic | true | true | 40 | 1-50 | None
Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as Mind damage, up to once per turn |
of amnesia | Psionic | true | true | 40 | 10-50 | None
Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity) |
of torment | Psionic | true | true | 30 | 30-50 | None
Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns |