Difference between revisions of "Life Support Suit"
From Tales of Maj'Eyal
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{{artifact | {{artifact | ||
|name=Life Support Suit | |name=Life Support Suit | ||
− | | | + | |image=Life_support_suit.png |
|type=Light Armour | |type=Light Armour | ||
|source={{Ste}} | |source={{Ste}} | ||
|require=22 Strength | |require=22 Strength | ||
− | + | |cost=1000 | |
− | + | ||
− | |cost= | + | |
|tier=5 | |tier=5 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|armor=+10 | |armor=+10 | ||
|defense=+12 | |defense=+12 | ||
|fatigue=+9% | |fatigue=+9% | ||
− | + | |healmod=+30% | |
− | + | |resistances=+5% all | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | |healmod= | + | |
− | |resistances= | + | |
− | + | ||
|immunity= {{bleed}} 100% | |immunity= {{bleed}} 100% | ||
− | + | |abilities=+25 physical save | |
− | |abilities= | + | Die at: -200 hp |
− | 25 physical save | + | |
− | "You cannot bleed.When you take damage, if your life is under 20%, heal for 30% of your max life."(20/20 power, 1 reg per turn) | + | '''''Special ability''''': "You cannot bleed.When you take damage, if your life is under 20%, heal for 30% of your max life."(20/20 power, 1 reg per turn) |
− | Grants Talent {{t|Life Support}}, it can be used to be used first for Salves | + | Grants Talent {{t|Life Support}} (1), it can be used to be used first for Salves |
|description=''We've done it, men. We cured death.'' | |description=''We've done it, men. We cured death.'' | ||
}} | }} | ||
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This Item is crafted via Tinkers and requires Therapeutics 5 to craft. | This Item is crafted via Tinkers and requires Therapeutics 5 to craft. | ||
− | {{:Life | + | {{:Life support (talent)}} |
Latest revision as of 06:52, 29 July 2023
Life Support Suit | |||||||
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Un-ID'ed name | - | |||||
Type | Light Armour | ||||||
Power source | Steam | ||||||
Requirement | 22 Strength | ||||||
Rarity | Level range | Cost | Tier | ||||
- | - | 1000 | 5 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | +10 | +12 | +9% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | +30% | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+5% all | - | ||||||
Changes Immunities | Bleed 100% | ||||||
Changes Stats | - | ||||||
Abilities | +25 physical save
Die at: -200 hp Special ability: "You cannot bleed.When you take damage, if your life is under 20%, heal for 30% of your max life."(20/20 power, 1 reg per turn) Grants Talent Life Support (1), it can be used to be used first for Salves | ||||||
Description | We've done it, men. We cured death. |
This Item is crafted via Tinkers and requires Therapeutics 5 to craft.
Life Support | ||
(no image) | ||
Game Version | - | |
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Category Type | - | |
Category | ||
Requirements | ||
Use Mode | passive | |
Cost | ||
Range | - | |
Cooldown | ||
Travel Speed | - | |
Use Speed | - | |
Description | The life support suit allows using therapeutics with 90% efficiency and cooldown mod of 110%. |