Difference between revisions of "Amulet Egos"

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[[Category:Items]] [[Category:Egos]]
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{| class="wikitable" style="border: 1px solid gray; font-size: large;"
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|ToME Version: || 1.7.4
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<!-- Please update if you update the page! -->
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== Amulet Egos ==
 
== Amulet Egos ==
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
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{|cellpadding="10" class="wikitable sortable" style="color: black;" width="100%"
|style="background: #A4A4A4" colspan="9"|
+
 
|-
 
|-
 
! width=6% | Name
 
! width=6% | Name
 +
! width=8% | Power source
 
! width=5% | Greater
 
! width=5% | Greater
 
! width=3% | Rarity
 
! width=3% | Rarity
! width=15% | Ability 1
+
! width=7% | Level Range
! width=15% | Ability 2
+
! width=70% class="unsortable" | Ability
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Of cunning||false||6||Increases cunning
 
 
|-
 
|-
|Of willpower||false||6||Increases willpower
+
|of cunning||{{Nat}}||false||6||1-50||Increases cunning by (2-10)
 
|-
 
|-
|Of mastery||false||3||Increases a randomly chosen talent mastery
+
|of willpower||{{Nat}}||false||6||1-50||Increases willpower by (2-10)
 
|-
 
|-
|Of telepathic range||false||15||Increases telepathy range (does not grant telepathy)
+
|of dexterity||{{Nat}}||false||6||1-50||Increases dexterity by (2-10)
 
|-
 
|-
|Of the fish||false||10||Grants ability to breathe underwater
+
|of strength||{{Nat}}||false||6||1-50||Increases strength by (2-10)
 
|-
 
|-
|Of teleportation||false||10||Provides resistance to teleportation
+
|of constitution||{{Nat}}||false||6||1-50||Increases constitution by (2-10)
|Activates for random teleportation (uses 65 power, max 120 power, regen 1)
+
 
|-
 
|-
|Insulating||false||6||Increases resistance to fire and cold
+
|of magic||{{Arc}}||false||6||1-50||Increases magic by (2-10)
 
|-
 
|-
|Grounding||false||6||Increases resistance to lightning
+
|of mastery||{{Mas}}||false||6||1-50||Increases the mastery of a randomly chosen talent category by (0.10-0.40)
|Provides resistance to stunning
+
 
|-
 
|-
|Anchoring||false||6||Increases resistance to temporal
+
|insulating||{{Nat}}||false||6|||1-50||Increases {{fire}} and {{cold}} resistances by (10-30)%
|Provides resistance to teleportation
+
 
|-
 
|-
|Stabilizing||false||6||Provides resistance to stunning and knockback
+
|grounding||{{Nat}}||false||6|||1-50||Increases {{lightning}} resistance by (10-30)%
 +
Increases stun/freeze immunity by (20-50)%
 
|-
 
|-
|Shielding||false||6||Provides resistance to blindness and confusion
+
|stabilizing||{{Nat}}||false||6|||1-50||Increases {{temporal}} resistance by (10-30)%
 +
Increases knockback and pinning immunities by (20-50)%
 
|-
 
|-
|Cleansing||false||9||Increases resistance to acid
+
|warrior's||{{Nat}}||false||6|||1-50||Increase {{physical}} resistance by (5-15)%
|Provides resistance to poison and disease
+
Increases stamina regen by (0.2-1.2)
 
|-
 
|-
|Restful||true||6||Decreases fatigue
+
|clarifying||{{Nat}}||false||6||1-50||Increases {{mind}} resistance by (10-30)%
 +
Increases confusion immunity by (20-50)%
 
|-
 
|-
|Vitalizing||true||15||Increases constitution, maximum life and stamina
+
|starlit||{{Nat}}||false||6||1-50||Increases {{light}} and {{darkness}} resistances by (10-30)%
|Increases life regeneration, physical resistance and resistance to blight
+
Increases blind immunity by (20-50)%
 
|-
 
|-
|Of murder||true||16||Increases physical critical chance, critical power, combat attack and armor penetration
+
|cleansing||{{Am}}||false||6|||1-50||Increases {{nature}} and {{blight}} resistances by (10-30)%
 +
Increases poison and disease immunities by (20-50)%
 
|-
 
|-
|Of vision||true||15||Increases ability to see invisible, infravision and trap detection power
+
|restful||{{Mas}}||false||6||1-50||Reduces fatigue by (4-10)%
|Provides resistance to blindness
+
Increases life regen by (1-5)
 
|-
 
|-
|Of healing||true||18||Increases healing factor
+
|vitalizing||{{Nat}}||true||15||30-50||Increases constitution by (2-6)
|Provides resistance to cuts
+
Increases physical save by (5-20)<br />
|Activates for talent Heal, level 3 (uses 80 power, max power 80, regen 1)
+
Increases maximum life by (30-80)<br />
 +
Increases life regen by (1-11)
 
|-
 
|-
|Protective||true||16||Increases armor, combat defense and physical resistance
+
|of murder||{{Mas}}||true||20||30-50||Increases critical multiplier by (10-20)%
 +
Increases accuracy by (5-10)<br />
 +
Increases armor penetration by (10-20)
 
|-
 
|-
|Enraging||true||20||Increases combat damage and combat speed
+
|of vision||{{Nat}}||true||15||25-30||Increases vision range by 2
|Boosts physical damage
+
Increases ability to see invisible creatures by (5-15)<br />
 +
Increases blind immunity by (10-40)%<br />
 +
Increases infravision by (2-10)<br />
 +
Increases trap detection power by (5-20)
 
|-
 
|-
|Archmage's||true||16||Increases spell power, spell critical chance
+
|of healing||{{Nat}}||false||10||10-50||Increases healing mod by (10-30)%
|Boosts fire, cold, acid and lightning damage
+
Increases bleed immunity by (40-80)%<br />
 +
Charm: {{t|Heal}} (healing self for 40 + {{CTMD|10|520}} life, which can mind-crit) at level (1-3), CD 35
 
|-
 
|-
|Warmaker's||true||25||Increases strength, dexterity, willpower, resistance to arcane and spell resistance
+
|protective||{{Mas}}||true||16||30-50||Increases armor by (3-8)
 +
Increases defense by (4-12)<br />
 +
Increases physical save by (7-27)<br />
 +
Increases cap for all resistance by (2-7)%
 
|-
 
|-
|Mindweaver's||true||15||Increases mental and spell resistance and cunning
+
|enraging||{{Mas}}||true||20||30-50||Increases physical power by (5-10)
|Provides resistance to confusion
+
Increases {{physical}} damage by (5-10)%<br />
 +
Increases physical speed by 10%
 
|-
 
|-
|Savior's||true||15||Increases combat defense, mental, physical and spell resistance
+
|archmage's||{{Arc}}||true||16||30-50||Increases spellpower by (3-6)
 +
Increases spell critical chance by (3-6)%<br />
 +
Increases magic by (1-6)<br />
 +
Increases {{fire}}, {{cold}}, {{acid}} and {{lightning}} damages by (4-8)%
 
|-
 
|-
|Wanderer's||true||15||Increases constitution, cunning and armor
+
|starseer's||{{Arc}}||true||16||30-50||Increases spellpower by (3-6)
 +
Increases spell critical chance by (3-6)%<br />
 +
Increases magic by (1-6)<br />
 +
Increases {{light}}, {{darkness}}, {{temporal}} and {{physical}} damages by (4-8)%
 
|-
 
|-
|Serendipitous||true||15||Increases luck
+
|warmaker's||{{Mas}}||true||25||30-50||Increases strength, dexterity and willpower by (4-10)
 
|-
 
|-
|Of soulsearing||true||25||Increases spell power, critical power, resistance to fire and mind
+
|mindweaver's||{{Psi}}||true||15||20-50||Increases willpower by (1-6)
|Boosts fire and mind damage
+
Increases confusion immunity by (10-25)%<br />
 +
Increases mental save by (5-15)<br />
 +
Increases mindpower by (5-15)
 
|-
 
|-
|Of seduction||true||25||Increases willpower and maximum stamina
+
|savior's||{{Mas}}||true||15||20-50||Increases physical, spell and mental saves by (10-25)
|Regenerates stamina on hit
+
 
|-
 
|-
|Of manastreaming||true||35||Increases magic, maximum mana and mana regeneration
+
|wanderer's||{{Mas}}||true||15||20-50||Increases dexterity, constitution and cunning by (3-10)
 +
Reduces fatigue by (4-10)%<br />
 +
Increases movement speed by 10%<br />
 +
Increases life regen by (1-5)<br />
 +
Increases stamina regen by (0.3-1.5)
 
|-
 
|-
|Of the chosen||true||20||Increases resistance to light
+
|serendipitous||{{Nat}}||true||15||20-50||Increases luck by (5-20)
|Extra light damage on melee attacks
+
Reduces damage from unseen creatures by (10-20)%<br />
|Provides a light shield
+
Increases defense by (5-20)<br />
 +
Increases accuracy by (5-20)
 +
|-
 +
|of soulsearing||{{Arc}}||true||16||40-50||Increases spell power by (5-15)
 +
Increases critical multiplier by (10-20)%<br />
 +
Increases {{fire}} and {{blight}} damages by (5-15)%
 +
|-
 +
|of manastreaming||{{Arc}}||true||20||20-50||Increases magic by (1-6)
 +
Increases spellpower by (2-6) on spell crit for 10 turns, stacking up to 3 times<br />
 +
Increases maximum mana by (20-60)<br />
 +
Increases mana regeneration by (0.10-0.60)
 +
|-
 +
|of the eclipse||{{Arc}}||true||20||25-50||Increases {{light}} and {{darkness}} damages by (5-15)%
 +
{{item light blind|10|5}} and {{item darkness numbing|10|5}} when hit in melee<br />
 +
Melee attacks deal extra (5-15) {{light}} and {{darkness}} damage
 +
|-
 +
|of perfection||{{Mas}}||true||25||30-50||Increases the masteries of 2 randomly chosen talent categories by (0.10-0.40)
 
|}
 
|}

Latest revision as of 22:33, 6 March 2023

ToME Version: 1.7.4

Amulet Egos

Name Power source Greater Rarity Level Range Ability
of cunning Nature false 6 1-50 Increases cunning by (2-10)
of willpower Nature false 6 1-50 Increases willpower by (2-10)
of dexterity Nature false 6 1-50 Increases dexterity by (2-10)
of strength Nature false 6 1-50 Increases strength by (2-10)
of constitution Nature false 6 1-50 Increases constitution by (2-10)
of magic Arcane false 6 1-50 Increases magic by (2-10)
of mastery Master false 6 1-50 Increases the mastery of a randomly chosen talent category by (0.10-0.40)
insulating Nature false 6 1-50 Increases Fire and Cold resistances by (10-30)%
grounding Nature false 6 1-50 Increases Lightning resistance by (10-30)%

Increases stun/freeze immunity by (20-50)%

stabilizing Nature false 6 1-50 Increases Temporal resistance by (10-30)%

Increases knockback and pinning immunities by (20-50)%

warrior's Nature false 6 1-50 Increase Physical resistance by (5-15)%

Increases stamina regen by (0.2-1.2)

clarifying Nature false 6 1-50 Increases Mind resistance by (10-30)%

Increases confusion immunity by (20-50)%

starlit Nature false 6 1-50 Increases Light and Darkness resistances by (10-30)%

Increases blind immunity by (20-50)%

cleansing Antimagic false 6 1-50 Increases Nature and Blight resistances by (10-30)%

Increases poison and disease immunities by (20-50)%

restful Master false 6 1-50 Reduces fatigue by (4-10)%

Increases life regen by (1-5)

vitalizing Nature true 15 30-50 Increases constitution by (2-6)

Increases physical save by (5-20)
Increases maximum life by (30-80)
Increases life regen by (1-11)

of murder Master true 20 30-50 Increases critical multiplier by (10-20)%

Increases accuracy by (5-10)
Increases armor penetration by (10-20)

of vision Nature true 15 25-30 Increases vision range by 2

Increases ability to see invisible creatures by (5-15)
Increases blind immunity by (10-40)%
Increases infravision by (2-10)
Increases trap detection power by (5-20)

of healing Nature false 10 10-50 Increases healing mod by (10-30)%

Increases bleed immunity by (40-80)%
Charm: Heal (healing self for 40 + [10]520cTMD life, which can mind-crit) at level (1-3), CD 35

protective Master true 16 30-50 Increases armor by (3-8)

Increases defense by (4-12)
Increases physical save by (7-27)
Increases cap for all resistance by (2-7)%

enraging Master true 20 30-50 Increases physical power by (5-10)

Increases Physical damage by (5-10)%
Increases physical speed by 10%

archmage's Arcane true 16 30-50 Increases spellpower by (3-6)

Increases spell critical chance by (3-6)%
Increases magic by (1-6)
Increases Fire, Cold, Acid and Lightning damages by (4-8)%

starseer's Arcane true 16 30-50 Increases spellpower by (3-6)

Increases spell critical chance by (3-6)%
Increases magic by (1-6)
Increases Light, Darkness, Temporal and Physical damages by (4-8)%

warmaker's Master true 25 30-50 Increases strength, dexterity and willpower by (4-10)
mindweaver's Psionic true 15 20-50 Increases willpower by (1-6)

Increases confusion immunity by (10-25)%
Increases mental save by (5-15)
Increases mindpower by (5-15)

savior's Master true 15 20-50 Increases physical, spell and mental saves by (10-25)
wanderer's Master true 15 20-50 Increases dexterity, constitution and cunning by (3-10)

Reduces fatigue by (4-10)%
Increases movement speed by 10%
Increases life regen by (1-5)
Increases stamina regen by (0.3-1.5)

serendipitous Nature true 15 20-50 Increases luck by (5-20)

Reduces damage from unseen creatures by (10-20)%
Increases defense by (5-20)
Increases accuracy by (5-20)

of soulsearing Arcane true 16 40-50 Increases spell power by (5-15)

Increases critical multiplier by (10-20)%
Increases Fire and Blight damages by (5-15)%

of manastreaming Arcane true 20 20-50 Increases magic by (1-6)

Increases spellpower by (2-6) on spell crit for 10 turns, stacking up to 3 times
Increases maximum mana by (20-60)
Increases mana regeneration by (0.10-0.60)

of the eclipse Arcane true 20 25-50 Increases Light and Darkness damages by (5-15)%

(5-15)% chance to blind and (5-15)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)% when hit in melee
Melee attacks deal extra (5-15) Light and Darkness damage

of perfection Master true 25 30-50 Increases the masteries of 2 randomly chosen talent categories by (0.10-0.40)