Difference between revisions of "Strength"
From Tales of Maj'Eyal
(Restored fixed width font for list) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | [[ | + | [[File:Strength.png]] |
+ | |||
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity. | Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity. | ||
Gains per point: | Gains per point: | ||
− | |||
[[Physical power]]: 1.00 | [[Physical power]]: 1.00 | ||
Max [[encumbrance]]: 1.80 | Max [[encumbrance]]: 1.80 | ||
− | [[Saves|Physical save]]: | + | [[Saves|Physical save]]: 0.35 |
− | Strength modifies many [[talents]] | + | Strength modifies the effectiveness of many [[talents]]. |
+ | |||
+ | [[Category:Stats]] [[Category:Game Mechanics]] |
Latest revision as of 09:01, 19 October 2021
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
Gains per point:
Physical power: 1.00 Max encumbrance: 1.80 Physical save: 0.35
Strength modifies the effectiveness of many talents.