Difference between revisions of "Strength"

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[[Category:Stats]] [[Category:Game Mechanics]]
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[[File:Strength.png]]
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Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
 
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
  
 
Gains per point:
 
Gains per point:
 
 
  [[Physical power]]:  1.00
 
  [[Physical power]]:  1.00
 
  Max [[encumbrance]]:  1.80
 
  Max [[encumbrance]]:  1.80
  [[Saves|Physical save]]:     .35
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  [[Saves|Physical save]]:   0.35
  
Strength modifies many [[talents]]' effectiveness.
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Strength modifies the effectiveness of many [[talents]].
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[[Category:Stats]] [[Category:Game Mechanics]]

Latest revision as of 09:01, 19 October 2021

Strength.png

Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.

Gains per point:

Physical power:   1.00
Max encumbrance:  1.80
Physical save:    0.35

Strength modifies the effectiveness of many talents.